45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2006 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup render
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 */
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#pragma once
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struct ListBase;
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struct Render;
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struct RenderData;
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struct RenderLayer;
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struct RenderResult;
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct RenderLayer *render_get_active_layer(struct Render *re, struct RenderResult *rr);
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void render_update_anim_renderdata(struct Render *re,
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                                   struct RenderData *rd,
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                                   struct ListBase *render_layers);
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void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
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#ifdef __cplusplus
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}
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#endif
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