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blender-archive/source
Campbell Barton 6a59f71d04 bmesh: face creation from a single selected vertex/edge, now extends the selection along wire/boundary edges and makes a face.
Selection is specifically so you can continuously fill in holes by tapping the Fkey.

Similar functionality to the F2 addon, however the mouse location isn't used.
2013-03-09 14:14:20 +00:00
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2013-03-07 17:52:51 +00:00
2013-03-08 04:00:06 +00:00
2012-12-17 08:01:43 +00:00
2013-03-08 04:00:06 +00:00
2012-12-17 08:01:43 +00:00