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blender-archive/source/blender/blenkernel/intern/idcode.c
Lukas Tönne 6ecab6dd8e Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be912 and b4a721af69.

Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
2016-12-28 17:30:58 +01:00

351 lines
11 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* return info about ID types
*/
/** \file blender/blenkernel/intern/idcode.c
* \ingroup bke
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_library.h"
#include "BKE_idcode.h"
typedef struct {
unsigned short code;
const char *name, *plural;
const char *i18n_context;
int flags;
#define IDTYPE_FLAGS_ISLINKABLE (1 << 0)
} IDType;
/* plural need to match rna_main.c's MainCollectionDef */
/* WARNING! Keep it in sync with i18n contexts in BLT_translation.h */
static IDType idtypes[] = {
/** ID's directly below must all be in #Main, and be kept in sync with #MAX_LIBARRAY (membership, not order) */
{ ID_AC, "Action", "actions", BLT_I18NCONTEXT_ID_ACTION, IDTYPE_FLAGS_ISLINKABLE },
{ ID_AR, "Armature", "armatures", BLT_I18NCONTEXT_ID_ARMATURE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_BR, "Brush", "brushes", BLT_I18NCONTEXT_ID_BRUSH, IDTYPE_FLAGS_ISLINKABLE },
{ ID_CA, "Camera", "cameras", BLT_I18NCONTEXT_ID_CAMERA, IDTYPE_FLAGS_ISLINKABLE },
{ ID_CF, "CacheFile", "cache_files", BLT_I18NCONTEXT_ID_CACHEFILE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_CU, "Curve", "curves", BLT_I18NCONTEXT_ID_CURVE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_GD, "GPencil", "grease_pencil", BLT_I18NCONTEXT_ID_GPENCIL, IDTYPE_FLAGS_ISLINKABLE }, /* rename gpencil */
{ ID_GR, "Group", "groups", BLT_I18NCONTEXT_ID_GROUP, IDTYPE_FLAGS_ISLINKABLE },
{ ID_IM, "Image", "images", BLT_I18NCONTEXT_ID_IMAGE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_IP, "Ipo", "ipos", "", IDTYPE_FLAGS_ISLINKABLE }, /* deprecated */
{ ID_KE, "Key", "shape_keys", BLT_I18NCONTEXT_ID_SHAPEKEY, 0 },
{ ID_LA, "Lamp", "lamps", BLT_I18NCONTEXT_ID_LAMP, IDTYPE_FLAGS_ISLINKABLE },
{ ID_LI, "Library", "libraries", BLT_I18NCONTEXT_ID_LIBRARY, 0 },
{ ID_LS, "FreestyleLineStyle", "linestyles", BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_LT, "Lattice", "lattices", BLT_I18NCONTEXT_ID_LATTICE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_MA, "Material", "materials", BLT_I18NCONTEXT_ID_MATERIAL, IDTYPE_FLAGS_ISLINKABLE },
{ ID_MB, "Metaball", "metaballs", BLT_I18NCONTEXT_ID_METABALL, IDTYPE_FLAGS_ISLINKABLE },
{ ID_MC, "MovieClip", "movieclips", BLT_I18NCONTEXT_ID_MOVIECLIP, IDTYPE_FLAGS_ISLINKABLE },
{ ID_ME, "Mesh", "meshes", BLT_I18NCONTEXT_ID_MESH, IDTYPE_FLAGS_ISLINKABLE },
{ ID_MSK, "Mask", "masks", BLT_I18NCONTEXT_ID_MASK, IDTYPE_FLAGS_ISLINKABLE },
{ ID_NT, "NodeTree", "node_groups", BLT_I18NCONTEXT_ID_NODETREE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_OB, "Object", "objects", BLT_I18NCONTEXT_ID_OBJECT, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PA, "ParticleSettings", "particles", BLT_I18NCONTEXT_ID_PARTICLESETTINGS, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PAL, "Palettes", "palettes", BLT_I18NCONTEXT_ID_PALETTE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PC, "PaintCurve", "paint_curves", BLT_I18NCONTEXT_ID_PAINTCURVE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_SCE, "Scene", "scenes", BLT_I18NCONTEXT_ID_SCENE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_SCR, "Screen", "screens", BLT_I18NCONTEXT_ID_SCREEN, 0 },
{ ID_SEQ, "Sequence", "sequences", BLT_I18NCONTEXT_ID_SEQUENCE, 0 }, /* not actually ID data */
{ ID_SPK, "Speaker", "speakers", BLT_I18NCONTEXT_ID_SPEAKER, IDTYPE_FLAGS_ISLINKABLE },
{ ID_SO, "Sound", "sounds", BLT_I18NCONTEXT_ID_SOUND, IDTYPE_FLAGS_ISLINKABLE },
{ ID_TE, "Texture", "textures", BLT_I18NCONTEXT_ID_TEXTURE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_TXT, "Text", "texts", BLT_I18NCONTEXT_ID_TEXT, IDTYPE_FLAGS_ISLINKABLE },
{ ID_VF, "VFont", "fonts", BLT_I18NCONTEXT_ID_VFONT, IDTYPE_FLAGS_ISLINKABLE },
{ ID_WO, "World", "worlds", BLT_I18NCONTEXT_ID_WORLD, IDTYPE_FLAGS_ISLINKABLE },
{ ID_WM, "WindowManager", "window_managers", BLT_I18NCONTEXT_ID_WINDOWMANAGER, 0 },
/** Keep last, not an ID exactly, only include for completeness */
{ ID_ID, "ID", "ids", BLT_I18NCONTEXT_ID_ID, 0 }, /* plural is fake */
};
/* -1 for ID_ID */
BLI_STATIC_ASSERT((ARRAY_SIZE(idtypes) - 1 == MAX_LIBARRAY), "Missing IDType");
static IDType *idtype_from_name(const char *str)
{
int i = ARRAY_SIZE(idtypes);
while (i--) {
if (STREQ(str, idtypes[i].name)) {
return &idtypes[i];
}
}
return NULL;
}
static IDType *idtype_from_code(short idcode)
{
int i = ARRAY_SIZE(idtypes);
while (i--)
if (idcode == idtypes[i].code)
return &idtypes[i];
return NULL;
}
/**
* Return if the ID code is a valid ID code.
*
* \param idcode: The code to check.
* \return Boolean, 0 when invalid.
*/
bool BKE_idcode_is_valid(short idcode)
{
return idtype_from_code(idcode) ? true : false;
}
/**
* Return non-zero when an ID type is linkable.
*
* \param idcode: The code to check.
* \return Boolean, 0 when non linkable.
*/
bool BKE_idcode_is_linkable(short idcode)
{
IDType *idt = idtype_from_code(idcode);
BLI_assert(idt);
return idt ? ((idt->flags & IDTYPE_FLAGS_ISLINKABLE) != 0) : false;
}
/**
* Convert an idcode into a name.
*
* \param idcode: The code to convert.
* \return A static string representing the name of
* the code.
*/
const char *BKE_idcode_to_name(short idcode)
{
IDType *idt = idtype_from_code(idcode);
BLI_assert(idt);
return idt ? idt->name : NULL;
}
/**
* Convert a name into an idcode (ie. ID_SCE)
*
* \param name The name to convert.
* \return The code for the name, or 0 if invalid.
*/
short BKE_idcode_from_name(const char *name)
{
IDType *idt = idtype_from_name(name);
BLI_assert(idt);
return idt ? idt->code : 0;
}
/**
* Convert an idcode into an idfilter (e.g. ID_OB -> FILTER_ID_OB).
*/
int BKE_idcode_to_idfilter(const short idcode)
{
#define CASE_IDFILTER(_id) case ID_##_id: return FILTER_ID_##_id
switch (idcode) {
CASE_IDFILTER(AC);
CASE_IDFILTER(AR);
CASE_IDFILTER(BR);
CASE_IDFILTER(CA);
CASE_IDFILTER(CF);
CASE_IDFILTER(CU);
CASE_IDFILTER(GD);
CASE_IDFILTER(GR);
CASE_IDFILTER(IM);
CASE_IDFILTER(LA);
CASE_IDFILTER(LS);
CASE_IDFILTER(LT);
CASE_IDFILTER(MA);
CASE_IDFILTER(MB);
CASE_IDFILTER(MC);
CASE_IDFILTER(ME);
CASE_IDFILTER(MSK);
CASE_IDFILTER(NT);
CASE_IDFILTER(OB);
CASE_IDFILTER(PA);
CASE_IDFILTER(PAL);
CASE_IDFILTER(PC);
CASE_IDFILTER(SCE);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
CASE_IDFILTER(TXT);
CASE_IDFILTER(VF);
CASE_IDFILTER(WO);
default:
return 0;
}
#undef CASE_IDFILTER
}
/**
* Convert an idfilter into an idcode (e.g. FILTER_ID_OB -> ID_OB).
*/
short BKE_idcode_from_idfilter(const int idfilter)
{
#define CASE_IDFILTER(_id) case FILTER_ID_##_id: return ID_##_id
switch (idfilter) {
CASE_IDFILTER(AC);
CASE_IDFILTER(AR);
CASE_IDFILTER(BR);
CASE_IDFILTER(CA);
CASE_IDFILTER(CF);
CASE_IDFILTER(CU);
CASE_IDFILTER(GD);
CASE_IDFILTER(GR);
CASE_IDFILTER(IM);
CASE_IDFILTER(LA);
CASE_IDFILTER(LS);
CASE_IDFILTER(LT);
CASE_IDFILTER(MA);
CASE_IDFILTER(MB);
CASE_IDFILTER(MC);
CASE_IDFILTER(ME);
CASE_IDFILTER(MSK);
CASE_IDFILTER(NT);
CASE_IDFILTER(OB);
CASE_IDFILTER(PA);
CASE_IDFILTER(PAL);
CASE_IDFILTER(PC);
CASE_IDFILTER(SCE);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
CASE_IDFILTER(TXT);
CASE_IDFILTER(VF);
CASE_IDFILTER(WO);
default:
return 0;
}
#undef CASE_IDFILTER
}
/**
* Convert an idcode into an index (e.g. ID_OB -> INDEX_ID_OB).
*/
int BKE_idcode_to_index(const short idcode)
{
#define CASE_IDINDEX(_id) case ID_##_id: return INDEX_ID_##_id
switch ((ID_Type)idcode) {
CASE_IDINDEX(AC);
CASE_IDINDEX(AR);
CASE_IDINDEX(BR);
CASE_IDINDEX(CA);
CASE_IDINDEX(CF);
CASE_IDINDEX(CU);
CASE_IDINDEX(GD);
CASE_IDINDEX(GR);
CASE_IDINDEX(IM);
CASE_IDINDEX(KE);
CASE_IDINDEX(IP);
CASE_IDINDEX(LA);
CASE_IDINDEX(LI);
CASE_IDINDEX(LS);
CASE_IDINDEX(LT);
CASE_IDINDEX(MA);
CASE_IDINDEX(MB);
CASE_IDINDEX(MC);
CASE_IDINDEX(ME);
CASE_IDINDEX(MSK);
CASE_IDINDEX(NT);
CASE_IDINDEX(OB);
CASE_IDINDEX(PA);
CASE_IDINDEX(PAL);
CASE_IDINDEX(PC);
CASE_IDINDEX(SCE);
CASE_IDINDEX(SCR);
CASE_IDINDEX(SPK);
CASE_IDINDEX(SO);
CASE_IDINDEX(TE);
CASE_IDINDEX(TXT);
CASE_IDINDEX(VF);
CASE_IDINDEX(WM);
CASE_IDINDEX(WO);
}
BLI_assert(0);
return -1;
#undef CASE_IDINDEX
}
/**
* Convert an idcode into a name (plural).
*
* \param idcode: The code to convert.
* \return A static string representing the name of
* the code.
*/
const char *BKE_idcode_to_name_plural(short idcode)
{
IDType *idt = idtype_from_code(idcode);
BLI_assert(idt);
return idt ? idt->plural : NULL;
}
/**
* Convert an idcode into its translations' context.
*
* \param idcode: The code to convert.
* \return A static string representing the i18n context of the code.
*/
const char *BKE_idcode_to_translation_context(short idcode)
{
IDType *idt = idtype_from_code(idcode);
BLI_assert(idt);
return idt ? idt->i18n_context : BLT_I18NCONTEXT_DEFAULT;
}
/**
* Return an ID code and steps the index forward 1.
*
* \param index start as 0.
* \return the code, 0 when all codes have been returned.
*/
short BKE_idcode_iter_step(int *index)
{
return (*index < ARRAY_SIZE(idtypes)) ? idtypes[(*index)++].code : 0;
}