The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
		
			
				
	
	
		
			121 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): José I. Romero (cleanup and fixes)
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file SCA_MouseSensor.h
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|  *  \ingroup gamelogic
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|  *  \brief Senses mouse events
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|  */
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| 
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| #ifndef __SCA_MOUSESENSOR_H__
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| #define __SCA_MOUSESENSOR_H__
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| 
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| #include "SCA_ISensor.h"
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| #include "EXP_BoolValue.h"
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| #include "SCA_IInputDevice.h"
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| 
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| class SCA_MouseSensor : public SCA_ISensor
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| {
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| 	Py_Header
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| 	
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| 	/**
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| 	 * Use SCA_IInputDevice values to encode the mouse mode for now.
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| 	 */
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| 	short int m_mousemode;
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| 	/**
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| 	 * Triggermode true means all mouse events trigger. Useful mainly
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| 	 * for button presses.
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| 	 */
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| 	bool m_triggermode;
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| 	/**
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| 	 * Remember the last state update 
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| 	 */
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| 	int m_val;
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| 
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| 	SCA_IInputDevice::KX_EnumInputs m_hotkey;
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| 	
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| 	/**
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| 	 * valid x coordinate, MUST be followed by y coordinate
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| 	 */
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| 	short m_x;
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| 
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| 	/**
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| 	 * valid y coordinate
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| 	 */
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| 	short m_y;
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| 	
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|  public:
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| 	/**
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| 	 * Allowable modes for the trigger status of the mouse sensor.
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| 	 */
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| 	enum KX_MOUSESENSORMODE {
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| 		KX_MOUSESENSORMODE_NODEF = 0,
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| 		KX_MOUSESENSORMODE_LEFTBUTTON,
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| 		KX_MOUSESENSORMODE_MIDDLEBUTTON,
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| 		KX_MOUSESENSORMODE_RIGHTBUTTON,
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| 		KX_MOUSESENSORMODE_WHEELUP,
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| 		KX_MOUSESENSORMODE_WHEELDOWN,
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| 		KX_MOUSESENSORMODE_POSITION,
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| 		KX_MOUSESENSORMODE_POSITIONX,
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| 		KX_MOUSESENSORMODE_POSITIONY,
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| 		KX_MOUSESENSORMODE_MOVEMENT,
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| 		KX_MOUSESENSORMODE_MAX
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| 	};
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| 
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| 	bool isValid(KX_MOUSESENSORMODE);
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| 	
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| 	SCA_MouseSensor(class SCA_MouseManager* keybdmgr,
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| 	                int startx,int starty,
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| 	                short int mousemode,
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| 	                SCA_IObject* gameobj);
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| 
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| 	virtual ~SCA_MouseSensor();
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| 	virtual CValue* GetReplica();
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| 	virtual bool Evaluate();
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| 	virtual void Init();
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| 	virtual bool IsPositiveTrigger();
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| 	short int GetModeKey();
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| 	SCA_IInputDevice::KX_EnumInputs GetHotKey();
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| 	void setX(short x);
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| 	void setY(short y);
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| 
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| 	static void UpdateHotkey(void *self);
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| 
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| 
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| #ifdef WITH_PYTHON
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| 	/* --------------------------------------------------------------------- */
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| 	/* Python interface ---------------------------------------------------- */
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| 	/* --------------------------------------------------------------------- */
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| 	
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| 	static int UpdateHotkeyPy(void *self, const PyAttributeDef *);
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| 
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| 	// get button status
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| 	KX_PYMETHOD_DOC_O(SCA_MouseSensor,getButtonStatus);
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| #endif
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| };
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| 
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| #endif  /* __SCA_MOUSESENSOR_H__ */
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