64 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file NG_LoopBackNetworkDeviceInterface.h
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|  *  \ingroup bgenetlb
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|  *  \brief LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface
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|  */
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| #ifndef __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__
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| #define __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__
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| 
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| #include <deque>
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| #include "NG_NetworkDeviceInterface.h"
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| 
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| class NG_LoopBackNetworkDeviceInterface : public NG_NetworkDeviceInterface
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| {
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| 	std::deque<NG_NetworkMessage*> m_messages[2];
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| 	int		m_currentQueue;
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| 
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| public:
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| 	NG_LoopBackNetworkDeviceInterface();
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| 	virtual ~NG_LoopBackNetworkDeviceInterface();
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| 
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| 	/**
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| 	 * Clear message buffer
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| 	 */
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| 	virtual void NextFrame();
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| 
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| 	bool Connect(char *address, unsigned int port, char *password,
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| 	             unsigned int localport, unsigned int timeout)
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| 	{
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| 		return true;
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| 	}
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| 	bool Disconnect(void) {return true;}
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| 
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| 	virtual void SendNetworkMessage(class NG_NetworkMessage* msg);
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| 	virtual std::vector<NG_NetworkMessage*>		RetrieveNetworkMessages();
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| };
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| 
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| #endif  /* __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__ */
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