- Trying to fix linking problems in OSX; - Making module .Get functions behave like the ones in Blender 2.25 - 2.27 (Guignot pointed the incompatibility); - Included more types to Blender.Types; - Found by luck and corrected two bugs that were making Blender crash; - Added/updated some simple functions.
733 lines
25 KiB
C
733 lines
25 KiB
C
/*
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Jordi Rovira i Bonet
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "Bone.h"
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#include <BKE_main.h>
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#include <BKE_global.h>
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#include <BKE_object.h>
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#include <BKE_armature.h>
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#include <BKE_library.h>
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#include "constant.h"
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#include "gen_utils.h"
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#include "modules.h"
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/*****************************************************************************/
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/* Python API function prototypes for the Bone module. */
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/*****************************************************************************/
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static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords);
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/*****************************************************************************/
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/* The following string definitions are used for documentation strings. */
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/* In Python these will be written to the console when doing a */
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/* Blender.Armature.Bone.__doc__ */
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/*****************************************************************************/
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char M_Bone_doc[] =
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"The Blender Bone module\n\n\
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This module provides control over **Bone Data** objects in Blender.\n\n\
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Example::\n\n\
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from Blender import Armature.Bone\n\
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l = Armature.Bone.New()\n";
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char M_Bone_New_doc[] =
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"(name) - return a new Bone of name 'name'.";
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/*****************************************************************************/
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/* Python method structure definition for Blender.Armature.Bone module: */
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/*****************************************************************************/
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struct PyMethodDef M_Bone_methods[] = {
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{"New",(PyCFunction)M_Bone_New, METH_VARARGS|METH_KEYWORDS,M_Bone_New_doc},
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{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Python C_Bone methods declarations: */
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/*****************************************************************************/
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static PyObject *Bone_getName(C_Bone *self);
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static PyObject *Bone_getRoll(C_Bone *self);
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static PyObject *Bone_getHead(C_Bone *self);
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static PyObject *Bone_getTail(C_Bone *self);
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static PyObject *Bone_getLoc(C_Bone *self);
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static PyObject *Bone_getSize(C_Bone *self);
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static PyObject *Bone_getQuat(C_Bone *self);
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static PyObject *Bone_getParent(C_Bone *self);
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static PyObject *Bone_hasParent(C_Bone *self);
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static PyObject *Bone_getChildren(C_Bone *self);
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static PyObject *Bone_setName(C_Bone *self, PyObject *args);
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static PyObject *Bone_setRoll(C_Bone *self, PyObject *args);
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static PyObject *Bone_setHead(C_Bone *self, PyObject *args);
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static PyObject *Bone_setTail(C_Bone *self, PyObject *args);
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static PyObject *Bone_setLoc(C_Bone *self, PyObject *args);
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static PyObject *Bone_setSize(C_Bone *self, PyObject *args);
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static PyObject *Bone_setQuat(C_Bone *self, PyObject *args);
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//static PyObject *Bone_setParent(C_Bone *self, PyObject *args);
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//static PyObject *Bone_setChildren(C_Bone *self, PyObject *args);
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/*****************************************************************************/
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/* Python C_Bone methods table: */
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/*****************************************************************************/
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static PyMethodDef C_Bone_methods[] = {
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/* name, method, flags, doc */
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{"getName", (PyCFunction)Bone_getName, METH_NOARGS, "() - return Bone name"},
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{"getRoll", (PyCFunction)Bone_getRoll, METH_NOARGS, "() - return Bone roll"},
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{"getHead", (PyCFunction)Bone_getHead, METH_NOARGS, "() - return Bone head"},
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{"getTail", (PyCFunction)Bone_getTail, METH_NOARGS, "() - return Bone tail"},
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{"getLoc", (PyCFunction)Bone_getLoc, METH_NOARGS, "() - return Bone loc"},
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{"getSize", (PyCFunction)Bone_getSize, METH_NOARGS, "() - return Bone size"},
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{"getQuat", (PyCFunction)Bone_getQuat, METH_NOARGS, "() - return Bone quat"},
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{"getParent", (PyCFunction)Bone_hasParent, METH_NOARGS,
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"() - return the parent bone of this one if it exists."
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" Otherwise raise an error. Check this condition with the "
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"hasParent() method."},
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{"hasParent", (PyCFunction)Bone_hasParent, METH_NOARGS,
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"() - return true if bone has a parent"},
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{"getChildren", (PyCFunction)Bone_getChildren, METH_NOARGS,
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"() - return Bone children list"},
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{"setName", (PyCFunction)Bone_setName, METH_VARARGS, "(str) - rename Bone"},
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{"setRoll", (PyCFunction)Bone_setRoll, METH_VARARGS,
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"(float) - set Bone roll"},
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{"setHead", (PyCFunction)Bone_setHead, METH_VARARGS,
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"(float,float,float) - set Bone head pos"},
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{"setTail", (PyCFunction)Bone_setTail, METH_VARARGS,
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"(float,float,float) - set Bone tail pos"},
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{"setLoc", (PyCFunction)Bone_setLoc, METH_VARARGS,
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"(float,float,float) - set Bone loc"},
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{"setSize", (PyCFunction)Bone_setSize, METH_VARARGS,
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"(float,float,float) - set Bone size"},
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{"setQuat", (PyCFunction)Bone_setQuat, METH_VARARGS,
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"(float,float,float,float) - set Bone quat"},
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/* {"setParent", (PyCFunction)Bone_setParent, METH_NOARGS, "() - set the Bone parent of this one."},
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{"setChildren", (PyCFunction)Bone_setChildren, METH_NOARGS, "() - replace the children list of the bone."},*/
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{0}
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};
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/*****************************************************************************/
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/* Python TypeBone callback function prototypes: */
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/*****************************************************************************/
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static void BoneDeAlloc (C_Bone *bone);
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static PyObject *BoneGetAttr (C_Bone *bone, char *name);
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static int BoneSetAttr (C_Bone *bone, char *name, PyObject *v);
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static int BoneCmp (C_Bone *a1, C_Bone *a2);
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static PyObject *BoneRepr (C_Bone *bone);
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static int BonePrint (C_Bone *bone, FILE *fp, int flags);
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/*****************************************************************************/
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/* Python TypeBone structure definition: */
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/*****************************************************************************/
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PyTypeObject Bone_Type =
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{
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PyObject_HEAD_INIT(NULL)
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0, /* ob_size */
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"Bone", /* tp_name */
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sizeof (C_Bone), /* tp_basicsize */
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0, /* tp_itemsize */
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/* methods */
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(destructor)BoneDeAlloc, /* tp_dealloc */
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(printfunc)BonePrint, /* tp_print */
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(getattrfunc)BoneGetAttr, /* tp_getattr */
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(setattrfunc)BoneSetAttr, /* tp_setattr */
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(cmpfunc)BoneCmp, /* tp_compare */
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(reprfunc)BoneRepr, /* tp_repr */
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0, /* tp_as_number */
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0, /* tp_as_sequence */
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0, /* tp_as_mapping */
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0, /* tp_as_hash */
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0,0,0,0,0,0,
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0, /* tp_doc */
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0,0,0,0,0,0,
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C_Bone_methods, /* tp_methods */
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0, /* tp_members */
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};
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/*****************************************************************************/
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/* Function: M_Bone_New */
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/* Python equivalent: Blender.Armature.Bone.New */
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/*****************************************************************************/
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static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords)
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{
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char *name_str = "BoneName";
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C_Bone *py_bone = NULL; /* for Bone Data object wrapper in Python */
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Bone *bl_bone = NULL; /* for actual Bone Data we create in Blender */
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printf ("In Bone_New()\n");
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if (!PyArg_ParseTuple(args, "|s", &name_str))
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return (EXPP_ReturnPyObjError (PyExc_AttributeError,
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"expected string or empty argument"));
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// Create the C structure for the newq bone
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bl_bone = (Bone*)malloc(sizeof(Bone));
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strncpy(bl_bone->name,name_str,sizeof(bl_bone->name));
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if (bl_bone) /* now create the wrapper obj in Python */
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py_bone = (C_Bone *)PyObject_NEW(C_Bone, &Bone_Type);
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else
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't create Bone Data in Blender"));
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if (py_bone == NULL)
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return (EXPP_ReturnPyObjError (PyExc_MemoryError,
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"couldn't create Bone Data object"));
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py_bone->bone = bl_bone; /* link Python bone wrapper with Blender Bone */
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if (strcmp(name_str, "BoneData") == 0)
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return (PyObject *)py_bone;
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else { /* user gave us a name for the bone, use it */
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// TODO: check that name is not already in use?
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PyOS_snprintf(bl_bone->name, sizeof(bl_bone->name), "%s", name_str);
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}
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return (PyObject *)py_bone;
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}
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/*****************************************************************************/
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/* Function: M_Bone_Init */
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/*****************************************************************************/
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PyObject *M_Bone_Init (void)
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{
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PyObject *submodule;
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Bone_Type.ob_type = &PyType_Type;
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printf ("In M_Bone_Init()\n");
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submodule = Py_InitModule3("Blender.Armature.Bone",
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M_Bone_methods, M_Bone_doc);
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return (submodule);
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}
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/*****************************************************************************/
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/* Python C_Bone methods: */
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/*****************************************************************************/
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static PyObject *Bone_getName(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = PyString_FromString(self->bone->name);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.name attribute"));
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}
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static PyObject *Bone_getRoll(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("f", self->bone->roll);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.roll attribute"));
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}
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static PyObject *Bone_getHead(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("[fff]", self->bone->head[0],self->bone->head[1],
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self->bone->head[2]);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.head attribute"));
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}
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static PyObject *Bone_getTail(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("[fff]", self->bone->tail[0],self->bone->tail[1],
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self->bone->tail[2]);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.tail attribute"));
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}
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static PyObject *Bone_getLoc (C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("[fff]", self->bone->loc[0],self->bone->loc[1],
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self->bone->loc[2]);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.loc attribute"));
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}
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static PyObject *Bone_getSize(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("[fff]", self->bone->size[0],self->bone->size[1],
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self->bone->size[2]);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.size attribute"));
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}
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static PyObject *Bone_getQuat(C_Bone *self)
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{
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PyObject *attr=NULL;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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attr = Py_BuildValue("[ffff]", self->bone->quat[0],self->bone->quat[1],
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self->bone->quat[2],self->bone->quat[3]);
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if (attr) return attr;
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get Bone.tail attribute"));
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}
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static PyObject *Bone_hasParent(C_Bone *self)
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{
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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/*
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return M_BoneCreatePyObject(self->bone->parent);
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*/
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if (self->bone->parent)
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{
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Py_INCREF(Py_True);
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return Py_True;
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}
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else
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{
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Py_INCREF(Py_False);
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return Py_False;
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}
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}
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static PyObject *Bone_getParent(C_Bone *self)
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{
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get attribute from a NULL bone"));
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if (self->bone->parent) return M_BoneCreatePyObject(self->bone->parent);
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else /*(EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't get parent bone, because bone hasn't got a parent."));*/
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{
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Py_INCREF(Py_None);
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return Py_None;
|
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}
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}
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static PyObject *Bone_getChildren(C_Bone *self)
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{
|
|
int totbones = 0;
|
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Bone* current = NULL;
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PyObject *listbones = NULL;
|
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int i;
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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|
"couldn't get attribute from a NULL bone"));
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/* Count the number of bones to create the list */
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current = self->bone->childbase.first;
|
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for (;current; current=current->next) totbones++;
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|
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/* Create a list with a bone wrapper for each bone */
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current = self->bone->childbase.first;
|
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listbones = PyList_New(totbones);
|
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for (i=0; i<totbones; i++) {
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assert(current);
|
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PyList_SetItem(listbones, i, M_BoneCreatePyObject(current));
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current = current->next;
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}
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return listbones;
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}
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static PyObject *Bone_setName(C_Bone *self, PyObject *args)
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{
|
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char *name;
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|
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
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|
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|
if (!PyArg_ParseTuple(args, "s", &name))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected string argument"));
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|
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|
PyOS_snprintf(self->bone->name, sizeof(self->bone->name), "%s", name);
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|
|
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Py_INCREF(Py_None);
|
|
return Py_None;
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|
}
|
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|
PyObject *Bone_setRoll(C_Bone *self, PyObject *args)
|
|
{
|
|
float roll;
|
|
|
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "f", &roll))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected float argument"));
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|
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|
self->bone->roll = roll;
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|
Py_INCREF(Py_None);
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|
return Py_None;
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|
}
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static PyObject *Bone_setHead(C_Bone *self, PyObject *args)
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{
|
|
float f1,f2,f3;
|
|
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if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected 3 float arguments"));
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|
self->bone->head[0] = f1;
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|
self->bone->head[1] = f2;
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|
self->bone->head[2] = f3;
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|
Py_INCREF(Py_None);
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|
return Py_None;
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}
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static PyObject *Bone_setTail(C_Bone *self, PyObject *args)
|
|
{
|
|
float f1,f2,f3;
|
|
|
|
if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected 3 float arguments"));
|
|
|
|
self->bone->tail[0] = f1;
|
|
self->bone->tail[1] = f2;
|
|
self->bone->tail[2] = f3;
|
|
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
|
|
static PyObject *Bone_setLoc(C_Bone *self, PyObject *args)
|
|
{
|
|
float f1,f2,f3;
|
|
|
|
if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected 3 float arguments"));
|
|
|
|
self->bone->loc[0] = f1;
|
|
self->bone->loc[1] = f2;
|
|
self->bone->loc[2] = f3;
|
|
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
|
|
static PyObject *Bone_setSize(C_Bone *self, PyObject *args)
|
|
{
|
|
float f1,f2,f3;
|
|
|
|
if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected 3 float arguments"));
|
|
|
|
self->bone->size[0] = f1;
|
|
self->bone->size[1] = f2;
|
|
self->bone->size[2] = f3;
|
|
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
|
|
static PyObject *Bone_setQuat(C_Bone *self, PyObject *args)
|
|
{
|
|
float f1,f2,f3,f4;
|
|
|
|
if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
|
"couldn't get attribute from a NULL bone"));
|
|
|
|
if (!PyArg_ParseTuple(args, "ffff", &f1,&f2,&f3,&f4))
|
|
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
|
"expected 4 float arguments"));
|
|
|
|
self->bone->head[0] = f1;
|
|
self->bone->head[1] = f2;
|
|
self->bone->head[2] = f3;
|
|
self->bone->head[3] = f4;
|
|
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
|
|
/*****************************************************************************/
|
|
/* Function: BoneDeAlloc */
|
|
/* Description: This is a callback function for the C_Bone type. It is */
|
|
/* the destructor function. */
|
|
/*****************************************************************************/
|
|
static void BoneDeAlloc (C_Bone *self)
|
|
{
|
|
PyObject_DEL (self);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: BoneGetAttr */
|
|
/* Description: This is a callback function for the C_Bone type. It is */
|
|
/* the function that accesses C_Bone member variables and */
|
|
/* methods. */
|
|
/*****************************************************************************/
|
|
static PyObject* BoneGetAttr (C_Bone *self, char *name)
|
|
{
|
|
PyObject *attr = Py_None;
|
|
|
|
if (strcmp(name, "name") == 0)
|
|
attr = Bone_getName(self);
|
|
else if (strcmp(name, "roll") == 0)
|
|
attr = Bone_getRoll(self);
|
|
else if (strcmp(name, "head") == 0)
|
|
attr = Bone_getHead(self);
|
|
else if (strcmp(name, "tail") == 0)
|
|
attr = Bone_getTail(self);
|
|
else if (strcmp(name, "size") == 0)
|
|
attr = Bone_getSize(self);
|
|
else if (strcmp(name, "loc") == 0)
|
|
attr = Bone_getLoc(self);
|
|
else if (strcmp(name, "quat") == 0)
|
|
attr = Bone_getQuat(self);
|
|
else if (strcmp(name, "parent") == 0)
|
|
// Skip the checks for Py_None as its a valid result to this call.
|
|
return Bone_getParent(self);
|
|
else if (strcmp(name, "children") == 0)
|
|
attr = Bone_getChildren(self);
|
|
else if (strcmp(name, "__members__") == 0) {
|
|
/* 9 entries */
|
|
attr = Py_BuildValue("[s,s,s,s,s,s,s,s,s]",
|
|
"name","roll","head","tail","loc","size",
|
|
"quat","parent","children");
|
|
}
|
|
|
|
if (!attr)
|
|
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
|
"couldn't create PyObject"));
|
|
|
|
if (attr != Py_None) return attr; /* member attribute found, return it */
|
|
|
|
/* not an attribute, search the methods table */
|
|
return Py_FindMethod(C_Bone_methods, (PyObject *)self, name);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: BoneSetAttr */
|
|
/* Description: This is a callback function for the C_Bone type. It is the */
|
|
/* function that changes Bone Data members values. If this */
|
|
/* data is linked to a Blender Bone, it also gets updated. */
|
|
/*****************************************************************************/
|
|
static int BoneSetAttr (C_Bone *self, char *name, PyObject *value)
|
|
{
|
|
PyObject *valtuple;
|
|
PyObject *error = NULL;
|
|
|
|
valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
|
|
|
|
if (!valtuple)
|
|
return EXPP_ReturnIntError(PyExc_MemoryError,
|
|
"BoneSetAttr: couldn't create tuple");
|
|
|
|
if (strcmp (name, "name") == 0)
|
|
error = Bone_setName (self, valtuple);
|
|
else { /* Error */
|
|
Py_DECREF(valtuple);
|
|
|
|
/* ... member with the given name was found */
|
|
return (EXPP_ReturnIntError (PyExc_KeyError,
|
|
"attribute not found"));
|
|
}
|
|
|
|
Py_DECREF(valtuple);
|
|
|
|
if (error != Py_None) return -1;
|
|
|
|
Py_DECREF(Py_None); /* was incref'ed by the called Bone_set* function */
|
|
return 0; /* normal exit */
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: BonePrint */
|
|
/* Description: This is a callback function for the C_Bone type. It */
|
|
/* builds a meaninful string to 'print' bone objects. */
|
|
/*****************************************************************************/
|
|
static int BonePrint(C_Bone *self, FILE *fp, int flags)
|
|
{
|
|
if (self->bone) fprintf(fp, "[Bone \"%s\"]", self->bone->name);
|
|
else fprintf(fp, "[Bone NULL]");
|
|
return 0;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: BoneRepr */
|
|
/* Description: This is a callback function for the C_Bone type. It */
|
|
/* builds a meaninful string to represent bone objects. */
|
|
/*****************************************************************************/
|
|
static PyObject *BoneRepr (C_Bone *self)
|
|
{
|
|
if (self->bone) return PyString_FromString(self->bone->name);
|
|
else return PyString_FromString("NULL");
|
|
}
|
|
|
|
/**************************************************************************/
|
|
/* Function: BoneCmp */
|
|
/* Description: This is a callback function for the C_Bone type. It */
|
|
/* compares the two bones: translate comparison to the */
|
|
/* C pointers. */
|
|
/**************************************************************************/
|
|
static int BoneCmp (C_Bone *a, C_Bone *b)
|
|
{
|
|
Bone *pa = a->bone, *pb = b->bone;
|
|
return (pa == pb) ? 0:-1;
|
|
}
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
/* Function: M_BoneCreatePyObject */
|
|
/* Description: This function will create a new BlenBone from an existing */
|
|
/* Bone structure. */
|
|
/*****************************************************************************/
|
|
PyObject* M_BoneCreatePyObject (struct Bone *obj)
|
|
{
|
|
C_Bone * blen_bone;
|
|
|
|
printf (" In M_BoneCreatePyObject\n");
|
|
|
|
blen_bone = (C_Bone*)PyObject_NEW (C_Bone, &Bone_Type);
|
|
|
|
if (blen_bone == NULL)
|
|
{
|
|
return (NULL);
|
|
}
|
|
blen_bone->bone = obj;
|
|
return ((PyObject*)blen_bone);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: M_BoneCheckPyObject */
|
|
/* Description: This function returns true when the given PyObject is of the */
|
|
/* type Bone. Otherwise it will return false. */
|
|
/*****************************************************************************/
|
|
int M_BoneCheckPyObject (PyObject *py_obj)
|
|
{
|
|
return (py_obj->ob_type == &Bone_Type);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: M_BoneFromPyObject */
|
|
/* Description: This function returns the Blender bone from the given */
|
|
/* PyObject. */
|
|
/*****************************************************************************/
|
|
struct Bone* M_BoneFromPyObject (PyObject *py_obj)
|
|
{
|
|
C_Bone * blen_obj;
|
|
|
|
blen_obj = (C_Bone*)py_obj;
|
|
return (blen_obj->bone);
|
|
}
|