Maybe it's still early to set the new drawing api for python. But joining these two modules is an initial step. ``` >>> gpu. matrix select types ``` ``` >>> gpu.types.GPU Batch( OffScreen( VertBuf( VertFormat( ``` The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method. Reviewers: campbellbarton, dfelinto Reviewed By: campbellbarton, dfelinto Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3667
84 lines
2.3 KiB
C
84 lines
2.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/python/gpu/gpu_py_api.c
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* \ingroup bpygpu
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*
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* Experimental Python API, not considered public yet (called '_gpu'),
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* we may re-expose as public later.
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*
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* - Use ``bpygpu_`` for local API.
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* - Use ``BPyGPU`` for public API.
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*/
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#include <Python.h>
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#include "BLI_utildefines.h"
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#include "../generic/python_utildefines.h"
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#include "gpu_py_matrix.h"
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#include "gpu_py_select.h"
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#include "gpu_py_types.h"
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#include "gpu_py_api.h" /* own include */
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PyDoc_STRVAR(GPU_doc,
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"This module to provide functions concerning the GPU implementation in Blender."
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"\n\n"
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"Submodules:\n"
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"\n"
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".. toctree::\n"
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" :maxdepth: 1\n"
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"\n"
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" gpu.types.rst\n"
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" gpu.matrix.rst\n"
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" gpu.select.rst\n"
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"\n"
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);
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static struct PyModuleDef GPU_module_def = {
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PyModuleDef_HEAD_INIT,
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.m_name = "gpu",
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.m_doc = GPU_doc,
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};
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PyObject *BPyInit_gpu(void)
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{
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PyObject *sys_modules = PyThreadState_GET()->interp->modules;
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PyObject *submodule;
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PyObject *mod;
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mod = PyModule_Create(&GPU_module_def);
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PyModule_AddObject(mod, "types", (submodule = BPyInit_gpu_types()));
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PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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Py_INCREF(submodule);
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PyModule_AddObject(mod, "matrix", (submodule = BPyInit_gpu_matrix()));
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PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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Py_INCREF(submodule);
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PyModule_AddObject(mod, "select", (submodule = BPyInit_gpu_select()));
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PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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Py_INCREF(submodule);
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return mod;
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}
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