Currently unused, but will allow to keep of an owner of the depsgraph. Could also simplify other APIs in the future by avoiding to pass bmain explicitly to relation update functions and things like that.
287 lines
7.3 KiB
C
287 lines
7.3 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup edscene
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*/
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#include <stdio.h>
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#include <string.h>
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#include "BLI_compiler_attrs.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_layer.h"
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#include "BKE_library.h"
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#include "BKE_library_remap.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_workspace.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "BLT_translation.h"
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#include "DNA_object_types.h"
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#include "DNA_workspace_types.h"
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#include "ED_object.h"
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#include "ED_render.h"
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#include "ED_scene.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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Scene *ED_scene_add(Main *bmain, bContext *C, wmWindow *win, eSceneCopyMethod method)
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{
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Scene *scene_new;
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if (method == SCE_COPY_NEW) {
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scene_new = BKE_scene_add(bmain, DATA_("Scene"));
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}
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else { /* different kinds of copying */
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Scene *scene_old = WM_window_get_active_scene(win);
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scene_new = BKE_scene_copy(bmain, scene_old, method);
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/* these can't be handled in blenkernel currently, so do them here */
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if (method == SCE_COPY_FULL) {
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ED_editors_flush_edits(bmain, false);
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ED_object_single_users(bmain, scene_new, true, true);
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}
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}
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WM_window_set_active_scene(bmain, C, win, scene_new);
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WM_event_add_notifier(C, NC_SCENE | ND_SCENEBROWSE, scene_new);
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return scene_new;
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}
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/**
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* \note Only call outside of area/region loops
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* \return true if successful
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*/
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bool ED_scene_delete(bContext *C, Main *bmain, Scene *scene)
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{
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Scene *scene_new;
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/* kill running jobs */
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wmWindowManager *wm = bmain->wm.first;
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WM_jobs_kill_type(wm, scene, WM_JOB_TYPE_ANY);
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if (scene->id.prev) {
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scene_new = scene->id.prev;
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}
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else if (scene->id.next) {
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scene_new = scene->id.next;
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}
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else {
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return false;
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}
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for (wmWindow *win = wm->windows.first; win; win = win->next) {
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if (win->parent != NULL) { /* We only care about main windows here... */
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continue;
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}
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if (win->scene == scene) {
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WM_window_set_active_scene(bmain, C, win, scene_new);
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}
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}
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BKE_id_delete(bmain, scene);
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return true;
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}
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/* Depsgraph updates after scene becomes active in a window. */
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void ED_scene_change_update(Main *bmain, Scene *scene, ViewLayer *layer)
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{
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Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, layer, true);
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BKE_scene_set_background(bmain, scene);
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DEG_graph_relations_update(depsgraph, bmain, scene, layer);
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DEG_on_visible_update(bmain, false);
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ED_render_engine_changed(bmain);
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ED_update_for_newframe(bmain, depsgraph);
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}
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static bool view_layer_remove_poll(const Scene *scene, const ViewLayer *layer)
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{
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const int act = BLI_findindex(&scene->view_layers, layer);
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if (act == -1) {
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return false;
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}
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else if ((scene->view_layers.first == scene->view_layers.last) &&
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(scene->view_layers.first == layer)) {
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/* ensure 1 layer is kept */
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return false;
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}
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return true;
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}
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static void view_layer_remove_unset_nodetrees(const Main *bmain, Scene *scene, ViewLayer *layer)
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{
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int act_layer_index = BLI_findindex(&scene->view_layers, layer);
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for (Scene *sce = bmain->scenes.first; sce; sce = sce->id.next) {
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if (sce->nodetree) {
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BKE_nodetree_remove_layer_n(sce->nodetree, scene, act_layer_index);
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}
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}
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}
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bool ED_scene_view_layer_delete(Main *bmain, Scene *scene, ViewLayer *layer, ReportList *reports)
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{
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if (view_layer_remove_poll(scene, layer) == false) {
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if (reports) {
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BKE_reportf(reports,
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RPT_ERROR,
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"View layer '%s' could not be removed from scene '%s'",
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layer->name,
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scene->id.name + 2);
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}
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return false;
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}
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/* We need to unset nodetrees before removing the layer, otherwise its index will be -1. */
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view_layer_remove_unset_nodetrees(bmain, scene, layer);
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BLI_remlink(&scene->view_layers, layer);
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BLI_assert(BLI_listbase_is_empty(&scene->view_layers) == false);
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/* Remove from windows. */
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wmWindowManager *wm = bmain->wm.first;
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for (wmWindow *win = wm->windows.first; win; win = win->next) {
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if (win->scene == scene && STREQ(win->view_layer_name, layer->name)) {
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ViewLayer *first_layer = BKE_view_layer_default_view(scene);
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STRNCPY(win->view_layer_name, first_layer->name);
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}
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}
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BKE_view_layer_free(layer);
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DEG_id_tag_update(&scene->id, 0);
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DEG_relations_tag_update(bmain);
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WM_main_add_notifier(NC_SCENE | ND_LAYER | NA_REMOVED, scene);
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return true;
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}
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static int scene_new_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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wmWindow *win = CTX_wm_window(C);
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int type = RNA_enum_get(op->ptr, "type");
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ED_scene_add(bmain, C, win, type);
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return OPERATOR_FINISHED;
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}
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static void SCENE_OT_new(wmOperatorType *ot)
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{
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static EnumPropertyItem type_items[] = {
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{SCE_COPY_NEW, "NEW", 0, "New", "Add a new, empty scene with default settings"},
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{SCE_COPY_EMPTY,
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"EMPTY",
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0,
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"Copy Settings",
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"Add a new, empty scene, and copy settings from the current scene"},
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{SCE_COPY_LINK_COLLECTION,
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"LINK_COPY",
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0,
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"Linked Copy",
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"Link in the collections from the current scene (shallow copy)"},
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{SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"},
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{0, NULL, 0, NULL, NULL},
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};
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/* identifiers */
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ot->name = "New Scene";
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ot->description = "Add new scene by type";
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ot->idname = "SCENE_OT_new";
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/* api callbacks */
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ot->exec = scene_new_exec;
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ot->invoke = WM_menu_invoke;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
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}
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static bool scene_delete_poll(bContext *C)
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{
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Scene *scene = CTX_data_scene(C);
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return (scene->id.prev || scene->id.next);
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}
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static int scene_delete_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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if (ED_scene_delete(C, CTX_data_main(C), scene) == false) {
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return OPERATOR_CANCELLED;
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}
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if (G.debug & G_DEBUG) {
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printf("scene delete %p\n", scene);
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}
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WM_event_add_notifier(C, NC_SCENE | NA_REMOVED, scene);
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return OPERATOR_FINISHED;
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}
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static void SCENE_OT_delete(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Delete Scene";
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ot->description = "Delete active scene";
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ot->idname = "SCENE_OT_delete";
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/* api callbacks */
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ot->exec = scene_delete_exec;
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ot->poll = scene_delete_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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void ED_operatortypes_scene(void)
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{
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WM_operatortype_append(SCENE_OT_new);
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WM_operatortype_append(SCENE_OT_delete);
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}
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