Adds support for selecting/deselecting files in File Browser using the arrow keys. All directions (up, down, left, right) are possible. When to Select, When to Deselect? Standard behaviour is selecting, however if we move into a block of already selected files (meaning 2+ files are selected) we start deselecting Possible Selection Methods Simple selection (arrow-key): All other files are deselected Expand selection (Shift+arrow key): Add to/remove from existing selection ill-Expand selection (Ctrl+Shift+arrow key): Add to/remove from existing selection and fill everything in-between From which file do we start navigating? From each available selection method (Mouse-, Walk-, All-, Border Select), we use the last selected file. If there's no selection at all we use the first (down/right arrow) or last (up/left arrow) file. (Ideally, the view would automatically be set to the new selection, but this behaviour overlaps with an other patch I've been working on, so prefer to do that separately) (Also tweaks color for highlighted file for better feedback) D1297, Review done by @campbellbarton, thx a lot :)
47 lines
1.4 KiB
C
47 lines
1.4 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_file/file_utils.c
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* \ingroup spfile
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*/
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#include "BLI_rect.h"
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#include "BKE_context.h"
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#include "ED_screen.h"
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#include "ED_fileselect.h"
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#include "WM_types.h"
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#include "file_intern.h"
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void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds)
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{
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int xmin, ymax;
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ED_fileselect_layout_tilepos(layout, file, &xmin, &ymax);
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BLI_rcti_init(r_bounds, xmin, xmin + layout->tile_w + layout->tile_border_x,
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ar->winy - ymax - layout->tile_h - layout->tile_border_y, ar->winy - ymax);
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}
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