
This commit lands the core backend of the Custom Manipulators project onto the blender2.8 branch. It is a generic backend for managinig interactive on-screen controls that can be integrated into any 2D or 3D edito. It's also already integrated into the window-manager and editor code where needed. NOTE: The changes here should not be visible for users at all. It's really just a back-end patch. Neither does this include any RNA or Python integration. Of course, there's still lots of work ahead for custom manipulators, but this is a big milestone. WIP code that actually uses this backend can be found in the 'custom-manipulators' branch (previously called 'wiggly-widgets'). The work here isn't completely my own, all the initial work was done by @Antony Riakiotakis (psy-fi) and - although it has changed a lot since them - it's still the same in essence. He definitely deserves a big credit! Some changes in this patch were also done by @Campbell Barton (campbellbarton). Thank you guys! Merge accepted by @brecht and @merwin. Patch: https://developer.blender.org/D2232 Code documentation: https://wiki.blender.org/index.php/Dev:2.8/Source/Custom_Manipulator Main task: https://developer.blender.org/T47343 More info: https://code.blender.org/2015/09/the-custom-manipulator-project-widget-project/
111 lines
4.9 KiB
C++
111 lines
4.9 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2016 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/windowmanager/manipulators/WM_manipulator_api.h
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* \ingroup wm
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*
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* \name Manipulator API
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* \brief API for external use of wmManipulator types.
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*
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* Only included in WM_api.h
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*/
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#ifndef __WM_MANIPULATOR_API_H__
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#define __WM_MANIPULATOR_API_H__
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struct ARegion;
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struct Main;
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struct wmKeyConfig;
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struct wmManipulatorGroupType;
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struct wmManipulatorMap;
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struct wmManipulatorMapType;
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struct wmManipulatorMapType_Params;
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/* -------------------------------------------------------------------- */
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/* wmManipulator */
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struct wmManipulator *WM_manipulator_new(
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void (*draw)(const struct bContext *, struct wmManipulator *),
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void (*render_3d_intersection)(const struct bContext *, struct wmManipulator *, int),
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int (*intersect)(struct bContext *, const struct wmEvent *, struct wmManipulator *),
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int (*handler)(struct bContext *, const struct wmEvent *, struct wmManipulator *, const int));
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void WM_manipulator_delete(
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ListBase *manipulatorlist, struct wmManipulatorMap *mmap, struct wmManipulator *manipulator,
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struct bContext *C);
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void WM_manipulator_set_property(struct wmManipulator *, int slot, struct PointerRNA *ptr, const char *propname);
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struct PointerRNA *WM_manipulator_set_operator(struct wmManipulator *, const char *opname);
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void WM_manipulator_set_func_select(
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struct wmManipulator *manipulator,
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void (*select)(struct bContext *, struct wmManipulator *, const int action)); /* wmManipulatorSelectFunc */
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void WM_manipulator_set_origin(struct wmManipulator *manipulator, const float origin[3]);
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void WM_manipulator_set_offset(struct wmManipulator *manipulator, const float offset[3]);
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void WM_manipulator_set_flag(struct wmManipulator *manipulator, const int flag, const bool enable);
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void WM_manipulator_set_scale(struct wmManipulator *manipulator, float scale);
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void WM_manipulator_set_line_width(struct wmManipulator *manipulator, const float line_width);
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void WM_manipulator_set_colors(struct wmManipulator *manipulator, const float col[4], const float col_hi[4]);
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/* -------------------------------------------------------------------- */
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/* wmManipulatorGroup */
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struct wmManipulatorGroupType *WM_manipulatorgrouptype_append(
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struct wmManipulatorMapType *mmaptype,
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void (*mgrouptype_func)(struct wmManipulatorGroupType *));
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struct wmManipulatorGroupType *WM_manipulatorgrouptype_append_runtime(
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const struct Main *main, struct wmManipulatorMapType *mmaptype,
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void (*mgrouptype_func)(struct wmManipulatorGroupType *));
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void WM_manipulatorgrouptype_init_runtime(
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const struct Main *bmain, struct wmManipulatorMapType *mmaptype,
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struct wmManipulatorGroupType *mgrouptype);
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void WM_manipulatorgrouptype_unregister(
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struct bContext *C, struct Main *bmain, struct wmManipulatorGroupType *mgroup);
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struct wmKeyMap *WM_manipulatorgroup_keymap_common(
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const struct wmManipulatorGroupType *mgrouptype, struct wmKeyConfig *config);
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struct wmKeyMap *WM_manipulatorgroup_keymap_common_sel(
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const struct wmManipulatorGroupType *mgrouptype, struct wmKeyConfig *config);
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/* -------------------------------------------------------------------- */
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/* wmManipulatorMap */
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struct wmManipulatorMapType *WM_manipulatormaptype_find(
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const struct wmManipulatorMapType_Params *mmap_params);
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struct wmManipulatorMapType *WM_manipulatormaptype_ensure(
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const struct wmManipulatorMapType_Params *mmap_params);
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struct wmManipulatorMap *WM_manipulatormap_new_from_type(
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const struct wmManipulatorMapType_Params *mmap_params);
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void WM_manipulatormap_tag_refresh(struct wmManipulatorMap *mmap);
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void WM_manipulatormap_draw(struct wmManipulatorMap *mmap, const struct bContext *C, const int drawstep);
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void WM_manipulatormap_add_handlers(struct ARegion *ar, struct wmManipulatorMap *mmap);
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bool WM_manipulatormap_select_all(struct bContext *C, struct wmManipulatorMap *mmap, const int action);
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bool WM_manipulatormap_cursor_set(const struct wmManipulatorMap *mmap, struct wmWindow *win);
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#endif /* __WM_MANIPULATOR_API_H__ */
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