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blender-archive/source/blender/editors/space_node/space_node.c
Julian Eisel e81fca1ed3 Assets: Remove appended asset when dropping operation fails
When dropping an asset somewhere, it is appended and then a drop operation is
called to actually add it to the scene based on current context. If this drop
operation fails, the appended data-block is now still in the .blend. The user
may not notice and not expect this.
Instead idea is to rollback any changes done by dropping code if the operation
fails, namely removing the appended data-block again.

Adds a new `cancel()` callback which is called if the drop operator returns
`OPERATOR_CANCELLED` to drop-boxes and a generic function to deal with assets
on drop failure.

Also removes the `free_id_on_error` property of the `NODE_OT_add_group`
operator, which was used as ad-hoc solution to get this same behavior.
2021-02-16 15:34:32 +01:00

1076 lines
30 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spnode
*/
#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "BKE_node.h"
#include "BKE_screen.h"
#include "ED_node.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "node_intern.h" /* own include */
/* ******************** tree path ********************* */
void ED_node_tree_start(SpaceNode *snode, bNodeTree *ntree, ID *id, ID *from)
{
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path_next) {
path_next = path->next;
MEM_freeN(path);
}
BLI_listbase_clear(&snode->treepath);
if (ntree) {
path = MEM_callocN(sizeof(bNodeTreePath), "node tree path");
path->nodetree = ntree;
path->parent_key = NODE_INSTANCE_KEY_BASE;
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
if (id) {
BLI_strncpy(path->node_name, id->name + 2, sizeof(path->node_name));
}
BLI_addtail(&snode->treepath, path);
if (ntree->type != NTREE_GEOMETRY) {
/* This can probably be removed for all node tree types. It mainly exists because it was not
* possible to store id references in custom properties. Also see T36024. I don't want to
* remove it for all tree types in bcon3 though. */
id_us_ensure_real(&ntree->id);
}
}
/* update current tree */
snode->nodetree = snode->edittree = ntree;
snode->id = id;
snode->from = from;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
void ED_node_tree_push(SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
{
bNodeTreePath *path = MEM_callocN(sizeof(bNodeTreePath), "node tree path");
bNodeTreePath *prev_path = snode->treepath.last;
path->nodetree = ntree;
if (gnode) {
if (prev_path) {
path->parent_key = BKE_node_instance_key(prev_path->parent_key, prev_path->nodetree, gnode);
}
else {
path->parent_key = NODE_INSTANCE_KEY_BASE;
}
BLI_strncpy(path->node_name, gnode->name, sizeof(path->node_name));
}
else {
path->parent_key = NODE_INSTANCE_KEY_BASE;
}
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
BLI_addtail(&snode->treepath, path);
id_us_ensure_real(&ntree->id);
/* update current tree */
snode->edittree = ntree;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
void ED_node_tree_pop(SpaceNode *snode)
{
bNodeTreePath *path = snode->treepath.last;
/* don't remove root */
if (path == snode->treepath.first) {
return;
}
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
/* update current tree */
path = snode->treepath.last;
snode->edittree = path->nodetree;
ED_node_set_active_viewer_key(snode);
/* listener updates the View2D center from edittree */
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
int ED_node_tree_depth(SpaceNode *snode)
{
return BLI_listbase_count(&snode->treepath);
}
bNodeTree *ED_node_tree_get(SpaceNode *snode, int level)
{
bNodeTreePath *path;
int i;
for (path = snode->treepath.last, i = 0; path; path = path->prev, i++) {
if (i == level) {
return path->nodetree;
}
}
return NULL;
}
int ED_node_tree_path_length(SpaceNode *snode)
{
int length = 0;
int i = 0;
LISTBASE_FOREACH_INDEX (bNodeTreePath *, path, &snode->treepath, i) {
length += strlen(path->node_name);
if (i > 0) {
length += 1; /* for separator char */
}
}
return length;
}
void ED_node_tree_path_get(SpaceNode *snode, char *value)
{
int i = 0;
value[0] = '\0';
LISTBASE_FOREACH_INDEX (bNodeTreePath *, path, &snode->treepath, i) {
if (i == 0) {
strcpy(value, path->node_name);
value += strlen(path->node_name);
}
else {
sprintf(value, "/%s", path->node_name);
value += strlen(path->node_name) + 1;
}
}
}
void ED_node_tree_path_get_fixedbuf(SpaceNode *snode, char *value, int max_length)
{
int size;
value[0] = '\0';
int i = 0;
LISTBASE_FOREACH_INDEX (bNodeTreePath *, path, &snode->treepath, i) {
if (i == 0) {
size = BLI_strncpy_rlen(value, path->node_name, max_length);
}
else {
size = BLI_snprintf_rlen(value, max_length, "/%s", path->node_name);
}
max_length -= size;
if (max_length <= 0) {
break;
}
value += size;
}
}
void ED_node_set_active_viewer_key(SpaceNode *snode)
{
bNodeTreePath *path = snode->treepath.last;
if (snode->nodetree && path) {
snode->nodetree->active_viewer_key = path->parent_key;
}
}
void space_node_group_offset(SpaceNode *snode, float *x, float *y)
{
bNodeTreePath *path = snode->treepath.last;
if (path && path->prev) {
float dcenter[2];
sub_v2_v2v2(dcenter, path->view_center, path->prev->view_center);
*x = dcenter[0];
*y = dcenter[1];
}
else {
*x = *y = 0.0f;
}
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceNode *snode;
snode = MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype = SPACE_NODE;
snode->flag = SNODE_SHOW_GPENCIL | SNODE_USE_ALPHA;
/* backdrop */
snode->zoom = 1.0f;
/* select the first tree type for valid type */
NODE_TREE_TYPES_BEGIN (treetype) {
strcpy(snode->tree_idname, treetype->idname);
break;
}
NODE_TREE_TYPES_END;
/* header */
region = MEM_callocN(sizeof(ARegion), "header for node");
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* buttons/list view */
region = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_UI;
region->alignment = RGN_ALIGN_RIGHT;
/* toolbar */
region = MEM_callocN(sizeof(ARegion), "node tools");
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
/* main region */
region = MEM_callocN(sizeof(ARegion), "main region for node");
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
region->v2d.tot.xmin = -12.8f * U.widget_unit;
region->v2d.tot.ymin = -12.8f * U.widget_unit;
region->v2d.tot.xmax = 38.4f * U.widget_unit;
region->v2d.tot.ymax = 38.4f * U.widget_unit;
region->v2d.cur = region->v2d.tot;
region->v2d.min[0] = 1.0f;
region->v2d.min[1] = 1.0f;
region->v2d.max[0] = 32000.0f;
region->v2d.max[1] = 32000.0f;
region->v2d.minzoom = 0.09f;
region->v2d.maxzoom = 2.31f;
region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
region->v2d.keepzoom = V2D_LIMITZOOM | V2D_KEEPASPECT;
region->v2d.keeptot = 0;
return (SpaceLink *)snode;
}
static void node_free(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
LISTBASE_FOREACH_MUTABLE (bNodeTreePath *, path, &snode->treepath) {
MEM_freeN(path);
}
MEM_SAFE_FREE(snode->runtime);
}
/* spacetype; init callback */
static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *area)
{
SpaceNode *snode = (SpaceNode *)area->spacedata.first;
if (snode->runtime == NULL) {
snode->runtime = MEM_callocN(sizeof(SpaceNode_Runtime), __func__);
}
}
static void node_area_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
wmNotifier *wmn = params->notifier;
/* note, ED_area_tag_refresh will re-execute compositor */
SpaceNode *snode = area->spacedata.first;
/* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */
short shader_type = snode->shaderfrom;
/* preview renders */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_NODES: {
ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
bNodeTreePath *path = snode->treepath.last;
/* shift view to node tree center */
if (region && path) {
UI_view2d_center_set(&region->v2d, path->view_center[0], path->view_center[1]);
}
ED_area_tag_refresh(area);
break;
}
case ND_FRAME:
ED_area_tag_refresh(area);
break;
case ND_COMPO_RESULT:
ED_area_tag_redraw(area);
break;
case ND_TRANSFORM_DONE:
if (ED_node_is_compositor(snode)) {
if (snode->flag & SNODE_AUTO_RENDER) {
snode->runtime->recalc = true;
ED_area_tag_refresh(area);
}
}
break;
case ND_LAYER_CONTENT:
ED_area_tag_refresh(area);
break;
}
break;
/* future: add ID checks? */
case NC_MATERIAL:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_SHADING) {
ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SHADING_DRAW) {
ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SHADING_LINKS) {
ED_area_tag_refresh(area);
}
else if (wmn->action == NA_ADDED && snode->edittree) {
nodeSetActiveID(snode->edittree, ID_MA, wmn->reference);
}
}
break;
case NC_TEXTURE:
if (ED_node_is_shader(snode) || ED_node_is_texture(snode)) {
if (wmn->data == ND_NODES) {
ED_area_tag_refresh(area);
}
}
break;
case NC_WORLD:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_WORLD) {
ED_area_tag_refresh(area);
}
break;
case NC_OBJECT:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_OB_SHADING) {
ED_area_tag_refresh(area);
}
}
else if (ED_node_is_geometry(snode)) {
/* Rather strict check: only redraw when the reference matches the current editor's ID. */
if (wmn->data == ND_MODIFIER) {
if (wmn->reference == snode->id || snode->id == NULL) {
ED_area_tag_refresh(area);
}
}
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE) {
ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SPACE_NODE_VIEW) {
ED_area_tag_redraw(area);
}
break;
case NC_NODE:
if (wmn->action == NA_EDITED) {
ED_area_tag_refresh(area);
}
else if (wmn->action == NA_SELECTED) {
ED_area_tag_redraw(area);
}
break;
case NC_SCREEN:
switch (wmn->data) {
case ND_ANIMPLAY:
ED_area_tag_refresh(area);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
if (snode->nodetree && snode->nodetree->type == NTREE_COMPOSIT) {
ED_area_tag_refresh(area);
}
}
break;
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
/* note that nodeUpdateID is already called by BKE_image_signal() on all
* scenes so really this is just to know if the images is used in the compo else
* painting on images could become very slow when the compositor is open. */
if (nodeUpdateID(snode->nodetree, wmn->reference)) {
ED_area_tag_refresh(area);
}
}
}
break;
case NC_MOVIECLIP:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
if (nodeUpdateID(snode->nodetree, wmn->reference)) {
ED_area_tag_refresh(area);
}
}
}
break;
case NC_LINESTYLE:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_LINESTYLE) {
ED_area_tag_refresh(area);
}
break;
case NC_WM:
if (wmn->data == ND_UNDO) {
ED_area_tag_refresh(area);
}
break;
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_area_tag_redraw(area);
}
break;
}
}
static void node_area_refresh(const struct bContext *C, ScrArea *area)
{
/* default now: refresh node is starting preview */
SpaceNode *snode = area->spacedata.first;
snode_set_context(C);
if (snode->nodetree) {
if (snode->nodetree->type == NTREE_SHADER) {
if (GS(snode->id->name) == ID_MA) {
Material *ma = (Material *)snode->id;
if (ma->use_nodes) {
ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (GS(snode->id->name) == ID_LA) {
Light *la = (Light *)snode->id;
if (la->use_nodes) {
ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (GS(snode->id->name) == ID_WO) {
World *wo = (World *)snode->id;
if (wo->use_nodes) {
ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
else if (snode->nodetree->type == NTREE_COMPOSIT) {
Scene *scene = (Scene *)snode->id;
if (scene->use_nodes) {
/* recalc is set on 3d view changes for auto compo */
if (snode->runtime->recalc) {
snode->runtime->recalc = false;
node_render_changed_exec((struct bContext *)C, NULL);
}
else {
ED_node_composite_job(C, snode->nodetree, scene);
}
}
}
else if (snode->nodetree->type == NTREE_TEXTURE) {
Tex *tex = (Tex *)snode->id;
if (tex->use_nodes) {
ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
}
static SpaceLink *node_duplicate(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
SpaceNode *snoden = MEM_dupallocN(snode);
BLI_duplicatelist(&snoden->treepath, &snode->treepath);
if (snode->runtime != NULL) {
snoden->runtime = MEM_dupallocN(snode->runtime);
BLI_listbase_clear(&snoden->runtime->linkdrag);
}
/* Note: no need to set node tree user counts,
* the editor only keeps at least 1 (id_us_ensure_real),
* which is already done by the original SpaceNode.
*/
return (SpaceLink *)snoden;
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_buttons_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&region->handlers, keymap);
}
static void node_buttons_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_toolbar_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&region->handlers, keymap);
}
static void node_toolbar_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
void ED_node_cursor_location_get(const SpaceNode *snode, float value[2])
{
copy_v2_v2(value, snode->runtime->cursor);
}
void ED_node_cursor_location_set(SpaceNode *snode, const float value[2])
{
copy_v2_v2(snode->runtime->cursor, value);
}
static void node_cursor(wmWindow *win, ScrArea *area, ARegion *region)
{
SpaceNode *snode = area->spacedata.first;
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&region->v2d,
win->eventstate->x - region->winrct.xmin,
win->eventstate->y - region->winrct.ymin,
&snode->runtime->cursor[0],
&snode->runtime->cursor[1]);
/* here snode->runtime->cursor is used to detect the node edge for sizing */
node_set_cursor(win, snode, snode->runtime->cursor);
/* XXX snode->runtime->cursor is in placing new nodes space */
snode->runtime->cursor[0] /= UI_DPI_FAC;
snode->runtime->cursor[1] /= UI_DPI_FAC;
}
/* Initialize main region, setting handlers. */
static void node_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ListBase *lb;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
/* own keymaps */
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&region->handlers, keymap);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Editor", SPACE_NODE, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
/* add drop boxes */
lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&region->handlers, lb);
}
static void node_main_region_draw(const bContext *C, ARegion *region)
{
node_draw_space(C, region);
}
/* ************* dropboxes ************* */
static bool node_group_drop_poll(bContext *UNUSED(C),
wmDrag *drag,
const wmEvent *UNUSED(event),
const char **UNUSED(r_tooltip))
{
return WM_drag_is_ID_type(drag, ID_NT);
}
static bool node_ima_drop_poll(bContext *UNUSED(C),
wmDrag *drag,
const wmEvent *UNUSED(event),
const char **UNUSED(r_tooltip))
{
if (drag->type == WM_DRAG_PATH) {
/* rule might not work? */
return (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE));
}
return WM_drag_is_ID_type(drag, ID_IM);
}
static bool node_mask_drop_poll(bContext *UNUSED(C),
wmDrag *drag,
const wmEvent *UNUSED(event),
const char **UNUSED(r_tooltip))
{
return WM_drag_is_ID_type(drag, ID_MSK);
}
static void node_group_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(drag, 0);
RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void node_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(drag, 0);
RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void node_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(drag, 0);
if (id) {
RNA_string_set(drop->ptr, "name", id->name + 2);
RNA_struct_property_unset(drop->ptr, "filepath");
}
else if (drag->path[0]) {
RNA_string_set(drop->ptr, "filepath", drag->path);
RNA_struct_property_unset(drop->ptr, "name");
}
}
/* this region dropbox definition */
static void node_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_dropbox_add(lb,
"NODE_OT_add_group",
node_group_drop_poll,
node_group_drop_copy,
WM_drag_free_imported_drag_ID);
WM_dropbox_add(lb,
"NODE_OT_add_file",
node_ima_drop_poll,
node_id_path_drop_copy,
WM_drag_free_imported_drag_ID);
WM_dropbox_add(lb,
"NODE_OT_add_mask",
node_mask_drop_poll,
node_id_drop_copy,
WM_drag_free_imported_drag_ID);
}
/* ************* end drop *********** */
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
{
ED_region_header_init(region);
}
static void node_header_region_draw(const bContext *C, ARegion *region)
{
/* find and set the context */
snode_set_context(C);
ED_region_header(C, region);
}
/* used for header + main region */
static void node_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
wmNotifier *wmn = params->notifier;
wmGizmoMap *gzmap = region->gizmo_map;
/* context changes */
switch (wmn->category) {
case NC_SPACE:
switch (wmn->data) {
case ND_SPACE_NODE:
ED_region_tag_redraw(region);
break;
case ND_SPACE_NODE_VIEW:
WM_gizmomap_tag_refresh(gzmap);
break;
}
break;
case NC_SCREEN:
if (wmn->data == ND_LAYOUTSET || wmn->action == NA_EDITED) {
WM_gizmomap_tag_refresh(gzmap);
}
switch (wmn->data) {
case ND_ANIMPLAY:
case ND_LAYER:
ED_region_tag_redraw(region);
break;
}
break;
case NC_WM:
if (wmn->data == ND_JOB) {
ED_region_tag_redraw(region);
}
break;
case NC_SCENE:
ED_region_tag_redraw(region);
if (wmn->data == ND_RENDER_RESULT) {
WM_gizmomap_tag_refresh(gzmap);
}
break;
case NC_NODE:
ED_region_tag_redraw(region);
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
WM_gizmomap_tag_refresh(gzmap);
}
break;
case NC_MATERIAL:
case NC_TEXTURE:
case NC_WORLD:
case NC_LINESTYLE:
ED_region_tag_redraw(region);
break;
case NC_OBJECT:
if (wmn->data == ND_OB_SHADING) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
case NC_GPENCIL:
if (wmn->action == NA_EDITED) {
ED_region_tag_redraw(region);
}
else if (wmn->data & ND_GPENCIL_EDITMODE) {
ED_region_tag_redraw(region);
}
break;
}
}
const char *node_context_dir[] = {
"selected_nodes", "active_node", "light", "material", "world", NULL};
static int /*eContextResult*/ node_context(const bContext *C,
const char *member,
bContextDataResult *result)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, node_context_dir);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "selected_nodes")) {
bNode *node;
if (snode->edittree) {
for (node = snode->edittree->nodes.last; node; node = node->prev) {
if (node->flag & NODE_SELECT) {
CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "active_node")) {
if (snode->edittree) {
bNode *node = nodeGetActive(snode->edittree);
CTX_data_pointer_set(result, &snode->edittree->id, &RNA_Node, node);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "node_previews")) {
if (snode->nodetree) {
CTX_data_pointer_set(
result, &snode->nodetree->id, &RNA_NodeInstanceHash, snode->nodetree->previews);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "material")) {
if (snode->id && GS(snode->id->name) == ID_MA) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "light")) {
if (snode->id && GS(snode->id->name) == ID_LA) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "world")) {
if (snode->id && GS(snode->id->name) == ID_WO) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
return CTX_RESULT_MEMBER_NOT_FOUND;
}
static void node_widgets(void)
{
/* create the widgetmap for the area here */
wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
&(const struct wmGizmoMapType_Params){SPACE_NODE, RGN_TYPE_WINDOW});
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_transform);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_crop);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_sun_beams);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_corner_pin);
}
static void node_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
{
SpaceNode *snode = (SpaceNode *)slink;
if (snode->id == old_id) {
/* nasty DNA logic for SpaceNode:
* ideally should be handled by editor code, but would be bad level call
*/
BLI_freelistN(&snode->treepath);
/* XXX Untested in case new_id != NULL... */
snode->id = new_id;
snode->from = NULL;
snode->nodetree = NULL;
snode->edittree = NULL;
}
else if (GS(old_id->name) == ID_OB) {
if (snode->from == old_id) {
if (new_id == NULL) {
snode->flag &= ~SNODE_PIN;
}
snode->from = new_id;
}
}
else if (GS(old_id->name) == ID_GD) {
if ((ID *)snode->gpd == old_id) {
snode->gpd = (bGPdata *)new_id;
id_us_min(old_id);
id_us_plus(new_id);
}
}
else if (GS(old_id->name) == ID_NT) {
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path->next) {
if ((ID *)path->nodetree == old_id) {
path->nodetree = (bNodeTree *)new_id;
id_us_ensure_real(new_id);
}
if (path == snode->treepath.first) {
/* first nodetree in path is same as snode->nodetree */
snode->nodetree = path->nodetree;
}
if (path->nodetree == NULL) {
break;
}
}
/* remaining path entries are invalid, remove */
for (; path; path = path_next) {
path_next = path->next;
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
}
/* edittree is just the last in the path,
* set this directly since the path may have been shortened above */
if (snode->treepath.last) {
path = snode->treepath.last;
snode->edittree = path->nodetree;
}
else {
snode->edittree = NULL;
}
}
}
static int node_space_subtype_get(ScrArea *area)
{
SpaceNode *snode = area->spacedata.first;
return rna_node_tree_idname_to_enum(snode->tree_idname);
}
static void node_space_subtype_set(ScrArea *area, int value)
{
SpaceNode *snode = area->spacedata.first;
ED_node_set_tree_type(snode, rna_node_tree_type_from_enum(value));
}
static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item, int *totitem)
{
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
RNA_enum_items_add(item, totitem, item_src);
if (free) {
MEM_freeN((void *)item_src);
}
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_node(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype node");
ARegionType *art;
st->spaceid = SPACE_NODE;
strncpy(st->name, "Node", BKE_ST_MAXNAME);
st->create = node_create;
st->free = node_free;
st->init = node_init;
st->duplicate = node_duplicate;
st->operatortypes = node_operatortypes;
st->keymap = node_keymap;
st->listener = node_area_listener;
st->refresh = node_area_refresh;
st->context = node_context;
st->dropboxes = node_dropboxes;
st->gizmos = node_widgets;
st->id_remap = node_id_remap;
st->space_subtype_item_extend = node_space_subtype_item_extend;
st->space_subtype_get = node_space_subtype_get;
st->space_subtype_set = node_space_subtype_set;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->init = node_main_region_init;
art->draw = node_main_region_draw;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_GIZMO | ED_KEYMAP_TOOL | ED_KEYMAP_VIEW2D |
ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
art->listener = node_region_listener;
art->cursor = node_cursor;
art->event_cursor = true;
art->clip_gizmo_events_by_ui = true;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = node_region_listener;
art->init = node_header_region_init;
art->draw = node_header_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = UI_SIDEBAR_PANEL_WIDTH;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->message_subscribe = ED_area_do_mgs_subscribe_for_tool_ui;
art->init = node_buttons_region_init;
art->draw = node_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
node_buttons_register(art);
/* regions: toolbar */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
art->regionid = RGN_TYPE_TOOLS;
art->prefsizex = 58; /* XXX */
art->prefsizey = 50; /* XXX */
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->message_subscribe = ED_region_generic_tools_region_message_subscribe;
art->snap_size = ED_region_generic_tools_region_snap_size;
art->init = node_toolbar_region_init;
art->draw = node_toolbar_region_draw;
BLI_addhead(&st->regiontypes, art);
node_toolbar_register(art);
BKE_spacetype_register(st);
}