This adds preliminary VS 2022 support, since there currently is no CMake version that supports the VS2022 IDE only ninja support was tested. IDE support should work without any additional changes as soon as an updated CMake becomes available. As VS2022 appears to keep binary compatibility with earlier MSVC versions, the current SVN libraries will work for this version.
121 lines
3.7 KiB
Batchfile
121 lines
3.7 KiB
Batchfile
set BUILD_DIR=%BLENDER_DIR%..\build_windows
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set BUILD_TYPE=Release
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:argv_loop
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if NOT "%1" == "" (
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REM Help Message
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if "%1" == "help" (
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set SHOW_HELP=1
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goto EOF
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)
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REM Build Types
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if "%1" == "debug" (
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set BUILD_TYPE=Debug
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REM Build Configurations
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) else if "%1" == "builddir" (
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set BUILD_DIR_OVERRRIDE=%BLENDER_DIR%..\%2
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shift /1
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) else if "%1" == "with_tests" (
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set TESTS_CMAKE_ARGS=%TESTS_CMAKE_ARGS% -DWITH_GTESTS=On
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) else if "%1" == "with_opengl_tests" (
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set TESTS_CMAKE_ARGS=%TESTS_CMAKE_ARGS% -DWITH_OPENGL_DRAW_TESTS=On -DWITH_OPENGL_RENDER_TESTS=On
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) else if "%1" == "full" (
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set TARGET=Full
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
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-C"%BLENDER_DIR%\build_files\cmake\config\blender_full.cmake"
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) else if "%1" == "lite" (
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set TARGET=Lite
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_lite.cmake"
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) else if "%1" == "cycles" (
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set TARGET=Cycles
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\cycles_standalone.cmake"
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) else if "%1" == "headless" (
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set TARGET=Headless
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_headless.cmake"
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) else if "%1" == "bpy" (
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set TARGET=Bpy
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake"
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) else if "%1" == "clang" (
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS%
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set WITH_CLANG=1
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) else if "%1" == "release" (
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake"
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set TARGET=Release
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) else if "%1" == "developer" (
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_developer.cmake"
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) else if "%1" == "asan" (
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set WITH_ASAN=1
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) else if "%1" == "x86" (
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echo Error: 32 bit builds of blender are no longer supported.
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goto ERR
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) else if "%1" == "x64" (
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set BUILD_ARCH=x64
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) else if "%1" == "2017" (
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set BUILD_VS_YEAR=2017
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) else if "%1" == "2017pre" (
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set BUILD_VS_YEAR=2017
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set VSWHERE_ARGS=-prerelease
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) else if "%1" == "2017b" (
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set BUILD_VS_YEAR=2017
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set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
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) else if "%1" == "2019" (
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set BUILD_VS_YEAR=2019
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) else if "%1" == "2019pre" (
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set BUILD_VS_YEAR=2019
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set VSWHERE_ARGS=-prerelease
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) else if "%1" == "2019b" (
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set BUILD_VS_YEAR=2019
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set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
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) else if "%1" == "2022" (
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set BUILD_VS_YEAR=2022
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) else if "%1" == "2022pre" (
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set BUILD_VS_YEAR=2022
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set VSWHERE_ARGS=-prerelease
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) else if "%1" == "2022b" (
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set BUILD_VS_YEAR=2022
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set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
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) else if "%1" == "packagename" (
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
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shift /1
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) else if "%1" == "nobuild" (
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set NOBUILD=1
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) else if "%1" == "nobuildinfo" (
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set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_BUILDINFO=Off
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) else if "%1" == "pydebug" (
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set WITH_PYDEBUG=1
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) else if "%1" == "showhash" (
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SET BUILD_SHOW_HASHES=1
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REM Non-Build Commands
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) else if "%1" == "update" (
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SET BUILD_UPDATE=1
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set BUILD_UPDATE_ARGS=
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) else if "%1" == "code_update" (
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SET BUILD_UPDATE=1
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set BUILD_UPDATE_ARGS="--no-libraries"
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) else if "%1" == "ninja" (
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SET BUILD_WITH_NINJA=1
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) else if "%1" == "sccache" (
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SET BUILD_WITH_SCCACHE=1
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) else if "%1" == "clean" (
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set MUST_CLEAN=1
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) else if "%1" == "verbose" (
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set VERBOSE=1
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) else if "%1" == "test" (
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set TEST=1
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set NOBUILD=1
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) else if "%1" == "format" (
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set FORMAT=1
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set FORMAT_ARGS=%2 %3 %4 %5 %6 %7 %8 %9
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goto EOF
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) else (
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echo Command "%1" unknown, aborting!
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goto ERR
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)
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shift /1
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goto argv_loop
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)
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:EOF
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exit /b 0
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:ERR
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exit /b 1
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