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blender-archive/source/blender/compositor/intern/COM_CompositorContext.cc
Manuel Castilla 9adfd278f7 Compositor: Full-frame base system
This patch adds the base code needed to make the full-frame system work for both current tiled/per-pixel implementation of operations and full-frame.

Two execution models:
- Tiled: Current implementation. Renders execution groups in tiles from outputs to input. Not all operations are buffered. Runs the tiled/per-pixel implementation.
- FullFrame: All operations are buffered. Fully renders operations from inputs to outputs. Runs full-frame implementation of operations if available otherwise the current tiled/per-pixel. Creates output buffers on first read and free them as soon as all its readers have finished, reducing peak memory usage of complex/long trees. Operations are multi-threaded but do not run in parallel as Tiled (will be done in another patch).

This should allow us to convert operations to full-frame in small steps with the system already working and solve the problem of high memory usage.

FullFrame breaking changes respect Tiled system, mainly:
- Translate, Rotate, Scale, and Transform take effect immediately instead of next buffered operation.
- Any sampling is always done over inputs instead of last buffered operation.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11113
2021-06-01 10:51:53 +02:00

63 lines
1.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_CompositorContext.h"
#include "COM_defines.h"
#include <cstdio>
#include "BLI_assert.h"
#include "DNA_userdef_types.h"
namespace blender::compositor {
CompositorContext::CompositorContext()
{
this->m_scene = nullptr;
this->m_rd = nullptr;
this->m_quality = eCompositorQuality::High;
this->m_hasActiveOpenCLDevices = false;
this->m_fastCalculation = false;
this->m_viewSettings = nullptr;
this->m_displaySettings = nullptr;
this->m_bnodetree = nullptr;
}
int CompositorContext::getFramenumber() const
{
BLI_assert(m_rd);
return m_rd->cfra;
}
eExecutionModel CompositorContext::get_execution_model() const
{
if (U.experimental.use_full_frame_compositor) {
BLI_assert(m_bnodetree != nullptr);
switch (m_bnodetree->execution_mode) {
case 1:
return eExecutionModel::FullFrame;
case 0:
return eExecutionModel::Tiled;
default:
BLI_assert(!"Invalid execution mode");
}
}
return eExecutionModel::Tiled;
}
} // namespace blender::compositor