This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/compositor/intern/COM_Debug.h
Manuel Castilla 9adfd278f7 Compositor: Full-frame base system
This patch adds the base code needed to make the full-frame system work for both current tiled/per-pixel implementation of operations and full-frame.

Two execution models:
- Tiled: Current implementation. Renders execution groups in tiles from outputs to input. Not all operations are buffered. Runs the tiled/per-pixel implementation.
- FullFrame: All operations are buffered. Fully renders operations from inputs to outputs. Runs full-frame implementation of operations if available otherwise the current tiled/per-pixel. Creates output buffers on first read and free them as soon as all its readers have finished, reducing peak memory usage of complex/long trees. Operations are multi-threaded but do not run in parallel as Tiled (will be done in another patch).

This should allow us to convert operations to full-frame in small steps with the system already working and solve the problem of high memory usage.

FullFrame breaking changes respect Tiled system, mainly:
- Translate, Rotate, Scale, and Transform take effect immediately instead of next buffered operation.
- Any sampling is always done over inputs instead of last buffered operation.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11113
2021-06-01 10:51:53 +02:00

137 lines
4.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2013, Blender Foundation.
*/
#pragma once
#include <map>
#include <string>
#include "COM_ExecutionSystem.h"
#include "COM_NodeOperation.h"
#include "COM_defines.h"
namespace blender::compositor {
static constexpr bool COM_EXPORT_GRAPHVIZ = false;
class Node;
class ExecutionSystem;
class ExecutionGroup;
class DebugInfo {
public:
typedef enum { EG_WAIT, EG_RUNNING, EG_FINISHED } GroupState;
typedef std::map<const Node *, std::string> NodeNameMap;
typedef std::map<const NodeOperation *, std::string> OpNameMap;
typedef std::map<const ExecutionGroup *, GroupState> GroupStateMap;
static std::string node_name(const Node *node);
static std::string operation_name(const NodeOperation *op);
private:
static int m_file_index;
/** Map nodes to usable names for debug output. */
static NodeNameMap m_node_names;
/** Map operations to usable names for debug output. */
static OpNameMap m_op_names;
/** Base name for all operations added by a node. */
static std::string m_current_node_name;
/** Base name for automatic sub-operations. */
static std::string m_current_op_name;
/** For visualizing group states. */
static GroupStateMap m_group_states;
public:
static void convert_started()
{
if (COM_EXPORT_GRAPHVIZ) {
m_op_names.clear();
}
}
static void execute_started(const ExecutionSystem *system)
{
if (COM_EXPORT_GRAPHVIZ) {
m_file_index = 1;
m_group_states.clear();
for (ExecutionGroup *execution_group : system->m_groups) {
m_group_states[execution_group] = EG_WAIT;
}
}
};
static void node_added(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
m_node_names[node] = std::string(node->getbNode() ? node->getbNode()->name : "");
}
}
static void node_to_operations(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
m_current_node_name = m_node_names[node];
}
}
static void operation_added(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
m_op_names[operation] = m_current_node_name;
}
};
static void operation_read_write_buffer(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
m_current_op_name = m_op_names[operation];
}
};
static void execution_group_started(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
m_group_states[group] = EG_RUNNING;
}
};
static void execution_group_finished(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
m_group_states[group] = EG_FINISHED;
}
};
static void graphviz(const ExecutionSystem *system);
protected:
static int graphviz_operation(const ExecutionSystem *system,
NodeOperation *operation,
const ExecutionGroup *group,
char *str,
int maxlen);
static int graphviz_legend_color(const char *name, const char *color, char *str, int maxlen);
static int graphviz_legend_line(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend_group(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend(char *str, int maxlen, bool has_execution_groups);
static bool graphviz_system(const ExecutionSystem *system, char *str, int maxlen);
};
} // namespace blender::compositor