475 lines
14 KiB
C++
475 lines
14 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include <cstdio>
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#include <memory>
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#include <typeinfo>
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#include "COM_BufferOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_ReadBufferOperation.h"
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#include "COM_defines.h"
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#include "COM_NodeOperation.h" /* own include */
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namespace blender::compositor {
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/*******************
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**** NodeOperation ****
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*******************/
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NodeOperation::NodeOperation()
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{
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this->m_resolutionInputSocketIndex = 0;
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this->m_width = 0;
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this->m_height = 0;
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this->m_btree = nullptr;
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}
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NodeOperationOutput *NodeOperation::getOutputSocket(unsigned int index)
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{
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return &m_outputs[index];
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}
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NodeOperationInput *NodeOperation::getInputSocket(unsigned int index)
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{
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return &m_inputs[index];
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}
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void NodeOperation::addInputSocket(DataType datatype, ResizeMode resize_mode)
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{
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m_inputs.append(NodeOperationInput(this, datatype, resize_mode));
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}
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void NodeOperation::addOutputSocket(DataType datatype)
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{
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m_outputs.append(NodeOperationOutput(this, datatype));
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}
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void NodeOperation::determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2])
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{
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unsigned int used_resolution_index = 0;
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if (m_resolutionInputSocketIndex == RESOLUTION_INPUT_ANY) {
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for (NodeOperationInput &input : m_inputs) {
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unsigned int any_resolution[2] = {0, 0};
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input.determineResolution(any_resolution, preferredResolution);
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if (any_resolution[0] * any_resolution[1] > 0) {
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resolution[0] = any_resolution[0];
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resolution[1] = any_resolution[1];
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break;
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}
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used_resolution_index += 1;
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}
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}
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else if (m_resolutionInputSocketIndex < m_inputs.size()) {
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NodeOperationInput &input = m_inputs[m_resolutionInputSocketIndex];
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input.determineResolution(resolution, preferredResolution);
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used_resolution_index = m_resolutionInputSocketIndex;
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}
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unsigned int temp2[2] = {resolution[0], resolution[1]};
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unsigned int temp[2];
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for (unsigned int index = 0; index < m_inputs.size(); index++) {
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if (index == used_resolution_index) {
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continue;
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}
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NodeOperationInput &input = m_inputs[index];
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if (input.isConnected()) {
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input.determineResolution(temp, temp2);
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}
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}
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}
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void NodeOperation::setResolutionInputSocketIndex(unsigned int index)
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{
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this->m_resolutionInputSocketIndex = index;
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}
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void NodeOperation::initExecution()
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{
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/* pass */
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}
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void NodeOperation::initMutex()
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{
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BLI_mutex_init(&this->m_mutex);
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}
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void NodeOperation::lockMutex()
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{
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BLI_mutex_lock(&this->m_mutex);
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}
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void NodeOperation::unlockMutex()
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{
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BLI_mutex_unlock(&this->m_mutex);
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}
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void NodeOperation::deinitMutex()
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{
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BLI_mutex_end(&this->m_mutex);
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}
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void NodeOperation::deinitExecution()
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{
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/* pass */
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}
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SocketReader *NodeOperation::getInputSocketReader(unsigned int inputSocketIndex)
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{
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return this->getInputSocket(inputSocketIndex)->getReader();
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}
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NodeOperation *NodeOperation::getInputOperation(unsigned int inputSocketIndex)
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{
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NodeOperationInput *input = getInputSocket(inputSocketIndex);
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if (input && input->isConnected()) {
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return &input->getLink()->getOperation();
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}
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return nullptr;
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}
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bool NodeOperation::determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output)
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{
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if (m_inputs.size() == 0) {
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BLI_rcti_init(output, input->xmin, input->xmax, input->ymin, input->ymax);
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return false;
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}
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rcti tempOutput;
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bool first = true;
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for (int i = 0; i < getNumberOfInputSockets(); i++) {
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NodeOperation *inputOperation = this->getInputOperation(i);
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if (inputOperation &&
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inputOperation->determineDependingAreaOfInterest(input, readOperation, &tempOutput)) {
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if (first) {
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output->xmin = tempOutput.xmin;
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output->ymin = tempOutput.ymin;
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output->xmax = tempOutput.xmax;
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output->ymax = tempOutput.ymax;
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first = false;
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}
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else {
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output->xmin = MIN2(output->xmin, tempOutput.xmin);
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output->ymin = MIN2(output->ymin, tempOutput.ymin);
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output->xmax = MAX2(output->xmax, tempOutput.xmax);
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output->ymax = MAX2(output->ymax, tempOutput.ymax);
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}
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}
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}
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return !first;
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}
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/* -------------------------------------------------------------------- */
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/** \name Full Frame Methods
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* \{ */
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/**
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* \brief Get input operation area being read by this operation on rendering given output area.
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*
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* Implementation don't need to ensure r_input_area is within input operation bounds. The
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* caller must clamp it.
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* TODO: See if it's possible to use parameter overloading (input_id for example).
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*
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* \param input_idx: Input operation index for which we want to calculate the area being read.
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* \param output_area: Area being rendered by this operation.
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* \param r_input_area: Returned input operation area that needs to be read in order to render
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* given output area.
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*/
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void NodeOperation::get_area_of_interest(const int input_idx,
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const rcti &output_area,
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rcti &r_input_area)
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{
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if (get_flags().is_fullframe_operation) {
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r_input_area = output_area;
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}
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else {
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/* Non full-frame operations never implement this method. To ensure correctness assume
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* whole area is used. */
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NodeOperation *input_op = getInputOperation(input_idx);
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BLI_rcti_init(&r_input_area, 0, input_op->getWidth(), 0, input_op->getHeight());
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}
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}
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void NodeOperation::get_area_of_interest(NodeOperation *input_op,
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const rcti &output_area,
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rcti &r_input_area)
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{
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for (int i = 0; i < getNumberOfInputSockets(); i++) {
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if (input_op == getInputOperation(i)) {
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get_area_of_interest(i, output_area, r_input_area);
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return;
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}
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}
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BLI_assert(!"input_op is not an input operation.");
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}
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/**
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* Executes operation image manipulation algorithm rendering given areas.
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* \param output_buf: Buffer to write result to.
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* \param areas: Areas within this operation bounds to render.
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* \param inputs_bufs: Inputs operations buffers.
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* \param exec_system: Execution system.
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*/
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void NodeOperation::render(MemoryBuffer *output_buf,
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Span<rcti> areas,
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Span<MemoryBuffer *> inputs_bufs,
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ExecutionSystem &exec_system)
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{
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if (get_flags().is_fullframe_operation) {
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render_full_frame(output_buf, areas, inputs_bufs, exec_system);
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}
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else {
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render_full_frame_fallback(output_buf, areas, inputs_bufs, exec_system);
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}
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}
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/**
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* Renders given areas using operations full frame implementation.
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*/
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void NodeOperation::render_full_frame(MemoryBuffer *output_buf,
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Span<rcti> areas,
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Span<MemoryBuffer *> inputs_bufs,
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ExecutionSystem &exec_system)
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{
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initExecution();
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for (const rcti &area : areas) {
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update_memory_buffer(output_buf, area, inputs_bufs, exec_system);
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}
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deinitExecution();
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}
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/**
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* Renders given areas using operations tiled implementation.
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*/
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void NodeOperation::render_full_frame_fallback(MemoryBuffer *output_buf,
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Span<rcti> areas,
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Span<MemoryBuffer *> inputs_bufs,
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ExecutionSystem &exec_system)
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{
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Vector<NodeOperationOutput *> orig_input_links = replace_inputs_with_buffers(inputs_bufs);
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initExecution();
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const bool is_output_operation = getNumberOfOutputSockets() == 0;
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if (!is_output_operation && output_buf->is_a_single_elem()) {
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float *output_elem = output_buf->get_elem(0, 0);
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readSampled(output_elem, 0, 0, PixelSampler::Nearest);
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}
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else {
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for (const rcti &rect : areas) {
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exec_system.execute_work(rect, [=](const rcti &split_rect) {
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rcti tile_rect = split_rect;
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if (is_output_operation) {
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executeRegion(&tile_rect, 0);
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}
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else {
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render_tile(output_buf, &tile_rect);
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}
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});
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}
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}
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deinitExecution();
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remove_buffers_and_restore_original_inputs(orig_input_links);
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}
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void NodeOperation::render_tile(MemoryBuffer *output_buf, rcti *tile_rect)
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{
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const bool is_complex = get_flags().complex;
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void *tile_data = is_complex ? initializeTileData(tile_rect) : nullptr;
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const int elem_stride = output_buf->elem_stride;
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for (int y = tile_rect->ymin; y < tile_rect->ymax; y++) {
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float *output_elem = output_buf->get_elem(tile_rect->xmin, y);
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if (is_complex) {
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for (int x = tile_rect->xmin; x < tile_rect->xmax; x++) {
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read(output_elem, x, y, tile_data);
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output_elem += elem_stride;
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}
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}
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else {
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for (int x = tile_rect->xmin; x < tile_rect->xmax; x++) {
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readSampled(output_elem, x, y, PixelSampler::Nearest);
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output_elem += elem_stride;
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}
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}
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}
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if (tile_data) {
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deinitializeTileData(tile_rect, tile_data);
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}
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}
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/**
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* \return Replaced inputs links.
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*/
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Vector<NodeOperationOutput *> NodeOperation::replace_inputs_with_buffers(
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Span<MemoryBuffer *> inputs_bufs)
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{
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BLI_assert(inputs_bufs.size() == getNumberOfInputSockets());
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Vector<NodeOperationOutput *> orig_links(inputs_bufs.size());
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for (int i = 0; i < inputs_bufs.size(); i++) {
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NodeOperationInput *input_socket = getInputSocket(i);
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BufferOperation *buffer_op = new BufferOperation(inputs_bufs[i], input_socket->getDataType());
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orig_links[i] = input_socket->getLink();
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input_socket->setLink(buffer_op->getOutputSocket());
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}
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return orig_links;
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}
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void NodeOperation::remove_buffers_and_restore_original_inputs(
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Span<NodeOperationOutput *> original_inputs_links)
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{
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BLI_assert(original_inputs_links.size() == getNumberOfInputSockets());
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for (int i = 0; i < original_inputs_links.size(); i++) {
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NodeOperation *buffer_op = get_input_operation(i);
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BLI_assert(buffer_op != nullptr);
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BLI_assert(typeid(*buffer_op) == typeid(BufferOperation));
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NodeOperationInput *input_socket = getInputSocket(i);
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input_socket->setLink(original_inputs_links[i]);
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delete buffer_op;
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}
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}
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/** \} */
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/*****************
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**** OpInput ****
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*****************/
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NodeOperationInput::NodeOperationInput(NodeOperation *op, DataType datatype, ResizeMode resizeMode)
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: m_operation(op), m_datatype(datatype), m_resizeMode(resizeMode), m_link(nullptr)
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{
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}
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SocketReader *NodeOperationInput::getReader()
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{
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if (isConnected()) {
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return &m_link->getOperation();
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}
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return nullptr;
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}
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void NodeOperationInput::determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2])
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{
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if (m_link) {
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m_link->determineResolution(resolution, preferredResolution);
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}
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}
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/******************
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**** OpOutput ****
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******************/
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NodeOperationOutput::NodeOperationOutput(NodeOperation *op, DataType datatype)
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: m_operation(op), m_datatype(datatype)
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{
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}
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void NodeOperationOutput::determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2])
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{
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NodeOperation &operation = getOperation();
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if (operation.get_flags().is_resolution_set) {
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resolution[0] = operation.getWidth();
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resolution[1] = operation.getHeight();
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}
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else {
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operation.determineResolution(resolution, preferredResolution);
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if (resolution[0] > 0 && resolution[1] > 0) {
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operation.setResolution(resolution);
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}
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}
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}
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std::ostream &operator<<(std::ostream &os, const NodeOperationFlags &node_operation_flags)
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{
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if (node_operation_flags.complex) {
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os << "complex,";
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}
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if (node_operation_flags.open_cl) {
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os << "open_cl,";
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}
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if (node_operation_flags.single_threaded) {
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os << "single_threaded,";
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}
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if (node_operation_flags.use_render_border) {
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os << "render_border,";
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}
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if (node_operation_flags.use_viewer_border) {
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os << "view_border,";
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}
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if (node_operation_flags.is_resolution_set) {
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os << "resolution_set,";
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}
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if (node_operation_flags.is_set_operation) {
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os << "set_operation,";
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}
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if (node_operation_flags.is_write_buffer_operation) {
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os << "write_buffer,";
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}
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if (node_operation_flags.is_read_buffer_operation) {
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os << "read_buffer,";
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}
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if (node_operation_flags.is_proxy_operation) {
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os << "proxy,";
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}
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if (node_operation_flags.is_viewer_operation) {
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os << "viewer,";
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}
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if (node_operation_flags.is_preview_operation) {
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os << "preview,";
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}
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if (!node_operation_flags.use_datatype_conversion) {
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os << "no_conversion,";
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}
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if (node_operation_flags.is_fullframe_operation) {
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os << "full_frame,";
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}
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return os;
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}
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std::ostream &operator<<(std::ostream &os, const NodeOperation &node_operation)
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{
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NodeOperationFlags flags = node_operation.get_flags();
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os << "NodeOperation(";
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os << "id=" << node_operation.get_id();
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if (!node_operation.get_name().empty()) {
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os << ",name=" << node_operation.get_name();
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}
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os << ",flags={" << flags << "}";
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if (flags.is_read_buffer_operation) {
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const ReadBufferOperation *read_operation = (const ReadBufferOperation *)&node_operation;
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const MemoryProxy *proxy = read_operation->getMemoryProxy();
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if (proxy) {
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const WriteBufferOperation *write_operation = proxy->getWriteBufferOperation();
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if (write_operation) {
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os << ",write=" << (NodeOperation &)*write_operation;
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}
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}
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}
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os << ")";
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return os;
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}
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} // namespace blender::compositor
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