This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source
Ton Roosendaal 6f47e5fa84 New stuff!
- Tangent vectors now can also be derived from orcos (No UV needed)
- Normalmaps now properly support tangent space as well
  (Patch provided by Alfredo de Greef)

Full log is here:
http://www.blender3d.org/cms/New_Render_features.774.0.html
2006-09-05 13:28:59 +00:00
..
2006-09-05 13:28:59 +00:00
2006-08-20 15:22:56 +00:00
2006-03-10 22:50:27 +00:00
2006-02-07 21:24:36 +00:00
2006-08-20 15:22:56 +00:00
2006-08-20 15:22:56 +00:00
2006-08-20 15:22:56 +00:00
2005-03-09 19:45:59 +00:00
2006-03-10 20:47:34 +00:00