This resolves a logical problem using tweak as a fallback tool. See: T66304#828742 The select action would immediately show the gizmo underneath it, then the tweak would be handled by the gizmo instead of moving the item under the cursor. Currently this works by hiding the gizmo until the tweak event ends. While it's simpler to check if the gizmo received a mouse-down event, it causes flickering before each drag event which feels like a glitch. This is optional for each gizmo type because there are cases where this can be useful to activate the gizmo immediately (mesh rip for example).