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blender-archive/source/blender/blenlib/SConscript
2010-11-07 16:02:17 +00:00

28 lines
847 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
cflags=''
incs = '. ../makesdna ../blenkernel #/intern/guardedalloc #/intern/ghost ../editors/include ../gpu'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = ''
if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
if env['OURPLATFORM'] == 'linuxcross':
if env['WITH_BF_OPENMP']:
incs += ' ' + env['BF_OPENMP_INC']
if env['OURPLATFORM'] == 'darwin':
if env['WITH_BF_OPENMP']:
env.Append(CFLAGS=['-DPARALLEL=1'])
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [363,170], compileflags =cflags )