- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
659 lines
14 KiB
C
659 lines
14 KiB
C
/**
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <errno.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_gsqueue.h"
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#include "BLI_threads.h"
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#include "PIL_time.h"
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/* for checking system threads - BLI_system_thread_count */
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#ifdef WIN32
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#include "windows.h"
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#include <sys/timeb.h>
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#elif defined(__APPLE__)
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#else
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#include <unistd.h>
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#include <sys/time.h>
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#endif
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#if defined(__APPLE__) && (PARALLEL == 1) && (__GNUC__ == 4) && (__GNUC_MINOR__ == 2)
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/* ************** libgomp (Apple gcc 4.2.1) TLS bug workaround *************** */
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extern pthread_key_t gomp_tls_key;
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static void *thread_tls_data;
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#endif
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/* ********** basic thread control API ************
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Many thread cases have an X amount of jobs, and only an Y amount of
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threads are useful (typically amount of cpus)
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This code can be used to start a maximum amount of 'thread slots', which
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then can be filled in a loop with an idle timer.
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A sample loop can look like this (pseudo c);
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ListBase lb;
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int maxthreads= 2;
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int cont= 1;
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BLI_init_threads(&lb, do_something_func, maxthreads);
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while(cont) {
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if(BLI_available_threads(&lb) && !(escape loop event)) {
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// get new job (data pointer)
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// tag job 'processed
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BLI_insert_thread(&lb, job);
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}
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else PIL_sleep_ms(50);
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// find if a job is ready, this the do_something_func() should write in job somewhere
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cont= 0;
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for(go over all jobs)
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if(job is ready) {
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if(job was not removed) {
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BLI_remove_thread(&lb, job);
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}
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}
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else cont= 1;
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}
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// conditions to exit loop
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if(if escape loop event) {
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if(BLI_available_threadslots(&lb)==maxthreads)
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break;
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}
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}
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BLI_end_threads(&lb);
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************************************************ */
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static pthread_mutex_t _malloc_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _image_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _preview_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _viewer_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _custom1_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _rcache_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t _opengl_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_t mainid;
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static int thread_levels= 0; /* threads can be invoked inside threads */
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/* just a max for security reasons */
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#define RE_MAX_THREAD BLENDER_MAX_THREADS
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typedef struct ThreadSlot {
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struct ThreadSlot *next, *prev;
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void *(*do_thread)(void *);
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void *callerdata;
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pthread_t pthread;
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int avail;
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} ThreadSlot;
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static void BLI_lock_malloc_thread(void)
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{
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pthread_mutex_lock(&_malloc_lock);
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}
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static void BLI_unlock_malloc_thread(void)
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{
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pthread_mutex_unlock(&_malloc_lock);
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}
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void BLI_threadapi_init(void)
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{
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mainid = pthread_self();
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}
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/* tot = 0 only initializes malloc mutex in a safe way (see sequence.c)
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problem otherwise: scene render will kill of the mutex!
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*/
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void BLI_init_threads(ListBase *threadbase, void *(*do_thread)(void *), int tot)
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{
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int a;
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if(threadbase != NULL && tot > 0) {
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threadbase->first= threadbase->last= NULL;
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if(tot>RE_MAX_THREAD) tot= RE_MAX_THREAD;
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else if(tot<1) tot= 1;
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for(a=0; a<tot; a++) {
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ThreadSlot *tslot= MEM_callocN(sizeof(ThreadSlot), "threadslot");
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BLI_addtail(threadbase, tslot);
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tslot->do_thread= do_thread;
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tslot->avail= 1;
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}
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}
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if(thread_levels == 0) {
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MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread);
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#if defined(__APPLE__) && (PARALLEL == 1) && (__GNUC__ == 4) && (__GNUC_MINOR__ == 2)
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/* workaround for Apple gcc 4.2.1 omp vs background thread bug,
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we copy gomp thread local storage pointer to setting it again
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inside the thread that we start */
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thread_tls_data = pthread_getspecific(gomp_tls_key);
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#endif
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}
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thread_levels++;
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}
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/* amount of available threads */
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int BLI_available_threads(ListBase *threadbase)
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{
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ThreadSlot *tslot;
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int counter=0;
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for(tslot= threadbase->first; tslot; tslot= tslot->next) {
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if(tslot->avail)
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counter++;
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}
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return counter;
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}
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/* returns thread number, for sample patterns or threadsafe tables */
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int BLI_available_thread_index(ListBase *threadbase)
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{
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ThreadSlot *tslot;
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int counter=0;
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for(tslot= threadbase->first; tslot; tslot= tslot->next, counter++) {
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if(tslot->avail)
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return counter;
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}
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return 0;
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}
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static void *tslot_thread_start(void *tslot_p)
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{
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ThreadSlot *tslot= (ThreadSlot*)tslot_p;
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#if defined(__APPLE__) && (PARALLEL == 1) && (__GNUC__ == 4) && (__GNUC_MINOR__ == 2)
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/* workaround for Apple gcc 4.2.1 omp vs background thread bug,
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set gomp thread local storage pointer which was copied beforehand */
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pthread_setspecific (gomp_tls_key, thread_tls_data);
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#endif
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return tslot->do_thread(tslot->callerdata);
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}
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int BLI_thread_is_main(void) {
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return pthread_equal(pthread_self(), mainid);
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}
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void BLI_insert_thread(ListBase *threadbase, void *callerdata)
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{
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ThreadSlot *tslot;
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for(tslot= threadbase->first; tslot; tslot= tslot->next) {
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if(tslot->avail) {
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tslot->avail= 0;
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tslot->callerdata= callerdata;
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pthread_create(&tslot->pthread, NULL, tslot_thread_start, tslot);
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return;
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}
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}
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printf("ERROR: could not insert thread slot\n");
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}
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void BLI_remove_thread(ListBase *threadbase, void *callerdata)
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{
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ThreadSlot *tslot;
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for(tslot= threadbase->first; tslot; tslot= tslot->next) {
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if(tslot->callerdata==callerdata) {
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pthread_join(tslot->pthread, NULL);
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tslot->callerdata= NULL;
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tslot->avail= 1;
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}
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}
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}
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void BLI_remove_thread_index(ListBase *threadbase, int index)
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{
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ThreadSlot *tslot;
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int counter=0;
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for(tslot = threadbase->first; tslot; tslot = tslot->next, counter++) {
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if (counter == index && tslot->avail == 0) {
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pthread_join(tslot->pthread, NULL);
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tslot->callerdata = NULL;
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tslot->avail = 1;
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break;
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}
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}
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}
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void BLI_remove_threads(ListBase *threadbase)
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{
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ThreadSlot *tslot;
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for(tslot = threadbase->first; tslot; tslot = tslot->next) {
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if (tslot->avail == 0) {
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pthread_join(tslot->pthread, NULL);
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tslot->callerdata = NULL;
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tslot->avail = 1;
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}
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}
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}
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void BLI_end_threads(ListBase *threadbase)
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{
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ThreadSlot *tslot;
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/* only needed if there's actually some stuff to end
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* this way we don't end up decrementing thread_levels on an empty threadbase
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* */
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if (threadbase && threadbase->first != NULL) {
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for(tslot= threadbase->first; tslot; tslot= tslot->next) {
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if(tslot->avail==0) {
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pthread_join(tslot->pthread, NULL);
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}
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}
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BLI_freelistN(threadbase);
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}
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thread_levels--;
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if(thread_levels==0)
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MEM_set_lock_callback(NULL, NULL);
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}
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/* System Information */
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/* how many threads are native on this system? */
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int BLI_system_thread_count( void )
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{
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int t;
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#ifdef WIN32
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SYSTEM_INFO info;
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GetSystemInfo(&info);
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t = (int) info.dwNumberOfProcessors;
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#else
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# ifdef __APPLE__
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int mib[2];
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size_t len;
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mib[0] = CTL_HW;
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mib[1] = HW_NCPU;
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len = sizeof(t);
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sysctl(mib, 2, &t, &len, NULL, 0);
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# elif defined(__sgi)
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t = sysconf(_SC_NPROC_ONLN);
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# else
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t = (int)sysconf(_SC_NPROCESSORS_ONLN);
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# endif
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#endif
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if (t>RE_MAX_THREAD)
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return RE_MAX_THREAD;
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if (t<1)
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return 1;
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return t;
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}
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/* Global Mutex Locks */
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void BLI_lock_thread(int type)
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{
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if (type==LOCK_IMAGE)
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pthread_mutex_lock(&_image_lock);
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else if (type==LOCK_PREVIEW)
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pthread_mutex_lock(&_preview_lock);
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else if (type==LOCK_VIEWER)
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pthread_mutex_lock(&_viewer_lock);
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else if (type==LOCK_CUSTOM1)
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pthread_mutex_lock(&_custom1_lock);
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else if (type==LOCK_RCACHE)
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pthread_mutex_lock(&_rcache_lock);
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else if (type==LOCK_OPENGL)
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pthread_mutex_lock(&_opengl_lock);
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}
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void BLI_unlock_thread(int type)
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{
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if (type==LOCK_IMAGE)
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pthread_mutex_unlock(&_image_lock);
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else if (type==LOCK_PREVIEW)
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pthread_mutex_unlock(&_preview_lock);
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else if (type==LOCK_VIEWER)
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pthread_mutex_unlock(&_viewer_lock);
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else if(type==LOCK_CUSTOM1)
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pthread_mutex_unlock(&_custom1_lock);
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else if(type==LOCK_RCACHE)
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pthread_mutex_unlock(&_rcache_lock);
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else if(type==LOCK_OPENGL)
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pthread_mutex_unlock(&_opengl_lock);
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}
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/* Mutex Locks */
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void BLI_mutex_init(ThreadMutex *mutex)
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{
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pthread_mutex_init(mutex, NULL);
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}
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void BLI_mutex_lock(ThreadMutex *mutex)
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{
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pthread_mutex_lock(mutex);
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}
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void BLI_mutex_unlock(ThreadMutex *mutex)
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{
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pthread_mutex_unlock(mutex);
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}
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void BLI_mutex_end(ThreadMutex *mutex)
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{
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pthread_mutex_destroy(mutex);
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}
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/* Read/Write Mutex Lock */
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void BLI_rw_mutex_init(ThreadRWMutex *mutex)
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{
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pthread_rwlock_init(mutex, NULL);
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}
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void BLI_rw_mutex_lock(ThreadRWMutex *mutex, int mode)
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{
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if(mode == THREAD_LOCK_READ)
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pthread_rwlock_rdlock(mutex);
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else
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pthread_rwlock_wrlock(mutex);
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}
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void BLI_rw_mutex_unlock(ThreadRWMutex *mutex)
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{
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pthread_rwlock_unlock(mutex);
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}
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void BLI_rw_mutex_end(ThreadRWMutex *mutex)
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{
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pthread_rwlock_destroy(mutex);
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}
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/* ************************************************ */
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typedef struct ThreadedWorker {
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ListBase threadbase;
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void *(*work_fnct)(void *);
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char busy[RE_MAX_THREAD];
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int total;
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int sleep_time;
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} ThreadedWorker;
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typedef struct WorkParam {
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ThreadedWorker *worker;
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void *param;
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int index;
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} WorkParam;
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static void *exec_work_fnct(void *v_param)
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{
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WorkParam *p = (WorkParam*)v_param;
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void *value;
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value = p->worker->work_fnct(p->param);
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p->worker->busy[p->index] = 0;
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MEM_freeN(p);
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return value;
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}
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ThreadedWorker *BLI_create_worker(void *(*do_thread)(void *), int tot, int sleep_time)
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{
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ThreadedWorker *worker;
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(void)sleep_time; /* unused */
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worker = MEM_callocN(sizeof(ThreadedWorker), "threadedworker");
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if (tot > RE_MAX_THREAD)
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{
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tot = RE_MAX_THREAD;
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}
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else if (tot < 1)
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{
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tot= 1;
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}
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worker->total = tot;
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worker->work_fnct = do_thread;
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BLI_init_threads(&worker->threadbase, exec_work_fnct, tot);
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return worker;
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}
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void BLI_end_worker(ThreadedWorker *worker)
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{
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BLI_remove_threads(&worker->threadbase);
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}
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void BLI_destroy_worker(ThreadedWorker *worker)
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{
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BLI_end_worker(worker);
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BLI_freelistN(&worker->threadbase);
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MEM_freeN(worker);
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}
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void BLI_insert_work(ThreadedWorker *worker, void *param)
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{
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WorkParam *p = MEM_callocN(sizeof(WorkParam), "workparam");
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int index;
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if (BLI_available_threads(&worker->threadbase) == 0)
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{
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index = worker->total;
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while(index == worker->total)
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{
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PIL_sleep_ms(worker->sleep_time);
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for (index = 0; index < worker->total; index++)
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{
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if (worker->busy[index] == 0)
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{
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BLI_remove_thread_index(&worker->threadbase, index);
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break;
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}
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}
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}
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}
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else
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{
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index = BLI_available_thread_index(&worker->threadbase);
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}
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worker->busy[index] = 1;
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p->param = param;
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p->index = index;
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p->worker = worker;
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BLI_insert_thread(&worker->threadbase, p);
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}
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/* ************************************************ */
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struct ThreadQueue {
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GSQueue *queue;
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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int nowait;
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};
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ThreadQueue *BLI_thread_queue_init()
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{
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ThreadQueue *queue;
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queue= MEM_callocN(sizeof(ThreadQueue), "ThreadQueue");
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queue->queue= BLI_gsqueue_new(sizeof(void*));
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pthread_mutex_init(&queue->mutex, NULL);
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pthread_cond_init(&queue->cond, NULL);
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return queue;
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}
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void BLI_thread_queue_free(ThreadQueue *queue)
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{
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pthread_cond_destroy(&queue->cond);
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pthread_mutex_destroy(&queue->mutex);
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BLI_gsqueue_free(queue->queue);
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MEM_freeN(queue);
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}
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void BLI_thread_queue_push(ThreadQueue *queue, void *work)
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{
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pthread_mutex_lock(&queue->mutex);
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BLI_gsqueue_push(queue->queue, &work);
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/* signal threads waiting to pop */
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pthread_cond_signal(&queue->cond);
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pthread_mutex_unlock(&queue->mutex);
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}
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void *BLI_thread_queue_pop(ThreadQueue *queue)
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{
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void *work= NULL;
|
|
|
|
/* wait until there is work */
|
|
pthread_mutex_lock(&queue->mutex);
|
|
while(BLI_gsqueue_is_empty(queue->queue) && !queue->nowait)
|
|
pthread_cond_wait(&queue->cond, &queue->mutex);
|
|
|
|
/* if we have something, pop it */
|
|
if(!BLI_gsqueue_is_empty(queue->queue))
|
|
BLI_gsqueue_pop(queue->queue, &work);
|
|
|
|
pthread_mutex_unlock(&queue->mutex);
|
|
|
|
return work;
|
|
}
|
|
|
|
static void wait_timeout(struct timespec *timeout, int ms)
|
|
{
|
|
ldiv_t div_result;
|
|
long sec, usec, x;
|
|
|
|
#ifdef WIN32
|
|
{
|
|
struct _timeb now;
|
|
_ftime(&now);
|
|
sec = now.time;
|
|
usec = now.millitm*1000; /* microsecond precision would be better */
|
|
}
|
|
#else
|
|
{
|
|
struct timeval now;
|
|
gettimeofday(&now, NULL);
|
|
sec = now.tv_sec;
|
|
usec = now.tv_usec;
|
|
}
|
|
#endif
|
|
|
|
/* add current time + millisecond offset */
|
|
div_result = ldiv(ms, 1000);
|
|
timeout->tv_sec = sec + div_result.quot;
|
|
|
|
x = usec + (div_result.rem*1000);
|
|
|
|
if (x >= 1000000) {
|
|
timeout->tv_sec++;
|
|
x -= 1000000;
|
|
}
|
|
|
|
timeout->tv_nsec = x*1000;
|
|
}
|
|
|
|
void *BLI_thread_queue_pop_timeout(ThreadQueue *queue, int ms)
|
|
{
|
|
double t;
|
|
void *work= NULL;
|
|
struct timespec timeout;
|
|
|
|
t= PIL_check_seconds_timer();
|
|
wait_timeout(&timeout, ms);
|
|
|
|
/* wait until there is work */
|
|
pthread_mutex_lock(&queue->mutex);
|
|
while(BLI_gsqueue_is_empty(queue->queue) && !queue->nowait) {
|
|
if(pthread_cond_timedwait(&queue->cond, &queue->mutex, &timeout) == ETIMEDOUT)
|
|
break;
|
|
else if(PIL_check_seconds_timer() - t >= ms*0.001)
|
|
break;
|
|
}
|
|
|
|
/* if we have something, pop it */
|
|
if(!BLI_gsqueue_is_empty(queue->queue))
|
|
BLI_gsqueue_pop(queue->queue, &work);
|
|
|
|
pthread_mutex_unlock(&queue->mutex);
|
|
|
|
return work;
|
|
}
|
|
|
|
int BLI_thread_queue_size(ThreadQueue *queue)
|
|
{
|
|
int size;
|
|
|
|
pthread_mutex_lock(&queue->mutex);
|
|
size= BLI_gsqueue_size(queue->queue);
|
|
pthread_mutex_unlock(&queue->mutex);
|
|
|
|
return size;
|
|
}
|
|
|
|
void BLI_thread_queue_nowait(ThreadQueue *queue)
|
|
{
|
|
pthread_mutex_lock(&queue->mutex);
|
|
|
|
queue->nowait= 1;
|
|
|
|
/* signal threads waiting to pop */
|
|
pthread_cond_signal(&queue->cond);
|
|
pthread_mutex_unlock(&queue->mutex);
|
|
}
|
|
|