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blender-archive/source/blender/windowmanager/intern/wm_files.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation 2007
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/intern/wm_files.c
* \ingroup wm
*
* User level access for blend file read/write, file-history and userprefs.
*/
/* placed up here because of crappy
* winsock stuff.
*/
#include <stddef.h>
#include <string.h>
#include <errno.h>
#include "zlib.h" /* wm_read_exotic() */
#ifdef WIN32
# include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
# ifndef _WIN32_IE
# define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
# endif
# include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff
* because 'near' is disabled through BLI_windstuff */
# include "BLI_winstuff.h"
#endif
#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_utildefines.h"
#include "BLI_threads.h"
#include "BLI_callbacks.h"
#include "BLI_system.h"
#include BLI_SYSTEM_PID_H
#include "BLF_translation.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_utildefines.h"
#include "BKE_autoexec.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_sound.h"
#include "BKE_screen.h"
#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "RNA_access.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
#include "ED_datafiles.h"
#include "ED_fileselect.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "ED_util.h"
#include "RE_pipeline.h" /* only to report missing engine */
#include "GHOST_C-api.h"
#include "GHOST_Path-api.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "GPU_draw.h"
#ifdef WITH_PYTHON
#include "BPY_extern.h"
#endif
#include "WM_api.h"
#include "WM_types.h"
#include "wm.h"
#include "wm_files.h"
#include "wm_window.h"
#include "wm_event_system.h"
static void write_history(void);
/* To be able to read files without windows closing, opening, moving
* we try to prepare for worst case:
* - active window gets active screen from file
* - restoring the screens from non-active windows
* Best case is all screens match, in that case they get assigned to proper window
*/
static void wm_window_match_init(bContext *C, ListBase *wmlist)
{
wmWindowManager *wm;
wmWindow *win, *active_win;
*wmlist = G.main->wm;
BLI_listbase_clear(&G.main->wm);
active_win = CTX_wm_window(C);
/* first wrap up running stuff */
/* code copied from wm_init_exit.c */
for (wm = wmlist->first; wm; wm = wm->id.next) {
WM_jobs_kill_all(wm);
for (win = wm->windows.first; win; win = win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
WM_event_remove_handlers(C, &win->handlers);
WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
}
}
/* reset active window */
CTX_wm_window_set(C, active_win);
ED_editors_exit(C);
/* just had return; here from r12991, this code could just get removed?*/
#if 0
if (wm == NULL) return;
if (G.fileflags & G_FILE_NO_UI) return;
/* we take apart the used screens from non-active window */
for (win = wm->windows.first; win; win = win->next) {
BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
if (win != wm->winactive) {
BLI_remlink(&G.main->screen, win->screen);
//BLI_addtail(screenbase, win->screen);
}
}
#endif
}
static void wm_window_substitute_old(wmWindowManager *wm, wmWindow *oldwin, wmWindow *win)
{
win->ghostwin = oldwin->ghostwin;
win->active = oldwin->active;
if (win->active)
wm->winactive = win;
if (!G.background) /* file loading in background mode still calls this */
GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */
oldwin->ghostwin = NULL;
win->eventstate = oldwin->eventstate;
oldwin->eventstate = NULL;
/* ensure proper screen rescaling */
win->sizex = oldwin->sizex;
win->sizey = oldwin->sizey;
win->posx = oldwin->posx;
win->posy = oldwin->posy;
}
/* match old WM with new, 4 cases:
* 1- no current wm, no read wm: make new default
* 2- no current wm, but read wm: that's OK, do nothing
* 3- current wm, but not in file: try match screen names
* 4- current wm, and wm in file: try match ghostwin
*/
static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
{
wmWindowManager *oldwm, *wm;
wmWindow *oldwin, *win;
/* cases 1 and 2 */
if (BLI_listbase_is_empty(oldwmlist)) {
if (G.main->wm.first) {
/* nothing todo */
}
else {
wm_add_default(C);
}
}
else {
/* cases 3 and 4 */
/* we've read file without wm..., keep current one entirely alive */
if (BLI_listbase_is_empty(&G.main->wm)) {
bScreen *screen = NULL;
/* when loading without UI, no matching needed */
if (!(G.fileflags & G_FILE_NO_UI) && (screen = CTX_wm_screen(C))) {
/* match oldwm to new dbase, only old files */
for (wm = oldwmlist->first; wm; wm = wm->id.next) {
for (win = wm->windows.first; win; win = win->next) {
/* all windows get active screen from file */
if (screen->winid == 0)
win->screen = screen;
else
win->screen = ED_screen_duplicate(win, screen);
BLI_strncpy(win->screenname, win->screen->id.name + 2, sizeof(win->screenname));
win->screen->winid = win->winid;
}
}
}
G.main->wm = *oldwmlist;
/* screens were read from file! */
ED_screens_initialize(G.main->wm.first);
}
else {
bool has_match = false;
/* what if old was 3, and loaded 1? */
/* this code could move to setup_appdata */
oldwm = oldwmlist->first;
wm = G.main->wm.first;
/* preserve key configurations in new wm, to preserve their keymaps */
wm->keyconfigs = oldwm->keyconfigs;
wm->addonconf = oldwm->addonconf;
wm->defaultconf = oldwm->defaultconf;
wm->userconf = oldwm->userconf;
BLI_listbase_clear(&oldwm->keyconfigs);
oldwm->addonconf = NULL;
oldwm->defaultconf = NULL;
oldwm->userconf = NULL;
/* ensure making new keymaps and set space types */
wm->initialized = 0;
wm->winactive = NULL;
/* only first wm in list has ghostwins */
for (win = wm->windows.first; win; win = win->next) {
for (oldwin = oldwm->windows.first; oldwin; oldwin = oldwin->next) {
if (oldwin->winid == win->winid) {
has_match = true;
wm_window_substitute_old(wm, oldwin, win);
}
}
}
/* make sure at least one window is kept open so we don't lose the context, check T42303 */
if (!has_match) {
oldwin = oldwm->windows.first;
win = wm->windows.first;
wm_window_substitute_old(wm, oldwin, win);
}
wm_close_and_free_all(C, oldwmlist);
}
}
}
/* in case UserDef was read, we re-initialize all, and do versioning */
static void wm_init_userdef(bContext *C, const bool from_memory)
{
Main *bmain = CTX_data_main(C);
/* versioning is here */
UI_init_userdef();
MEM_CacheLimiter_set_maximum(((size_t)U.memcachelimit) * 1024 * 1024);
sound_init(bmain);
/* needed so loading a file from the command line respects user-pref [#26156] */
BKE_BIT_TEST_SET(G.fileflags, U.flag & USER_FILENOUI, G_FILE_NO_UI);
/* set the python auto-execute setting from user prefs */
/* enabled by default, unless explicitly enabled in the command line which overrides */
if ((G.f & G_SCRIPT_OVERRIDE_PREF) == 0) {
BKE_BIT_TEST_SET(G.f, (U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0, G_SCRIPT_AUTOEXEC);
}
/* avoid re-saving for every small change to our prefs, allow overrides */
if (from_memory) {
BLO_update_defaults_userpref_blend();
}
/* update tempdir from user preferences */
BLI_temp_dir_init(U.tempdir);
BKE_userdef_state();
}
/* return codes */
#define BKE_READ_EXOTIC_FAIL_PATH -3 /* file format is not supported */
#define BKE_READ_EXOTIC_FAIL_FORMAT -2 /* file format is not supported */
#define BKE_READ_EXOTIC_FAIL_OPEN -1 /* Can't open the file */
#define BKE_READ_EXOTIC_OK_BLEND 0 /* .blend file */
#define BKE_READ_EXOTIC_OK_OTHER 1 /* other supported formats */
/* intended to check for non-blender formats but for now it only reads blends */
static int wm_read_exotic(Scene *UNUSED(scene), const char *name)
{
int len;
gzFile gzfile;
char header[7];
int retval;
/* make sure we're not trying to read a directory.... */
len = strlen(name);
if (len > 0 && ELEM(name[len - 1], '/', '\\')) {
retval = BKE_READ_EXOTIC_FAIL_PATH;
}
else {
gzfile = BLI_gzopen(name, "rb");
if (gzfile == NULL) {
retval = BKE_READ_EXOTIC_FAIL_OPEN;
}
else {
len = gzread(gzfile, header, sizeof(header));
gzclose(gzfile);
if (len == sizeof(header) && strncmp(header, "BLENDER", 7) == 0) {
retval = BKE_READ_EXOTIC_OK_BLEND;
}
else {
#if 0 /* historic stuff - no longer used */
WM_cursor_wait(true);
if (is_foo_format(name)) {
read_foo(name);
retval = BKE_READ_EXOTIC_OK_OTHER;
}
else
#endif
{
retval = BKE_READ_EXOTIC_FAIL_FORMAT;
}
#if 0
WM_cursor_wait(false);
#endif
}
}
}
return retval;
}
void WM_file_autoexec_init(const char *filepath)
{
if (G.f & G_SCRIPT_OVERRIDE_PREF) {
return;
}
if (G.f & G_SCRIPT_AUTOEXEC) {
char path[FILE_MAX];
BLI_split_dir_part(filepath, path, sizeof(path));
if (BKE_autoexec_match(path)) {
G.f &= ~G_SCRIPT_AUTOEXEC;
}
}
}
bool WM_file_read(bContext *C, const char *filepath, ReportList *reports)
{
bool success = false;
int retval;
/* so we can get the error message */
errno = 0;
WM_cursor_wait(1);
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
UI_view2d_zoom_cache_reset();
/* first try to append data from exotic file formats... */
/* it throws error box when file doesn't exist and returns -1 */
/* note; it should set some error message somewhere... (ton) */
retval = wm_read_exotic(CTX_data_scene(C), filepath);
/* we didn't succeed, now try to read Blender file */
if (retval == BKE_READ_EXOTIC_OK_BLEND) {
int G_f = G.f;
ListBase wmbase;
/* assume automated tasks with background, don't write recent file list */
const bool do_history = (G.background == false) && (CTX_wm_manager(C)->op_undo_depth == 0);
/* put aside screens to match with persistent windows later */
/* also exit screens and editors */
wm_window_match_init(C, &wmbase);
/* confusing this global... */
G.relbase_valid = 1;
retval = BKE_read_file(C, filepath, reports);
/* when loading startup.blend's, we can be left with a blank path */
if (G.main->name[0]) {
G.save_over = 1;
}
else {
G.save_over = 0;
G.relbase_valid = 0;
}
/* this flag is initialized by the operator but overwritten on read.
* need to re-enable it here else drivers + registered scripts wont work. */
if (G.f != G_f) {
const int flags_keep = (G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
G.f = (G.f & ~flags_keep) | (G_f & flags_keep);
}
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
WM_check(C); /* opens window(s), checks keymaps */
if (retval == BKE_READ_FILE_OK_USERPREFS) {
/* in case a userdef is read from regular .blend */
wm_init_userdef(C, false);
}
if (retval != BKE_READ_FILE_FAIL) {
if (do_history) {
write_history();
}
}
WM_event_add_notifier(C, NC_WM | ND_FILEREAD, NULL);
// refresh_interface_font();
CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
ED_editors_init(C);
DAG_on_visible_update(CTX_data_main(C), true);
#ifdef WITH_PYTHON
/* run any texts that were loaded in and flagged as modules */
BPY_python_reset(C);
#endif
WM_operatortype_last_properties_clear_all();
/* important to do before NULL'ing the context */
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_VERSION_UPDATE);
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
if (!G.background) {
/* in background mode this makes it hard to load
* a blend file and do anything since the screen
* won't be set to a valid value again */
CTX_wm_window_set(C, NULL); /* exits queues */
}
#if 0
/* gives popups on windows but not linux, bug in report API
* but disable for now to stop users getting annoyed */
/* TODO, make this show in header info window */
{
Scene *sce;
for (sce = G.main->scene.first; sce; sce = sce->id.next) {
if (sce->r.engine[0] &&
BLI_findstring(&R_engines, sce->r.engine, offsetof(RenderEngineType, idname)) == NULL)
{
BKE_reportf(reports, RPT_ERROR, "Engine '%s' not available for scene '%s' "
"(an addon may need to be installed or enabled)",
sce->r.engine, sce->id.name + 2);
}
}
}
#endif
BKE_reset_undo();
BKE_write_undo(C, "original"); /* save current state */
success = true;
}
else if (retval == BKE_READ_EXOTIC_OK_OTHER)
BKE_write_undo(C, "Import file");
else if (retval == BKE_READ_EXOTIC_FAIL_OPEN) {
BKE_reportf(reports, RPT_ERROR, "Cannot read file '%s': %s", filepath,
errno ? strerror(errno) : TIP_("unable to open the file"));
}
else if (retval == BKE_READ_EXOTIC_FAIL_FORMAT) {
BKE_reportf(reports, RPT_ERROR, "File format is not supported in file '%s'", filepath);
}
else if (retval == BKE_READ_EXOTIC_FAIL_PATH) {
BKE_reportf(reports, RPT_ERROR, "File path '%s' invalid", filepath);
}
else {
BKE_reportf(reports, RPT_ERROR, "Unknown error loading '%s'", filepath);
BLI_assert(!"invalid 'retval'");
}
WM_cursor_wait(0);
return success;
}
/* called on startup, (context entirely filled with NULLs) */
/* or called for 'New File' */
/* both startup.blend and userpref.blend are checked */
/* the optional paramater custom_file points to an alterntive startup page */
/* custom_file can be NULL */
int wm_homefile_read(bContext *C, ReportList *reports, bool from_memory, const char *custom_file)
{
ListBase wmbase;
char startstr[FILE_MAX];
char prefstr[FILE_MAX];
int success = 0;
/* Indicates whether user preferences were really load from memory.
*
* This is used for versioning code, and for this we can not rely on from_memory
* passed via argument. This is because there might be configuration folder
* exists but it might not have userpref.blend and in this case we fallback to
* reading home file from memory.
*
* And in this case versioning code is to be run.
*/
bool read_userdef_from_memory = true;
/* options exclude eachother */
BLI_assert((from_memory && custom_file) == 0);
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
UI_view2d_zoom_cache_reset();
G.relbase_valid = 0;
if (!from_memory) {
const char * const cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
if (custom_file) {
BLI_strncpy(startstr, custom_file, FILE_MAX);
if (cfgdir) {
BLI_make_file_string(G.main->name, prefstr, cfgdir, BLENDER_USERPREF_FILE);
}
else {
prefstr[0] = '\0';
}
}
else if (cfgdir) {
BLI_make_file_string(G.main->name, startstr, cfgdir, BLENDER_STARTUP_FILE);
BLI_make_file_string(G.main->name, prefstr, cfgdir, BLENDER_USERPREF_FILE);
}
else {
startstr[0] = '\0';
prefstr[0] = '\0';
from_memory = 1;
}
}
/* put aside screens to match with persistent windows later */
wm_window_match_init(C, &wmbase);
if (!from_memory) {
if (BLI_access(startstr, R_OK) == 0) {
success = (BKE_read_file(C, startstr, NULL) != BKE_READ_FILE_FAIL);
}
if (BLI_listbase_is_empty(&U.themes)) {
if (G.debug & G_DEBUG)
printf("\nNote: No (valid) '%s' found, fall back to built-in default.\n\n", startstr);
success = 0;
}
}
if (success == 0 && custom_file && reports) {
BKE_reportf(reports, RPT_ERROR, "Could not read '%s'", custom_file);
/*We can not return from here because wm is already reset*/
}
if (success == 0) {
success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL, true);
if (BLI_listbase_is_empty(&wmbase)) {
wm_clear_default_size(C);
}
BLI_temp_dir_init(U.tempdir);
#ifdef WITH_PYTHON_SECURITY
/* use alternative setting for security nuts
* otherwise we'd need to patch the binary blob - startup.blend.c */
U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
#endif
}
/* check new prefs only after startup.blend was finished */
if (!from_memory && BLI_exists(prefstr)) {
int done = BKE_read_file_userdef(prefstr, NULL);
if (done != BKE_READ_FILE_FAIL) {
read_userdef_from_memory = false;
printf("Read new prefs: %s\n", prefstr);
}
}
/* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
* can remove this eventually, only in a 2.53 and older, now its not written */
G.fileflags &= ~G_FILE_RELATIVE_REMAP;
/* check userdef before open window, keymaps etc */
wm_init_userdef(C, read_userdef_from_memory);
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
WM_check(C); /* opens window(s), checks keymaps */
G.main->name[0] = '\0';
/* When loading factory settings, the reset solid OpenGL lights need to be applied. */
if (!G.background) GPU_default_lights();
/* XXX */
G.save_over = 0; // start with save preference untitled.blend
G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */
// refresh_interface_font();
// undo_editmode_clear();
BKE_reset_undo();
BKE_write_undo(C, "original"); /* save current state */
ED_editors_init(C);
DAG_on_visible_update(CTX_data_main(C), true);
#ifdef WITH_PYTHON
if (CTX_py_init_get(C)) {
/* sync addons, these may have changed from the defaults */
BPY_string_exec(C, "__import__('addon_utils').reset_all()");
BPY_python_reset(C);
}
#endif
WM_operatortype_last_properties_clear_all();
/* important to do before NULL'ing the context */
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_VERSION_UPDATE);
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
WM_event_add_notifier(C, NC_WM | ND_FILEREAD, NULL);
/* in background mode the scene will stay NULL */
if (!G.background) {
CTX_wm_window_set(C, NULL); /* exits queues */
}
return true;
}
int wm_history_read_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
ED_file_read_bookmarks();
wm_read_history();
return OPERATOR_FINISHED;
}
int wm_homefile_read_exec(bContext *C, wmOperator *op)
{
const bool from_memory = (STREQ(op->type->idname, "WM_OT_read_factory_settings"));
char filepath_buf[FILE_MAX];
const char *filepath = NULL;
if (!from_memory) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "filepath");
/* This can be used when loading of a start-up file should only change
* the scene content but keep the blender UI as it is. */
wm_open_init_load_ui(op, true);
BKE_BIT_TEST_SET(G.fileflags, !RNA_boolean_get(op->ptr, "load_ui"), G_FILE_NO_UI);
if (RNA_property_is_set(op->ptr, prop)) {
RNA_property_string_get(op->ptr, prop, filepath_buf);
filepath = filepath_buf;
if (BLI_access(filepath, R_OK)) {
BKE_reportf(op->reports, RPT_ERROR, "Can't read alternative start-up file: '%s'", filepath);
return OPERATOR_CANCELLED;
}
}
}
return wm_homefile_read(C, op->reports, from_memory, filepath) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void wm_read_history(void)
{
char name[FILE_MAX];
LinkNode *l, *lines;
struct RecentFile *recent;
const char *line;
int num;
const char * const cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
if (!cfgdir) return;
BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
lines = BLI_file_read_as_lines(name);
BLI_listbase_clear(&G.recent_files);
/* read list of recent opened files from recent-files.txt to memory */
for (l = lines, num = 0; l && (num < U.recent_files); l = l->next) {
line = l->link;
if (line[0] && BLI_exists(line)) {
recent = (RecentFile *)MEM_mallocN(sizeof(RecentFile), "RecentFile");
BLI_addtail(&(G.recent_files), recent);
recent->filepath = BLI_strdup(line);
num++;
}
}
BLI_file_free_lines(lines);
}
static void write_history(void)
{
struct RecentFile *recent, *next_recent;
char name[FILE_MAX];
const char *user_config_dir;
FILE *fp;
int i;
/* no write history for recovered startup files */
if (G.main->name[0] == 0)
return;
/* will be NULL in background mode */
user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL);
if (!user_config_dir)
return;
BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE);
recent = G.recent_files.first;
/* refresh recent-files.txt of recent opened files, when current file was changed */
if (!(recent) || (BLI_path_cmp(recent->filepath, G.main->name) != 0)) {
fp = BLI_fopen(name, "w");
if (fp) {
/* add current file to the beginning of list */
recent = (RecentFile *)MEM_mallocN(sizeof(RecentFile), "RecentFile");
recent->filepath = BLI_strdup(G.main->name);
BLI_addhead(&(G.recent_files), recent);
/* write current file to recent-files.txt */
fprintf(fp, "%s\n", recent->filepath);
recent = recent->next;
i = 1;
/* write rest of recent opened files to recent-files.txt */
while ((i < U.recent_files) && (recent)) {
/* this prevents to have duplicities in list */
if (BLI_path_cmp(recent->filepath, G.main->name) != 0) {
fprintf(fp, "%s\n", recent->filepath);
recent = recent->next;
}
else {
next_recent = recent->next;
MEM_freeN(recent->filepath);
BLI_freelinkN(&(G.recent_files), recent);
recent = next_recent;
}
i++;
}
fclose(fp);
}
/* also update most recent files on System */
GHOST_addToSystemRecentFiles(G.main->name);
}
}
/* screen can be NULL */
static ImBuf *blend_file_thumb(Scene *scene, bScreen *screen, int **thumb_pt)
{
/* will be scaled down, but gives some nice oversampling */
ImBuf *ibuf;
int *thumb;
char err_out[256] = "unknown";
/* screen if no camera found */
ScrArea *sa = NULL;
ARegion *ar = NULL;
View3D *v3d = NULL;
*thumb_pt = NULL;
/* scene can be NULL if running a script at startup and calling the save operator */
if (G.background || scene == NULL)
return NULL;
if ((scene->camera == NULL) && (screen != NULL)) {
sa = BKE_screen_find_big_area(screen, SPACE_VIEW3D, 0);
ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if (ar) {
v3d = sa->spacedata.first;
}
}
if (scene->camera == NULL && v3d == NULL) {
return NULL;
}
/* gets scaled to BLEN_THUMB_SIZE */
if (scene->camera) {
ibuf = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera,
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
IB_rect, OB_SOLID, false, false, R_ADDSKY, err_out);
}
else {
ibuf = ED_view3d_draw_offscreen_imbuf(scene, v3d, ar, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
IB_rect, false, R_ADDSKY, err_out);
}
if (ibuf) {
float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp);
/* dirty oversampling */
IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
/* add pretty overlay */
IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
/* first write into thumb buffer */
thumb = MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
thumb[0] = BLEN_THUMB_SIZE;
thumb[1] = BLEN_THUMB_SIZE;
memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
}
else {
/* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
fprintf(stderr, "blend_file_thumb failed to create thumbnail: %s\n", err_out);
thumb = NULL;
}
/* must be freed by caller */
*thumb_pt = thumb;
return ibuf;
}
/* easy access from gdb */
bool write_crash_blend(void)
{
char path[FILE_MAX];
int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on crash file */
BLI_strncpy(path, G.main->name, sizeof(path));
BLI_replace_extension(path, sizeof(path), "_crash.blend");
if (BLO_write_file(G.main, path, fileflags, NULL, NULL)) {
printf("written: %s\n", path);
return 1;
}
else {
printf("failed: %s\n", path);
return 0;
}
}
/**
* \see #wm_homefile_write_exec wraps #BLO_write_file in a similar way.
*/
int wm_file_write(bContext *C, const char *filepath, int fileflags, ReportList *reports)
{
Library *li;
int len;
int *thumb = NULL;
ImBuf *ibuf_thumb = NULL;
len = strlen(filepath);
if (len == 0) {
BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
return -1;
}
if (len >= FILE_MAX) {
BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
return -1;
}
/* Check if file write permission is ok */
if (BLI_exists(filepath) && !BLI_file_is_writable(filepath)) {
BKE_reportf(reports, RPT_ERROR, "Cannot save blend file, path '%s' is not writable", filepath);
return -1;
}
/* note: used to replace the file extension (to ensure '.blend'),
* no need to now because the operator ensures,
* its handy for scripts to save to a predefined name without blender editing it */
/* send the OnSave event */
for (li = G.main->library.first; li; li = li->id.next) {
if (BLI_path_cmp(li->filepath, filepath) == 0) {
BKE_reportf(reports, RPT_ERROR, "Cannot overwrite used library '%.240s'", filepath);
return -1;
}
}
/* blend file thumbnail */
/* save before exit_editmode, otherwise derivedmeshes for shared data corrupt #27765) */
if ((U.flag & USER_SAVE_PREVIEWS) && BLI_thread_is_main()) {
ibuf_thumb = blend_file_thumb(CTX_data_scene(C), CTX_wm_screen(C), &thumb);
}
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
/* operator now handles overwrite checks */
if (G.fileflags & G_AUTOPACK) {
packAll(G.main, reports);
}
/* don't forget not to return without! */
WM_cursor_wait(1);
ED_editors_flush_edits(C, false);
fileflags |= G_FILE_HISTORY; /* write file history */
/* first time saving */
/* XXX temp solution to solve bug, real fix coming (ton) */
if ((G.main->name[0] == '\0') && !(fileflags & G_FILE_SAVE_COPY)) {
BLI_strncpy(G.main->name, filepath, sizeof(G.main->name));
}
/* XXX temp solution to solve bug, real fix coming (ton) */
G.main->recovered = 0;
if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) {
if (!(fileflags & G_FILE_SAVE_COPY)) {
G.relbase_valid = 1;
BLI_strncpy(G.main->name, filepath, sizeof(G.main->name)); /* is guaranteed current file */
G.save_over = 1; /* disable untitled.blend convention */
}
BKE_BIT_TEST_SET(G.fileflags, fileflags & G_FILE_COMPRESS, G_FILE_COMPRESS);
BKE_BIT_TEST_SET(G.fileflags, fileflags & G_FILE_AUTOPLAY, G_FILE_AUTOPLAY);
/* prevent background mode scripts from clobbering history */
if (!G.background) {
write_history();
}
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST);
/* run this function after because the file cant be written before the blend is */
if (ibuf_thumb) {
IMB_thumb_delete(filepath, THB_FAIL); /* without this a failed thumb overrides */
ibuf_thumb = IMB_thumb_create(filepath, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
IMB_freeImBuf(ibuf_thumb);
}
if (thumb) MEM_freeN(thumb);
}
else {
if (ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
if (thumb) MEM_freeN(thumb);
WM_cursor_wait(0);
return -1;
}
WM_cursor_wait(0);
return 0;
}
/**
* \see #wm_file_write wraps #BLO_write_file in a similar way.
*/
int wm_homefile_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
char filepath[FILE_MAX];
int fileflags;
/* check current window and close it if temp */
if (win && win->screen->temp)
wm_window_close(C, wm, win);
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
printf("trying to save homefile at %s ", filepath);
ED_editors_flush_edits(C, false);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY);
if (BLO_write_file(CTX_data_main(C), filepath, fileflags | G_FILE_USERPREFS, op->reports, NULL) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
G.save_over = 0;
return OPERATOR_FINISHED;
}
/* Only save the prefs block. operator entry */
int wm_userpref_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
char filepath[FILE_MAX];
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_USERPREF_FILE);
printf("trying to save userpref at %s ", filepath);
if (BKE_write_file_userdef(filepath, op->reports) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
return OPERATOR_FINISHED;
}
/************************ autosave ****************************/
void wm_autosave_location(char *filepath)
{
const int pid = abs(getpid());
char path[1024];
#ifdef WIN32
const char *savedir;
#endif
if (G.main && G.relbase_valid) {
const char *basename = BLI_path_basename(G.main->name);
int len = strlen(basename) - 6;
BLI_snprintf(path, sizeof(path), "%.*s-%d.blend", len, basename, pid);
}
else {
BLI_snprintf(path, sizeof(path), "%d.blend", pid);
}
#ifdef WIN32
/* XXX Need to investigate how to handle default location of '/tmp/'
* This is a relative directory on Windows, and it may be
* found. Example:
* Blender installed on D:\ drive, D:\ drive has D:\tmp\
* Now, BLI_exists() will find '/tmp/' exists, but
* BLI_make_file_string will create string that has it most likely on C:\
* through get_default_root().
* If there is no C:\tmp autosave fails. */
if (!BLI_exists(BLI_temp_dir_base())) {
savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
BLI_make_file_string("/", filepath, savedir, path);
return;
}
#endif
BLI_make_file_string("/", filepath, BLI_temp_dir_base(), path);
}
void WM_autosave_init(wmWindowManager *wm)
{
wm_autosave_timer_ended(wm);
if (U.flag & USER_AUTOSAVE)
wm->autosavetimer = WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime * 60.0);
}
void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
{
wmWindow *win;
wmEventHandler *handler;
char filepath[FILE_MAX];
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
/* if a modal operator is running, don't autosave, but try again in 10 seconds */
for (win = wm->windows.first; win; win = win->next) {
for (handler = win->modalhandlers.first; handler; handler = handler->next) {
if (handler->op) {
wm->autosavetimer = WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
return;
}
}
}
ED_editors_flush_edits(C, false);
wm_autosave_location(filepath);
if (U.uiflag & USER_GLOBALUNDO) {
/* fast save of last undobuffer, now with UI */
BKE_undo_save_file(filepath);
}
else {
/* save as regular blend file */
int fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY);
/* no error reporting to console */
BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
}
/* do timer after file write, just in case file write takes a long time */
wm->autosavetimer = WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime * 60.0);
}
void wm_autosave_timer_ended(wmWindowManager *wm)
{
if (wm->autosavetimer) {
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
wm->autosavetimer = NULL;
}
}
void wm_autosave_delete(void)
{
char filename[FILE_MAX];
wm_autosave_location(filename);
if (BLI_exists(filename)) {
char str[FILE_MAX];
BLI_make_file_string("/", str, BLI_temp_dir_base(), BLENDER_QUIT_FILE);
/* if global undo; remove tempsave, otherwise rename */
if (U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, false, false);
else BLI_rename(filename, str);
}
}
void wm_autosave_read(bContext *C, ReportList *reports)
{
char filename[FILE_MAX];
wm_autosave_location(filename);
WM_file_read(C, filename, reports);
}
/** \name Initialize WM_OT_open_xxx properties
*
* Check if load_ui was set by the caller.
* Fall back to user preference when file flags not specified.
*
* \{ */
void wm_open_init_load_ui(wmOperator *op, bool use_prefs)
{
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "load_ui");
if (!RNA_property_is_set(op->ptr, prop)) {
bool value = use_prefs ?
((U.flag & USER_FILENOUI) == 0) :
((G.fileflags & G_FILE_NO_UI) == 0);
RNA_property_boolean_set(op->ptr, prop, value);
}
}
void wm_open_init_use_scripts(wmOperator *op, bool use_prefs)
{
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "use_scripts");
if (!RNA_property_is_set(op->ptr, prop)) {
/* use G_SCRIPT_AUTOEXEC rather than the userpref because this means if
* the flag has been disabled from the command line, then opening
* from the menu wont enable this setting. */
bool value = use_prefs ?
((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) :
((G.f & G_SCRIPT_AUTOEXEC) != 0);
RNA_property_boolean_set(op->ptr, prop, value);
}
}
/** \} */