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blender-archive/source
Ton Roosendaal 71b561c03f Bug #2467
For non-uniform scaled + rotated objects, the normal aligned Manipulator
got deformed (on multiple selected faces) or pointed wrong. Needed the
famous Transpose of Inverted Matrix trick here.
2005-04-24 19:50:07 +00:00
..
2005-04-24 19:50:07 +00:00
2004-01-05 00:06:11 +00:00
2005-04-05 14:33:43 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00