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blender-archive/release/scripts/startup/bl_ui/space_outliner.py
Nathan Craddock 71eb653280 Outliner: Synced selection and active element highlighting
Adds a toggle to the filter menu for outliner synced selection. Enabled
by default, this ensures selection is synced between objects, bones, and
sequences. An active outliner element theme color is added to indicate
which element is active.

Synced selection is controlled on the operator level. Each operator
that modifies selection for objects, bones, sequences, or outliner
elements needs to call the respective ED_outliner_select_sync_from..
function to tag outliners to be synced.

Syncing is done lazily on outliner draw.
2019-08-16 12:30:53 -06:00

422 lines
14 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
class OUTLINER_HT_header(Header):
bl_space_type = 'OUTLINER'
def draw(self, context):
layout = self.layout
space = context.space_data
display_mode = space.display_mode
scene = context.scene
ks = context.scene.keying_sets.active
layout.template_header()
layout.prop(space, "display_mode", icon_only=True)
if display_mode == 'DATA_API':
OUTLINER_MT_editor_menus.draw_collapsible(context, layout)
layout.separator_spacer()
row = layout.row(align=True)
row.prop(space, "filter_text", icon='VIEWZOOM', text="")
layout.separator_spacer()
if display_mode == 'SEQUENCE':
row = layout.row(align=True)
row.prop(space, "use_sync_select", icon="UV_SYNC_SELECT", text="")
row = layout.row(align=True)
if display_mode in {'SCENES', 'VIEW_LAYER'}:
row.popover(
panel="OUTLINER_PT_filter",
text="",
icon='FILTER',
)
elif display_mode in {'LIBRARIES', 'ORPHAN_DATA'}:
row.prop(space, "use_filter_id_type", text="", icon='FILTER')
sub = row.row(align=True)
sub.active = space.use_filter_id_type
sub.prop(space, "filter_id_type", text="", icon_only=True)
if display_mode == 'VIEW_LAYER':
layout.operator("outliner.collection_new", text="", icon='COLLECTION_NEW').nested = True
elif display_mode == 'ORPHAN_DATA':
layout.operator("outliner.orphans_purge", text="Purge")
elif space.display_mode == 'DATA_API':
layout.separator()
row = layout.row(align=True)
row.operator("outliner.keyingset_add_selected", icon='ADD', text="")
row.operator("outliner.keyingset_remove_selected", icon='REMOVE', text="")
if ks:
row = layout.row()
row.prop_search(scene.keying_sets, "active", scene, "keying_sets", text="")
row = layout.row(align=True)
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
else:
row = layout.row()
row.label(text="No Keying Set Active")
class OUTLINER_MT_editor_menus(Menu):
bl_idname = "OUTLINER_MT_editor_menus"
bl_label = ""
def draw(self, context):
layout = self.layout
space = context.space_data
if space.display_mode == 'DATA_API':
layout.menu("OUTLINER_MT_edit_datablocks")
class OUTLINER_MT_context(Menu):
bl_label = "Outliner"
def draw(self, _context):
layout = self.layout
layout.menu("OUTLINER_MT_context_view")
layout.separator()
layout.menu("INFO_MT_area")
class OUTLINER_MT_context_view(Menu):
bl_label = "View"
def draw(self, _context):
layout = self.layout
layout.operator("outliner.show_active")
layout.separator()
layout.operator("outliner.show_hierarchy")
layout.operator("outliner.show_one_level", text="Show One Level")
layout.operator("outliner.show_one_level", text="Hide One Level").open = False
class OUTLINER_MT_edit_datablocks(Menu):
bl_label = "Edit"
def draw(self, _context):
layout = self.layout
layout.operator("outliner.keyingset_add_selected")
layout.operator("outliner.keyingset_remove_selected")
layout.separator()
layout.operator("outliner.drivers_add_selected")
layout.operator("outliner.drivers_delete_selected")
class OUTLINER_MT_collection_view_layer(Menu):
bl_label = "View Layer"
def draw(self, context):
layout = self.layout
layout.operator("outliner.collection_exclude_set")
layout.operator("outliner.collection_exclude_clear")
if context.engine == 'CYCLES':
layout.operator("outliner.collection_indirect_only_set")
layout.operator("outliner.collection_indirect_only_clear")
layout.operator("outliner.collection_holdout_set")
layout.operator("outliner.collection_holdout_clear")
class OUTLINER_MT_collection_visibility(Menu):
bl_label = "Visibility"
def draw(self, _context):
layout = self.layout
layout.operator("outliner.collection_isolate", text="Isolate")
layout.separator()
layout.operator("outliner.collection_show", text="Show", icon='HIDE_OFF')
layout.operator("outliner.collection_show_inside", text="Show All Inside")
layout.operator("outliner.collection_hide", text="Hide", icon='HIDE_ON')
layout.operator("outliner.collection_hide_inside", text="Hide All Inside")
layout.separator()
layout.operator("outliner.collection_enable", text="Enable in Viewports", icon='RESTRICT_VIEW_OFF')
layout.operator("outliner.collection_disable", text="Disable in Viewports")
layout.separator()
layout.operator("outliner.collection_enable_render", text="Enable in Render", icon='RESTRICT_RENDER_OFF')
layout.operator("outliner.collection_disable_render", text="Disable in Render")
class OUTLINER_MT_collection(Menu):
bl_label = "Collection"
def draw(self, context):
layout = self.layout
space = context.space_data
layout.operator("outliner.collection_new", text="New").nested = True
layout.operator("outliner.collection_duplicate", text="Duplicate Collection")
layout.operator("outliner.collection_duplicate_linked", text="Duplicate Linked")
layout.operator("outliner.id_copy", text="Copy", icon='COPYDOWN')
layout.operator("outliner.id_paste", text="Paste", icon='PASTEDOWN')
layout.separator()
layout.operator("outliner.collection_delete", text="Delete", icon='X').hierarchy = False
layout.operator("outliner.collection_delete", text="Delete Hierarchy").hierarchy = True
layout.separator()
layout.operator("outliner.collection_objects_select", text="Select Objects", icon='RESTRICT_SELECT_OFF')
layout.operator("outliner.collection_objects_deselect", text="Deselect Objects")
layout.separator()
layout.operator("outliner.collection_instance", text="Instance to Scene")
if space.display_mode != 'VIEW_LAYER':
layout.operator("outliner.collection_link", text="Link to Scene")
layout.operator("outliner.id_operation", text="Unlink").type = 'UNLINK'
layout.separator()
layout.menu("OUTLINER_MT_collection_visibility")
if space.display_mode == 'VIEW_LAYER':
layout.separator()
layout.menu("OUTLINER_MT_collection_view_layer", icon='RENDERLAYERS')
layout.separator()
layout.operator_menu_enum("outliner.id_operation", "type", text="ID Data")
layout.separator()
OUTLINER_MT_context.draw(self, context)
class OUTLINER_MT_collection_new(Menu):
bl_label = "Collection"
def draw(self, context):
layout = self.layout
layout.operator("outliner.collection_new", text="New").nested = False
layout.operator("outliner.id_paste", text="Paste", icon='PASTEDOWN')
layout.separator()
OUTLINER_MT_context.draw(self, context)
class OUTLINER_MT_object(Menu):
bl_label = "Object"
def draw(self, context):
layout = self.layout
space = context.space_data
obj = context.active_object
object_mode = 'OBJECT' if obj is None else obj.mode
layout.operator("outliner.id_copy", text="Copy", icon='COPYDOWN')
layout.operator("outliner.id_paste", text="Paste", icon='PASTEDOWN')
layout.separator()
layout.operator("outliner.object_operation", text="Delete", icon='X').type = 'DELETE'
if space.display_mode == 'VIEW_LAYER' and not space.use_filter_collection:
layout.operator("outliner.object_operation", text="Delete Hierarchy").type = 'DELETE_HIERARCHY'
layout.separator()
layout.operator("outliner.object_operation", text="Select", icon='RESTRICT_SELECT_OFF').type = 'SELECT'
layout.operator("outliner.object_operation", text="Select Hierarchy").type = 'SELECT_HIERARCHY'
layout.operator("outliner.object_operation", text="Deselect").type = 'DESELECT'
layout.separator()
if object_mode in {'EDIT', 'POSE'}:
name = bpy.types.Object.bl_rna.properties["mode"].enum_items[object_mode].name
layout.operator("outliner.object_operation", text=f"{name:s} Set").type = 'OBJECT_MODE_ENTER'
layout.operator("outliner.object_operation", text=f"{name:s} Clear").type = 'OBJECT_MODE_EXIT'
del name
layout.separator()
if not (space.display_mode == 'VIEW_LAYER' and not space.use_filter_collection):
layout.operator("outliner.id_operation", text="Unlink").type = 'UNLINK'
layout.separator()
layout.operator_menu_enum("outliner.id_operation", "type", text="ID Data")
layout.separator()
OUTLINER_MT_context.draw(self, context)
class OUTLINER_PT_filter(Panel):
bl_space_type = 'OUTLINER'
bl_region_type = 'HEADER'
bl_label = "Filter"
def draw(self, context):
layout = self.layout
space = context.space_data
display_mode = space.display_mode
if display_mode == 'VIEW_LAYER':
layout.label(text="Restriction Toggles:")
row = layout.row(align=True)
row.prop(space, "show_restrict_column_enable", text="")
row.prop(space, "show_restrict_column_select", text="")
row.prop(space, "show_restrict_column_hide", text="")
row.prop(space, "show_restrict_column_viewport", text="")
row.prop(space, "show_restrict_column_render", text="")
row.prop(space, "show_restrict_column_holdout", text="")
row.prop(space, "show_restrict_column_indirect_only", text="")
layout.separator()
elif display_mode == 'SCENES':
layout.label(text="Restriction Toggles:")
row = layout.row(align=True)
row.prop(space, "show_restrict_column_select", text="")
row.prop(space, "show_restrict_column_hide", text="")
row.prop(space, "show_restrict_column_viewport", text="")
row.prop(space, "show_restrict_column_render", text="")
layout.separator()
if display_mode != 'DATA_API':
col = layout.column(align=True)
col.prop(space, "use_sort_alpha")
layout.separator()
row = layout.row(align=True)
row.prop(space, "use_sync_select", text="Sync Selection")
layout.separator()
col = layout.column(align=True)
col.label(text="Search:")
col.prop(space, "use_filter_complete", text="Exact Match")
col.prop(space, "use_filter_case_sensitive", text="Case Sensitive")
if display_mode != 'VIEW_LAYER':
return
layout.separator()
layout.label(text="Filter:")
col = layout.column(align=True)
row = col.row()
row.label(icon='GROUP')
row.prop(space, "use_filter_collection", text="Collections")
row = col.row()
row.label(icon='OBJECT_DATAMODE')
row.prop(space, "use_filter_object", text="Objects")
row.prop(space, "filter_state", text="")
sub = col.column(align=True)
sub.active = space.use_filter_object
row = sub.row()
row.label(icon='BLANK1')
row.prop(space, "use_filter_object_content", text="Object Contents")
row = sub.row()
row.label(icon='BLANK1')
row.prop(space, "use_filter_children", text="Object Children")
if bpy.data.meshes:
row = sub.row()
row.label(icon='MESH_DATA')
row.prop(space, "use_filter_object_mesh", text="Meshes")
if bpy.data.armatures:
row = sub.row()
row.label(icon='ARMATURE_DATA')
row.prop(space, "use_filter_object_armature", text="Armatures")
if bpy.data.lights:
row = sub.row()
row.label(icon='LIGHT_DATA')
row.prop(space, "use_filter_object_light", text="Lights")
if bpy.data.cameras:
row = sub.row()
row.label(icon='CAMERA_DATA')
row.prop(space, "use_filter_object_camera", text="Cameras")
row = sub.row()
row.label(icon='EMPTY_DATA')
row.prop(space, "use_filter_object_empty", text="Empties")
if (
bpy.data.curves or
bpy.data.metaballs or
bpy.data.lightprobes or
bpy.data.lattices or
bpy.data.fonts or
bpy.data.speakers
):
row = sub.row()
row.label(icon='BLANK1')
row.prop(space, "use_filter_object_others", text="Others")
classes = (
OUTLINER_HT_header,
OUTLINER_MT_editor_menus,
OUTLINER_MT_edit_datablocks,
OUTLINER_MT_collection,
OUTLINER_MT_collection_new,
OUTLINER_MT_collection_visibility,
OUTLINER_MT_collection_view_layer,
OUTLINER_MT_object,
OUTLINER_MT_context,
OUTLINER_MT_context_view,
OUTLINER_PT_filter,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)