It is now possible to use the geometry of Meshes and/or Lattices as the target of a constraint. All you need to do, is to create a new Vertex-Group and assign all the points that you wish to use as the target, then type that name into the VG: field for the relevant constraints. One of the cases where this is beneficial is when you need to copy the location of a vertex. Now you don't need to make extra vertex-parents for that. Additional Notes: * The code takes the average of the locations of the nominated vertices, and puts that in world-space for constraint solving (and regular space-conversion stuff). * Currently, rotation and scaling of points is not taken into account. The rotation/scaling used is from the object's matrix. Hopefully, this will only be a temporary problem (will be fixed soon)
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
/* BKE_deform.h June 2001
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*
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* support for deformation groups and hooks
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*
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* Reevan McKay et al
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BKE_DEFORM_H
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#define BKE_DEFORM_H
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struct Object;
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struct ListBase;
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struct bDeformGroup;
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void copy_defgroups (struct ListBase *lb1, struct ListBase *lb2);
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struct bDeformGroup *copy_defgroup (struct bDeformGroup *ingroup);
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struct bDeformGroup *get_named_vertexgroup (Object *ob, char *name);
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int get_defgroup_num (struct Object *ob, struct bDeformGroup *dg);
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int get_named_vertexgroup_num (Object *ob, char *name);
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void unique_vertexgroup_name (struct bDeformGroup *dg, struct Object *ob);
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#endif
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