While \file doesn't need an argument, it can't have another doxy command after it.
		
			
				
	
	
		
			100 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2007 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup wm
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 */
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#ifndef __WM_H__
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#define __WM_H__
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struct ARegion;
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struct ReportList;
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struct wmWindow;
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#include "gizmo/wm_gizmo_wmapi.h"
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typedef struct wmPaintCursor {
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	struct wmPaintCursor *next, *prev;
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	void *customdata;
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	bool (*poll)(struct bContext *C);
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	void (*draw)(bContext *C, int, int, void *customdata);
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	short space_type;
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	short region_type;
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} wmPaintCursor;
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void wm_exit_schedule_delayed(const bContext *C);
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extern void wm_close_and_free(bContext *C, wmWindowManager *);
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extern void wm_close_and_free_all(bContext *C, ListBase *);
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extern void wm_add_default(struct Main *bmain, bContext *C);
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extern void wm_clear_default_size(bContext *C);
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			/* register to windowmanager for redo or macro */
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void		wm_operator_register(bContext *C, wmOperator *op);
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/* wm_operator.c, for init/exit */
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void wm_operatortype_free(void);
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void wm_operatortype_init(void);
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void wm_window_keymap(wmKeyConfig *keyconf);
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void wm_operatortypes_register(void);
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/* wm_gesture.c */
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void wm_gesture_draw(struct wmWindow *win);
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int wm_gesture_evaluate(wmGesture *gesture);
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void wm_gesture_tag_redraw(bContext *C);
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/* wm_gesture_ops.c */
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void wm_tweakevent_test(bContext *C, const wmEvent *event, int action);
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/* wm_jobs.c */
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void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt);
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void wm_jobs_timer_ended(wmWindowManager *wm, wmTimer *wt);
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/* wm_files.c */
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void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt);
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void wm_autosave_timer_ended(wmWindowManager *wm);
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void wm_autosave_delete(void);
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void wm_autosave_read(bContext *C, struct ReportList *reports);
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void wm_autosave_location(char *filepath);
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/* wm_stereo.c */
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void wm_stereo3d_draw_interlace(wmWindow *win, struct ARegion *ar);
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void wm_stereo3d_draw_anaglyph(wmWindow *win, struct ARegion *ar);
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void wm_stereo3d_draw_sidebyside(wmWindow *win, int view);
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void wm_stereo3d_draw_topbottom(wmWindow *win, int view);
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void wm_stereo3d_mouse_offset_apply(wmWindow *win, int *r_mouse_xy);
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int wm_stereo3d_set_exec(bContext *C, wmOperator *op);
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int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *event);
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void wm_stereo3d_set_draw(bContext *C, wmOperator *op);
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bool wm_stereo3d_set_check(bContext *C, wmOperator *op);
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void wm_stereo3d_set_cancel(bContext *C, wmOperator *op);
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/* init operator properties */
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void wm_open_init_load_ui(wmOperator *op, bool use_prefs);
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void wm_open_init_use_scripts(wmOperator *op, bool use_prefs);
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#endif /* __WM_H__ */
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