The was caused by 8b347fc2cd as the old BONESEL_NOSEL flag
handled the -1 case (used for none).
Instead of checking for -1, remove these elements from the array
as selection code makes decisions based on the number of hits detected.
		
	
		
			
				
	
	
		
			68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2014 Blender Foundation.
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|  * All rights reserved.
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|  */
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| 
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| /** \file
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|  * \ingroup gpu
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|  */
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| 
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| #ifndef __GPU_SELECT_H__
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| #define __GPU_SELECT_H__
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| 
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| #include "BLI_sys_types.h"
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| struct rcti;
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| 
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| /* flags for mode of operation */
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| enum {
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|   GPU_SELECT_ALL = 1,
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|   /* gpu_select_query */
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|   GPU_SELECT_NEAREST_FIRST_PASS = 2,
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|   GPU_SELECT_NEAREST_SECOND_PASS = 3,
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|   /* gpu_select_pick */
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|   GPU_SELECT_PICK_ALL = 4,
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|   GPU_SELECT_PICK_NEAREST = 5,
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| };
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| 
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| void GPU_select_begin(
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|     unsigned int *buffer, unsigned int bufsize, const struct rcti *input, char mode, int oldhits);
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| bool GPU_select_load_id(unsigned int id);
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| void GPU_select_finalize(void);
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| unsigned int GPU_select_end(void);
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| 
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| /* cache selection region */
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| bool GPU_select_is_cached(void);
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| void GPU_select_cache_begin(void);
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| void GPU_select_cache_load_id(void);
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| void GPU_select_cache_end(void);
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| 
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| /* utilities */
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| const uint *GPU_select_buffer_near(const uint *buffer, int hits);
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| uint GPU_select_buffer_remove_by_id(uint *buffer, int hits, uint select_id);
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| void GPU_select_buffer_stride_realign(const struct rcti *src, const struct rcti *dst, uint *r_buf);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #endif
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