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blender-archive/source/blender/python/api2_2x/Texture.c
Ton Roosendaal 73f1da749b Nathan's huge ipo patch.
- now more than 31 channels possible for ipos
- added lotsa new channels all over
- Texture block has ipo now too
- recoded getname_ei functions

(Will ask nathan to give release log info when he's back!)
2004-07-26 21:44:55 +00:00

1627 lines
53 KiB
C

/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Alex Mole, Nathan Letwory
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <BKE_main.h>
#include <BKE_global.h>
#include <BKE_object.h>
#include <BKE_library.h>
#include <BLI_blenlib.h>
#include <BKE_texture.h>
#include <BKE_utildefines.h>
#include "MTex.h"
#include "Texture.h"
#include "Image.h"
#include "constant.h"
#include "gen_utils.h"
#include "modules.h"
/*****************************************************************************/
/* Blender.Texture constants */
/*****************************************************************************/
#define EXPP_TEX_TYPE_NONE 0
#define EXPP_TEX_TYPE_CLOUDS TEX_CLOUDS
#define EXPP_TEX_TYPE_WOOD TEX_WOOD
#define EXPP_TEX_TYPE_MARBLE TEX_MARBLE
#define EXPP_TEX_TYPE_MAGIC TEX_MAGIC
#define EXPP_TEX_TYPE_BLEND TEX_BLEND
#define EXPP_TEX_TYPE_STUCCI TEX_STUCCI
#define EXPP_TEX_TYPE_NOISE TEX_NOISE
#define EXPP_TEX_TYPE_IMAGE TEX_IMAGE
#define EXPP_TEX_TYPE_PLUGIN TEX_PLUGIN
#define EXPP_TEX_TYPE_ENVMAP TEX_ENVMAP
#define EXPP_TEX_TYPE_MUSGRAVE TEX_MUSGRAVE
#define EXPP_TEX_TYPE_VORONOI TEX_VORONOI
#define EXPP_TEX_TYPE_DISTNOISE TEX_DISTNOISE
#define EXPP_TEX_TYPE_MIN EXPP_TEX_TYPE_NONE
#define EXPP_TEX_TYPE_MAX EXPP_TEX_TYPE_DISTNOISE
/* i can't find these defined anywhere- they're just taken from looking at */
/* the button creation code in source/blender/src/buttons_shading.c */
#define EXPP_TEX_STYPE_CLD_DEFAULT 0
#define EXPP_TEX_STYPE_CLD_COLOR 1
#define EXPP_TEX_STYPE_WOD_BANDS 0
#define EXPP_TEX_STYPE_WOD_RINGS 1
#define EXPP_TEX_STYPE_WOD_BANDNOISE 2
#define EXPP_TEX_STYPE_WOD_RINGNOISE 3
#define EXPP_TEX_STYPE_MAG_DEFAULT 0
#define EXPP_TEX_STYPE_MBL_SOFT 0
#define EXPP_TEX_STYPE_MBL_SHARP 1
#define EXPP_TEX_STYPE_MBL_SHARPER 2
#define EXPP_TEX_STYPE_BLN_LIN 0
#define EXPP_TEX_STYPE_BLN_QUAD 1
#define EXPP_TEX_STYPE_BLN_EASE 2
#define EXPP_TEX_STYPE_BLN_DIAG 3
#define EXPP_TEX_STYPE_BLN_SPHERE 4
#define EXPP_TEX_STYPE_BLN_HALO 5
#define EXPP_TEX_STYPE_STC_PLASTIC 0
#define EXPP_TEX_STYPE_STC_WALLIN 1
#define EXPP_TEX_STYPE_STC_WALLOUT 2
#define EXPP_TEX_STYPE_NSE_DEFAULT 0
#define EXPP_TEX_STYPE_IMG_DEFAULT 0
#define EXPP_TEX_STYPE_PLG_DEFAULT 0
#define EXPP_TEX_STYPE_ENV_STATIC 0
#define EXPP_TEX_STYPE_ENV_ANIM 1
#define EXPP_TEX_STYPE_ENV_LOAD 2
/* musgrave stype */
#define EXPP_TEX_STYPE_MUS_MFRACTAL 0
#define EXPP_TEX_STYPE_MUS_RIDGEDMF 1
#define EXPP_TEX_STYPE_MUS_HYBRIDMF 2
#define EXPP_TEX_STYPE_MUS_FBM 3
#define EXPP_TEX_STYPE_MUS_HTERRAIN 4
#define EXPP_TEX_FLAG_COLORBAND TEX_COLORBAND
#define EXPP_TEX_FLAG_FLIPBLEND TEX_FLIPBLEND
#define EXPP_TEX_FLAG_NEGALPHA TEX_NEGALPHA
#define EXPP_TEX_IMAGEFLAG_INTERPOL TEX_INTERPOL
#define EXPP_TEX_IMAGEFLAG_USEALPHA TEX_USEALPHA
#define EXPP_TEX_IMAGEFLAG_MIPMAP TEX_MIPMAP
#define EXPP_TEX_IMAGEFLAG_FIELDS TEX_FIELDS
#define EXPP_TEX_IMAGEFLAG_ROT90 TEX_IMAROT
#define EXPP_TEX_IMAGEFLAG_CALCALPHA TEX_CALCALPHA
#define EXPP_TEX_IMAGEFLAG_CYCLIC TEX_ANIMCYCLIC
#define EXPP_TEX_IMAGEFLAG_MOVIE TEX_ANIM5
#define EXPP_TEX_IMAGEFLAG_STFIELD TEX_STD_FIELD
#define EXPP_TEX_IMAGEFLAG_ANTI TEX_ANTIALI
#define EXPP_TEX_EXTEND_EXTEND TEX_EXTEND
#define EXPP_TEX_EXTEND_CLIP TEX_CLIP
#define EXPP_TEX_EXTEND_REPEAT TEX_REPEAT
#define EXPP_TEX_EXTEND_CLIPCUBE TEX_CLIPCUBE
#define EXPP_TEX_EXTEND_MIN EXPP_TEX_EXTEND_EXTEND
#define EXPP_TEX_EXTEND_MAX EXPP_TEX_EXTEND_CLIPCUBE
#define EXPP_TEX_TEXCO_ORCO TEXCO_ORCO
#define EXPP_TEX_TEXCO_REFL TEXCO_REFL
#define EXPP_TEX_TEXCO_NOR TEXCO_NORM
#define EXPP_TEX_TEXCO_GLOB TEXCO_GLOB
#define EXPP_TEX_TEXCO_UV TEXCO_UV
#define EXPP_TEX_TEXCO_OBJECT TEXCO_OBJECT
#define EXPP_TEX_TEXCO_WIN TEXCO_WINDOW
#define EXPP_TEX_TEXCO_VIEW TEXCO_VIEW
#define EXPP_TEX_TEXCO_STICK TEXCO_STICKY
#define EXPP_TEX_MAPTO_COL MAP_COL
#define EXPP_TEX_MAPTO_NOR MAP_NORM
#define EXPP_TEX_MAPTO_CSP MAP_COLSPEC
#define EXPP_TEX_MAPTO_CMIR MAP_COLMIR
#define EXPP_TEX_MAPTO_REF MAP_REF
#define EXPP_TEX_MAPTO_SPEC MAP_SPEC
#define EXPP_TEX_MAPTO_HARD MAP_HAR
#define EXPP_TEX_MAPTO_ALPHA MAP_ALPHA
#define EXPP_TEX_MAPTO_EMIT MAP_EMIT
/****************************************************************************/
/* Texture String->Int maps */
/****************************************************************************/
static const EXPP_map_pair tex_type_map[] = {
{ "None", EXPP_TEX_TYPE_NONE },
{ "Clouds", EXPP_TEX_TYPE_CLOUDS },
{ "Wood", EXPP_TEX_TYPE_WOOD },
{ "Marble", EXPP_TEX_TYPE_MARBLE },
{ "Magic", EXPP_TEX_TYPE_MAGIC },
{ "Blend", EXPP_TEX_TYPE_BLEND },
{ "Stucci", EXPP_TEX_TYPE_STUCCI },
{ "Noise", EXPP_TEX_TYPE_NOISE },
{ "Image", EXPP_TEX_TYPE_IMAGE },
{ "Plugin", EXPP_TEX_TYPE_PLUGIN },
{ "EnvMap", EXPP_TEX_TYPE_ENVMAP },
{ "Musgrave", EXPP_TEX_TYPE_MUSGRAVE },
{ "Voronoi", EXPP_TEX_TYPE_VORONOI },
{ "DistortedNoise", EXPP_TEX_TYPE_DISTNOISE },
{ NULL, 0 }
};
static const EXPP_map_pair tex_flag_map[] = {
/* we don't support this yet! */
/* { "ColorBand", EXPP_TEX_FLAG_COLORBAND }, */
{ "FlipBlend", EXPP_TEX_FLAG_FLIPBLEND },
{ "NegAlpha", EXPP_TEX_FLAG_NEGALPHA },
{ NULL, 0 }
};
static const EXPP_map_pair tex_imageflag_map[] = {
{ "InterPol", EXPP_TEX_IMAGEFLAG_INTERPOL },
{ "UseAlpha", EXPP_TEX_IMAGEFLAG_USEALPHA },
{ "MipMap", EXPP_TEX_IMAGEFLAG_MIPMAP },
{ "Fields", EXPP_TEX_IMAGEFLAG_FIELDS },
{ "Rot90", EXPP_TEX_IMAGEFLAG_ROT90 },
{ "CalcAlpha", EXPP_TEX_IMAGEFLAG_CALCALPHA },
{ "Cyclic", EXPP_TEX_IMAGEFLAG_CYCLIC },
{ "Movie", EXPP_TEX_IMAGEFLAG_MOVIE },
{ "StField", EXPP_TEX_IMAGEFLAG_STFIELD },
{ "Anti", EXPP_TEX_IMAGEFLAG_ANTI },
{ NULL, 0 }
};
static const EXPP_map_pair tex_extend_map[] = {
{ "Extend", EXPP_TEX_EXTEND_EXTEND },
{ "Clip", EXPP_TEX_EXTEND_CLIP },
{ "ClipCube", EXPP_TEX_EXTEND_CLIPCUBE },
{ "Repeat", EXPP_TEX_EXTEND_REPEAT },
{ NULL, 0 }
};
/* array of maps for stype */
static const EXPP_map_pair tex_stype_default_map[] = {
{ "Default", 0 },
{ NULL, 0 }
};
static const EXPP_map_pair tex_stype_clouds_map[] = {
{ "Default", 0 },
{ "CloudDefault", EXPP_TEX_STYPE_CLD_DEFAULT },
{ "CloudColor", EXPP_TEX_STYPE_CLD_COLOR },
{ NULL, 0 }
};
static const EXPP_map_pair tex_stype_wood_map[] = {
{ "Default", 0 },
{ "WoodBands", EXPP_TEX_STYPE_WOD_BANDS },
{ "WoodRings", EXPP_TEX_STYPE_WOD_RINGS },
{ "WoodBandNoise", EXPP_TEX_STYPE_WOD_BANDNOISE },
{ "WoodRingNoise", EXPP_TEX_STYPE_WOD_RINGNOISE },
{ NULL, 0 }
};
static const EXPP_map_pair tex_stype_marble_map[] = {
{ "Default", 0 },
{ "MarbleSoft", EXPP_TEX_STYPE_MBL_SOFT },
{ "MarbleSharp", EXPP_TEX_STYPE_MBL_SHARP },
{ "MarbleSharper", EXPP_TEX_STYPE_MBL_SHARPER },
{ NULL , 0 }
};
static const EXPP_map_pair tex_stype_blend_map[] = {
{ "Default", 0 },
{ "BlendLin", EXPP_TEX_STYPE_BLN_LIN },
{ "BlendQuad", EXPP_TEX_STYPE_BLN_QUAD },
{ "BlendEase", EXPP_TEX_STYPE_BLN_EASE },
{ "BlendDiag", EXPP_TEX_STYPE_BLN_DIAG },
{ "BlendSphere", EXPP_TEX_STYPE_BLN_SPHERE },
{ "BlendHalo", EXPP_TEX_STYPE_BLN_HALO },
{ NULL , 0 }
};
static const EXPP_map_pair tex_stype_stucci_map[] = {
{ "Default", 0 },
{ "StucciPlastic", EXPP_TEX_STYPE_STC_PLASTIC },
{ "StucciWallIn", EXPP_TEX_STYPE_STC_WALLIN },
{ "StucciWallOut", EXPP_TEX_STYPE_STC_WALLOUT },
{ NULL , 0 }
};
static const EXPP_map_pair tex_stype_envmap_map[] = {
{ "Default", 0 },
{ "EnvmapStatic", EXPP_TEX_STYPE_ENV_STATIC },
{ "EnvmapAnim", EXPP_TEX_STYPE_ENV_ANIM },
{ "EnvmapLoad", EXPP_TEX_STYPE_ENV_LOAD },
{ NULL , 0 }
};
static const EXPP_map_pair tex_stype_musg_map[] = {
{ "Default", 0},
{ "MultiFractal", EXPP_TEX_STYPE_MUS_MFRACTAL },
{ "HeteroTerrain", EXPP_TEX_STYPE_MUS_HTERRAIN },
{ "RidgedMultiFractal", EXPP_TEX_STYPE_MUS_RIDGEDMF },
{ "HybridMultiFractal", EXPP_TEX_STYPE_MUS_HYBRIDMF },
{ "fBM", EXPP_TEX_STYPE_MUS_FBM },
{ NULL , 0 }
};
static const EXPP_map_pair *tex_stype_map[] = {
tex_stype_default_map, /* none */
tex_stype_clouds_map,
tex_stype_wood_map,
tex_stype_marble_map,
tex_stype_default_map, /* magic */
tex_stype_blend_map,
tex_stype_stucci_map,
tex_stype_default_map, /* noise */
tex_stype_default_map, /* image */
tex_stype_default_map, /* plugin */
tex_stype_envmap_map,
tex_stype_musg_map /* musgrave */
};
/*****************************************************************************/
/* Python API function prototypes for the Texture module. */
/*****************************************************************************/
static PyObject *M_Texture_New (PyObject *self, PyObject *args,
PyObject *keywords);
static PyObject *M_Texture_Get (PyObject *self, PyObject *args);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Texture.__doc__ */
/*****************************************************************************/
static char M_Texture_doc[] =
"The Blender Texture module\n\
\n\
This module provides access to **Texture** objects in Blender\n";
static char M_Texture_New_doc[] =
"Texture.New (name = 'Tex'):\n\
Return a new Texture object with the given type and name.";
static char M_Texture_Get_doc[] =
"Texture.Get (name = None):\n\
Return the texture with the given 'name', None if not found, or\n\
Return a list with all texture objects in the current scene,\n\
if no argument was given.";
/*****************************************************************************/
/* Python method structure definition for Blender.Texture module: */
/*****************************************************************************/
struct PyMethodDef M_Texture_methods[] = {
{"New", (PyCFunction) M_Texture_New, METH_VARARGS|METH_KEYWORDS,
M_Texture_New_doc},
{"Get", M_Texture_Get, METH_VARARGS, M_Texture_Get_doc},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python BPy_Texture methods declarations: */
/*****************************************************************************/
#define GETFUNC(name) static PyObject *Texture_##name(BPy_Texture *self)
#define SETFUNC(name) static PyObject *Texture_##name(BPy_Texture *self, \
PyObject *args)
GETFUNC (getExtend);
GETFUNC (getImage);
GETFUNC (getName);
GETFUNC (getType);
GETFUNC (getSType);
GETFUNC (getIpo);
GETFUNC (clearIpo);
SETFUNC (setIpo);
SETFUNC (setAnimFrames);
SETFUNC (setAnimLength);
SETFUNC (setAnimMontage);
SETFUNC (setAnimOffset);
SETFUNC (setAnimStart);
SETFUNC (setBrightness);
SETFUNC (setContrast);
SETFUNC (setCrop);
SETFUNC (setExtend);
SETFUNC (setIntExtend); /* special case used for ".extend = ..." */
SETFUNC (setFieldsPerImage);
SETFUNC (setFilterSize);
SETFUNC (setFlags);
SETFUNC (setIntFlags); /* special case used for ".flags = ..." */
SETFUNC (setImage);
SETFUNC (setImageFlags);
SETFUNC (setIntImageFlags); /* special case used for ".imageFlags = ..." */
SETFUNC (setName);
SETFUNC (setNoiseDepth);
SETFUNC (setNoiseSize);
SETFUNC (setNoiseType);
SETFUNC (setRepeat);
SETFUNC (setRGBCol);
SETFUNC (setSType);
SETFUNC (setIntSType); /* special case used for ".stype = ..." */
SETFUNC (setType);
SETFUNC (setIntType); /* special case used for ".type = ..." */
SETFUNC (setTurbulence);
/*****************************************************************************/
/* Python BPy_Texture methods table: */
/*****************************************************************************/
static PyMethodDef BPy_Texture_methods[] = {
/* name, method, flags, doc */
{"getExtend", (PyCFunction)Texture_getExtend, METH_NOARGS,
"() - Return Texture extend mode"},
{"getImage", (PyCFunction)Texture_getImage, METH_NOARGS,
"() - Return Texture Image"},
{"getName", (PyCFunction)Texture_getName, METH_NOARGS,
"() - Return Texture name"},
{"getSType", (PyCFunction)Texture_getSType, METH_NOARGS,
"() - Return Texture stype as string"},
{"getType", (PyCFunction)Texture_getType, METH_NOARGS,
"() - Return Texture type as string"},
{"getIpo", (PyCFunction)Texture_getIpo, METH_NOARGS,
"() - Return Texture Ipo"},
{"setIpo", (PyCFunction)Texture_setIpo, METH_VARARGS,
"(Blender Ipo) - Set Texture Ipo"},
{"clearIpo", (PyCFunction) Texture_clearIpo, METH_NOARGS,
"() - Unlink Ipo from this Texture."},
{"setExtend", (PyCFunction)Texture_setExtend, METH_VARARGS,
"(s) - Set Texture extend mode"},
{"setFlags", (PyCFunction)Texture_setFlags, METH_VARARGS,
"(f1,f2,f3) - Set Texture flags"},
{"setImage", (PyCFunction)Texture_setImage, METH_VARARGS,
"(Blender Image) - Set Texture Image"},
{"setImageFlags", (PyCFunction)Texture_setImageFlags, METH_VARARGS,
"(s,s,s,s,...) - Set Texture image flags"},
{"setName", (PyCFunction)Texture_setName, METH_VARARGS,
"(s) - Set Texture name"},
{"setSType", (PyCFunction)Texture_setSType, METH_VARARGS,
"(s) - Set Texture stype"},
{"setType", (PyCFunction)Texture_setType, METH_VARARGS,
"(s) - Set Texture type"},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python Texture_Type callback function prototypes: */
/*****************************************************************************/
static void Texture_dealloc (BPy_Texture *self);
static int Texture_setAttr (BPy_Texture *self, char *name, PyObject *v);
static int Texture_compare (BPy_Texture *a, BPy_Texture *b);
static PyObject *Texture_getAttr (BPy_Texture *self, char *name);
static PyObject *Texture_repr (BPy_Texture *self);
/*****************************************************************************/
/* Python Texture_Type structure definition: */
/*****************************************************************************/
PyTypeObject Texture_Type =
{
PyObject_HEAD_INIT(NULL)
0, /* ob_size */
"Blender Texture", /* tp_name */
sizeof (BPy_Texture), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor)Texture_dealloc, /* tp_dealloc */
0, /* tp_print */
(getattrfunc)Texture_getAttr, /* tp_getattr */
(setattrfunc)Texture_setAttr, /* tp_setattr */
(cmpfunc)Texture_compare, /* tp_compare */
(reprfunc)Texture_repr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
0,0,0,0,0,0,
0, /* tp_doc */
0,0,0,0,0,0,
BPy_Texture_methods, /* tp_methods */
0, /* tp_members */
};
static PyObject *M_Texture_New(PyObject *self, PyObject *args, PyObject *kwords)
{
char *name_str = "Tex";
static char *kwlist[] = {"name_str", NULL};
PyObject *pytex; /* for Texture object wrapper in Python */
Tex *bltex; /* for actual Tex we create in Blender */
/* Parse the arguments passed in by the Python interpreter */
if (!PyArg_ParseTupleAndKeywords(args, kwords, "|s", kwlist, &name_str))
return EXPP_ReturnPyObjError(PyExc_AttributeError,
"expected zero, one or two strings as arguments");
bltex = add_texture(name_str); /* first create the texture in Blender */
if (bltex) /* now create the wrapper obj in Python */
pytex = Texture_CreatePyObject(bltex);
else
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
"couldn't create Texture in Blender");
/* let's return user count to zero, because add_texture() incref'd it */
bltex->id.us = 0;
if (pytex == NULL)
return EXPP_ReturnPyObjError (PyExc_MemoryError,
"couldn't create Tex PyObject");
return pytex;
}
static PyObject *M_Texture_Get(PyObject *self, PyObject *args)
{
char * name = NULL;
Tex * tex_iter;
if (!PyArg_ParseTuple(args, "|s", &name))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument (or nothing)");
tex_iter = G.main->tex.first;
if (name) { /* (name) - Search for texture by name */
PyObject *wanted_tex = NULL;
while (tex_iter) {
if (STREQ(name, tex_iter->id.name+2)) {
wanted_tex = Texture_CreatePyObject (tex_iter);
break;
}
tex_iter = tex_iter->id.next;
}
if (!wanted_tex) { /* Requested texture doesn't exist */
char error_msg[64];
PyOS_snprintf(error_msg, sizeof(error_msg),
"Texture \"%s\" not found", name);
return EXPP_ReturnPyObjError (PyExc_NameError, error_msg);
}
return wanted_tex;
}
else { /* () - return a list of wrappers for all textures in the scene */
int index = 0;
PyObject *tex_pylist, *pyobj;
tex_pylist = PyList_New (BLI_countlist (&(G.main->tex)));
if (!tex_pylist)
return EXPP_ReturnPyObjError(PyExc_MemoryError,
"couldn't create PyList");
while (tex_iter) {
pyobj = Texture_CreatePyObject(tex_iter);
if (!pyobj)
return EXPP_ReturnPyObjError(PyExc_MemoryError,
"couldn't create Texture PyObject");
PyList_SET_ITEM(tex_pylist, index, pyobj);
tex_iter = tex_iter->id.next;
index++;
}
return tex_pylist;
}
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_TYPE_##name))
static PyObject *M_Texture_TypesDict (void)
{
PyObject *Types = M_constant_New();
if (Types) {
BPy_constant *d = (BPy_constant*) Types;
EXPP_ADDCONST (NONE);
EXPP_ADDCONST (CLOUDS);
EXPP_ADDCONST (WOOD);
EXPP_ADDCONST (MARBLE);
EXPP_ADDCONST (MAGIC);
EXPP_ADDCONST (BLEND);
EXPP_ADDCONST (STUCCI);
EXPP_ADDCONST (NOISE);
EXPP_ADDCONST (IMAGE);
EXPP_ADDCONST (PLUGIN);
EXPP_ADDCONST (ENVMAP);
EXPP_ADDCONST (MUSGRAVE);
EXPP_ADDCONST (VORONOI);
EXPP_ADDCONST (DISTNOISE);
}
return Types;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_STYPE_##name))
static PyObject *M_Texture_STypesDict (void)
{
PyObject *STypes = M_constant_New();
if (STypes) {
BPy_constant *d = (BPy_constant*) STypes;
EXPP_ADDCONST(CLD_DEFAULT);
EXPP_ADDCONST(CLD_COLOR);
EXPP_ADDCONST(WOD_BANDS);
EXPP_ADDCONST(WOD_RINGS);
EXPP_ADDCONST(WOD_BANDNOISE);
EXPP_ADDCONST(WOD_RINGNOISE);
EXPP_ADDCONST(MAG_DEFAULT);
EXPP_ADDCONST(MBL_SOFT);
EXPP_ADDCONST(MBL_SHARP);
EXPP_ADDCONST(MBL_SHARPER);
EXPP_ADDCONST(BLN_LIN);
EXPP_ADDCONST(BLN_QUAD);
EXPP_ADDCONST(BLN_EASE);
EXPP_ADDCONST(BLN_DIAG);
EXPP_ADDCONST(BLN_SPHERE);
EXPP_ADDCONST(BLN_HALO);
EXPP_ADDCONST(STC_PLASTIC);
EXPP_ADDCONST(STC_WALLIN);
EXPP_ADDCONST(STC_WALLOUT);
EXPP_ADDCONST(NSE_DEFAULT);
EXPP_ADDCONST(IMG_DEFAULT);
EXPP_ADDCONST(PLG_DEFAULT);
EXPP_ADDCONST(ENV_STATIC);
EXPP_ADDCONST(ENV_ANIM);
EXPP_ADDCONST(ENV_LOAD);
EXPP_ADDCONST(MUS_MFRACTAL);
EXPP_ADDCONST(MUS_RIDGEDMF);
EXPP_ADDCONST(MUS_HYBRIDMF);
EXPP_ADDCONST(MUS_FBM);
EXPP_ADDCONST(MUS_HTERRAIN);
}
return STypes;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_TEXCO_##name))
static PyObject *M_Texture_TexCoDict (void)
{
PyObject *TexCo = M_constant_New();
if (TexCo) {
BPy_constant *d = (BPy_constant*) TexCo;
EXPP_ADDCONST(ORCO);
EXPP_ADDCONST(REFL);
EXPP_ADDCONST(NOR);
EXPP_ADDCONST(GLOB);
EXPP_ADDCONST(UV);
EXPP_ADDCONST(OBJECT);
EXPP_ADDCONST(WIN);
EXPP_ADDCONST(VIEW);
EXPP_ADDCONST(STICK);
}
return TexCo;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_MAPTO_##name))
static PyObject *M_Texture_MapToDict (void)
{
PyObject *MapTo = M_constant_New();
if (MapTo) {
BPy_constant *d = (BPy_constant*) MapTo;
EXPP_ADDCONST(COL);
EXPP_ADDCONST(NOR);
EXPP_ADDCONST(CSP);
EXPP_ADDCONST(CMIR);
EXPP_ADDCONST(REF);
EXPP_ADDCONST(SPEC);
EXPP_ADDCONST(HARD);
EXPP_ADDCONST(ALPHA);
EXPP_ADDCONST(EMIT);
}
return MapTo;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_FLAG_##name))
static PyObject *M_Texture_FlagsDict (void)
{
PyObject *Flags = M_constant_New();
if (Flags) {
BPy_constant *d = (BPy_constant*) Flags;
EXPP_ADDCONST(COLORBAND);
EXPP_ADDCONST(FLIPBLEND);
EXPP_ADDCONST(NEGALPHA);
}
return Flags;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_EXTEND_##name))
static PyObject *M_Texture_ExtendModesDict (void)
{
PyObject *ExtendModes = M_constant_New();
if (ExtendModes) {
BPy_constant *d = (BPy_constant*) ExtendModes;
EXPP_ADDCONST(EXTEND);
EXPP_ADDCONST(CLIP);
EXPP_ADDCONST(CLIPCUBE);
EXPP_ADDCONST(REPEAT);
}
return ExtendModes;
}
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(name) \
constant_insert(d, #name, PyInt_FromLong(EXPP_TEX_IMAGEFLAG_##name))
static PyObject *M_Texture_ImageFlagsDict (void)
{
PyObject *ImageFlags = M_constant_New();
if (ImageFlags) {
BPy_constant *d = (BPy_constant*) ImageFlags;
EXPP_ADDCONST(INTERPOL);
EXPP_ADDCONST(USEALPHA);
EXPP_ADDCONST(MIPMAP);
EXPP_ADDCONST(FIELDS);
EXPP_ADDCONST(ROT90);
EXPP_ADDCONST(CALCALPHA);
EXPP_ADDCONST(STFIELD);
EXPP_ADDCONST(MOVIE);
EXPP_ADDCONST(CYCLIC);
}
return ImageFlags;
}
PyObject *Texture_Init (void)
{
PyObject *submodule;
PyObject *dict;
/* constants */
PyObject *Types = M_Texture_TypesDict();
PyObject *STypes = M_Texture_STypesDict();
PyObject *TexCo = M_Texture_TexCoDict();
PyObject *MapTo = M_Texture_MapToDict();
PyObject *Flags = M_Texture_FlagsDict();
PyObject *ExtendModes = M_Texture_ExtendModesDict();
PyObject *ImageFlags = M_Texture_ImageFlagsDict();
Texture_Type.ob_type = &PyType_Type;
submodule = Py_InitModule3("Blender.Texture",
M_Texture_methods, M_Texture_doc);
if (Types)
PyModule_AddObject(submodule, "Types", Types);
if (STypes)
PyModule_AddObject(submodule, "STypes", STypes);
if (TexCo)
PyModule_AddObject(submodule, "TexCo", TexCo);
if (MapTo)
PyModule_AddObject(submodule, "MapTo", MapTo);
if (Flags)
PyModule_AddObject(submodule, "Flags", Flags);
if (ExtendModes)
PyModule_AddObject(submodule, "ExtendModes", ExtendModes);
if (ImageFlags)
PyModule_AddObject(submodule, "ImageFlags", ImageFlags);
/* Add the MTex submodule to this module */
dict = PyModule_GetDict (submodule);
PyDict_SetItemString (dict, "MTex", MTex_Init());
return submodule;
}
PyObject *Texture_CreatePyObject (Tex *tex)
{
BPy_Texture *pytex;
pytex = (BPy_Texture *) PyObject_NEW (BPy_Texture, &Texture_Type);
if (!pytex)
return EXPP_ReturnPyObjError (PyExc_MemoryError,
"couldn't create BPy_Texture PyObject");
pytex->texture = tex;
return (PyObject *) pytex;
}
Tex *Texture_FromPyObject (PyObject *pyobj)
{
return ((BPy_Texture *)pyobj)->texture;
}
int Texture_CheckPyObject (PyObject *pyobj)
{
return (pyobj->ob_type == &Texture_Type);
}
/*****************************************************************************/
/* Python BPy_Texture methods: */
/*****************************************************************************/
static PyObject *Texture_getExtend(BPy_Texture *self)
{
PyObject *attr = NULL;
const char *extend = NULL;
if (EXPP_map_getStrVal (tex_extend_map, self->texture->extend, &extend))
attr = PyString_FromString (extend);
if (!attr)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"invalid internal extend mode");
return attr;
}
static PyObject *Texture_getImage(BPy_Texture *self)
{
/* we need this to be an IMAGE texture, and we must have an image */
if ((self->texture->type != TEX_IMAGE) || !self->texture->ima)
{
Py_INCREF (Py_None);
return Py_None;
}
return Image_CreatePyObject (self->texture->ima);
}
static PyObject *Texture_getName(BPy_Texture *self)
{
PyObject *attr = PyString_FromString(self->texture->id.name+2);
if (!attr)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"couldn't get Texture.name attribute");
return attr;
}
static PyObject *Texture_getSType(BPy_Texture *self)
{
PyObject *attr = NULL;
const char *stype = NULL;
if (EXPP_map_getStrVal (tex_stype_map[self->texture->type],
self->texture->stype, &stype))
attr = PyString_FromString (stype);
if (!attr)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"invalid texture stype internally");
return attr;
}
static PyObject *Texture_getType(BPy_Texture *self)
{
PyObject *attr = NULL;
const char *type = NULL;
if (EXPP_map_getStrVal (tex_type_map, self->texture->type, &type))
attr = PyString_FromString (type);
if (!attr)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"invalid texture type internally");
return attr;
}
static PyObject *Texture_setAnimFrames(BPy_Texture *self, PyObject *args)
{
int frames;
if (!PyArg_ParseTuple(args, "i", &frames))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
if (frames < 0)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"frames cannot be negative");
self->texture->frames = frames;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setAnimLength(BPy_Texture *self, PyObject *args)
{
int length;
if (!PyArg_ParseTuple(args, "i", &length))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
if (length < 0)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"length cannot be negative");
self->texture->len = length;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setAnimMontage(BPy_Texture *self, PyObject *args)
{
int fradur[4][2];
int i, j;
if (!PyArg_ParseTuple(args, "((ii)(ii)(ii)(ii))",
&fradur[0][0], &fradur[0][1],
&fradur[1][0], &fradur[1][1],
&fradur[2][0], &fradur[2][1],
&fradur[3][0], &fradur[3][1]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a tuple of tuples");
for (i=0; i<4; ++i)
for (j=0; j<2; ++j)
if (fradur[i][j] < 0)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"values must be greater than zero");
for (i=0; i<4; ++i)
for (j=0; j<2; ++j)
self->texture->fradur[i][j] = fradur[i][j];
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setAnimOffset(BPy_Texture *self, PyObject *args)
{
int offset;
if (!PyArg_ParseTuple(args, "i", &offset))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
self->texture->offset = offset;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setAnimStart(BPy_Texture *self, PyObject *args)
{
int sfra;
if (!PyArg_ParseTuple(args, "i", &sfra))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
if (sfra < 1)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"start must be greater than zero");
self->texture->sfra = sfra;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setBrightness(BPy_Texture *self, PyObject *args)
{
float bright;
if (!PyArg_ParseTuple(args, "f", &bright))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a float");
if (bright<0 || bright>2)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"brightness must be in range [0,2]");
self->texture->bright = bright;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setContrast(BPy_Texture *self, PyObject *args)
{
float contrast;
if (!PyArg_ParseTuple(args, "f", &contrast))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a float");
if (contrast<0 || contrast>2)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"contrast must be in range [0,2]");
self->texture->contrast = contrast;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setCrop(BPy_Texture *self, PyObject *args)
{
float crop[4];
int i;
if (!PyArg_ParseTuple(args, "(ffff)",
&crop[0], &crop[1], &crop[2], &crop[3]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected tuple of 4 floats");
for (i=0; i<4; ++i)
if (crop[i]<-10 || crop[i]>10)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"values must be in range [-10,10]");
self->texture->cropxmin = crop[0];
self->texture->cropymin = crop[1];
self->texture->cropxmax = crop[2];
self->texture->cropymax = crop[3];
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setExtend(BPy_Texture *self, PyObject *args)
{
char *extend = NULL;
if (!PyArg_ParseTuple(args, "s", &extend))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument");
if (!EXPP_map_getShortVal (tex_extend_map, extend, &self->texture->extend))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid extend mode");
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setIntExtend(BPy_Texture *self, PyObject *args)
{
int extend = 0;
if (!PyArg_ParseTuple(args, "i", &extend))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument");
if (extend<EXPP_TEX_EXTEND_MIN || extend>EXPP_TEX_EXTEND_MAX)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid extend mode");
self->texture->extend = extend;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setFieldsPerImage(BPy_Texture *self, PyObject *args)
{
int fie_ima;
if (!PyArg_ParseTuple(args, "i", &fie_ima))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
if (fie_ima<1 || fie_ima>200)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"value must be in range [1,200]");
self->texture->fie_ima = fie_ima;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setFilterSize(BPy_Texture *self, PyObject *args)
{
float size;
if (!PyArg_ParseTuple(args, "f", &size))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a float");
if (size<0.1 || size>25)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"filter size must be in range [0.1,25]");
self->texture->filtersize = size;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setFlags(BPy_Texture *self, PyObject *args)
{
char *sf[3] = { NULL, NULL, NULL };
int i;
short flags = 0;
short thisflag;
if (!PyArg_ParseTuple(args, "|sss", &sf[0], &sf[1], &sf[2]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected 0-3 string arguments");
for (i=0; i<3; ++i)
{
if (!sf[i]) break;
if (!EXPP_map_getShortVal(tex_flag_map, sf[i], &thisflag))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid texture flag name");
flags |= thisflag;
}
self->texture->flag = flags;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setIntFlags(BPy_Texture *self, PyObject *args)
{
int flags = 0;
if (!PyArg_ParseTuple(args, "i", &flags))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument");
self->texture->flag = flags;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setImage(BPy_Texture *self, PyObject *args)
{
PyObject *pyimg;
Image *blimg = NULL;
if (!PyArg_ParseTuple(args, "O!", &Image_Type, &pyimg))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an Image");
blimg = Image_FromPyObject (pyimg);
if (self->texture->ima) {
self->texture->ima->id.us--;
}
self->texture->ima = blimg;
id_us_plus(&blimg->id);
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setImageFlags(BPy_Texture *self, PyObject *args)
{
char *sf[9] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL };
int i;
short flags = 0;
short thisflag;
if (!PyArg_ParseTuple(args, "|sssssssss", &sf[0], &sf[1], &sf[2], &sf[3],
&sf[4], &sf[5], &sf[6], &sf[7], &sf[8]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected 0-9 string arguments");
for (i=0; i<9; ++i)
{
if (!sf[i]) break;
if (!EXPP_map_getShortVal(tex_imageflag_map, sf[i], &thisflag))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid texture image flag name");
flags |= thisflag;
}
/* MIPMAP and FIELDS can't be used together */
if ((flags & EXPP_TEX_IMAGEFLAG_MIPMAP) &&
(flags & EXPP_TEX_IMAGEFLAG_FIELDS))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"image flags MIPMAP and FIELDS cannot be used together");
self->texture->imaflag = flags;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setIntImageFlags(BPy_Texture *self, PyObject *args)
{
int flags = 0;
if (!PyArg_ParseTuple(args, "i", &flags))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument");
/* MIPMAP and FIELDS can't be used together */
if ((flags & EXPP_TEX_IMAGEFLAG_MIPMAP) &&
(flags & EXPP_TEX_IMAGEFLAG_FIELDS))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"image flags MIPMAP and FIELDS cannot be used together");
self->texture->imaflag = flags;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setName(BPy_Texture *self, PyObject *args)
{
char *name;
char buf[21];
if (!PyArg_ParseTuple(args, "s", &name))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument");
PyOS_snprintf(buf, sizeof(buf), "%s", name);
rename_id(&self->texture->id, buf);
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setNoiseDepth(BPy_Texture *self, PyObject *args)
{
int depth;
if (!PyArg_ParseTuple(args, "i", &depth))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected an int");
if (depth<0 || depth>6)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"value must be in range [0,6]");
self->texture->noisedepth = depth;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setNoiseSize(BPy_Texture *self, PyObject *args)
{
float size;
if (!PyArg_ParseTuple(args, "f", &size))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a float");
if (size<0 || size>2)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"noise size must be in range [0,2]");
self->texture->noisesize = size;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setNoiseType(BPy_Texture *self, PyObject *args)
{
char *type;
if (!PyArg_ParseTuple(args, "s", &type))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument");
if (STREQ(type, "soft"))
self->texture->noisetype = TEX_NOISESOFT;
else if (STREQ(type, "hard"))
self->texture->noisetype = TEX_NOISEPERL;
else
return EXPP_ReturnPyObjError (PyExc_ValueError,
"noise type must be 'soft' or 'hard'");
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setRepeat(BPy_Texture *self, PyObject *args)
{
int repeat[2];
int i;
if (!PyArg_ParseTuple(args, "(ii)", &repeat[0], &repeat[1]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected tuple of 2 ints");
for (i=0; i<2; ++i)
if (repeat[i]<1 || repeat[i]>512)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"values must be in range [1,512]");
self->texture->xrepeat = repeat[0];
self->texture->yrepeat = repeat[1];
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setRGBCol(BPy_Texture *self, PyObject *args)
{
float rgb[3];
int i;
if (!PyArg_ParseTuple(args, "(fff)", &rgb[0], &rgb[1], &rgb[2]))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected tuple of 3 floats");
for (i=0; i<3; ++i)
if (rgb[i]<0 || rgb[i]>2)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"values must be in range [0,2]");
self->texture->rfac = rgb[0];
self->texture->gfac = rgb[1];
self->texture->bfac = rgb[2];
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setSType(BPy_Texture *self, PyObject *args)
{
char *stype = NULL;
if (!PyArg_ParseTuple(args, "s", &stype))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument");
/* can we really trust texture->type? */
if (!EXPP_map_getShortVal (tex_stype_map[self->texture->type],
stype, &self->texture->stype))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid texture stype");
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setIntSType(BPy_Texture *self, PyObject *args)
{
int stype = 0;
const char *dummy = NULL;
if (!PyArg_ParseTuple(args, "i", &stype))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument");
/* use the stype map to find out if this is a valid stype for this type *
* note that this will allow CLD_COLOR when type is ENVMAP. there's not *
* much that we can do about this though. */
if (!EXPP_map_getStrVal (tex_stype_map[self->texture->type], stype, &dummy))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid stype (for this type)");
self->texture->stype = stype;
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setTurbulence(BPy_Texture *self, PyObject *args)
{
float turb;
if (!PyArg_ParseTuple(args, "f", &turb))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a float");
if (turb<0 || turb>200)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"turbulence must be in range [0,200]");
self->texture->turbul = turb;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *Texture_setType(BPy_Texture *self, PyObject *args)
{
char *type = NULL;
if (!PyArg_ParseTuple(args, "s", &type))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected string argument");
if (!EXPP_map_getShortVal (tex_type_map, type, &self->texture->type))
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid texture type");
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Texture_setIntType(BPy_Texture *self, PyObject *args)
{
int type = 0;
if (!PyArg_ParseTuple(args, "i", &type))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument");
if (type<EXPP_TEX_TYPE_MIN || type>EXPP_TEX_TYPE_MAX)
return EXPP_ReturnPyObjError (PyExc_ValueError,
"invalid type number");
self->texture->type = type;
Py_INCREF(Py_None);
return Py_None;
}
static void Texture_dealloc (BPy_Texture *self)
{
PyObject_DEL (self);
}
static PyObject *Texture_getAttr (BPy_Texture *self, char *name)
{
PyObject *attr = Py_None;
Tex *tex = self->texture;
if (STREQ(name, "animFrames"))
attr = PyInt_FromLong (tex->frames);
else if (STREQ(name, "animLength"))
attr = PyInt_FromLong (tex->len);
else if (STREQ(name, "animMontage"))
attr = Py_BuildValue("((i,i),(i,i),(i,i),(i,i))",
tex->fradur[0][0], tex->fradur[0][1],
tex->fradur[1][0], tex->fradur[1][1],
tex->fradur[2][0], tex->fradur[2][1],
tex->fradur[3][0], tex->fradur[3][1] );
else if (STREQ(name, "animOffset"))
attr = PyInt_FromLong (tex->offset);
else if (STREQ(name, "animStart"))
attr = PyInt_FromLong (tex->sfra);
else if (STREQ(name, "brightness"))
attr = PyFloat_FromDouble (tex->bright);
else if (STREQ(name, "contrast"))
attr = PyFloat_FromDouble (tex->contrast);
else if (STREQ(name, "crop"))
attr = Py_BuildValue("(f,f,f,f)", tex->cropxmin, tex->cropymin,
tex->cropxmax, tex->cropymax);
else if (STREQ(name, "extend"))
attr = PyInt_FromLong (tex->extend);
else if (STREQ(name, "fieldsPerImage"))
attr = PyInt_FromLong (tex->fie_ima);
else if (STREQ(name, "filterSize"))
attr = PyFloat_FromDouble (tex->filtersize);
else if (STREQ(name, "flags"))
attr = PyInt_FromLong (tex->flag);
else if (STREQ(name, "image"))
attr = Texture_getImage (self);
else if (STREQ(name, "imageFlags"))
attr = PyInt_FromLong (tex->imaflag);
else if (STREQ(name, "name"))
attr = PyString_FromString(tex->id.name+2);
else if (STREQ(name, "noiseDepth"))
attr = PyInt_FromLong (tex->noisedepth);
else if (STREQ(name, "noiseSize"))
attr = PyFloat_FromDouble (tex->noisesize);
else if (STREQ(name, "noiseType"))
{
if (tex->noisetype == TEX_NOISESOFT)
attr = PyString_FromString ("soft");
else
attr = PyString_FromString ("hard");
}
else if (STREQ(name, "repeat"))
attr = Py_BuildValue ("(i,i)", tex->xrepeat, tex->yrepeat);
else if (STREQ(name, "rgbCol"))
attr = Py_BuildValue ("(f,f,f)", tex->rfac, tex->gfac, tex->gfac);
else if (STREQ(name, "stype"))
attr = PyInt_FromLong (tex->stype);
else if (STREQ(name, "turbulence"))
attr = PyFloat_FromDouble (tex->turbul);
else if (STREQ(name, "type"))
attr = PyInt_FromLong (tex->type);
else if (STREQ(name, "__members__"))
attr = Py_BuildValue("[s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s]",
"animFrames", "animLength", "animMontage", "animOffset",
"animStart", "brightness", "contrast", "crop", "extend",
"fieldsPerImage", "filterSize", "flags", "image",
"imageFlags", "name", "noiseDepth", "noiseSize", "noiseType",
"repeat", "rgbCol", "stype", "turbulence", "type");
if (!attr)
return EXPP_ReturnPyObjError (PyExc_MemoryError,
"couldn't create PyObject");
if (attr != Py_None)
return attr; /* member attribute found, return it */
/* not an attribute, search the methods table */
return Py_FindMethod(BPy_Texture_methods, (PyObject *)self, name);
}
static int Texture_setAttr (BPy_Texture *self, char *name, PyObject *value)
{
PyObject *valtuple;
PyObject *error = NULL;
/* Put "value" in a tuple, because we want to pass it to functions *
* that only accept PyTuples. */
valtuple = Py_BuildValue("(O)", value);
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
"Texture_setAttr: couldn't create PyTuple");
if (STREQ(name, "animFrames"))
error = Texture_setAnimFrames (self, valtuple);
else if (STREQ(name, "animLength"))
error = Texture_setAnimLength(self, valtuple);
else if (STREQ(name, "animMontage"))
error = Texture_setAnimMontage(self, valtuple);
else if (STREQ(name, "animOffset"))
error = Texture_setAnimOffset(self, valtuple);
else if (STREQ(name, "animStart"))
error = Texture_setAnimStart(self, valtuple);
else if (STREQ(name, "brightness"))
error = Texture_setBrightness(self, valtuple);
else if (STREQ(name, "contrast"))
error = Texture_setContrast(self, valtuple);
else if (STREQ(name, "crop"))
error = Texture_setCrop(self, valtuple);
else if (STREQ(name, "extend"))
error = Texture_setIntExtend(self, valtuple);
else if (STREQ(name, "fieldsPerImage"))
error = Texture_setFieldsPerImage(self, valtuple);
else if (STREQ(name, "filterSize"))
error = Texture_setFilterSize(self, valtuple);
else if (STREQ(name, "flags"))
error = Texture_setIntFlags(self, valtuple);
else if (STREQ(name, "image"))
error = Texture_setImage (self, valtuple);
else if (STREQ(name, "imageFlags"))
error = Texture_setIntImageFlags(self, valtuple);
else if (STREQ(name, "name"))
error = Texture_setName(self, valtuple);
else if (STREQ(name, "noiseDepth"))
error = Texture_setNoiseDepth(self, valtuple);
else if (STREQ(name, "noiseSize"))
error = Texture_setNoiseSize(self, valtuple);
else if (STREQ(name, "noiseType"))
error = Texture_setNoiseType(self, valtuple);
else if (STREQ(name, "repeat"))
error = Texture_setRepeat(self, valtuple);
else if (STREQ(name, "rgbCol"))
error = Texture_setRGBCol(self, valtuple);
else if (STREQ(name, "stype"))
error = Texture_setIntSType(self, valtuple);
else if (STREQ(name, "turbulence"))
error = Texture_setTurbulence(self, valtuple);
else if (STREQ(name, "type"))
error = Texture_setIntType(self, valtuple);
else {
/* Error */
Py_DECREF(valtuple);
return EXPP_ReturnIntError (PyExc_KeyError, "attribute not found");
}
Py_DECREF (valtuple);
if (error != Py_None)
return -1;
/* Py_None was INCREF'd by the set*() function, so we need to DECREF it */
Py_DECREF (Py_None);
return 0;
}
static int Texture_compare (BPy_Texture *a, BPy_Texture *b)
{
return (a->texture == b->texture) ? 0 : -1;
}
static PyObject *Texture_repr (BPy_Texture *self)
{
return PyString_FromFormat("[Texture \"%s\"]", self->texture->id.name+2);
}
static PyObject *
Texture_getIpo (BPy_Texture * self)
{
struct Ipo *ipo = self->texture->ipo;
if (!ipo)
{
Py_INCREF (Py_None);
return Py_None;
}
return Ipo_CreatePyObject (ipo);
}
extern PyTypeObject Ipo_Type;
static PyObject *
Texture_setIpo (BPy_Texture * self, PyObject * args)
{
PyObject *pyipo = 0;
Ipo *ipo = NULL;
Ipo *oldipo;
if (!PyArg_ParseTuple (args, "O!", &Ipo_Type, &pyipo))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected Ipo as argument");
ipo = Ipo_FromPyObject (pyipo);
if (!ipo)
return EXPP_ReturnPyObjError (PyExc_RuntimeError, "null ipo!");
if (ipo->blocktype != ID_TE)
return EXPP_ReturnPyObjError (PyExc_TypeError,
"this ipo is not a texture data ipo");
oldipo = self->texture->ipo;
if (oldipo)
{
ID *id = &oldipo->id;
if (id->us > 0)
id->us--;
}
((ID *) & ipo->id)->us++;
self->texture->ipo = ipo;
Py_INCREF (Py_None);
return Py_None;
}
static PyObject *
Texture_clearIpo (BPy_Texture * self)
{
Tex *tex = self->texture;
Ipo *ipo = (Ipo *) tex->ipo;
if (ipo)
{
ID *id = &ipo->id;
if (id->us > 0)
id->us--;
tex->ipo = NULL;
Py_INCREF (Py_True);
return Py_True;
}
Py_INCREF (Py_False); /* no ipo found */
return Py_False;
}