This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/sequencer/SEQ_add.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

202 lines
7.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct ListBase;
struct Scene;
struct Sequence;
/* SeqLoadData.flags */
typedef enum eSeqLoadFlags {
SEQ_LOAD_SOUND_CACHE = (1 << 1),
SEQ_LOAD_SOUND_MONO = (1 << 2),
SEQ_LOAD_MOVIE_SYNC_FPS = (1 << 3),
SEQ_LOAD_SET_VIEW_TRANSFORM = (1 << 4),
} eSeqLoadFlags;
/* Api for adding new sequence strips. */
typedef struct SeqLoadData {
int start_frame;
int channel;
char name[64]; /* Strip name. */
char path[1024]; /* 1024 = FILE_MAX */
struct {
int len;
int end_frame;
} image; /* Only for image strips. */
struct Scene *scene; /* Only for scene strips. */
struct MovieClip *clip; /* Only for clip strips. */
struct Mask *mask; /* Only for mask strips. */
struct {
int type;
int end_frame;
struct Sequence *seq1;
struct Sequence *seq2;
struct Sequence *seq3;
} effect; /* Only for effect strips. */
eSeqLoadFlags flags;
eSeqImageFitMethod fit_method;
bool use_multiview;
char views_format;
struct Stereo3dFormat *stereo3d_format;
bool allow_invalid_file; /* Used by RNA API to create placeholder strips. */
double r_video_stream_start; /* For AV synchronization. Set by `SEQ_add_movie_strip`. */
} SeqLoadData;
/**
* Initialize common SeqLoadData members
*
* \param load_data: SeqLoadData to be initialized
* \param name: strip name (can be NULL)
* \param path: path to file that is used as strip input (can be NULL)
* \param start_frame: timeline frame where strip will be created
* \param channel: timeline channel where strip will be created
*/
void SEQ_add_load_data_init(struct SeqLoadData *load_data,
const char *name,
const char *path,
int start_frame,
int channel);
/**
* Add image strip.
* \note Use #SEQ_add_image_set_directory() and #SEQ_add_image_load_file() to load image sequences
*
* \param bmain: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_image_strip(struct Main *bmain,
struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add sound strip.
* \note Use SEQ_add_image_set_directory() and SEQ_add_image_load_file() to load image sequences
*
* \param bmain: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_sound_strip(struct Main *bmain,
struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add meta strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_meta_strip(struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add movie strip.
*
* \param bmain: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_movie_strip(struct Main *bmain,
struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add scene strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_scene_strip(struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add movieclip strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_movieclip_strip(struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add mask strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_mask_strip(struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Add effect strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
struct Sequence *SEQ_add_effect_strip(struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data);
/**
* Set directory used by image strip.
*
* \param seq: image strip to be changed
* \param path: directory path
*/
void SEQ_add_image_set_directory(struct Sequence *seq, char *path);
/**
* Set directory used by image strip.
*
* \param seq: image strip to be changed
* \param strip_frame: frame index of strip to be changed
* \param filename: image filename (only filename, not complete path)
*/
void SEQ_add_image_load_file(struct Sequence *seq, size_t strip_frame, char *filename);
/**
* Set image strip alpha mode
*
* \param seq: image strip to be changed
*/
void SEQ_add_image_init_alpha_mode(struct Sequence *seq);
/**
* \note caller should run `SEQ_time_update_sequence(scene, seq)` after..
*/
void SEQ_add_reload_new_file(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
bool lock_range);
void SEQ_add_movie_reload_if_needed(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
bool *r_was_reloaded,
bool *r_can_produce_frames);
#ifdef __cplusplus
}
#endif