Run everything thru indent to cleanup spaces vs tabs. Clean up some of the comments by hand. BGL.c was not touched due to all that macro wackyness. There are no functional changes to the code. Pre-indent versions of source are tagged with tag bpy-cleanup-20040925 , just in case.
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Willian P. Germano
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/* The code in Draw.[ch] and BGL.[ch] comes from opy_draw.c in the old
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* bpython/intern dir, with minor modifications to suit the current
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* implementation. Important original comments are marked with an @ symbol. */
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#ifndef EXPP_DRAW_H_
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#define EXPP_DRAW_H_
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#include "DNA_space_types.h"
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#include "Python.h"
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#include "gen_utils.h"
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#include "modules.h"
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/* From Window.h, used here by py_slider_update() */
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PyObject *M_Window_Redraw( PyObject * self, PyObject * args );
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void initDraw( void );
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/*
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* Button Object stuct
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*/
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typedef struct _Button {
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PyObject_VAR_HEAD /* required Py Macro */
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int type; /*@ 1 == int, 2 == float, 3 == string */
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unsigned int slen; /*@ length of string (if type == 3) */
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union {
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int asint;
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float asfloat;
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char *asstr;
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} val;
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char *tooltip;
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} Button;
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/*
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* these are declared in ../BPY_extern.h
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*/
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void BPY_spacescript_do_pywin_draw( SpaceScript * sc );
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void BPY_spacescript_do_pywin_event( SpaceScript * sc,
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unsigned short event, short val );
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void BPY_free_compiled_text( Text * text );
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PyObject *M_Draw_Init( void );
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#endif /* EXPP_DRAW_H */
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