TLS and Settings can be used by other types of parallel 'for loops', so removing 'Range' from their names. No functional changes expected here.
229 lines
8.5 KiB
C++
229 lines
8.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __BLI_TASK_H__
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#define __BLI_TASK_H__
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#include <string.h> /* for memset() */
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struct Link;
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struct ListBase;
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/** \file
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* \ingroup bli
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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struct BLI_mempool;
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/* Task Scheduler
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*
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* Central scheduler that holds running threads ready to execute tasks. A single
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* queue holds the task from all pools.
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*
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* Init/exit must be called before/after any task pools are created/freed, and
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* must be called from the main threads. All other scheduler and pool functions
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* are thread-safe. */
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typedef struct TaskScheduler TaskScheduler;
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enum {
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TASK_SCHEDULER_AUTO_THREADS = 0,
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TASK_SCHEDULER_SINGLE_THREAD = 1,
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};
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TaskScheduler *BLI_task_scheduler_create(int num_threads);
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void BLI_task_scheduler_free(TaskScheduler *scheduler);
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int BLI_task_scheduler_num_threads(TaskScheduler *scheduler);
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/* Task Pool
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*
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* Pool of tasks that will be executed by the central TaskScheduler. For each
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* pool, we can wait for all tasks to be done, or cancel them before they are
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* done.
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*
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* Running tasks may spawn new tasks.
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*
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* Pools may be nested, i.e. a thread running a task can create another task
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* pool with smaller tasks. When other threads are busy they will continue
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* working on their own tasks, if not they will join in, no new threads will
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* be launched.
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*/
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typedef enum TaskPriority {
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TASK_PRIORITY_LOW,
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TASK_PRIORITY_HIGH,
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} TaskPriority;
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typedef struct TaskPool TaskPool;
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typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
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typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
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TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata);
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TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler, void *userdata);
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TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler, void *userdata);
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void BLI_task_pool_free(TaskPool *pool);
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void BLI_task_pool_push_ex(TaskPool *pool,
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TaskRunFunction run,
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void *taskdata,
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bool free_taskdata,
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TaskFreeFunction freedata,
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TaskPriority priority);
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void BLI_task_pool_push(TaskPool *pool,
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TaskRunFunction run,
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void *taskdata,
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bool free_taskdata,
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TaskPriority priority);
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void BLI_task_pool_push_from_thread(TaskPool *pool,
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TaskRunFunction run,
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void *taskdata,
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bool free_taskdata,
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TaskPriority priority,
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int thread_id);
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/* work and wait until all tasks are done */
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void BLI_task_pool_work_and_wait(TaskPool *pool);
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/* work and wait until all tasks are done, then reset to the initial suspended state */
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void BLI_task_pool_work_wait_and_reset(TaskPool *pool);
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/* cancel all tasks, keep worker threads running */
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void BLI_task_pool_cancel(TaskPool *pool);
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/* for worker threads, test if canceled */
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bool BLI_task_pool_canceled(TaskPool *pool);
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/* optional userdata pointer to pass along to run function */
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void *BLI_task_pool_userdata(TaskPool *pool);
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/* optional mutex to use from run function */
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ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
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/* Delayed push, use that to reduce thread overhead by accumulating
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* all new tasks into local queue first and pushing it to scheduler
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* from within a single mutex lock.
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*/
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void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id);
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void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id);
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/* Parallel for routines */
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typedef enum eTaskSchedulingMode {
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/* Task scheduler will divide overall work into equal chunks, scheduling
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* even chunks to all worker threads.
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* Least run time benefit, ideal for cases when each task requires equal
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* amount of compute power.
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*/
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TASK_SCHEDULING_STATIC,
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/* Task scheduler will schedule small amount of work to each worker thread.
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* Has more run time overhead, but deals much better with cases when each
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* part of the work requires totally different amount of compute power.
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*/
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TASK_SCHEDULING_DYNAMIC,
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} eTaskSchedulingMode;
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/* Per-thread specific data passed to the callback. */
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typedef struct TaskParallelTLS {
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/* Identifier of the thread who this data belongs to. */
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int thread_id;
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/* Copy of user-specifier chunk, which is copied from original chunk to all
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* worker threads. This is similar to OpenMP's firstprivate.
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*/
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void *userdata_chunk;
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} TaskParallelTLS;
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typedef void (*TaskParallelFinalizeFunc)(void *__restrict userdata,
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void *__restrict userdata_chunk);
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typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
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const int iter,
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const TaskParallelTLS *__restrict tls);
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typedef struct TaskParallelSettings {
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/* Whether caller allows to do threading of the particular range.
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* Usually set by some equation, which forces threading off when threading
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* overhead becomes higher than speed benefit.
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* BLI_task_parallel_range() by itself will always use threading when range
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* is higher than a chunk size. As in, threading will always be performed.
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*/
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bool use_threading;
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/* Scheduling mode to use for this parallel range invocation. */
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eTaskSchedulingMode scheduling_mode;
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/* Each instance of looping chunks will get a copy of this data
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* (similar to OpenMP's firstprivate).
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*/
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void *userdata_chunk; /* Pointer to actual data. */
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size_t userdata_chunk_size; /* Size of that data. */
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/* Function called from calling thread once whole range have been
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* processed.
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*/
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TaskParallelFinalizeFunc func_finalize;
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/* Minimum allowed number of range iterators to be handled by a single
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* thread. This allows to achieve following:
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* - Reduce amount of threading overhead.
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* - Partially occupy thread pool with ranges which are computationally
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* expensive, but which are smaller than amount of available threads.
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* For example, it's possible to multi-thread [0 .. 64] range into 4
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* thread which will be doing 16 iterators each.
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* This is a preferred way to tell scheduler when to start threading than
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* having a global use_threading switch based on just range size.
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*/
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int min_iter_per_thread;
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} TaskParallelSettings;
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BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings);
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void BLI_task_parallel_range(const int start,
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const int stop,
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void *userdata,
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TaskParallelRangeFunc func,
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const TaskParallelSettings *settings);
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typedef void (*TaskParallelListbaseFunc)(void *userdata, struct Link *iter, int index);
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void BLI_task_parallel_listbase(struct ListBase *listbase,
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void *userdata,
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TaskParallelListbaseFunc func,
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const bool use_threading);
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typedef struct MempoolIterData MempoolIterData;
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typedef void (*TaskParallelMempoolFunc)(void *userdata, MempoolIterData *iter);
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void BLI_task_parallel_mempool(struct BLI_mempool *mempool,
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void *userdata,
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TaskParallelMempoolFunc func,
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const bool use_threading);
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/* TODO(sergey): Think of a better place for this. */
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BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings)
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{
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memset(settings, 0, sizeof(*settings));
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settings->use_threading = true;
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settings->scheduling_mode = TASK_SCHEDULING_STATIC;
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/* Use default heuristic to define actual chunk size. */
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settings->min_iter_per_thread = 0;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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