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blender-archive/intern/cycles/kernel/util/profiling.h
Brecht Van Lommel f26aa186b2 Cleanup: remove __KERNEL_CPU__
This was tested in some places to check if code was being compiled for the
CPU, however this is only defined in the kernel. Checking __KERNEL_GPU__
always works.
2022-07-25 17:43:35 +02:00

28 lines
843 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#ifndef __KERNEL_GPU__
# include "util/profiling.h"
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_GPU__
# define PROFILING_INIT(kg, event) \
ProfilingHelper profiling_helper((ProfilingState *)&kg->profiler, event)
# define PROFILING_EVENT(event) profiling_helper.set_event(event)
# define PROFILING_INIT_FOR_SHADER(kg, event) \
ProfilingWithShaderHelper profiling_helper((ProfilingState *)&kg->profiler, event)
# define PROFILING_SHADER(object, shader) \
profiling_helper.set_shader(object, (shader)&SHADER_MASK);
#else
# define PROFILING_INIT(kg, event)
# define PROFILING_EVENT(event)
# define PROFILING_INIT_FOR_SHADER(kg, event)
# define PROFILING_SHADER(object, shader)
#endif /* !__KERNEL_GPU__ */
CCL_NAMESPACE_END