This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2006 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup nodes
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*/
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#include "NOD_socket_search_link.hh"
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#include "node_composite_util.hh"
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bool cmp_node_poll_default(bNodeType * /*ntype*/, bNodeTree *ntree, const char **r_disabled_hint)
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{
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if (!STREQ(ntree->idname, "CompositorNodeTree")) {
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*r_disabled_hint = TIP_("Not a compositor node tree");
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return false;
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}
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return true;
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}
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void cmp_node_update_default(bNodeTree * /*ntree*/, bNode *node)
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{
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LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
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if (sock->cache) {
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// free_compbuf(sock->cache);
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// sock->cache = nullptr;
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}
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}
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node->need_exec = 1;
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}
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void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
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{
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node_type_base(ntype, type, name, nclass);
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ntype->poll = cmp_node_poll_default;
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ntype->updatefunc = cmp_node_update_default;
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ntype->insert_link = node_insert_link_default;
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ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
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}
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