This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source
Philipp Oeser 75100d0b94 Fix T72648: Texture Paint color sampling always samples only 1st tile
when using UDIMS

A more generic approach might be considered in the future (I assume
there are other operators around that need an update in shifting their
uvs) though.

Maniphest Tasks: T72648

Differential Revision: https://developer.blender.org/D6570
2020-01-15 09:40:48 +01:00
..
2019-12-17 16:30:39 +11:00