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blender-archive/source/blender/blenkernel/intern/node.c
Sergey Sharybin 24ce60cfe4 Merge plane track feature from tomato branch
This commit includes all the changes made for plane tracker
in tomato branch.

Movie clip editor changes:

- Artist might create a plane track out of multiple point
  tracks which belongs to the same track (minimum amount of
  point tracks is 4, maximum is not actually limited).

  When new plane track is added, it's getting "tracked"
  across all point tracks, which makes it stick to the same
  plane point tracks belong to.

- After plane track was added, it need to be manually adjusted
  in a way it covers feature one might to mask/replace.

  General transform tools (G, R, S) or sliding corners with
  a mouse could be sued for this. Plane corner which
  corresponds to left bottom image corner has got X/Y axis
  on it (red is for X axis, green for Y).

- Re-adjusting plane corners makes plane to be "re-tracked"
  for the frames sequence between current frame and next
  and previous keyframes.

- Kayframes might be removed from the plane, using Shit-X
  (Marker Delete) operator. However, currently manual
  re-adjustment or "re-track" trigger is needed.

Compositor changes:

- Added new node called Plane Track Deform.

- User selects which plane track to use (for this he need
  to select movie clip datablock, object and track names).

- Node gets an image input, which need to be warped into
  the plane.

- Node outputs:
  * Input image warped into the plane.
  * Plane, rasterized to a mask.

Masking changes:

- Mask points might be parented to a plane track, which
  makes this point deforming in a way as if it belongs
  to the tracked plane.

Some video tutorials are available:
- Coder video: http://www.youtube.com/watch?v=vISEwqNHqe4
- Artist video: https://vimeo.com/71727578

This is mine and Keir's holiday code project :)
2013-08-16 09:46:30 +00:00

3665 lines
100 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Bob Holcomb.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/node.c
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <limits.h>
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
#include "BLI_string.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BLI_ghash.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "NOD_socket.h"
#include "NOD_common.h"
#include "NOD_composite.h"
#include "NOD_shader.h"
#include "NOD_texture.h"
/* Fallback types for undefined tree, nodes, sockets */
bNodeTreeType NodeTreeTypeUndefined;
bNodeType NodeTypeUndefined;
bNodeSocketType NodeSocketTypeUndefined;
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
bNodeSocketTemplate *sockdef;
/* bNodeSocket *sock; */ /* UNUSED */
if (ntype->inputs) {
sockdef = ntype->inputs;
while (sockdef->type != -1) {
/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
sockdef++;
}
}
if (ntype->outputs) {
sockdef = ntype->outputs;
while (sockdef->type != -1) {
/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
sockdef++;
}
}
}
/* Note: This function is called to initialize node data based on the type.
* The bNodeType may not be registered at creation time of the node,
* so this can be delayed until the node type gets registered.
*/
static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
{
bNodeType *ntype = node->typeinfo;
if (ntype == &NodeTypeUndefined)
return;
/* only do this once */
if (node->flag & NODE_INIT)
return;
node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
node->width = ntype->width;
node->miniwidth = 42.0f;
node->height = ntype->height;
node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
/* initialize the node name with the node label.
* note: do this after the initfunc so nodes get their data set which may be used in naming
* (node groups for example) */
/* XXX Do not use nodeLabel() here, it returns translated content for UI, which should *only* be used
* in UI, *never* in data... Data have their own translation option!
* This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
* than adding "do_translate" flags to this func (and labelfunc() as well). */
BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
nodeUniqueName(ntree, node);
node_add_sockets_from_type(ntree, node, ntype);
if (ntype->initfunc != NULL)
ntype->initfunc(ntree, node);
/* extra init callback */
if (ntype->initfunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
/* XXX Warning: context can be NULL in case nodes are added in do_versions.
* Delayed init is not supported for nodes with context-based initfunc_api atm.
*/
BLI_assert(C != NULL);
ntype->initfunc_api(C, &ptr);
}
if (node->id)
id_us_plus(node->id);
node->flag |= NODE_INIT;
}
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
{
if (typeinfo) {
ntree->typeinfo = typeinfo;
/* deprecated integer type */
ntree->type = typeinfo->type;
}
else {
ntree->typeinfo = &NodeTreeTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_set_typeinfo(const struct bContext *C, bNodeTree *ntree, bNode *node, bNodeType *typeinfo)
{
if (typeinfo) {
node->typeinfo = typeinfo;
/* deprecated integer type */
node->type = typeinfo->type;
/* initialize the node if necessary */
node_init(C, ntree, node);
}
else {
node->typeinfo = &NodeTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_socket_set_typeinfo(bNodeTree *ntree, bNodeSocket *sock, bNodeSocketType *typeinfo)
{
if (typeinfo) {
sock->typeinfo = typeinfo;
/* deprecated integer type */
sock->type = typeinfo->type;
if (sock->default_value == NULL) {
/* initialize the default_value pointer used by standard socket types */
node_socket_init_default_value(sock);
}
}
else {
sock->typeinfo = &NodeSocketTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
/* Set specific typeinfo pointers in all node trees on register/unregister */
static void update_typeinfo(Main *bmain, const struct bContext *C, bNodeTreeType *treetype, bNodeType *nodetype, bNodeSocketType *socktype, bool unregister)
{
if (!bmain)
return;
FOREACH_NODETREE(bmain, ntree, id) {
bNode *node;
bNodeSocket *sock;
ntree->init |= NTREE_TYPE_INIT;
if (treetype && STREQ(ntree->idname, treetype->idname))
ntree_set_typeinfo(ntree, unregister ? NULL : treetype);
/* initialize nodes */
for (node = ntree->nodes.first; node; node = node->next) {
if (nodetype && STREQ(node->idname, nodetype->idname))
node_set_typeinfo(C, ntree, node, unregister ? NULL : nodetype);
/* initialize node sockets */
for (sock = node->inputs.first; sock; sock = sock->next)
if (socktype && STREQ(sock->idname, socktype->idname))
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
for (sock = node->outputs.first; sock; sock = sock->next)
if (socktype && STREQ(sock->idname, socktype->idname))
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
/* initialize tree sockets */
for (sock = ntree->inputs.first; sock; sock = sock->next)
if (socktype && STREQ(sock->idname, socktype->idname))
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
for (sock = ntree->outputs.first; sock; sock = sock->next)
if (socktype && STREQ(sock->idname, socktype->idname))
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
FOREACH_NODETREE_END
}
/* Try to initialize all typeinfo in a node tree.
* NB: In general undefined typeinfo is a perfectly valid case, the type may just be registered later.
* In that case the update_typeinfo function will set typeinfo on registration
* and do necessary updates.
*/
void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
ntree->init |= NTREE_TYPE_INIT;
ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
for (node = ntree->nodes.first; node; node = node->next) {
node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
for (sock = node->inputs.first; sock; sock = sock->next)
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
for (sock = node->outputs.first; sock; sock = sock->next)
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
for (sock = ntree->inputs.first; sock; sock = sock->next)
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
for (sock = ntree->outputs.first; sock; sock = sock->next)
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
static GHash *nodetreetypes_hash = NULL;
static GHash *nodetypes_hash = NULL;
static GHash *nodesockettypes_hash = NULL;
bNodeTreeType *ntreeTypeFind(const char *idname)
{
bNodeTreeType *nt;
if (idname[0]) {
nt = BLI_ghash_lookup(nodetreetypes_hash, idname);
if (nt)
return nt;
}
return NULL;
}
void ntreeTypeAdd(bNodeTreeType *nt)
{
BLI_ghash_insert(nodetreetypes_hash, (void *)nt->idname, nt);
/* XXX pass Main to register function? */
update_typeinfo(G.main, NULL, nt, NULL, NULL, false);
}
/* callback for hash value free function */
static void ntree_free_type(void *treetype_v)
{
bNodeTreeType *treetype = treetype_v;
/* XXX pass Main to unregister function? */
update_typeinfo(G.main, NULL, treetype, NULL, NULL, true);
MEM_freeN(treetype);
}
void ntreeTypeFreeLink(bNodeTreeType *nt)
{
BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
}
bool ntreeIsRegistered(bNodeTree *ntree)
{
return (ntree->typeinfo != &NodeTreeTypeUndefined);
}
GHashIterator *ntreeTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodetreetypes_hash);
}
bNodeType *nodeTypeFind(const char *idname)
{
bNodeType *nt;
if (idname[0]) {
nt = BLI_ghash_lookup(nodetypes_hash, idname);
if (nt)
return nt;
}
return NULL;
}
static void free_dynamic_typeinfo(bNodeType *ntype)
{
if (ntype->type == NODE_DYNAMIC) {
if (ntype->inputs) {
MEM_freeN(ntype->inputs);
}
if (ntype->outputs) {
MEM_freeN(ntype->outputs);
}
}
}
/* callback for hash value free function */
static void node_free_type(void *nodetype_v)
{
bNodeType *nodetype = nodetype_v;
/* XXX pass Main to unregister function? */
update_typeinfo(G.main, NULL, NULL, nodetype, NULL, true);
/* XXX deprecated */
if (nodetype->type == NODE_DYNAMIC)
free_dynamic_typeinfo(nodetype);
if (nodetype->needs_free)
MEM_freeN(nodetype);
}
void nodeRegisterType(bNodeType *nt)
{
/* debug only: basic verification of registered types */
BLI_assert(nt->idname[0] != '\0');
BLI_assert(nt->poll != NULL);
BLI_ghash_insert(nodetypes_hash, (void *)nt->idname, nt);
/* XXX pass Main to register function? */
update_typeinfo(G.main, NULL, NULL, nt, NULL, false);
}
void nodeUnregisterType(bNodeType *nt)
{
BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type);
}
bool nodeIsRegistered(bNode *node)
{
return (node->typeinfo != &NodeTypeUndefined);
}
GHashIterator *nodeTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodetypes_hash);
}
bNodeSocketType *nodeSocketTypeFind(const char *idname)
{
bNodeSocketType *st;
if (idname[0]) {
st = BLI_ghash_lookup(nodesockettypes_hash, idname);
if (st)
return st;
}
return NULL;
}
/* callback for hash value free function */
static void node_free_socket_type(void *socktype_v)
{
bNodeSocketType *socktype = socktype_v;
/* XXX pass Main to unregister function? */
update_typeinfo(G.main, NULL, NULL, NULL, socktype, true);
MEM_freeN(socktype);
}
void nodeRegisterSocketType(bNodeSocketType *st)
{
BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
/* XXX pass Main to register function? */
update_typeinfo(G.main, NULL, NULL, NULL, st, false);
}
void nodeUnregisterSocketType(bNodeSocketType *st)
{
BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type);
}
bool nodeSocketIsRegistered(bNodeSocket *sock)
{
return (sock->typeinfo != &NodeSocketTypeUndefined);
}
GHashIterator *nodeSocketTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodesockettypes_hash);
}
struct bNodeSocket *nodeFindSocket(bNode *node, int in_out, const char *identifier)
{
bNodeSocket *sock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
for (; sock; sock = sock->next) {
if (STREQ(sock->identifier, identifier))
return sock;
}
return NULL;
}
/* find unique socket identifier */
static bool unique_identifier_check(void *arg, const char *identifier)
{
struct ListBase *lb = arg;
bNodeSocket *sock;
for (sock = lb->first; sock; sock = sock->next) {
if (STREQ(sock->identifier, identifier))
return true;
}
return false;
}
static bNodeSocket *make_socket(bNodeTree *ntree, bNode *UNUSED(node), int in_out, ListBase *lb,
const char *idname, const char *identifier, const char *name)
{
bNodeSocket *sock;
char auto_identifier[MAX_NAME];
if (identifier && identifier[0] != '\0') {
/* use explicit identifier */
BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
}
else {
/* if no explicit identifier is given, assign a unique identifier based on the name */
BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
}
/* make the identifier unique */
BLI_uniquename_cb(unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier));
sock = MEM_callocN(sizeof(bNodeSocket), "sock");
sock->in_out = in_out;
BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = NULL;
sock->flag |= SOCK_COLLAPSED;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
return sock;
}
bNodeSocket *nodeAddSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname,
const char *identifier, const char *name)
{
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_addtail(lb, sock);
node->update |= NODE_UPDATE;
return sock;
}
bNodeSocket *nodeInsertSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname,
bNodeSocket *next_sock, const char *identifier, const char *name)
{
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_insertlinkbefore(lb, next_sock, sock);
node->update |= NODE_UPDATE;
return sock;
}
const char *nodeStaticSocketType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketFloatPercentage";
case PROP_FACTOR:
return "NodeSocketFloatFactor";
case PROP_ANGLE:
return "NodeSocketFloatAngle";
case PROP_TIME:
return "NodeSocketFloatTime";
case PROP_NONE:
default:
return "NodeSocketFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketIntPercentage";
case PROP_FACTOR:
return "NodeSocketIntFactor";
case PROP_NONE:
default:
return "NodeSocketInt";
}
case SOCK_BOOLEAN:
return "NodeSocketBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketVectorDirection";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration";
case PROP_EULER:
return "NodeSocketVectorEuler";
case PROP_XYZ:
return "NodeSocketVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketVector";
}
case SOCK_RGBA:
return "NodeSocketColor";
case SOCK_STRING:
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
}
return NULL;
}
const char *nodeStaticSocketInterfaceType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceFloatPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceFloatFactor";
case PROP_ANGLE:
return "NodeSocketInterfaceFloatAngle";
case PROP_TIME:
return "NodeSocketInterfaceFloatTime";
case PROP_NONE:
default:
return "NodeSocketInterfaceFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceIntPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceIntFactor";
case PROP_NONE:
default:
return "NodeSocketInterfaceInt";
}
case SOCK_BOOLEAN:
return "NodeSocketInterfaceBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketInterfaceVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketInterfaceVectorDirection";
case PROP_VELOCITY:
return "NodeSocketInterfaceVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketInterfaceVectorAcceleration";
case PROP_EULER:
return "NodeSocketInterfaceVectorEuler";
case PROP_XYZ:
return "NodeSocketInterfaceVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketInterfaceVector";
}
case SOCK_RGBA:
return "NodeSocketInterfaceColor";
case SOCK_STRING:
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
}
return NULL;
}
bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype,
const char *identifier, const char *name)
{
const char *idname = nodeStaticSocketType(type, subtype);
bNodeSocket *sock;
if (!idname) {
printf("Error: static node socket type %d undefined\n", type);
return NULL;
}
sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
sock->type = type;
return sock;
}
bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype,
bNodeSocket *next_sock, const char *identifier, const char *name)
{
const char *idname = nodeStaticSocketType(type, subtype);
bNodeSocket *sock;
if (!idname) {
printf("Error: static node socket type %d undefined\n", type);
return NULL;
}
sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name);
sock->type = type;
return sock;
}
static void node_socket_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, bNode *UNUSED(node))
{
if (sock->prop) {
IDP_FreeProperty(sock->prop);
MEM_freeN(sock->prop);
}
if (sock->default_value)
MEM_freeN(sock->default_value);
}
void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&node->inputs, sock);
BLI_remlink(&node->outputs, sock);
node_socket_free(ntree, sock, node);
MEM_freeN(sock);
node->update |= NODE_UPDATE;
}
void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock, *sock_next;
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromnode == node || link->tonode == node) {
nodeRemLink(ntree, link);
}
}
for (sock = node->inputs.first; sock; sock = sock_next) {
sock_next = sock->next;
node_socket_free(ntree, sock, node);
MEM_freeN(sock);
}
for (sock = node->outputs.first; sock; sock = sock_next) {
sock_next = sock->next;
node_socket_free(ntree, sock, node);
MEM_freeN(sock);
}
node->update |= NODE_UPDATE;
}
/* finds a node based on its name */
bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
{
return BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
}
/* finds a node based on given socket */
int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)
{
int in_out = sock->in_out;
bNode *node;
bNodeSocket *tsock;
int index = 0;
for (node = ntree->nodes.first; node; node = node->next) {
tsock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
for (index = 0; tsock; tsock = tsock->next, index++) {
if (tsock == sock)
break;
}
if (tsock)
break;
}
if (node) {
*nodep = node;
if (sockindex) *sockindex = index;
return 1;
}
*nodep = NULL;
return 0;
}
/* ************** Add stuff ********** */
/* Find the first available, non-duplicate name for a given node */
void nodeUniqueName(bNodeTree *ntree, bNode *node)
{
BLI_uniquename(&ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
}
bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
{
bNode *node;
node = MEM_callocN(sizeof(bNode), "new node");
BLI_addtail(&ntree->nodes, node);
BLI_strncpy(node->idname, idname, sizeof(node->idname));
node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
ntree->update |= NTREE_UPDATE_NODES;
return node;
}
bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
{
const char *idname = NULL;
NODE_TYPES_BEGIN(ntype)
/* do an extra poll here, because some int types are used
* for multiple node types, this helps find the desired type
*/
if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) {
idname = ntype->idname;
break;
}
NODE_TYPES_END
if (!idname) {
printf("Error: static node type %d undefined\n", type);
return NULL;
}
return nodeAddNode(C, ntree, idname);
}
static void node_socket_copy(bNodeSocket *dst, bNodeSocket *src)
{
src->new_sock = dst;
if (src->prop)
dst->prop = IDP_CopyProperty(src->prop);
if (src->default_value)
dst->default_value = MEM_dupallocN(src->default_value);
dst->stack_index = 0;
/* XXX some compositor node (e.g. image, render layers) still store
* some persistent buffer data here, need to clear this to avoid dangling pointers.
*/
dst->cache = NULL;
}
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
{
bNode *nnode = MEM_callocN(sizeof(bNode), "dupli node");
bNodeSocket *sock, *oldsock;
bNodeLink *link, *oldlink;
*nnode = *node;
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
nodeUniqueName(ntree, nnode);
BLI_addtail(&ntree->nodes, nnode);
}
BLI_duplicatelist(&nnode->inputs, &node->inputs);
oldsock = node->inputs.first;
for (sock = nnode->inputs.first; sock; sock = sock->next, oldsock = oldsock->next)
node_socket_copy(sock, oldsock);
BLI_duplicatelist(&nnode->outputs, &node->outputs);
oldsock = node->outputs.first;
for (sock = nnode->outputs.first; sock; sock = sock->next, oldsock = oldsock->next)
node_socket_copy(sock, oldsock);
if (node->prop)
nnode->prop = IDP_CopyProperty(node->prop);
BLI_duplicatelist(&nnode->internal_links, &node->internal_links);
oldlink = node->internal_links.first;
for (link = nnode->internal_links.first; link; link = link->next, oldlink = oldlink->next) {
link->fromnode = nnode;
link->tonode = nnode;
link->fromsock = link->fromsock->new_sock;
link->tosock = link->tosock->new_sock;
}
/* don't increase node->id users, freenode doesn't decrement either */
if (node->typeinfo->copyfunc)
node->typeinfo->copyfunc(ntree, nnode, node);
node->new_node = nnode;
nnode->new_node = NULL;
if (nnode->typeinfo->copyfunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, nnode, &ptr);
nnode->typeinfo->copyfunc_api(&ptr, node);
}
if (ntree)
ntree->update |= NTREE_UPDATE_NODES;
return nnode;
}
/* also used via rna api, so we check for proper input output direction */
bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
{
bNodeLink *link = NULL;
/* test valid input */
BLI_assert(fromnode);
BLI_assert(tonode);
if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
link = MEM_callocN(sizeof(bNodeLink), "link");
if (ntree)
BLI_addtail(&ntree->links, link);
link->fromnode = fromnode;
link->fromsock = fromsock;
link->tonode = tonode;
link->tosock = tosock;
}
else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
/* OK but flip */
link = MEM_callocN(sizeof(bNodeLink), "link");
if (ntree)
BLI_addtail(&ntree->links, link);
link->fromnode = tonode;
link->fromsock = tosock;
link->tonode = fromnode;
link->tosock = fromsock;
}
if (ntree)
ntree->update |= NTREE_UPDATE_LINKS;
return link;
}
void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
{
/* can be called for links outside a node tree (e.g. clipboard) */
if (ntree)
BLI_remlink(&ntree->links, link);
if (link->tosock)
link->tosock->link = NULL;
MEM_freeN(link);
if (ntree)
ntree->update |= NTREE_UPDATE_LINKS;
}
void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
ntree->update |= NTREE_UPDATE_LINKS;
}
int nodeLinkIsHidden(bNodeLink *link)
{
return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
}
void nodeInternalRelink(bNodeTree *ntree, bNode *node)
{
bNodeLink *link, *link_next;
if (node->internal_links.first == NULL)
return;
/* store link pointers in output sockets, for efficient lookup */
for (link = node->internal_links.first; link; link = link->next)
link->tosock->link = link;
/* redirect downstream links */
for (link = ntree->links.first; link; link = link_next) {
link_next = link->next;
/* do we have internal link? */
if (link->fromnode == node) {
if (link->fromsock->link) {
/* get the upstream input link */
bNodeLink *fromlink = link->fromsock->link->fromsock->link;
/* skip the node */
if (fromlink) {
link->fromnode = fromlink->fromnode;
link->fromsock = fromlink->fromsock;
/* if the up- or downstream link is invalid,
* the replacement link will be invalid too.
*/
if (!(fromlink->flag & NODE_LINK_VALID))
link->flag &= ~NODE_LINK_VALID;
ntree->update |= NTREE_UPDATE_LINKS;
}
else
nodeRemLink(ntree, link);
}
else
nodeRemLink(ntree, link);
}
}
/* remove remaining upstream links */
for (link = ntree->links.first; link; link = link_next) {
link_next = link->next;
if (link->tonode == node)
nodeRemLink(ntree, link);
}
}
void nodeToView(bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
}
else {
*rx = x + node->locx;
*ry = y + node->locy;
}
}
void nodeFromView(bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeFromView(node->parent, x, y, rx, ry);
*rx -= node->locx;
*ry -= node->locy;
}
else {
*rx = x - node->locx;
*ry = y - node->locy;
}
}
int nodeAttachNodeCheck(bNode *node, bNode *parent)
{
bNode *parent_recurse;
for (parent_recurse = node; parent_recurse; parent_recurse = parent_recurse->parent) {
if (parent_recurse == parent) {
return TRUE;
}
}
return FALSE;
}
void nodeAttachNode(bNode *node, bNode *parent)
{
float locx, locy;
BLI_assert(parent->type == NODE_FRAME);
BLI_assert(nodeAttachNodeCheck(parent, node) == FALSE);
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->parent = parent;
/* transform to parent space */
nodeFromView(parent, locx, locy, &node->locx, &node->locy);
}
void nodeDetachNode(struct bNode *node)
{
float locx, locy;
if (node->parent) {
BLI_assert(node->parent->type == NODE_FRAME);
/* transform to view space */
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->locx = locx;
node->locy = locy;
node->parent = NULL;
}
}
bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
{
bNodeTree *ntree;
/* trees are created as local trees for compositor, material or texture nodes,
* node groups and other tree types are created as library data.
*/
if (bmain) {
ntree = BKE_libblock_alloc(&bmain->nodetree, ID_NT, name);
}
else {
ntree = MEM_callocN(sizeof(bNodeTree), "new node tree");
*( (short *)ntree->id.name ) = ID_NT;
BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name));
}
/* Types are fully initialized at this point,
* if an undefined node is added later this will be reset.
*/
ntree->init |= NTREE_TYPE_INIT;
BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
return ntree;
}
/* Warning: this function gets called during some rather unexpected times
* - this gets called when executing compositing updates (for threaded previews)
* - when the nodetree datablock needs to be copied (i.e. when users get copied)
* - for scene duplication use ntreeSwapID() after so we don't have stale pointers.
*
* do_make_extern: keep enabled for general use, only reason _not_ to enable is when
* copying for internal use (threads for eg), where you wont want it to modify the
* scene data.
*/
static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, const short do_id_user, const short do_make_extern, const short copy_previews)
{
bNodeTree *newtree;
bNode *node /*, *nnode */ /* UNUSED */, *last;
bNodeSocket *sock, *oldsock;
bNodeLink *link;
if (ntree == NULL) return NULL;
/* is ntree part of library? */
for (newtree = G.main->nodetree.first; newtree; newtree = newtree->id.next)
if (newtree == ntree) break;
if (newtree) {
newtree = BKE_libblock_copy(&ntree->id);
}
else {
newtree = MEM_dupallocN(ntree);
newtree->id.lib = NULL; /* same as owning datablock id.lib */
BKE_libblock_copy_data(&newtree->id, &ntree->id, true); /* copy animdata and ID props */
}
id_us_plus((ID *)newtree->gpd);
/* in case a running nodetree is copied */
newtree->execdata = NULL;
newtree->nodes.first = newtree->nodes.last = NULL;
newtree->links.first = newtree->links.last = NULL;
last = ntree->nodes.last;
for (node = ntree->nodes.first; node; node = node->next) {
/* ntreeUserDecrefID inline */
if (do_id_user) {
id_us_plus(node->id);
}
if (do_make_extern) {
id_lib_extern(node->id);
}
node->new_node = NULL;
/* nnode = */ nodeCopyNode(newtree, node); /* sets node->new */
/* make sure we don't copy new nodes again! */
if (node == last)
break;
}
/* copy links */
BLI_duplicatelist(&newtree->links, &ntree->links);
for (link = newtree->links.first; link; link = link->next) {
link->fromnode = (link->fromnode ? link->fromnode->new_node : NULL);
link->fromsock = (link->fromsock ? link->fromsock->new_sock : NULL);
link->tonode = (link->tonode ? link->tonode->new_node : NULL);
link->tosock = (link->tosock ? link->tosock->new_sock : NULL);
/* update the link socket's pointer */
if (link->tosock)
link->tosock->link = link;
}
/* copy interface sockets */
BLI_duplicatelist(&newtree->inputs, &ntree->inputs);
oldsock = ntree->inputs.first;
for (sock = newtree->inputs.first; sock; sock = sock->next, oldsock = oldsock->next)
node_socket_copy(sock, oldsock);
BLI_duplicatelist(&newtree->outputs, &ntree->outputs);
oldsock = ntree->outputs.first;
for (sock = newtree->outputs.first; sock; sock = sock->next, oldsock = oldsock->next)
node_socket_copy(sock, oldsock);
/* copy preview hash */
if (ntree->previews && copy_previews) {
bNodeInstanceHashIterator iter;
newtree->previews = BKE_node_instance_hash_new("node previews");
NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_instance_hash_insert(newtree->previews, key, BKE_node_preview_copy(preview));
}
}
else
newtree->previews = NULL;
/* update node->parent pointers */
for (node = newtree->nodes.first; node; node = node->next) {
if (node->parent)
node->parent = node->parent->new_node;
}
/* node tree will generate its own interface type */
ntree->interface_type = NULL;
return newtree;
}
bNodeTree *ntreeCopyTree_ex(bNodeTree *ntree, const short do_id_user)
{
return ntreeCopyTree_internal(ntree, do_id_user, TRUE, TRUE);
}
bNodeTree *ntreeCopyTree(bNodeTree *ntree)
{
return ntreeCopyTree_ex(ntree, TRUE);
}
/* use when duplicating scenes */
void ntreeSwitchID_ex(bNodeTree *ntree, ID *id_from, ID *id_to, const short do_id_user)
{
bNode *node;
if (id_from == id_to) {
/* should never happen but may as well skip if it does */
return;
}
/* for scene duplication only */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id == id_from) {
if (do_id_user) {
id_us_min(id_from);
id_us_plus(id_to);
}
node->id = id_to;
}
}
}
void ntreeSwitchID(bNodeTree *ntree, ID *id_from, ID *id_to)
{
ntreeSwitchID_ex(ntree, id_from, id_to, TRUE);
}
void ntreeUserIncrefID(bNodeTree *ntree)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
id_us_plus(node->id);
}
}
void ntreeUserDecrefID(bNodeTree *ntree)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
id_us_min(node->id);
}
}
/* *************** Node Preview *********** */
/* XXX this should be removed eventually ...
* Currently BKE functions are modelled closely on previous code,
* using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
* This should be left more to the individual node tree implementations.
*/
int BKE_node_preview_used(bNode *node)
{
/* XXX check for closed nodes? */
return (node->typeinfo->flag & NODE_PREVIEW) != 0;
}
bNodePreview *BKE_node_preview_verify(bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, int create)
{
bNodePreview *preview;
preview = BKE_node_instance_hash_lookup(previews, key);
if (!preview) {
if (create) {
preview = MEM_callocN(sizeof(bNodePreview), "node preview");
BKE_node_instance_hash_insert(previews, key, preview);
}
else
return NULL;
}
/* node previews can get added with variable size this way */
if (xsize == 0 || ysize == 0)
return preview;
/* sanity checks & initialize */
if (preview->rect) {
if (preview->xsize != xsize || preview->ysize != ysize) {
MEM_freeN(preview->rect);
preview->rect = NULL;
}
}
if (preview->rect == NULL) {
preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect");
preview->xsize = xsize;
preview->ysize = ysize;
}
/* no clear, makes nicer previews */
return preview;
}
bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
{
bNodePreview *new_preview = MEM_dupallocN(preview);
if (preview->rect)
new_preview->rect = MEM_dupallocN(preview->rect);
return new_preview;
}
void BKE_node_preview_free(bNodePreview *preview)
{
if (preview->rect)
MEM_freeN(preview->rect);
MEM_freeN(preview);
}
static void node_preview_init_tree_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key, int xsize, int ysize, int create)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node)) {
node->preview_xsize = xsize;
node->preview_ysize = ysize;
BKE_node_preview_verify(previews, key, xsize, ysize, create);
}
if (node->type == NODE_GROUP && node->id)
node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
}
}
void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews)
{
if (!ntree)
return;
if (!ntree->previews)
ntree->previews = BKE_node_instance_hash_new("node previews");
node_preview_init_tree_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews);
}
static void node_preview_tag_used_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node))
BKE_node_instance_hash_tag_key(previews, key);
if (node->type == NODE_GROUP && node->id)
node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
}
}
void BKE_node_preview_remove_unused(bNodeTree *ntree)
{
if (!ntree || !ntree->previews)
return;
/* use the instance hash functions for tagging and removing unused previews */
BKE_node_instance_hash_clear_tags(ntree->previews);
node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
BKE_node_instance_hash_remove_untagged(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
void BKE_node_preview_free_tree(bNodeTree *ntree)
{
if (!ntree)
return;
if (ntree->previews) {
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
ntree->previews = NULL;
}
}
void BKE_node_preview_clear(bNodePreview *preview)
{
if (preview && preview->rect)
memset(preview->rect, 0, MEM_allocN_len(preview->rect));
}
void BKE_node_preview_clear_tree(bNodeTree *ntree)
{
bNodeInstanceHashIterator iter;
if (!ntree || !ntree->previews)
return;
NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_preview_clear(preview);
}
}
static void node_preview_sync(bNodePreview *to, bNodePreview *from)
{
/* sizes should have been initialized by BKE_node_preview_init_tree */
BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize);
/* copy over contents of previews */
if (to->rect && from->rect) {
int xsize = to->xsize;
int ysize = to->ysize;
memcpy(to->rect, from->rect, 4 * xsize + xsize * ysize * sizeof(char) * 4);
}
}
void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
{
bNodeInstanceHash *from_previews = from_ntree->previews;
bNodeInstanceHash *to_previews = to_ntree->previews;
bNodeInstanceHashIterator iter;
if (!from_previews || !to_previews)
return;
NODE_INSTANCE_HASH_ITER(iter, from_previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *from = BKE_node_instance_hash_iterator_get_value(&iter);
bNodePreview *to = BKE_node_instance_hash_lookup(to_previews, key);
if (from && to)
node_preview_sync(to, from);
}
}
void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
{
if (remove_old || !to_ntree->previews) {
/* free old previews */
if (to_ntree->previews)
BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
/* transfer previews */
to_ntree->previews = from_ntree->previews;
from_ntree->previews = NULL;
/* clean up, in case any to_ntree nodes have been removed */
BKE_node_preview_remove_unused(to_ntree);
}
else {
bNodeInstanceHashIterator iter;
if (from_ntree->previews) {
NODE_INSTANCE_HASH_ITER(iter, from_ntree->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
/* replace existing previews */
BKE_node_instance_hash_remove(to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
}
/* Note: NULL free function here, because pointers have already been moved over to to_ntree->previews! */
BKE_node_instance_hash_free(from_ntree->previews, NULL);
from_ntree->previews = NULL;
}
}
}
/* hack warning! this function is only used for shader previews, and
* since it gets called multiple times per pixel for Ztransp we only
* add the color once. Preview gets cleared before it starts render though */
void BKE_node_preview_set_pixel(bNodePreview *preview, const float col[4], int x, int y, int do_manage)
{
if (preview) {
if (x >= 0 && y >= 0) {
if (x < preview->xsize && y < preview->ysize) {
unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
if (do_manage) {
linearrgb_to_srgb_uchar4(tar, col);
}
else {
rgba_float_to_uchar(tar, col);
}
}
//else printf("prv out bound x y %d %d\n", x, y);
}
//else printf("prv out bound x y %d %d\n", x, y);
}
}
#if 0
static void nodeClearPreview(bNode *node)
{
if (node->preview && node->preview->rect)
memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
}
/* use it to enforce clear */
void ntreeClearPreview(bNodeTree *ntree)
{
bNode *node;
if (ntree == NULL)
return;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->typeinfo->flag & NODE_PREVIEW)
nodeClearPreview(node);
if (node->type == NODE_GROUP)
ntreeClearPreview((bNodeTree *)node->id);
}
}
/* hack warning! this function is only used for shader previews, and
* since it gets called multiple times per pixel for Ztransp we only
* add the color once. Preview gets cleared before it starts render though */
void nodeAddToPreview(bNode *node, const float col[4], int x, int y, int do_manage)
{
bNodePreview *preview = node->preview;
if (preview) {
if (x >= 0 && y >= 0) {
if (x < preview->xsize && y < preview->ysize) {
unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
if (do_manage) {
linearrgb_to_srgb_uchar4(tar, col);
}
else {
rgba_float_to_uchar(tar, col);
}
}
//else printf("prv out bound x y %d %d\n", x, y);
}
//else printf("prv out bound x y %d %d\n", x, y);
}
}
#endif
/* ************** Free stuff ********** */
/* goes over entire tree */
void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
{
bNodeLink *link, *next;
bNodeSocket *sock;
ListBase *lb;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromnode == node) {
lb = &node->outputs;
if (link->tonode)
link->tonode->update |= NODE_UPDATE;
}
else if (link->tonode == node)
lb = &node->inputs;
else
lb = NULL;
if (lb) {
for (sock = lb->first; sock; sock = sock->next) {
if (link->fromsock == sock || link->tosock == sock)
break;
}
if (sock) {
nodeRemLink(ntree, link);
}
}
}
}
static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->parent == parent)
nodeDetachNode(node);
}
}
/** \note caller needs to manage node->id user */
void nodeFreeNode(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock, *nextsock;
/* extra free callback */
if (node->typeinfo && node->typeinfo->freefunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
node->typeinfo->freefunc_api(&ptr);
}
/* since it is called while free database, node->id is undefined */
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
/* remove all references to this node */
nodeUnlinkNode(ntree, node);
node_unlink_attached(ntree, node);
BLI_remlink(&ntree->nodes, node);
if (ntree->typeinfo && ntree->typeinfo->free_node_cache)
ntree->typeinfo->free_node_cache(ntree, node);
/* texture node has bad habit of keeping exec data around */
if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = NULL;
}
if (node->typeinfo && node->typeinfo->freefunc)
node->typeinfo->freefunc(node);
}
for (sock = node->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_free(ntree, sock, node);
MEM_freeN(sock);
}
for (sock = node->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_free(ntree, sock, node);
MEM_freeN(sock);
}
BLI_freelistN(&node->internal_links);
if (node->prop) {
IDP_FreeProperty(node->prop);
MEM_freeN(node->prop);
}
MEM_freeN(node);
if (ntree)
ntree->update |= NTREE_UPDATE_NODES;
}
static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
if (sock->prop) {
IDP_FreeProperty(sock->prop);
MEM_freeN(sock->prop);
}
if (sock->default_value)
MEM_freeN(sock->default_value);
}
/* do not free ntree itself here, BKE_libblock_free calls this function too */
void ntreeFreeTree_ex(bNodeTree *ntree, const short do_id_user)
{
bNodeTree *tntree;
bNode *node, *next;
bNodeSocket *sock, *nextsock;
if (ntree == NULL) return;
/* XXX hack! node trees should not store execution graphs at all.
* This should be removed when old tree types no longer require it.
* Currently the execution data for texture nodes remains in the tree
* after execution, until the node tree is updated or freed.
*/
if (ntree->execdata) {
switch (ntree->type) {
case NTREE_SHADER:
ntreeShaderEndExecTree(ntree->execdata);
break;
case NTREE_TEXTURE:
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = NULL;
break;
}
}
/* unregister associated RNA types */
ntreeInterfaceTypeFree(ntree);
BKE_free_animdata((ID *)ntree);
id_us_min((ID *)ntree->gpd);
BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
for (node = ntree->nodes.first; node; node = next) {
next = node->next;
/* ntreeUserIncrefID inline */
/* XXX, this is correct, however when freeing the entire database
* this ends up accessing freed data which isn't properly unlinking
* its self from scene nodes, SO - for now prefer invalid usercounts
* on free rather then bad memory access - Campbell */
#if 0
if (do_id_user) {
id_us_min(node->id);
}
#else
(void)do_id_user;
#endif
nodeFreeNode(ntree, node);
}
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
}
/* free preview hash */
if (ntree->previews) {
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
/* if ntree is not part of library, free the libblock data explicitly */
for (tntree = G.main->nodetree.first; tntree; tntree = tntree->id.next)
if (tntree == ntree)
break;
if (tntree == NULL) {
BKE_libblock_free_data(&ntree->id);
}
}
/* same as ntreeFreeTree_ex but always manage users */
void ntreeFreeTree(bNodeTree *ntree)
{
ntreeFreeTree_ex(ntree, TRUE);
}
void ntreeFreeCache(bNodeTree *ntree)
{
if (ntree == NULL) return;
if (ntree->typeinfo->free_cache)
ntree->typeinfo->free_cache(ntree);
}
void ntreeSetOutput(bNodeTree *ntree)
{
bNode *node;
/* find the active outputs, might become tree type dependent handler */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
bNode *tnode;
int output = 0;
/* we need a check for which output node should be tagged like this, below an exception */
if (node->type == CMP_NODE_OUTPUT_FILE)
continue;
/* there is more types having output class, each one is checked */
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
if (ntree->type == NTREE_COMPOSIT) {
/* same type, exception for viewer */
if (tnode->type == node->type ||
(ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) &&
ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)))
{
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1)
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
else {
/* same type */
if (tnode->type == node->type) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1)
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
}
if (output == 0)
node->flag |= NODE_DO_OUTPUT;
}
/* group node outputs use this flag too */
if (node->type == NODE_GROUP_OUTPUT) {
bNode *tnode;
int output = 0;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
if (tnode->type == NODE_GROUP_OUTPUT) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1)
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
if (output == 0)
node->flag |= NODE_DO_OUTPUT;
}
}
/* here we could recursively set which nodes have to be done,
* might be different for editor or for "real" use... */
}
bNodeTree *ntreeFromID(ID *id)
{
switch (GS(id->name)) {
case ID_MA: return ((Material *)id)->nodetree;
case ID_LA: return ((Lamp *)id)->nodetree;
case ID_WO: return ((World *)id)->nodetree;
case ID_TE: return ((Tex *)id)->nodetree;
case ID_SCE: return ((Scene *)id)->nodetree;
default: return NULL;
}
}
void ntreeMakeLocal(bNodeTree *ntree)
{
Main *bmain = G.main;
int lib = FALSE, local = FALSE;
/* - only lib users: do nothing
* - only local users: set flag
* - mixed: make copy
*/
if (ntree->id.lib == NULL) return;
if (ntree->id.us == 1) {
id_clear_lib_data(bmain, (ID *)ntree);
return;
}
/* now check users of groups... again typedepending, callback... */
FOREACH_NODETREE(G.main, tntree, owner_id) {
bNode *node;
/* find if group is in tree */
for (node = tntree->nodes.first; node; node = node->next) {
if (node->id == (ID *)ntree) {
if (owner_id->lib)
lib = TRUE;
else
local = TRUE;
}
}
} FOREACH_NODETREE_END
/* if all users are local, we simply make tree local */
if (local && !lib) {
id_clear_lib_data(bmain, (ID *)ntree);
}
else if (local && lib) {
/* this is the mixed case, we copy the tree and assign it to local users */
bNodeTree *newtree = ntreeCopyTree(ntree);
newtree->id.us = 0;
FOREACH_NODETREE(G.main, tntree, owner_id) {
bNode *node;
/* find if group is in tree */
for (node = tntree->nodes.first; node; node = node->next) {
if (node->id == (ID *)ntree) {
if (owner_id->lib == NULL) {
node->id = (ID *)newtree;
newtree->id.us++;
ntree->id.us--;
}
}
}
} FOREACH_NODETREE_END
}
}
int ntreeNodeExists(bNodeTree *ntree, bNode *testnode)
{
bNode *node = ntree->nodes.first;
for (; node; node = node->next)
if (node == testnode)
return 1;
return 0;
}
int ntreeOutputExists(bNode *node, bNodeSocket *testsock)
{
bNodeSocket *sock = node->outputs.first;
for (; sock; sock = sock->next)
if (sock == testsock)
return 1;
return 0;
}
/* returns localized tree for execution in threads */
bNodeTree *ntreeLocalize(bNodeTree *ntree)
{
if (ntree) {
bNodeTree *ltree;
bNode *node;
bAction *action_backup = NULL, *tmpact_backup = NULL;
/* Workaround for copying an action on each render!
* set action to NULL so animdata actions don't get copied */
AnimData *adt = BKE_animdata_from_id(&ntree->id);
if (adt) {
action_backup = adt->action;
tmpact_backup = adt->tmpact;
adt->action = NULL;
adt->tmpact = NULL;
}
/* Make full copy.
* Note: previews are not copied here.
*/
ltree = ntreeCopyTree_internal(ntree, FALSE, FALSE, FALSE);
if (adt) {
AnimData *ladt = BKE_animdata_from_id(&ltree->id);
adt->action = ladt->action = action_backup;
adt->tmpact = ladt->tmpact = tmpact_backup;
if (action_backup) action_backup->id.us++;
if (tmpact_backup) tmpact_backup->id.us++;
}
/* end animdata uglyness */
/* ensures only a single output node is enabled */
ntreeSetOutput(ntree);
for (node = ntree->nodes.first; node; node = node->next) {
/* store new_node pointer to original */
node->new_node->new_node = node;
}
if (ntree->typeinfo->localize)
ntree->typeinfo->localize(ltree, ntree);
return ltree;
}
else
return NULL;
}
/* sync local composite with real tree */
/* local tree is supposed to be running, be careful moving previews! */
/* is called by jobs manager, outside threads, so it doesnt happen during draw */
void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
{
if (localtree && ntree) {
if (ntree->typeinfo->local_sync)
ntree->typeinfo->local_sync(localtree, ntree);
}
}
/* merge local tree results back, and free local tree */
/* we have to assume the editor already changed completely */
void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
{
if (localtree && ntree) {
if (ntree->typeinfo->local_merge)
ntree->typeinfo->local_merge(localtree, ntree);
ntreeFreeTree_ex(localtree, FALSE);
MEM_freeN(localtree);
}
}
/* ************ NODE TREE INTERFACE *************** */
static bNodeSocket *make_socket_interface(bNodeTree *ntree, int in_out,
const char *idname, const char *name)
{
bNodeSocketType *stype = nodeSocketTypeFind(idname);
bNodeSocket *sock;
int own_index = ntree->cur_index++;
if (stype == NULL) {
return NULL;
}
sock = MEM_callocN(sizeof(bNodeSocket), "socket template");
BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, stype);
sock->in_out = in_out;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
/* assign new unique index */
own_index = ntree->cur_index++;
/* use the own_index as socket identifier */
if (in_out == SOCK_IN)
BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
else
BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* XXX forward compatibility:
* own_index is deprecated, but needs to be set here.
* Node sockets generally use the identifier string instead now,
* but reconstructing own_index in writefile.c would require parsing the identifier string.
*/
#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
sock->own_index = own_index;
#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
# pragma GCC diagnostic pop
#endif
#endif /* USE_NODE_COMPAT_CUSTOMNODES */
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = NULL;
sock->flag |= SOCK_COLLAPSED;
return sock;
}
bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier)
{
bNodeSocket *iosock = (in_out == SOCK_IN ? ntree->inputs.first : ntree->outputs.first);
for (; iosock; iosock = iosock->next)
if (STREQ(iosock->identifier, identifier))
return iosock;
return NULL;
}
bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree, int in_out, const char *idname, const char *name)
{
bNodeSocket *iosock;
iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_addtail(&ntree->inputs, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_addtail(&ntree->outputs, iosock);
ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
return iosock;
}
bNodeSocket *ntreeInsertSocketInterface(bNodeTree *ntree, int in_out, const char *idname,
bNodeSocket *next_sock, const char *name)
{
bNodeSocket *iosock;
iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
return iosock;
}
struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree, bNode *from_node, bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeAddSocketInterface(ntree, from_sock->in_out, from_sock->idname, from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket)
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
return iosock;
}
struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree, bNodeSocket *next_sock, bNode *from_node, bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeInsertSocketInterface(ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket)
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
return iosock;
}
void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
{
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
}
/* generates a valid RNA identifier from the node tree name */
static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
{
/* generate a valid RNA identifier */
sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
RNA_identifier_sanitize(base, FALSE);
}
/* check if the identifier is already in use */
static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
{
return (RNA_struct_find(identifier) != NULL);
}
/* generates the actual unique identifier and ui name and description */
static void ntree_interface_identifier(bNodeTree *ntree, const char *base, char *identifier, int maxlen, char *name, char *description)
{
/* There is a possibility that different node tree names get mapped to the same identifier
* after sanitization (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
* On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
*/
identifier[0] = '\0';
BLI_uniquename_cb(ntree_interface_unique_identifier_check, NULL, base, '_', identifier, maxlen);
sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
}
static void ntree_interface_type_create(bNodeTree *ntree)
{
StructRNA *srna;
bNodeSocket *sock;
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64];
/* generate a valid RNA identifier */
ntree_interface_identifier_base(ntree, base);
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* register a subtype of PropertyGroup */
srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(srna);
/* associate the RNA type with the node tree */
ntree->interface_type = srna;
RNA_struct_blender_type_set(srna, ntree);
/* add socket properties */
for (sock = ntree->inputs.first; sock; sock = sock->next) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties)
stype->interface_register_properties(ntree, sock, srna);
}
for (sock = ntree->outputs.first; sock; sock = sock->next) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties)
stype->interface_register_properties(ntree, sock, srna);
}
}
StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, int create)
{
if (ntree->interface_type) {
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64];
/* A bit of a hack: when changing the ID name, update the RNA type identifier too,
* so that the names match. This is not strictly necessary to keep it working,
* but better for identifying associated NodeTree blocks and RNA types.
*/
StructRNA *srna = ntree->interface_type;
ntree_interface_identifier_base(ntree, base);
/* RNA identifier may have a number suffix, but should start with the idbase string */
if (strncmp(RNA_struct_identifier(srna), base, sizeof(base)) != 0) {
/* generate new unique RNA identifier from the ID name */
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* rename the RNA type */
RNA_def_struct_free_pointers(srna);
RNA_def_struct_identifier(srna, identifier);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(srna);
}
}
else if (create) {
ntree_interface_type_create(ntree);
}
return ntree->interface_type;
}
void ntreeInterfaceTypeFree(bNodeTree *ntree)
{
if (ntree->interface_type) {
RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
ntree->interface_type = NULL;
}
}
void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
{
/* XXX it would be sufficient to just recreate all properties
* instead of re-registering the whole struct type,
* but there is currently no good way to do this in the RNA functions.
* Overhead should be negligible.
*/
ntreeInterfaceTypeFree(ntree);
ntree_interface_type_create(ntree);
}
/* ************ find stuff *************** */
int ntreeHasType(bNodeTree *ntree, int type)
{
bNode *node;
if (ntree)
for (node = ntree->nodes.first; node; node = node->next)
if (node->type == type)
return 1;
return 0;
}
bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
{
bNodeLink *link;
for (link = ntree->links.first; link; link = link->next) {
if (link->fromsock == from && link->tosock == to)
return link;
if (link->fromsock == to && link->tosock == from) /* hrms? */
return link;
}
return NULL;
}
int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
bNodeLink *link;
int tot = 0;
for (link = ntree->links.first; link; link = link->next) {
if (link->fromsock == sock || link->tosock == sock)
tot++;
}
return tot;
}
bNode *nodeGetActive(bNodeTree *ntree)
{
bNode *node;
if (ntree == NULL) return NULL;
for (node = ntree->nodes.first; node; node = node->next)
if (node->flag & NODE_ACTIVE)
break;
return node;
}
static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key, bNodeInstanceKey parent_key, bNodeTree *ntree, short idtype)
{
if (parent_key.value == active_key.value) {
bNode *node;
for (node = ntree->nodes.first; node; node = node->next)
if (node->id && GS(node->id->name) == idtype)
if (node->flag & NODE_ACTIVE_ID)
return node;
}
else {
bNode *node, *tnode;
/* no node with active ID in this tree, look inside groups */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP) {
bNodeTree *group = (bNodeTree *)node->id;
if (group) {
bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node);
tnode = node_get_active_id_recursive(active_key, group_key, group, idtype);
if (tnode)
return tnode;
}
}
}
}
return NULL;
}
/* two active flags, ID nodes have special flag for buttons display */
bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
{
if (ntree)
return node_get_active_id_recursive(ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
else
return NULL;
}
bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
{
bNode *node;
bool ok = false;
if (ntree == NULL) return ok;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id && GS(node->id->name) == idtype) {
if (id && ok == FALSE && node->id == id) {
node->flag |= NODE_ACTIVE_ID;
ok = TRUE;
}
else {
node->flag &= ~NODE_ACTIVE_ID;
}
}
}
/* update all groups linked from here
* if active ID node has been found already,
* just pass NULL so other matching nodes are deactivated.
*/
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP)
ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : NULL));
}
return ok;
}
/* two active flags, ID nodes have special flag for buttons display */
void nodeClearActiveID(bNodeTree *ntree, short idtype)
{
bNode *node;
if (ntree == NULL) return;
for (node = ntree->nodes.first; node; node = node->next)
if (node->id && GS(node->id->name) == idtype)
node->flag &= ~NODE_ACTIVE_ID;
}
void nodeSetSelected(bNode *node, int select)
{
if (select) {
node->flag |= NODE_SELECT;
}
else {
bNodeSocket *sock;
node->flag &= ~NODE_SELECT;
/* deselect sockets too */
for (sock = node->inputs.first; sock; sock = sock->next)
sock->flag &= ~NODE_SELECT;
for (sock = node->outputs.first; sock; sock = sock->next)
sock->flag &= ~NODE_SELECT;
}
}
void nodeClearActive(bNodeTree *ntree)
{
bNode *node;
if (ntree == NULL) return;
for (node = ntree->nodes.first; node; node = node->next)
node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID);
}
/* two active flags, ID nodes have special flag for buttons display */
void nodeSetActive(bNodeTree *ntree, bNode *node)
{
bNode *tnode;
/* make sure only one node is active, and only one per ID type */
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
tnode->flag &= ~NODE_ACTIVE;
if (node->id && tnode->id) {
if (GS(node->id->name) == GS(tnode->id->name))
tnode->flag &= ~NODE_ACTIVE_ID;
}
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
tnode->flag &= ~NODE_ACTIVE_TEXTURE;
}
node->flag |= NODE_ACTIVE;
if (node->id)
node->flag |= NODE_ACTIVE_ID;
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
node->flag |= NODE_ACTIVE_TEXTURE;
}
int nodeSocketIsHidden(bNodeSocket *sock)
{
return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
}
/* ************** Node Clipboard *********** */
#define USE_NODE_CB_VALIDATE
#ifdef USE_NODE_CB_VALIDATE
/**
* This data structure is to validate the node on creation,
* otherwise we may reference missing data.
*
* Currently its only used for ID's, but nodes may one day
* reference other pointers which need validation.
*/
typedef struct bNodeClipboardExtraInfo {
struct bNodeClipboardExtraInfo *next, *prev;
ID *id;
char id_name[MAX_ID_NAME];
char library_name[FILE_MAX];
} bNodeClipboardExtraInfo;
#endif /* USE_NODE_CB_VALIDATE */
typedef struct bNodeClipboard {
ListBase nodes;
#ifdef USE_NODE_CB_VALIDATE
ListBase nodes_extra_info;
#endif
ListBase links;
int type;
} bNodeClipboard;
static bNodeClipboard node_clipboard = {{NULL}};
void BKE_node_clipboard_init(struct bNodeTree *ntree)
{
node_clipboard.type = ntree->type;
}
void BKE_node_clipboard_clear(void)
{
bNode *node, *node_next;
bNodeLink *link, *link_next;
for (link = node_clipboard.links.first; link; link = link_next) {
link_next = link->next;
nodeRemLink(NULL, link);
}
node_clipboard.links.first = node_clipboard.links.last = NULL;
for (node = node_clipboard.nodes.first; node; node = node_next) {
node_next = node->next;
nodeFreeNode(NULL, node);
}
node_clipboard.nodes.first = node_clipboard.nodes.last = NULL;
#ifdef USE_NODE_CB_VALIDATE
BLI_freelistN(&node_clipboard.nodes_extra_info);
#endif
}
/* return FALSE when one or more ID's are lost */
int BKE_node_clipboard_validate(void)
{
int ok = TRUE;
#ifdef USE_NODE_CB_VALIDATE
bNodeClipboardExtraInfo *node_info;
bNode *node;
/* lists must be aligned */
BLI_assert(BLI_countlist(&node_clipboard.nodes) ==
BLI_countlist(&node_clipboard.nodes_extra_info));
for (node = node_clipboard.nodes.first, node_info = node_clipboard.nodes_extra_info.first;
node;
node = node->next, node_info = node_info->next)
{
/* validate the node against the stored node info */
/* re-assign each loop since we may clear,
* open a new file where the ID is valid, and paste again */
node->id = node_info->id;
/* currently only validate the ID */
if (node->id) {
ListBase *lb = which_libbase(G.main, GS(node_info->id_name));
BLI_assert(lb != NULL);
if (BLI_findindex(lb, node_info->id) == -1) {
/* may assign NULL */
node->id = BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
if (node->id == NULL) {
ok = FALSE;
}
}
}
}
#endif /* USE_NODE_CB_VALIDATE */
return ok;
}
void BKE_node_clipboard_add_node(bNode *node)
{
#ifdef USE_NODE_CB_VALIDATE
/* add extra info */
bNodeClipboardExtraInfo *node_info = MEM_mallocN(sizeof(bNodeClipboardExtraInfo), "bNodeClipboardExtraInfo");
node_info->id = node->id;
if (node->id) {
BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
if (node->id->lib) {
BLI_strncpy(node_info->library_name, node->id->lib->filepath, sizeof(node_info->library_name));
}
else {
node_info->library_name[0] = '\0';
}
}
else {
node_info->id_name[0] = '\0';
node_info->library_name[0] = '\0';
}
BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
/* end extra info */
#endif /* USE_NODE_CB_VALIDATE */
/* add node */
BLI_addtail(&node_clipboard.nodes, node);
}
void BKE_node_clipboard_add_link(bNodeLink *link)
{
BLI_addtail(&node_clipboard.links, link);
}
const ListBase *BKE_node_clipboard_get_nodes(void)
{
return &node_clipboard.nodes;
}
const ListBase *BKE_node_clipboard_get_links(void)
{
return &node_clipboard.links;
}
int BKE_node_clipboard_get_type(void)
{
return node_clipboard.type;
}
/* Node Instance Hash */
/* magic number for initial hash key */
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
/* Generate a hash key from ntree and node names
* Uses the djb2 algorithm with xor by Bernstein:
* http://www.cse.yorku.ca/~oz/hash.html
*/
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
{
char c;
while ((c = *str++))
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
/* separator '\0' character, to avoid ambiguity from concatenated strings */
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
return hash;
}
bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key, bNodeTree *ntree, bNode *node)
{
bNodeInstanceKey key;
key = node_hash_int_str(parent_key, ntree->id.name + 2);
if (node)
key = node_hash_int_str(key, node->name);
return key;
}
static unsigned int node_instance_hash_key(const void *key)
{
return ((const bNodeInstanceKey *)key)->value;
}
static int node_instance_hash_key_cmp(const void *a, const void *b)
{
unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
if (value_a == value_b)
return 0;
else if (value_a < value_b)
return -1;
else
return 1;
}
bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
{
bNodeInstanceHash *hash = MEM_mallocN(sizeof(bNodeInstanceHash), info);
hash->ghash = BLI_ghash_new(node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
return hash;
}
void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_free(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
MEM_freeN(hash);
}
void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
{
bNodeInstanceHashEntry *entry = value;
entry->key = key;
entry->tag = 0;
BLI_ghash_insert(hash->ghash, &entry->key, value);
}
void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_lookup(hash->ghash, &key);
}
int BKE_node_instance_hash_remove(bNodeInstanceHash *hash, bNodeInstanceKey key, bNodeInstanceValueFP valfreefp)
{
return BLI_ghash_remove(hash->ghash, &key, NULL, (GHashValFreeFP)valfreefp);
}
void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_clear(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
}
void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_pop(hash->ghash, &key, NULL);
}
int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_haskey(hash->ghash, &key);
}
int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
{
return BLI_ghash_size(hash->ghash);
}
void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
{
bNodeInstanceHashIterator iter;
NODE_INSTANCE_HASH_ITER(iter, hash) {
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
value->tag = 0;
}
}
void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
{
bNodeInstanceHashEntry *entry = value;
entry->tag = 1;
}
int BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
bNodeInstanceHashEntry *entry = BKE_node_instance_hash_lookup(hash, key);
if (entry) {
entry->tag = 1;
return TRUE;
}
else
return FALSE;
}
void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
/* NOTE: Hash must not be mutated during iterating!
* Store tagged entries in a separate list and remove items afterward.
*/
bNodeInstanceKey *untagged = MEM_mallocN(sizeof(bNodeInstanceKey) * BKE_node_instance_hash_size(hash), "temporary node instance key list");
bNodeInstanceHashIterator iter;
int num_untagged, i;
num_untagged = 0;
NODE_INSTANCE_HASH_ITER(iter, hash) {
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
if (!value->tag)
untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
}
for (i = 0; i < num_untagged; ++i) {
BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
}
MEM_freeN(untagged);
}
/* ************** dependency stuff *********** */
/* node is guaranteed to be not checked before */
static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
{
bNode *fromnode;
bNodeLink *link;
int level = 0xFFF;
node->done = TRUE;
/* check linked nodes */
for (link = ntree->links.first; link; link = link->next) {
if (link->tonode == node) {
fromnode = link->fromnode;
if (fromnode->done == 0)
fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
if (fromnode->level <= level)
level = fromnode->level - 1;
}
}
/* check parent node */
if (node->parent) {
if (node->parent->done == 0)
node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
if (node->parent->level <= level)
level = node->parent->level - 1;
}
if (nsort) {
**nsort = node;
(*nsort)++;
}
return level;
}
void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes)
{
bNode *node, **nsort;
*totnodes = 0;
/* first clear data */
for (node = ntree->nodes.first; node; node = node->next) {
node->done = FALSE;
(*totnodes)++;
}
if (*totnodes == 0) {
*deplist = NULL;
return;
}
nsort = *deplist = MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array");
/* recursive check */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, &nsort);
}
}
}
/* only updates node->level for detecting cycles links */
static void ntree_update_node_level(bNodeTree *ntree)
{
bNode *node;
/* first clear tag */
for (node = ntree->nodes.first; node; node = node->next) {
node->done = FALSE;
}
/* recursive check */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, NULL);
}
}
}
static void ntree_update_link_pointers(bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
/* first clear data */
for (node = ntree->nodes.first; node; node = node->next) {
for (sock = node->inputs.first; sock; sock = sock->next) {
sock->link = NULL;
sock->flag &= ~SOCK_IN_USE;
}
for (sock = node->outputs.first; sock; sock = sock->next) {
sock->flag &= ~SOCK_IN_USE;
}
}
for (link = ntree->links.first; link; link = link->next) {
link->tosock->link = link;
link->fromsock->flag |= SOCK_IN_USE;
link->tosock->flag |= SOCK_IN_USE;
}
}
static void ntree_validate_links(bNodeTree *ntree)
{
bNodeLink *link;
for (link = ntree->links.first; link; link = link->next) {
link->flag |= NODE_LINK_VALID;
if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level)
link->flag &= ~NODE_LINK_VALID;
else if (ntree->typeinfo->validate_link) {
if (!ntree->typeinfo->validate_link(ntree, link))
link->flag &= ~NODE_LINK_VALID;
}
}
}
void ntreeVerifyNodes(struct Main *main, struct ID *id)
{
FOREACH_NODETREE(main, ntree, owner_id) {
bNode *node;
for (node = ntree->nodes.first; node; node = node->next)
if (node->typeinfo->verifyfunc)
node->typeinfo->verifyfunc(ntree, node, id);
} FOREACH_NODETREE_END
}
void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
{
bNode *node;
if (!ntree)
return;
/* avoid reentrant updates, can be caused by RNA update callbacks */
if (ntree->is_updating)
return;
ntree->is_updating = TRUE;
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
/* set the bNodeSocket->link pointers */
ntree_update_link_pointers(ntree);
}
/* update individual nodes */
for (node = ntree->nodes.first; node; node = node->next) {
/* node tree update tags override individual node update flags */
if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
if (node->typeinfo->updatefunc)
node->typeinfo->updatefunc(ntree, node);
nodeUpdateInternalLinks(ntree, node);
}
}
/* generic tree update callback */
if (ntree->typeinfo->update)
ntree->typeinfo->update(ntree);
/* XXX this should be moved into the tree type update callback for tree supporting node groups.
* Currently the node tree interface is still a generic feature of the base NodeTree type.
*/
if (ntree->update & NTREE_UPDATE_GROUP)
ntreeInterfaceTypeUpdate(ntree);
/* XXX hack, should be done by depsgraph!! */
if (bmain)
ntreeVerifyNodes(bmain, &ntree->id);
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
/* node updates can change sockets or links, repeat link pointer update afterward */
ntree_update_link_pointers(ntree);
/* update the node level from link dependencies */
ntree_update_node_level(ntree);
/* check link validity */
ntree_validate_links(ntree);
}
/* clear update flags */
for (node = ntree->nodes.first; node; node = node->next) {
node->update = 0;
}
ntree->update = 0;
ntree->is_updating = FALSE;
}
void nodeUpdate(bNodeTree *ntree, bNode *node)
{
/* avoid reentrant updates, can be caused by RNA update callbacks */
if (ntree->is_updating)
return;
ntree->is_updating = TRUE;
if (node->typeinfo->updatefunc)
node->typeinfo->updatefunc(ntree, node);
nodeUpdateInternalLinks(ntree, node);
/* clear update flag */
node->update = 0;
ntree->is_updating = FALSE;
}
int nodeUpdateID(bNodeTree *ntree, ID *id)
{
bNode *node;
int change = FALSE;
if (ELEM(NULL, id, ntree))
return change;
/* avoid reentrant updates, can be caused by RNA update callbacks */
if (ntree->is_updating)
return change;
ntree->is_updating = TRUE;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id == id) {
change = TRUE;
node->update |= NODE_UPDATE_ID;
if (node->typeinfo->updatefunc)
node->typeinfo->updatefunc(ntree, node);
/* clear update flag */
node->update = 0;
}
}
for (node = ntree->nodes.first; node; node = node->next) {
nodeUpdateInternalLinks(ntree, node);
}
ntree->is_updating = FALSE;
return change;
}
void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
{
BLI_freelistN(&node->internal_links);
if (node->typeinfo && node->typeinfo->update_internal_links)
node->typeinfo->update_internal_links(ntree, node);
}
/* nodes that use ID data get synced with local data */
void nodeSynchronizeID(bNode *node, bool copy_to_id)
{
if (node->id == NULL) return;
if (ELEM(node->type, SH_NODE_MATERIAL, SH_NODE_MATERIAL_EXT)) {
bNodeSocket *sock;
Material *ma = (Material *)node->id;
int a;
/* hrmf, case in loop isn't super fast, but we don't edit 100s of material at same time either! */
for (a = 0, sock = node->inputs.first; sock; sock = sock->next, a++) {
if (!nodeSocketIsHidden(sock)) {
if (copy_to_id) {
switch (a) {
case MAT_IN_COLOR:
copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_SPEC:
copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_REFL:
ma->ref = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_MIR:
copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_AMB:
ma->amb = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_EMIT:
ma->emit = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_SPECTRA:
ma->spectra = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_RAY_MIRROR:
ma->ray_mirror = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_ALPHA:
ma->alpha = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_TRANSLUCENCY:
ma->translucency = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
}
}
else {
switch (a) {
case MAT_IN_COLOR:
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->r); break;
case MAT_IN_SPEC:
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->specr); break;
case MAT_IN_REFL:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->ref; break;
case MAT_IN_MIR:
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->mirr); break;
case MAT_IN_AMB:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->amb; break;
case MAT_IN_EMIT:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->emit; break;
case MAT_IN_SPECTRA:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->spectra; break;
case MAT_IN_RAY_MIRROR:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->ray_mirror; break;
case MAT_IN_ALPHA:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->alpha; break;
case MAT_IN_TRANSLUCENCY:
((bNodeSocketValueFloat *)sock->default_value)->value = ma->translucency; break;
}
}
}
}
}
}
/* ************* node type access ********** */
const char *nodeLabel(bNode *node)
{
if (node->label[0] != '\0')
return node->label;
else if (node->typeinfo->labelfunc)
return node->typeinfo->labelfunc(node);
else
return IFACE_(node->typeinfo->ui_name);
}
static void node_type_base_defaults(bNodeType *ntype)
{
/* default size values */
node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
ntype->height = 100;
ntype->minheight = 30;
ntype->maxheight = FLT_MAX;
}
/* allow this node for any tree type */
static int node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree))
{
return TRUE;
}
/* use the basic poll function */
static int node_poll_instance_default(bNode *node, bNodeTree *ntree)
{
return node->typeinfo->poll(node->typeinfo, ntree);
}
void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
/* Use static type info header to map static int type to identifier string and RNA struct type.
* Associate the RNA struct type with the bNodeType.
* Dynamically registered nodes will create an RNA type at runtime
* and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
* created in makesrna, which can not be associated to a bNodeType immediately,
* since bNodeTypes are registered afterward ...
*/
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
case ID: \
BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
ntype->ext.srna = RNA_struct_find(#Category #StructName); \
BLI_assert(ntype->ext.srna != NULL); \
RNA_struct_blender_type_set(ntype->ext.srna, ntype); \
break;
switch (type) {
#include "NOD_static_types.h"
}
/* make sure we have a valid type (everything registered) */
BLI_assert(ntype->idname[0] != '\0');
ntype->type = type;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
ntype->flag = flag;
node_type_base_defaults(ntype);
ntype->poll = node_poll_default;
ntype->poll_instance = node_poll_instance_default;
}
void node_type_base_custom(bNodeType *ntype, const char *idname, const char *name, short nclass, short flag)
{
BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
ntype->type = NODE_CUSTOM;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
ntype->flag = flag;
node_type_base_defaults(ntype);
}
static bool unique_socket_template_identifier_check(void *arg, const char *name)
{
bNodeSocketTemplate *ntemp;
struct {bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp;} *data = arg;
for (ntemp = data->list; ntemp->type >= 0; ++ntemp) {
if (ntemp != data->ntemp) {
if (STREQ(ntemp->identifier, name)) {
return true;
}
}
}
return false;
}
static void unique_socket_template_identifier(bNodeSocketTemplate *list, bNodeSocketTemplate *ntemp, const char defname[], char delim)
{
struct {bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp;} data;
data.list = list;
data.ntemp = ntemp;
BLI_uniquename_cb(unique_socket_template_identifier_check, &data, defname, delim, ntemp->identifier, sizeof(ntemp->identifier));
}
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
{
bNodeSocketTemplate *ntemp;
ntype->inputs = inputs;
ntype->outputs = outputs;
/* automatically generate unique identifiers */
if (inputs) {
/* clear identifier strings (uninitialized memory) */
for (ntemp = inputs; ntemp->type >= 0; ++ntemp)
ntemp->identifier[0] = '\0';
for (ntemp = inputs; ntemp->type >= 0; ++ntemp) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
}
}
if (outputs) {
/* clear identifier strings (uninitialized memory) */
for (ntemp = outputs; ntemp->type >= 0; ++ntemp)
ntemp->identifier[0] = '\0';
for (ntemp = outputs; ntemp->type >= 0; ++ntemp) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
}
}
}
void node_type_init(struct bNodeType *ntype, void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->initfunc = initfunc;
}
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
{
ntype->width = width;
ntype->minwidth = minwidth;
if (maxwidth <= minwidth)
ntype->maxwidth = FLT_MAX;
else
ntype->maxwidth = maxwidth;
}
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
{
switch (size) {
case NODE_SIZE_DEFAULT:
node_type_size(ntype, 140, 100, 320);
break;
case NODE_SIZE_SMALL:
node_type_size(ntype, 100, 80, 320);
break;
case NODE_SIZE_MIDDLE:
node_type_size(ntype, 150, 120, 320);
break;
case NODE_SIZE_LARGE:
node_type_size(ntype, 240, 140, 320);
break;
}
}
void node_type_storage(bNodeType *ntype,
const char *storagename,
void (*freefunc)(struct bNode *node),
void (*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, struct bNode *src_node))
{
if (storagename)
BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
else
ntype->storagename[0] = '\0';
ntype->copyfunc = copyfunc;
ntype->freefunc = freefunc;
}
void node_type_label(struct bNodeType *ntype, const char *(*labelfunc)(struct bNode *))
{
ntype->labelfunc = labelfunc;
}
void node_type_update(struct bNodeType *ntype,
void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node),
void (*verifyfunc)(struct bNodeTree *ntree, struct bNode *node, struct ID *id))
{
ntype->updatefunc = updatefunc;
ntype->verifyfunc = verifyfunc;
}
void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction initexecfunc, NodeFreeExecFunction freeexecfunc, NodeExecFunction execfunc)
{
ntype->initexecfunc = initexecfunc;
ntype->freeexecfunc = freeexecfunc;
ntype->execfunc = execfunc;
}
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
{
ntype->gpufunc = gpufunc;
}
void node_type_internal_links(bNodeType *ntype, void (*update_internal_links)(bNodeTree *, bNode *))
{
ntype->update_internal_links = update_internal_links;
}
void node_type_compatibility(struct bNodeType *ntype, short compatibility)
{
ntype->compatibility = compatibility;
}
/* callbacks for undefined types */
static int node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
{
/* this type can not be added deliberately, it's just a placeholder */
return false;
}
/* register fallback types used for undefined tree, nodes, sockets */
static void register_undefined_types(void)
{
/* Note: these types are not registered in the type hashes,
* they are just used as placeholders in case the actual types are not registered.
*/
strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
strcpy(NodeTreeTypeUndefined.ui_name, "Undefined");
strcpy(NodeTreeTypeUndefined.ui_description, "Undefined Node Tree Type");
node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
NodeTypeUndefined.poll = node_undefined_poll;
BLI_strncpy(NodeSocketTypeUndefined.idname, "NodeSocketUndefined", sizeof(NodeSocketTypeUndefined.idname));
/* extra type info for standard socket types */
NodeSocketTypeUndefined.type = SOCK_CUSTOM;
NodeSocketTypeUndefined.subtype = PROP_NONE;
}
static void registerCompositNodes(void)
{
register_node_type_cmp_group();
register_node_type_cmp_rlayers();
register_node_type_cmp_image();
register_node_type_cmp_texture();
register_node_type_cmp_value();
register_node_type_cmp_rgb();
register_node_type_cmp_curve_time();
register_node_type_cmp_movieclip();
register_node_type_cmp_composite();
register_node_type_cmp_viewer();
register_node_type_cmp_splitviewer();
register_node_type_cmp_output_file();
register_node_type_cmp_view_levels();
register_node_type_cmp_curve_rgb();
register_node_type_cmp_mix_rgb();
register_node_type_cmp_hue_sat();
register_node_type_cmp_brightcontrast();
register_node_type_cmp_gamma();
register_node_type_cmp_invert();
register_node_type_cmp_alphaover();
register_node_type_cmp_zcombine();
register_node_type_cmp_colorbalance();
register_node_type_cmp_huecorrect();
register_node_type_cmp_normal();
register_node_type_cmp_curve_vec();
register_node_type_cmp_map_value();
register_node_type_cmp_map_range();
register_node_type_cmp_normalize();
register_node_type_cmp_filter();
register_node_type_cmp_blur();
register_node_type_cmp_dblur();
register_node_type_cmp_bilateralblur();
register_node_type_cmp_vecblur();
register_node_type_cmp_dilateerode();
register_node_type_cmp_inpaint();
register_node_type_cmp_despeckle();
register_node_type_cmp_defocus();
register_node_type_cmp_valtorgb();
register_node_type_cmp_rgbtobw();
register_node_type_cmp_setalpha();
register_node_type_cmp_idmask();
register_node_type_cmp_math();
register_node_type_cmp_seprgba();
register_node_type_cmp_combrgba();
register_node_type_cmp_sephsva();
register_node_type_cmp_combhsva();
register_node_type_cmp_sepyuva();
register_node_type_cmp_combyuva();
register_node_type_cmp_sepycca();
register_node_type_cmp_combycca();
register_node_type_cmp_premulkey();
register_node_type_cmp_diff_matte();
register_node_type_cmp_distance_matte();
register_node_type_cmp_chroma_matte();
register_node_type_cmp_color_matte();
register_node_type_cmp_channel_matte();
register_node_type_cmp_color_spill();
register_node_type_cmp_luma_matte();
register_node_type_cmp_doubleedgemask();
register_node_type_cmp_keyingscreen();
register_node_type_cmp_keying();
register_node_type_cmp_translate();
register_node_type_cmp_rotate();
register_node_type_cmp_scale();
register_node_type_cmp_flip();
register_node_type_cmp_crop();
register_node_type_cmp_displace();
register_node_type_cmp_mapuv();
register_node_type_cmp_glare();
register_node_type_cmp_tonemap();
register_node_type_cmp_lensdist();
register_node_type_cmp_transform();
register_node_type_cmp_stabilize2d();
register_node_type_cmp_moviedistortion();
register_node_type_cmp_colorcorrection();
register_node_type_cmp_boxmask();
register_node_type_cmp_ellipsemask();
register_node_type_cmp_bokehimage();
register_node_type_cmp_bokehblur();
register_node_type_cmp_switch();
register_node_type_cmp_pixelate();
register_node_type_cmp_mask();
register_node_type_cmp_trackpos();
register_node_type_cmp_planetrackdeform();
}
static void registerShaderNodes(void)
{
register_node_type_sh_group();
register_node_type_sh_output();
register_node_type_sh_material();
register_node_type_sh_camera();
register_node_type_sh_gamma();
register_node_type_sh_brightcontrast();
register_node_type_sh_value();
register_node_type_sh_rgb();
register_node_type_sh_wireframe();
register_node_type_sh_wavelength();
register_node_type_sh_blackbody();
register_node_type_sh_mix_rgb();
register_node_type_sh_valtorgb();
register_node_type_sh_rgbtobw();
register_node_type_sh_texture();
register_node_type_sh_normal();
register_node_type_sh_geom();
register_node_type_sh_mapping();
register_node_type_sh_curve_vec();
register_node_type_sh_curve_rgb();
register_node_type_sh_math();
register_node_type_sh_vect_math();
register_node_type_sh_vect_transform();
register_node_type_sh_squeeze();
register_node_type_sh_material_ext();
register_node_type_sh_invert();
register_node_type_sh_seprgb();
register_node_type_sh_combrgb();
register_node_type_sh_sephsv();
register_node_type_sh_combhsv();
register_node_type_sh_hue_sat();
register_node_type_sh_attribute();
register_node_type_sh_geometry();
register_node_type_sh_light_path();
register_node_type_sh_light_falloff();
register_node_type_sh_object_info();
register_node_type_sh_fresnel();
register_node_type_sh_layer_weight();
register_node_type_sh_tex_coord();
register_node_type_sh_particle_info();
register_node_type_sh_bump();
register_node_type_sh_background();
register_node_type_sh_bsdf_anisotropic();
register_node_type_sh_bsdf_diffuse();
register_node_type_sh_bsdf_glossy();
register_node_type_sh_bsdf_glass();
register_node_type_sh_bsdf_translucent();
register_node_type_sh_bsdf_transparent();
register_node_type_sh_bsdf_velvet();
register_node_type_sh_bsdf_toon();
register_node_type_sh_emission();
register_node_type_sh_holdout();
//register_node_type_sh_volume_transparent();
//register_node_type_sh_volume_isotropic();
register_node_type_sh_subsurface_scattering();
register_node_type_sh_mix_shader();
register_node_type_sh_add_shader();
register_node_type_sh_output_lamp();
register_node_type_sh_output_material();
register_node_type_sh_output_world();
register_node_type_sh_tex_image();
register_node_type_sh_tex_environment();
register_node_type_sh_tex_sky();
register_node_type_sh_tex_noise();
register_node_type_sh_tex_wave();
register_node_type_sh_tex_voronoi();
register_node_type_sh_tex_musgrave();
register_node_type_sh_tex_gradient();
register_node_type_sh_tex_magic();
register_node_type_sh_tex_checker();
register_node_type_sh_tex_brick();
}
static void registerTextureNodes(void)
{
register_node_type_tex_group();
register_node_type_tex_math();
register_node_type_tex_mix_rgb();
register_node_type_tex_valtorgb();
register_node_type_tex_rgbtobw();
register_node_type_tex_valtonor();
register_node_type_tex_curve_rgb();
register_node_type_tex_curve_time();
register_node_type_tex_invert();
register_node_type_tex_hue_sat();
register_node_type_tex_coord();
register_node_type_tex_distance();
register_node_type_tex_compose();
register_node_type_tex_decompose();
register_node_type_tex_output();
register_node_type_tex_viewer();
register_node_type_sh_script();
register_node_type_sh_tangent();
register_node_type_sh_normal_map();
register_node_type_sh_hair_info();
register_node_type_tex_checker();
register_node_type_tex_texture();
register_node_type_tex_bricks();
register_node_type_tex_image();
register_node_type_sh_bsdf_refraction();
register_node_type_sh_ambient_occlusion();
register_node_type_tex_rotate();
register_node_type_tex_translate();
register_node_type_tex_scale();
register_node_type_tex_at();
register_node_type_tex_proc_voronoi();
register_node_type_tex_proc_blend();
register_node_type_tex_proc_magic();
register_node_type_tex_proc_marble();
register_node_type_tex_proc_clouds();
register_node_type_tex_proc_wood();
register_node_type_tex_proc_musgrave();
register_node_type_tex_proc_noise();
register_node_type_tex_proc_stucci();
register_node_type_tex_proc_distnoise();
}
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "nodetreetypes_hash gh");
nodetypes_hash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "nodetypes_hash gh");
nodesockettypes_hash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "nodesockettypes_hash gh");
register_undefined_types();
register_standard_node_socket_types();
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
register_node_type_frame();
register_node_type_reroute();
register_node_type_group_input();
register_node_type_group_output();
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
}
void free_nodesystem(void)
{
if (nodetypes_hash) {
NODE_TYPES_BEGIN(nt)
if (nt->ext.free) {
nt->ext.free(nt->ext.data);
}
NODE_TYPES_END
BLI_ghash_free(nodetypes_hash, NULL, node_free_type);
nodetypes_hash = NULL;
}
if (nodesockettypes_hash) {
NODE_SOCKET_TYPES_BEGIN(st)
if (st->ext_socket.free)
st->ext_socket.free(st->ext_socket.data);
if (st->ext_interface.free)
st->ext_interface.free(st->ext_interface.data);
NODE_SOCKET_TYPES_END
BLI_ghash_free(nodesockettypes_hash, NULL, node_free_socket_type);
nodesockettypes_hash = NULL;
}
if (nodetreetypes_hash) {
NODE_TREE_TYPES_BEGIN(nt)
if (nt->ext.free) {
nt->ext.free(nt->ext.data);
}
NODE_TREE_TYPES_END
BLI_ghash_free(nodetreetypes_hash, NULL, ntree_free_type);
nodetreetypes_hash = NULL;
}
}
/* called from BKE_scene_unlink, when deleting a scene goes over all scenes
* other than the input, checks if they have render layer nodes referencing
* the to-be-deleted scene, and resets them to NULL. */
/* XXX needs to get current scene then! */
void clear_scene_in_nodes(Main *bmain, Scene *sce)
{
Scene *sce1;
bNode *node;
for (sce1 = bmain->scene.first; sce1; sce1 = sce1->id.next) {
if (sce1 != sce) {
if (sce1->nodetree) {
for (node = sce1->nodetree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS) {
Scene *nodesce = (Scene *)node->id;
if (nodesce == sce) node->id = NULL;
}
}
}
}
}
}
/* -------------------------------------------------------------------- */
/* NodeTree Iterator Helpers (FOREACH_NODETREE) */
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain)
{
ntreeiter->ngroup = bmain->nodetree.first;
ntreeiter->scene = bmain->scene.first;
ntreeiter->mat = bmain->mat.first;
ntreeiter->tex = bmain->tex.first;
ntreeiter->lamp = bmain->lamp.first;
ntreeiter->world = bmain->world.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree, struct ID **r_id)
{
if (ntreeiter->ngroup) {
*r_nodetree = ntreeiter->ngroup;
*r_id = (ID *)ntreeiter->ngroup;
ntreeiter->ngroup = ntreeiter->ngroup->id.next;
}
else if (ntreeiter->scene) {
*r_nodetree = ntreeiter->scene->nodetree;
*r_id = (ID *)ntreeiter->scene;
ntreeiter->scene = ntreeiter->scene->id.next;
}
else if (ntreeiter->mat) {
*r_nodetree = ntreeiter->mat->nodetree;
*r_id = (ID *)ntreeiter->mat;
ntreeiter->mat = ntreeiter->mat->id.next;
}
else if (ntreeiter->tex) {
*r_nodetree = ntreeiter->tex->nodetree;
*r_id = (ID *)ntreeiter->tex;
ntreeiter->tex = ntreeiter->tex->id.next;
}
else if (ntreeiter->lamp) {
*r_nodetree = ntreeiter->lamp->nodetree;
*r_id = (ID *)ntreeiter->lamp;
ntreeiter->lamp = ntreeiter->lamp->id.next;
}
else if (ntreeiter->world) {
*r_nodetree = ntreeiter->world->nodetree;
*r_id = (ID *)ntreeiter->world;
ntreeiter->world = ntreeiter->world->id.next;
}
else {
return false;
}
return true;
}