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blender-archive/source/blender/blenlib/CMakeLists.txt
Clément Foucault 45caba3733 BLI_memblock: New memory allocator
This is really close to BLI_mempool but uses an array to keep track of the
chunks of memory. There is no tagging necessary to clear the whole
structure so reuse is fast.

Naturally supports iteration but does not support freeing.
2019-05-08 17:49:27 +02:00

270 lines
5.7 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
# ../blenkernel # dont add this back!
../makesdna
../../../intern/atomic
../../../intern/eigen
../../../intern/guardedalloc
../../../intern/numaapi/include
../../../extern/wcwidth
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
)
set(SRC
intern/BLI_args.c
intern/BLI_array.c
intern/BLI_dial_2d.c
intern/BLI_dynstr.c
intern/BLI_filelist.c
intern/BLI_ghash.c
intern/BLI_ghash_utils.c
intern/BLI_heap.c
intern/BLI_heap_simple.c
intern/BLI_kdopbvh.c
intern/BLI_linklist.c
intern/BLI_linklist_lockfree.c
intern/BLI_memarena.c
intern/BLI_memblock.c
intern/BLI_memiter.c
intern/BLI_mempool.c
intern/BLI_timer.c
intern/DLRB_tree.c
intern/array_store.c
intern/array_store_utils.c
intern/array_utils.c
intern/astar.c
intern/bitmap.c
intern/bitmap_draw_2d.c
intern/boxpack_2d.c
intern/buffer.c
intern/callbacks.c
intern/convexhull_2d.c
intern/dynlib.c
intern/easing.c
intern/edgehash.c
intern/endian_switch.c
intern/expr_pylike_eval.c
intern/fileops.c
intern/fnmatch.c
intern/freetypefont.c
intern/gsqueue.c
intern/hash_md5.c
intern/hash_mm2a.c
intern/hash_mm3.c
intern/jitter_2d.c
intern/kdtree_1d.c
intern/kdtree_2d.c
intern/kdtree_3d.c
intern/kdtree_4d.c
intern/lasso_2d.c
intern/listbase.c
intern/math_base.c
intern/math_base_inline.c
intern/math_bits_inline.c
intern/math_color.c
intern/math_color_blend_inline.c
intern/math_color_inline.c
intern/math_geom.c
intern/math_geom_inline.c
intern/math_interp.c
intern/math_matrix.c
intern/math_rotation.c
intern/math_solvers.c
intern/math_statistics.c
intern/math_vector.c
intern/math_vector_inline.c
intern/memory_utils.c
intern/noise.c
intern/path_util.c
intern/polyfill_2d.c
intern/polyfill_2d_beautify.c
intern/quadric.c
intern/rand.c
intern/rct.c
intern/scanfill.c
intern/scanfill_utils.c
intern/smallhash.c
intern/sort.c
intern/sort_utils.c
intern/stack.c
intern/storage.c
intern/string.c
intern/string_cursor_utf8.c
intern/string_utf8.c
intern/string_utils.c
intern/system.c
intern/task.c
intern/threads.c
intern/time.c
intern/timecode.c
intern/uvproject.c
intern/voronoi_2d.c
intern/voxel.c
intern/winstuff.c
intern/winstuff_dir.c
# Header as source (included in C files above).
intern/kdtree_impl.h
intern/list_sort_impl.h
BLI_alloca.h
BLI_args.h
BLI_array.h
BLI_array_store.h
BLI_array_store_utils.h
BLI_array_utils.h
BLI_assert.h
BLI_astar.h
BLI_bitmap.h
BLI_bitmap_draw_2d.h
BLI_blenlib.h
BLI_boxpack_2d.h
BLI_buffer.h
BLI_callbacks.h
BLI_compiler_attrs.h
BLI_compiler_compat.h
BLI_compiler_typecheck.h
BLI_console.h
BLI_convexhull_2d.h
BLI_dial_2d.h
BLI_dlrbTree.h
BLI_dynlib.h
BLI_dynstr.h
BLI_easing.h
BLI_edgehash.h
BLI_endian_switch.h
BLI_endian_switch_inline.h
BLI_expr_pylike_eval.h
BLI_fileops.h
BLI_fileops_types.h
BLI_fnmatch.h
BLI_ghash.h
BLI_gsqueue.h
BLI_hash.h
BLI_hash_md5.h
BLI_hash_mm2a.h
BLI_hash_mm3.h
BLI_heap.h
BLI_heap_simple.h
BLI_iterator.h
BLI_jitter_2d.h
BLI_kdopbvh.h
BLI_kdtree.h
BLI_kdtree_impl.h
BLI_lasso_2d.h
BLI_link_utils.h
BLI_linklist.h
BLI_linklist_lockfree.h
BLI_linklist_stack.h
BLI_listbase.h
BLI_math.h
BLI_math_base.h
BLI_math_bits.h
BLI_math_color.h
BLI_math_color_blend.h
BLI_math_geom.h
BLI_math_inline.h
BLI_math_interp.h
BLI_math_matrix.h
BLI_math_rotation.h
BLI_math_solvers.h
BLI_math_statistics.h
BLI_math_vector.h
BLI_memarena.h
BLI_memblock.h
BLI_memiter.h
BLI_memory_utils.h
BLI_mempool.h
BLI_noise.h
BLI_path_util.h
BLI_polyfill_2d.h
BLI_polyfill_2d_beautify.h
BLI_quadric.h
BLI_rand.h
BLI_rect.h
BLI_scanfill.h
BLI_smallhash.h
BLI_sort.h
BLI_sort_utils.h
BLI_stack.h
BLI_strict_flags.h
BLI_string.h
BLI_string_cursor_utf8.h
BLI_string_utf8.h
BLI_string_utils.h
BLI_sys_types.h
BLI_system.h
BLI_task.h
BLI_threads.h
BLI_timecode.h
BLI_timer.h
BLI_utildefines.h
BLI_utildefines_iter.h
BLI_utildefines_stack.h
BLI_utildefines_variadic.h
BLI_uvproject.h
BLI_vfontdata.h
BLI_voronoi_2d.h
BLI_voxel.h
BLI_winstuff.h
PIL_time.h
PIL_time_utildefines.h
)
set(LIB
bf_intern_eigen
bf_intern_guardedalloc
bf_intern_numaapi
extern_wcwidth
)
if(WITH_MEM_VALGRIND)
add_definitions(-DWITH_MEM_VALGRIND)
endif()
if(WIN32)
list(APPEND INC
../../../intern/utfconv
)
list(APPEND LIB
bf_intern_utfconv
)
endif()
# no need to compile object files for inline headers.
set_source_files_properties(
intern/math_base_inline.c
intern/math_bits_inline.c
intern/math_color_blend_inline.c
intern/math_color_inline.c
intern/math_geom_inline.c
intern/math_vector_inline.c
PROPERTIES HEADER_FILE_ONLY TRUE
)
blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")