This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/python/api2_2x/World.c
Ken Hughes 3f87319428 Python API
----------
Add access to MTex objects from Lamps and Worlds (first pass).  Since the
MTex structure is slightly difference between materials, lamps, and worlds,
a field is added to the BPy MTex object to distinquish which type it wraps.

Attempting to access attributes which are unique to materials for lamp or
world MTex objects throw an exception.  The next pass will implement MTex
attributes which are specific to Lamps and Worlds.

A new attribute (textures) is added to each module.  It is compatible with
the previous Material.getTextures(), which returns a tuple of either MTex
objects or None.  Surprised we never added an attribute for this before in
all the changes and refactoring.
2008-09-08 23:39:32 +00:00

1061 lines
34 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jacques Guignot, Johnny Matthews
*
* ***** END GPL LICENSE BLOCK *****
*/
/**
* \file World.c
* \ingroup scripts
* \brief Blender.World Module and World Data PyObject implementation.
*
* Note: Parameters between "<" and ">" are optional. But if one of them is
* given, all preceding ones must be given, too. Of course, this only relates
* to the Python functions and methods described here and only inside Python
* code. [ This will go to another file later, probably the main exppython
* doc file]. XXX Better: put optional args with their default value:
* (self, name = "MyName")
*/
#include "World.h" /*This must come first*/
#include "DNA_scene_types.h" /* for G.scene */
#include "BKE_global.h"
#include "BKE_world.h"
#include "BKE_main.h"
#include "BKE_library.h"
#include "BLI_blenlib.h"
#include "BSE_editipo.h"
#include "BIF_space.h"
#include "mydevice.h"
#include "Ipo.h"
#include "MTex.h"
#include "gen_utils.h"
#include "gen_library.h"
#define IPOKEY_ZENITH 0
#define IPOKEY_HORIZON 1
#define IPOKEY_MIST 2
#define IPOKEY_STARS 3
#define IPOKEY_OFFSET 4
#define IPOKEY_SIZE 5
/*****************************************************************************/
/* Python BPy_World methods declarations: */
/*****************************************************************************/
static PyObject *World_getRange( BPy_World * self );
static PyObject *World_setRange( BPy_World * self, PyObject * args );
static PyObject *World_getIpo( BPy_World * self );
static PyObject *World_oldsetIpo( BPy_World * self, PyObject * args );
static int World_setIpo( BPy_World * self, PyObject * args );
static PyObject *World_clearIpo( BPy_World * self );
static PyObject *World_insertIpoKey( BPy_World * self, PyObject * args );
static PyObject *World_getMode( BPy_World * self );
static PyObject *World_oldsetMode( BPy_World * self, PyObject * args );
static int World_setMode( BPy_World * self, PyObject * args );
static PyObject *World_getSkytype( BPy_World * self );
static PyObject *World_oldsetSkytype( BPy_World * self, PyObject * args );
static int World_setSkytype( BPy_World * self, PyObject * args );
static PyObject *World_getMistype( BPy_World * self );
static PyObject *World_oldsetMistype( BPy_World * self, PyObject * args );
static int World_setMistype( BPy_World * self, PyObject * args );
static PyObject *World_getHor( BPy_World * self );
static PyObject *World_oldsetHor( BPy_World * self, PyObject * args );
static int World_setHor( BPy_World * self, PyObject * args );
static PyObject *World_getZen( BPy_World * self );
static PyObject *World_oldsetZen( BPy_World * self, PyObject * args );
static int World_setZen( BPy_World * self, PyObject * args );
static PyObject *World_getAmb( BPy_World * self );
static PyObject *World_oldsetAmb( BPy_World * self, PyObject * args );
static int World_setAmb( BPy_World * self, PyObject * args );
static PyObject *World_getStar( BPy_World * self );
static PyObject *World_oldsetStar( BPy_World * self, PyObject * args );
static int World_setStar( BPy_World * self, PyObject * args );
static PyObject *World_getMist( BPy_World * self );
static PyObject *World_oldsetMist( BPy_World * self, PyObject * args );
static int World_setMist( BPy_World * self, PyObject * args );
static PyObject *World_getScriptLinks( BPy_World * self, PyObject * value );
static PyObject *World_addScriptLink( BPy_World * self, PyObject * args );
static PyObject *World_clearScriptLinks( BPy_World * self, PyObject * args );
static PyObject *World_setCurrent( BPy_World * self );
static PyObject *World_getTextures( BPy_World * self );
static PyObject *World_copy( BPy_World * self );
/*****************************************************************************/
/* Python API function prototypes for the World module. */
/*****************************************************************************/
static PyObject *M_World_New( PyObject * self, PyObject * args,
PyObject * keywords );
static PyObject *M_World_Get( PyObject * self, PyObject * args );
static PyObject *M_World_GetCurrent( PyObject * self );
/*****************************************************************************/
/* Python World_Type callback function prototypes: */
/*****************************************************************************/
//static int World_Print (BPy_World *self, FILE *fp, int flags);
static int World_Compare( BPy_World * a, BPy_World * b );
static PyObject *World_Repr( BPy_World * self );
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.World.__doc__ */
/*****************************************************************************/
static char M_World_doc[] = "The Blender World module\n\n\
This module provides access to **World Data** objects in Blender\n\n";
static char M_World_New_doc[] = "() - return a new World object";
static char M_World_Get_doc[] =
"(name) - return the world with the name 'name', \
returns None if not found.\n If 'name' is not specified, \
it returns a list of all worlds in the\ncurrent scene.";
static char M_World_GetCurrent_doc[] = "() - returns the current world, or \
None if the Scene has no world";
/*****************************************************************************/
/* Python method structure definition for Blender.World module: */
/*****************************************************************************/
struct PyMethodDef M_World_methods[] = {
{"New", ( PyCFunction ) M_World_New, METH_VARARGS | METH_KEYWORDS,
M_World_New_doc},
{"Get", M_World_Get, METH_VARARGS, M_World_Get_doc},
{"GetActive", ( PyCFunction ) M_World_GetCurrent, METH_NOARGS,
M_World_GetCurrent_doc},
{"GetCurrent", ( PyCFunction ) M_World_GetCurrent, METH_NOARGS,
M_World_GetCurrent_doc},
{"get", M_World_Get, METH_VARARGS, M_World_Get_doc},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python BPy_World methods table: */
/*****************************************************************************/
static PyMethodDef BPy_World_methods[] = {
{"getRange", ( PyCFunction ) World_getRange, METH_NOARGS,
"() - Return World Range"},
{"setRange", ( PyCFunction ) World_setRange, METH_VARARGS,
"() - Change this World's range"},
{"getIpo", ( PyCFunction ) World_getIpo, METH_NOARGS,
"() - Return World Ipo"},
{"setIpo", ( PyCFunction ) World_oldsetIpo, METH_VARARGS,
"() - Change this World's ipo"},
{"clearIpo", ( PyCFunction ) World_clearIpo, METH_VARARGS,
"() - Unlink Ipo from this World"},
{"getName", ( PyCFunction ) GenericLib_getName, METH_NOARGS,
"() - Return World Data name"},
{"setName", ( PyCFunction ) GenericLib_setName_with_method, METH_VARARGS,
"() - Set World Data name"},
{"getMode", ( PyCFunction ) World_getMode, METH_NOARGS,
"() - Return World Data mode"},
{"setMode", ( PyCFunction ) World_oldsetMode, METH_VARARGS,
"(i) - Set World Data mode"},
{"getSkytype", ( PyCFunction ) World_getSkytype, METH_NOARGS,
"() - Return World Data skytype"},
{"setSkytype", ( PyCFunction ) World_oldsetSkytype, METH_VARARGS,
"() - Return World Data skytype"},
{"getMistype", ( PyCFunction ) World_getMistype, METH_NOARGS,
"() - Return World Data mistype"},
{"setMistype", ( PyCFunction ) World_oldsetMistype, METH_VARARGS,
"() - Return World Data mistype"},
{"getHor", ( PyCFunction ) World_getHor, METH_NOARGS,
"() - Return World Data hor"},
{"setHor", ( PyCFunction ) World_oldsetHor, METH_VARARGS,
"() - Return World Data hor"},
{"getZen", ( PyCFunction ) World_getZen, METH_NOARGS,
"() - Return World Data zen"},
{"setZen", ( PyCFunction ) World_oldsetZen, METH_VARARGS,
"() - Return World Data zen"},
{"getAmb", ( PyCFunction ) World_getAmb, METH_NOARGS,
"() - Return World Data amb"},
{"setAmb", ( PyCFunction ) World_oldsetAmb, METH_VARARGS,
"() - Return World Data amb"},
{"getStar", ( PyCFunction ) World_getStar, METH_NOARGS,
"() - Return World Data star"},
{"setStar", ( PyCFunction ) World_oldsetStar, METH_VARARGS,
"() - Return World Data star"},
{"getMist", ( PyCFunction ) World_getMist, METH_NOARGS,
"() - Return World Data mist"},
{"setMist", ( PyCFunction ) World_oldsetMist, METH_VARARGS,
"() - Return World Data mist"},
{"getScriptLinks", ( PyCFunction ) World_getScriptLinks, METH_O,
"(eventname) - Get a list of this world's scriptlinks (Text names) "
"of the given type\n"
"(eventname) - string: FrameChanged, Redraw or Render."},
{"addScriptLink", ( PyCFunction ) World_addScriptLink, METH_VARARGS,
"(text, evt) - Add a new world scriptlink.\n"
"(text) - string: an existing Blender Text name;\n"
"(evt) string: FrameChanged, Redraw or Render."},
{"clearScriptLinks", ( PyCFunction ) World_clearScriptLinks,
METH_VARARGS,
"() - Delete all scriptlinks from this world.\n"
"([s1<,s2,s3...>]) - Delete specified scriptlinks from this world."},
{"setCurrent", ( PyCFunction ) World_setCurrent, METH_NOARGS,
"() - Makes this world the active world for the current scene."},
{"makeActive", ( PyCFunction ) World_setCurrent, METH_NOARGS,
"please use setCurrent instead, this alias will be removed."},
{"insertIpoKey", ( PyCFunction ) World_insertIpoKey, METH_VARARGS,
"( World IPO type ) - Inserts a key into the IPO"},
{"__copy__", ( PyCFunction ) World_copy, METH_NOARGS,
"() - Makes a copy of this world."},
{"copy", ( PyCFunction ) World_copy, METH_NOARGS,
"() - Makes a copy of this world."},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python attributes get/set structure: */
/*****************************************************************************/
static PyGetSetDef BPy_World_getseters[] = {
GENERIC_LIB_GETSETATTR,
{"skytype", (getter)World_getSkytype, (setter)World_setSkytype,
"sky settings as a list", NULL},
{"mode", (getter)World_getMode, (setter)World_setMode,
"world mode", NULL},
{"mistype", (getter)World_getMistype, (setter)World_setMistype,
"world mist type", NULL},
{"hor", (getter)World_getHor, (setter)World_setHor,
"world horizon color", NULL},
{"amb", (getter)World_getAmb, (setter)World_setAmb,
"world ambient color", NULL},
{"mist", (getter)World_getMist, (setter)World_setMist,
"world mist settings", NULL},
{"ipo", (getter)World_getIpo, (setter)World_setIpo,
"world ipo", NULL},
{"textures", (getter)World_getTextures, (setter)NULL,
"The World's texture list as a tuple",
NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
/*****************************************************************************/
/* Python World_Type structure definition: */
/*****************************************************************************/
PyTypeObject World_Type = {
PyObject_HEAD_INIT( NULL )
0, /* ob_size */
"World", /* tp_name */
sizeof( BPy_World ), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
NULL, /* tp_dealloc */
0, /* tp_print */
NULL, /* tp_getattr */
NULL, /* tp_setattr */
( cmpfunc ) World_Compare, /* tp_compare */
( reprfunc ) World_Repr, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
( hashfunc ) GenericLib_hash, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
BPy_World_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
BPy_World_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
/**
* \defgroup World_Module Blender.World module functions
*
*/
/*@{*/
/**
* \brief Python module function: Blender.World.New()
*
* This is the .New() function of the Blender.World submodule. It creates
* new World Data in Blender and returns its Python wrapper object. The
* name parameter is mandatory.
* \param <name> - string: The World Data name.
* \return A new World PyObject.
*/
static PyObject *M_World_New( PyObject * self, PyObject * args,
PyObject * kwords )
{
char *name = NULL;
BPy_World *pyworld;
World *blworld;
if( !PyArg_ParseTuple( args, "s", &name ) )
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"expected int argument" ) );
blworld = add_world( name );
if( blworld ) {
/* return user count to zero because add_world() inc'd it */
blworld->id.us = 0;
/* create python wrapper obj */
pyworld =
( BPy_World * ) PyObject_NEW( BPy_World, &World_Type );
} else
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create World Data in Blender" ) );
if( pyworld == NULL )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create World Data object" ) );
pyworld->world = blworld;
return ( PyObject * ) pyworld;
}
/**
* \brief Python module function: Blender.World.Get()
*
* This is the .Get() function of the Blender.World submodule. It searches
* the list of current World Data objects and returns a Python wrapper for
* the one with the name provided by the user. If called with no arguments,
* it returns a list of all current World Data object names in Blender.
* \param <name> - string: The name of an existing Blender World Data object.
* \return () - A list with the names of all current World Data objects;\n
* \return (name) - A Python wrapper for the World Data called 'name'
* in Blender.
*/
static PyObject *M_World_Get( PyObject * self, PyObject * args )
{
char *name = NULL;
World *world_iter;
PyObject *worldlist;
char error_msg[64];
if( !PyArg_ParseTuple( args, "|s", &name ) )
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"expected string argument (or nothing)" ) );
if( name ) { /* (name) - Search world by name */
world_iter = ( World * ) GetIdFromList( &( G.main->world ), name );
if( world_iter == NULL ) { /* Requested world doesn't exist */
PyOS_snprintf( error_msg, sizeof( error_msg ),
"World \"%s\" not found", name );
return ( EXPP_ReturnPyObjError
( PyExc_NameError, error_msg ) );
}
return ( PyObject * ) World_CreatePyObject(world_iter);
}
else { /* return a list of all worlds in the scene */
world_iter = G.main->world.first;
worldlist = PyList_New( 0 );
if( worldlist == NULL )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyList" ) );
while( world_iter ) {
BPy_World *found_world =
( BPy_World * ) PyObject_NEW( BPy_World,
&World_Type );
found_world->world = world_iter;
PyList_Append( worldlist, ( PyObject * ) found_world );
Py_DECREF(found_world);
world_iter = world_iter->id.next;
}
return ( worldlist );
}
}
static PyObject *M_World_GetCurrent( PyObject * self )
{
BPy_World *w = NULL;
#if 0 /* add back in when bpy becomes "official" */
static char warning = 1;
if( warning ) {
printf("Blender.World.GetCurrent() deprecated!\n\tuse bpy.scenes.world instead\n");
--warning;
}
#endif
if( !G.scene->world )
Py_RETURN_NONE;
w = ( BPy_World * ) PyObject_NEW( BPy_World, &World_Type );
w->world = G.scene->world;
return ( PyObject * ) w;
}
/*@}*/
/**
* \brief Initializes the Blender.World submodule
*
* This function is used by Blender_Init() in Blender.c to register the
* Blender.World submodule in the main Blender module.
* \return PyObject*: The initialized submodule.
*/
PyObject *World_Init( void )
{
PyObject *submodule;
if( PyType_Ready( &World_Type ) < 0 )
return NULL;
submodule = Py_InitModule3( "Blender.World",
M_World_methods, M_World_doc );
PyModule_AddIntConstant( submodule, "ZENITH", IPOKEY_ZENITH );
PyModule_AddIntConstant( submodule, "HORIZON", IPOKEY_HORIZON );
PyModule_AddIntConstant( submodule, "MIST", IPOKEY_MIST );
PyModule_AddIntConstant( submodule, "STARS", IPOKEY_STARS );
PyModule_AddIntConstant( submodule, "OFFSET", IPOKEY_OFFSET );
PyModule_AddIntConstant( submodule, "SIZE", IPOKEY_SIZE );
return ( submodule );
}
/*****************************************************************************/
/* Python BPy_World methods: */
/*****************************************************************************/
static PyObject *World_getRange( BPy_World * self )
{
return PyFloat_FromDouble( self->world->range );
}
static PyObject *World_setRange( BPy_World * self, PyObject * args )
{
float range = 0.f;
if( !PyArg_ParseTuple( args, "f", &range ) )
return ( EXPP_ReturnPyObjError
( PyExc_TypeError, "expected a float argument" ) );
self->world->range = range;
Py_RETURN_NONE;
}
static PyObject *World_getIpo( BPy_World * self )
{
struct Ipo *ipo = self->world->ipo;
if( !ipo )
Py_RETURN_NONE;
return Ipo_CreatePyObject( ipo );
}
static int World_setIpo( BPy_World * self, PyObject * value )
{
return GenericLib_assignData(value, (void **) &self->world->ipo, 0, 1, ID_IP, ID_WO);
}
static PyObject *World_oldsetIpo( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setIpo );
}
static PyObject *World_clearIpo( BPy_World * self )
{
World *world = self->world;
Ipo *ipo = ( Ipo * ) world->ipo;
if( ipo ) {
ID *id = &ipo->id;
if( id->us > 0 )
id->us--;
world->ipo = NULL;
return EXPP_incr_ret_True();
}
return EXPP_incr_ret_False(); /* no ipo found */
}
/**
* \brief World PyMethod getSkytype
*
* \return int : The World Data skytype.
*/
static PyObject *World_getSkytype( BPy_World * self )
{
return PyInt_FromLong( ( long ) self->world->skytype );
}
/**
* \brief World PyMethod setSkytype
*
* \return int : The World Data skytype.
*/
static int World_setSkytype( BPy_World * self, PyObject * value )
{
if( !PyInt_Check(value) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" ) );
self->world->skytype = (short)PyInt_AsLong(value);
return 0;
}
static PyObject *World_oldsetSkytype( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setSkytype );
}
/**
* \brief World PyMethod getMode
*
* \return int : The World Data mode.
*/
static PyObject *World_getMode( BPy_World * self )
{
return PyInt_FromLong( ( long ) self->world->mode );
}
/**
* \brief World PyMethod setMode
*
* \return int : The World Data mode.
*/
static int World_setMode( BPy_World * self, PyObject * value )
{
if( !PyInt_Check(value) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" ) );
self->world->mode = (short)PyInt_AsLong(value);
return 0;
}
static PyObject *World_oldsetMode( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setMode );
}
/**
* \brief World PyMethod getMistype
*
* \return int : The World Data mistype.
*/
static PyObject *World_getMistype( BPy_World * self )
{
return PyInt_FromLong( ( long ) self->world->mistype );
}
/**
* \brief World PyMethod setMistype
*
* \return int : The World Data mistype.
*/
static int World_setMistype( BPy_World * self, PyObject * value )
{
if( !PyInt_Check(value) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" ) );
self->world->mistype = (short)PyInt_AsLong(value);
return 0;
}
static PyObject *World_oldsetMistype( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setMistype );
}
static PyObject *World_getHor( BPy_World * self )
{
PyObject *attr = PyList_New( 3 );
if( !attr )
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create list" ) );
PyList_SET_ITEM( attr, 0, PyFloat_FromDouble( self->world->horr ) );
PyList_SET_ITEM( attr, 1, PyFloat_FromDouble( self->world->horg ) );
PyList_SET_ITEM( attr, 2, PyFloat_FromDouble( self->world->horb ) );
return attr;
}
static int World_setHor( BPy_World * self, PyObject * value )
{
if( !PyList_Check( value ) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected list argument" ) );
if( PyList_Size( value ) != 3 )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "list size must be 3" ) );
self->world->horr = (float)PyFloat_AsDouble( PyList_GetItem( value, 0 ) );
self->world->horg = (float)PyFloat_AsDouble( PyList_GetItem( value, 1 ) );
self->world->horb = (float)PyFloat_AsDouble( PyList_GetItem( value, 2 ) );
return 0;
}
static PyObject *World_oldsetHor( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setHor );
}
static PyObject *World_getZen( BPy_World * self )
{
PyObject *attr = PyList_New( 3 );
if( !attr )
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create list" ) );
PyList_SET_ITEM( attr, 0, PyFloat_FromDouble( self->world->zenr ) );
PyList_SET_ITEM( attr, 1, PyFloat_FromDouble( self->world->zeng ) );
PyList_SET_ITEM( attr, 2, PyFloat_FromDouble( self->world->zenb ) );
return attr;
}
static int World_setZen( BPy_World * self, PyObject * value )
{
if( !PyList_Check( value ) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected list argument" ) );
if( PyList_Size( value ) != 3 )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "list size must be 3" ) );
self->world->zenr = (float)PyFloat_AsDouble( PyList_GetItem( value, 0 ) );
self->world->zeng = (float)PyFloat_AsDouble( PyList_GetItem( value, 1 ) );
self->world->zenb = (float)PyFloat_AsDouble( PyList_GetItem( value, 2 ) );
return 0;
}
static PyObject *World_oldsetZen( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setZen );
}
static PyObject *World_getAmb( BPy_World * self )
{
PyObject *attr = PyList_New( 3 );
if( !attr )
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create list" ) );
PyList_SET_ITEM( attr, 0, PyFloat_FromDouble( self->world->ambr ) );
PyList_SET_ITEM( attr, 1, PyFloat_FromDouble( self->world->ambg ) );
PyList_SET_ITEM( attr, 2, PyFloat_FromDouble( self->world->ambb ) );
return attr;
}
static int World_setAmb( BPy_World * self, PyObject * value )
{
if( !PyList_Check( value ) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"expected list argument" ) );
if( PyList_Size( value ) != 3 )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "wrong list size" ) );
self->world->ambr = (float)PyFloat_AsDouble( PyList_GetItem( value, 0 ) );
self->world->ambg = (float)PyFloat_AsDouble( PyList_GetItem( value, 1 ) );
self->world->ambb = (float)PyFloat_AsDouble( PyList_GetItem( value, 2 ) );
return 0;
}
static PyObject *World_oldsetAmb( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setAmb );
}
static PyObject *World_getStar( BPy_World * self )
{
PyObject *attr = PyList_New( 7 );
if( !attr )
return ( EXPP_ReturnPyObjError
( PyExc_RuntimeError, "couldn't create list" ) );
PyList_SET_ITEM( attr, 0, PyFloat_FromDouble( self->world->starr ) );
PyList_SET_ITEM( attr, 1, PyFloat_FromDouble( self->world->starg ) );
PyList_SET_ITEM( attr, 2, PyFloat_FromDouble( self->world->starb ) );
PyList_SET_ITEM( attr, 3, PyFloat_FromDouble( self->world->starsize ) );
PyList_SET_ITEM( attr, 4, PyFloat_FromDouble( self->world->starmindist ) );
PyList_SET_ITEM( attr, 5, PyFloat_FromDouble( self->world->stardist ) );
PyList_SET_ITEM( attr, 6, PyFloat_FromDouble( self->world->starcolnoise ) );
return attr;
}
static int World_setStar( BPy_World * self, PyObject * value )
{
if( !PyList_Check( value ) )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "expected list argument" ) );
if( PyList_Size( value ) != 7 )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "wrong list size" ) );
self->world->starr = (float)PyFloat_AsDouble( PyList_GetItem( value, 0 ) );
self->world->starg = (float)PyFloat_AsDouble( PyList_GetItem( value, 1 ) );
self->world->starb = (float)PyFloat_AsDouble( PyList_GetItem( value, 2 ) );
self->world->starsize =
(float)PyFloat_AsDouble( PyList_GetItem( value, 3 ) );
self->world->starmindist =
(float)PyFloat_AsDouble( PyList_GetItem( value, 4 ) );
self->world->stardist =
(float)PyFloat_AsDouble( PyList_GetItem( value, 5 ) );
self->world->starcolnoise =
(float)PyFloat_AsDouble( PyList_GetItem( value, 6 ) );
return 0;
}
static PyObject *World_oldsetStar( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setStar );
}
static PyObject *World_getMist( BPy_World * self )
{
PyObject *attr = PyList_New( 4 );
if( !attr )
return ( EXPP_ReturnPyObjError
( PyExc_RuntimeError, "couldn't create list" ) );
PyList_SET_ITEM( attr, 0, PyFloat_FromDouble( self->world->misi ) );
PyList_SET_ITEM( attr, 1, PyFloat_FromDouble( self->world->miststa ) );
PyList_SET_ITEM( attr, 2, PyFloat_FromDouble( self->world->mistdist ) );
PyList_SET_ITEM( attr, 3, PyFloat_FromDouble( self->world->misthi ) );
return attr;
}
static int World_setMist( BPy_World * self, PyObject * value )
{
if( !PyList_Check( value ) )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "expected list argument" ) );
if( PyList_Size( value ) != 4 )
return ( EXPP_ReturnIntError
( PyExc_TypeError, "wrong list size" ) );
self->world->misi = (float)PyFloat_AsDouble( PyList_GetItem( value, 0 ) );
self->world->miststa =
(float)PyFloat_AsDouble( PyList_GetItem( value, 1 ) );
self->world->mistdist =
(float)PyFloat_AsDouble( PyList_GetItem( value, 2 ) );
self->world->misthi =
(float)PyFloat_AsDouble( PyList_GetItem( value, 3 ) );
return 0;
}
static PyObject *World_oldsetMist( BPy_World * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)World_setMist );
}
/* world.addScriptLink */
static PyObject *World_addScriptLink( BPy_World * self, PyObject * args )
{
World *world = self->world;
ScriptLink *slink = NULL;
slink = &( world )->scriptlink;
return EXPP_addScriptLink( slink, args, 0 );
}
/* world.clearScriptLinks */
static PyObject *World_clearScriptLinks( BPy_World * self, PyObject * args )
{
World *world = self->world;
ScriptLink *slink = NULL;
slink = &( world )->scriptlink;
return EXPP_clearScriptLinks( slink, args );
}
/* world.getScriptLinks */
static PyObject *World_getScriptLinks( BPy_World * self, PyObject * value )
{
World *world = self->world;
ScriptLink *slink = NULL;
PyObject *ret = NULL;
slink = &( world )->scriptlink;
ret = EXPP_getScriptLinks( slink, value, 0 );
if( ret )
return ret;
else
return NULL;
}
/* world.setCurrent */
static PyObject *World_setCurrent( BPy_World * self )
{
World *world = self->world;
#if 0 /* add back in when bpy becomes "official" */
static char warning = 1;
if( warning ) {
printf("world.setCurrent() deprecated!\n\tuse bpy.scenes.world=world instead\n");
--warning;
}
#endif
/* If there is a world then it now has one less user */
if( G.scene->world )
G.scene->world->id.us--;
world->id.us++;
G.scene->world = world;
Py_RETURN_NONE;
}
/* world.__copy__ */
static PyObject *World_copy( BPy_World * self )
{
World *world = copy_world(self->world );
world->id.us = 0;
return World_CreatePyObject(world);
}
/**
* \brief The World PyType compare function
*
* This function compares two given World PyObjects, returning 0 for equality
* and -1 otherwise. In Python it becomes 1 if they are equal and 0 case not.
* The comparison is done with their pointers to Blender World Data objects,
* so any two wrappers pointing to the same Blender World Data will be
* considered the same World PyObject. Currently, only the "==" and "!="
* comparisons are meaninful -- the "<", "<=", ">" or ">=" are not.
*/
static int World_Compare( BPy_World * a, BPy_World * b )
{
return ( a->world == b->world ) ? 0 : -1;
}
/**
* \brief The World PyType print callback
*
* This function is called when the user tries to print a PyObject of type
* World. It builds a string with the name of the wrapped Blender World.
*/
/*
static int World_Print(BPy_World *self, FILE *fp, int flags)
{
fprintf(fp, "[World \"%s\"]", self->world->id.name+2);
return 0;
}
*/
/**
* \brief The World PyType repr callback
*
* This function is called when the statement "repr(myworld)" is executed in
* Python. Repr gives a string representation of a PyObject.
*/
static PyObject *World_Repr( BPy_World * self )
{
return PyString_FromFormat( "[World \"%s\"]",
self->world->id.name + 2 );
}
/*@}*/
/*
static int World_compare (BPy_World *a, BPy_World *b)
{
World *pa = a->world, *pb = b->world;
return (pa == pb) ? 0:-1;
}
*/
PyObject *World_CreatePyObject( struct World * world )
{
BPy_World *blen_object;
blen_object = ( BPy_World * ) PyObject_NEW( BPy_World, &World_Type );
if( blen_object == NULL ) {
return ( NULL );
}
blen_object->world = world;
return ( ( PyObject * ) blen_object );
}
World *World_FromPyObject( PyObject * py_obj )
{
BPy_World *blen_obj;
blen_obj = ( BPy_World * ) py_obj;
return ( blen_obj->world );
}
/*
* World_insertIpoKey()
* inserts World IPO key for ZENITH,HORIZON,MIST,STARS,OFFSET,SIZE
*/
static PyObject *World_insertIpoKey( BPy_World * self, PyObject * args )
{
int key = 0, map;
if( !PyArg_ParseTuple( args, "i", &( key ) ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected int argument" ) );
map = texchannel_to_adrcode(self->world->texact);
if(key == IPOKEY_ZENITH) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_ZEN_R, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_ZEN_G, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_ZEN_B, 0);
}
if(key == IPOKEY_HORIZON) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_HOR_R, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_HOR_G, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_HOR_B, 0);
}
if(key == IPOKEY_MIST) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_MISI, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_MISTDI, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_MISTSTA, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_MISTHI, 0);
}
if(key == IPOKEY_STARS) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_STAR_R, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_STAR_G, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_STAR_B, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_STARDIST, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, WO_STARSIZE, 0);
}
if(key == IPOKEY_OFFSET) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_OFS_X, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_OFS_Y, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_OFS_Z, 0);
}
if(key == IPOKEY_SIZE) {
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_SIZE_X, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_SIZE_Y, 0);
insertkey((ID *)self->world, ID_WO, NULL, NULL, map+MAP_SIZE_Z, 0);
}
allspace(REMAKEIPO, 0);
EXPP_allqueue(REDRAWIPO, 0);
EXPP_allqueue(REDRAWVIEW3D, 0);
EXPP_allqueue(REDRAWACTION, 0);
EXPP_allqueue(REDRAWNLA, 0);
Py_RETURN_NONE;
}
static PyObject *World_getTextures( BPy_World * self )
{
int i;
PyObject *tuple;
/* build a texture list */
tuple = PyTuple_New( MAX_MTEX );
if( !tuple )
return EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyTuple" );
for( i = 0; i < MAX_MTEX; ++i ) {
struct MTex *mtex = self->world->mtex[i];
if( mtex ) {
PyTuple_SET_ITEM( tuple, i, MTex_CreatePyObject( mtex, ID_WO ) );
} else {
Py_INCREF( Py_None );
PyTuple_SET_ITEM( tuple, i, Py_None );
}
}
return tuple;
}