203 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * Generate random pulses
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 *
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include "SCA_RandomSensor.h"
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#include "SCA_EventManager.h"
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#include "SCA_RandomEventManager.h"
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#include "SCA_LogicManager.h"
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#include "ConstExpr.h"
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#include <iostream>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/* ------------------------------------------------------------------------- */
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/* Native functions                                                          */
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/* ------------------------------------------------------------------------- */
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SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr, 
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				 SCA_IObject* gameobj, 
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				 int startseed,
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  				 PyTypeObject* T)
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    : SCA_ISensor(gameobj,eventmgr, T)
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{
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	// m_basegenerator is never deleted => memory leak
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	m_basegenerator = new SCA_RandomNumberGenerator(startseed);
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	Init();
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}
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SCA_RandomSensor::~SCA_RandomSensor() 
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{
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    /* Nothing to be done here. */
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}
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void SCA_RandomSensor::Init()
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{
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    m_iteration  = 0;
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	m_interval = 0;
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	m_lastdraw   = false;
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    m_currentDraw = m_basegenerator->Draw();
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}
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CValue* SCA_RandomSensor::GetReplica()
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{
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	CValue* replica = new SCA_RandomSensor(*this);
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	// replication copies m_basegenerator pointer => share same generator
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	// this will copy properties and so on...
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	CValue::AddDataToReplica(replica);
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	return replica;
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}
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bool SCA_RandomSensor::IsPositiveTrigger()
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{ 
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	return (m_invert !=m_lastdraw);
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}
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bool SCA_RandomSensor::Evaluate(CValue* event)
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{
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    /* Random generator is the generator from Line 25 of Table 1 in          */
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    /* [KNUTH 1981, The Art of Computer Programming Vol. 2                   */
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    /* (2nd Ed.), pp102]                                                     */
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    /* It's a very simple max. length sequence generator. We can             */
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    /* draw 32 bool values before having to generate the next                */
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    /* sequence value. There are some theorems that will tell you            */
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    /* this is a reasonable way of generating bools. Check Knuth.            */
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    /* Furthermore, we only draw each <delay>-eth frame.                     */
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	bool evaluateResult = false;
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	if (++m_interval > m_pulse_frequency) {
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	    bool drawResult = false;
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		m_interval = 0;
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		if (m_iteration > 31) {
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			m_currentDraw = m_basegenerator->Draw();
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			drawResult = (m_currentDraw & 0x1) == 0;
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			m_iteration = 1;
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		} else {
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			drawResult = ((m_currentDraw >> m_iteration) & 0x1) == 0;
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			m_iteration++;
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		}
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		evaluateResult = drawResult != m_lastdraw;
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		m_lastdraw = drawResult;
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	}
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    /* now pass this result to some controller */
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	return evaluateResult;
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}
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/* ------------------------------------------------------------------------- */
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/* Python functions                                                          */
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/* ------------------------------------------------------------------------- */
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/* Integration hooks ------------------------------------------------------- */
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PyTypeObject SCA_RandomSensor::Type = {
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	PyObject_HEAD_INIT(&PyType_Type)
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	0,
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	"SCA_RandomSensor",
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	sizeof(SCA_RandomSensor),
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	0,
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	PyDestructor,
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	0,
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	__getattr,
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	__setattr,
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	0, //&MyPyCompare,
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	__repr,
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	0, //&cvalue_as_number,
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	0,
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	0,
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	0,
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	0
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};
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PyParentObject SCA_RandomSensor::Parents[] = {
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	&SCA_RandomSensor::Type,
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	&SCA_ISensor::Type,
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	&SCA_ILogicBrick::Type,
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	&CValue::Type,
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	NULL
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};
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PyMethodDef SCA_RandomSensor::Methods[] = {
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	{"setSeed",     (PyCFunction) SCA_RandomSensor::sPySetSeed, METH_VARARGS, (PY_METHODCHAR)SetSeed_doc},
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	{"getSeed",     (PyCFunction) SCA_RandomSensor::sPyGetSeed, METH_VARARGS, (PY_METHODCHAR)GetSeed_doc},
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	{"getLastDraw", (PyCFunction) SCA_RandomSensor::sPyGetLastDraw, METH_VARARGS, (PY_METHODCHAR)GetLastDraw_doc},
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	{NULL,NULL} //Sentinel
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};
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PyObject* SCA_RandomSensor::_getattr(const STR_String& attr) {
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	_getattr_up(SCA_ISensor);
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}
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/* 1. setSeed                                                            */
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const char SCA_RandomSensor::SetSeed_doc[] = 
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"setSeed(seed)\n"
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"\t- seed: integer\n"
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"\tSet the initial seed of the generator. Equal seeds produce\n"
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"\tequal series. If the seed is 0, the generator will produce\n"
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"\tthe same value on every call.\n";
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PyObject* SCA_RandomSensor::PySetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
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	long seedArg;
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	if(!PyArg_ParseTuple(args, "i", &seedArg)) {
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		return NULL;
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	}
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	m_basegenerator->SetSeed(seedArg);
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	Py_Return;
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}
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/* 2. getSeed                                                            */
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const char SCA_RandomSensor::GetSeed_doc[] = 
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"getSeed()\n"
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"\tReturns the initial seed of the generator. Equal seeds produce\n"
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"\tequal series.\n";
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PyObject* SCA_RandomSensor::PyGetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
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	return PyInt_FromLong(m_basegenerator->GetSeed());
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}
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/* 3. getLastDraw                                                            */
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const char SCA_RandomSensor::GetLastDraw_doc[] = 
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"getLastDraw()\n"
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"\tReturn the last value that was drawn.\n";
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PyObject* SCA_RandomSensor::PyGetLastDraw(PyObject* self, PyObject* args, PyObject* kwds) {
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	return PyInt_FromLong(m_lastdraw);
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}
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/* eof */
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