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blender-archive/intern/dualcon/intern/GeoCommon.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Tao Ju
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GEOCOMMON_H__
#define __GEOCOMMON_H__
#define UCHAR unsigned char
#define USHORT unsigned short
#define USE_MINIMIZER
/**
* Structure definitions for points and triangles.
*
* @author Tao Ju
*/
// 3d point with integer coordinates
typedef struct {
int x, y, z;
} Point3i;
typedef struct {
Point3i begin;
Point3i end;
} BoundingBox;
// triangle that points to three vertices
typedef struct {
float vt[3][3];
} Triangle;
// 3d point with float coordinates
typedef struct {
float x, y, z;
} Point3f;
typedef struct {
Point3f begin;
Point3f end;
} BoundingBoxf;
#endif /* __GEOCOMMON_H__ */