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blender-archive/source/blender/makesdna/DNA_object_enums.h
Campbell Barton 486e2547ee DNA: move eObjectMode into own header
Add a enum headers to DNA, to be included in other headers
so function signatures can use enums for better type safety.

Add DNA_*_enums.h matching DNA_*.types.h as needed.
2018-02-06 22:58:13 +11:00

50 lines
1.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file DNA_object_enums.h
* \ingroup DNA
*
* Enums typedef's for use in public headers.
*/
#ifndef __DNA_OBJECT_ENUMS_H__
#define __DNA_OBJECT_ENUMS_H__
/* Object.mode */
typedef enum eObjectMode {
OB_MODE_OBJECT = 0,
OB_MODE_EDIT = 1 << 0,
OB_MODE_SCULPT = 1 << 1,
OB_MODE_VERTEX_PAINT = 1 << 2,
OB_MODE_WEIGHT_PAINT = 1 << 3,
OB_MODE_TEXTURE_PAINT = 1 << 4,
OB_MODE_PARTICLE_EDIT = 1 << 5,
OB_MODE_POSE = 1 << 6,
OB_MODE_GPENCIL = 1 << 7, /* NOTE: Just a dummy to make the UI nicer */
} eObjectMode;
/* Any mode where the brush system is used. */
#define OB_MODE_ALL_PAINT (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)
/* Any mode that uses Object.sculpt. */
#define OB_MODE_ALL_SCULPT (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)
#endif /* __DNA_OBJECT_ENUMS_H__ */