BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
355 lines
8.9 KiB
C
355 lines
8.9 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file blender/editors/interface/interface_region_hud.c
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* \ingroup edinterface
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*
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* Floating Persistent Region
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "BLI_string.h"
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#include "BLI_rect.h"
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "BLT_translation.h"
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#include "ED_screen.h"
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#include "ED_undo.h"
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#include "interface_intern.h"
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#include "GPU_framebuffer.h"
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/* -------------------------------------------------------------------- */
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/** \name Utilities
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* \{ */
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static bool last_redo_poll(const bContext *C)
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{
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wmOperator *op = WM_operator_last_redo(C);
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if (op == NULL) {
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return false;
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}
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bool success = false;
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if (WM_operator_repeat_check(C, op) &&
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WM_operator_check_ui_empty(op->type) == false)
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{
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success = WM_operator_poll((bContext *)C, op->type);
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}
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return success;
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}
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static void hud_region_hide(ARegion *ar)
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{
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ar->flag |= RGN_FLAG_HIDDEN;
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/* Avoids setting 'AREA_FLAG_REGION_SIZE_UPDATE'
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* since other regions don't depend on this. */
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BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Redo Panel
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* \{ */
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static bool hud_panel_operator_redo_poll(const bContext *C, PanelType *UNUSED(pt))
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{
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return last_redo_poll(C);
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}
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static void hud_panel_operator_redo_draw_header(const bContext *C, Panel *pa)
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{
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wmOperator *op = WM_operator_last_redo(C);
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BLI_strncpy(pa->drawname, RNA_struct_ui_name(op->type->srna), sizeof(pa->drawname));
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}
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static void hud_panel_operator_redo_draw(const bContext *C, Panel *pa)
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{
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wmOperator *op = WM_operator_last_redo(C);
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if (op == NULL) {
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return;
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}
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if (!WM_operator_check_ui_enabled(C, op->type->name)) {
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uiLayoutSetEnabled(pa->layout, false);
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}
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uiLayout *col = uiLayoutColumn(pa->layout, false);
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uiTemplateOperatorRedoProperties(col, C);
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}
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static void hud_panels_register(ARegionType *art, int space_type, int region_type)
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{
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PanelType *pt;
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pt = MEM_callocN(sizeof(PanelType), __func__);
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strcpy(pt->idname, "OPERATOR_PT_redo");
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strcpy(pt->label, N_("Redo"));
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strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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pt->draw_header = hud_panel_operator_redo_draw_header;
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pt->draw = hud_panel_operator_redo_draw;
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pt->poll = hud_panel_operator_redo_poll;
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pt->space_type = space_type;
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pt->region_type = region_type;
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pt->flag |= PNL_DEFAULT_CLOSED;
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BLI_addtail(&art->paneltypes, pt);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Callbacks for Floating Region
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* \{ */
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struct HudRegionData {
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short regionid;
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};
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static void hud_region_init(wmWindowManager *wm, ARegion *ar)
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{
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ED_region_panels_init(wm, ar);
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UI_region_handlers_add(&ar->handlers);
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ar->flag |= RGN_FLAG_TEMP_REGIONDATA;
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}
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static void hud_region_free(ARegion *ar)
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{
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MEM_SAFE_FREE(ar->regiondata);
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}
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static void hud_region_layout(const bContext *C, ARegion *ar)
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{
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bool ok = false;
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{
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struct HudRegionData *hrd = ar->regiondata;
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if (hrd != NULL) {
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ScrArea *sa = CTX_wm_area(C);
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ARegion *ar_op = (hrd->regionid != -1) ? BKE_area_find_region_type(sa, hrd->regionid) : NULL;
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ARegion *ar_prev = CTX_wm_region(C);
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CTX_wm_region_set((bContext *)C, ar_op);
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ok = last_redo_poll(C);
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CTX_wm_region_set((bContext *)C, ar_prev);
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}
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}
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if (!ok) {
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ED_region_tag_redraw(ar);
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hud_region_hide(ar);
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return;
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}
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int size_y = ar->sizey;
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ED_region_panels_layout(C, ar);
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if (ar->panels.first && (ar->sizey != size_y)) {
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View2D *v2d = &ar->v2d;
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ar->winx = ar->sizex * UI_DPI_FAC;
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ar->winy = ar->sizey * UI_DPI_FAC;
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ar->winrct.xmax = (ar->winrct.xmin + ar->winx) - 1;
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ar->winrct.ymax = (ar->winrct.ymin + ar->winy) - 1;
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UI_view2d_region_reinit(v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
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/* Weak, but needed to avoid glitches, especially with hi-dpi (where resizing the view glitches often).
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* Fortunately this only happens occasionally. */
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ED_region_panels_layout(C, ar);
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}
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/* restore view matrix */
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UI_view2d_view_restore(C);
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}
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static void hud_region_draw(const bContext *C, ARegion *ar)
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{
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UI_view2d_view_ortho(&ar->v2d);
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wmOrtho2_region_pixelspace(ar);
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GPU_clear_color(0, 0, 0, 0.0f);
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GPU_clear(GPU_COLOR_BIT);
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if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
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ui_draw_menu_back(NULL, NULL, &(rcti){ .xmax = ar->winx, .ymax = ar->winy, });
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ED_region_panels_draw(C, ar);
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}
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}
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ARegionType *ED_area_type_hud(int space_type)
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{
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ARegionType *art = MEM_callocN(sizeof(ARegionType), __func__);
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art->regionid = RGN_TYPE_HUD;
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art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D;
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art->layout = hud_region_layout;
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art->draw = hud_region_draw;
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art->init = hud_region_init;
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art->free = hud_region_free;
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hud_panels_register(art, space_type, art->regionid);
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art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
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return art;
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}
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static ARegion *hud_region_add(ScrArea *sa)
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{
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ARegion *ar = MEM_callocN(sizeof(ARegion), "area region");
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ARegion *ar_win = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
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if (ar_win) {
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BLI_insertlinkbefore(&sa->regionbase, ar_win, ar);
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}
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else {
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BLI_addtail(&sa->regionbase, ar);
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}
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ar->regiontype = RGN_TYPE_HUD;
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ar->alignment = RGN_ALIGN_FLOAT;
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ar->overlap = true;
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ar->flag |= RGN_FLAG_DYNAMIC_SIZE;
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return ar;
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}
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void ED_area_type_hud_clear(wmWindowManager *wm, ScrArea *sa_keep)
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{
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for (wmWindow *win = wm->windows.first; win; win = win->next) {
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bScreen *screen = WM_window_get_active_screen(win);
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for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
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if (sa != sa_keep) {
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for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
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if (ar->regiontype == RGN_TYPE_HUD) {
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if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
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hud_region_hide(ar);
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ED_region_tag_redraw(ar);
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ED_area_tag_redraw(sa);
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}
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}
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}
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}
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}
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}
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}
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void ED_area_type_hud_ensure(bContext *C, ScrArea *sa)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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ED_area_type_hud_clear(wm, sa);
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ARegionType *art = BKE_regiontype_from_id(sa->type, RGN_TYPE_HUD);
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if (art == NULL) {
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return;
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}
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ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_HUD);
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bool init = false;
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bool was_hidden = ar == NULL || ar->visible == false;
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if (!last_redo_poll(C)) {
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if (ar) {
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ED_region_tag_redraw(ar);
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hud_region_hide(ar);
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}
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return;
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}
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if (ar == NULL) {
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init = true;
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ar = hud_region_add(sa);
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ar->type = art;
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}
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/* Let 'ED_area_update_region_sizes' do the work of placing the region.
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* Otherwise we could set the 'ar->winrct' & 'ar->winx/winy' here. */
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if (init) {
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sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
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}
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else {
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if (ar->flag & RGN_FLAG_HIDDEN) {
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sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
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}
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ar->flag &= ~RGN_FLAG_HIDDEN;
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}
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{
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ARegion *ar_op = CTX_wm_region(C);
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BLI_assert((ar_op == NULL) || (ar_op->regiontype != RGN_TYPE_HUD));
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struct HudRegionData *hrd = ar->regiondata;
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if (hrd == NULL) {
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hrd = MEM_callocN(sizeof(*hrd), __func__);
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ar->regiondata = hrd;
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}
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if (ar_op) {
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hrd->regionid = ar_op->regiontype;
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}
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else {
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hrd->regionid = -1;
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}
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}
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if (init) {
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/* This is needed or 'winrct' will be invalid. */
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wmWindow *win = CTX_wm_window(C);
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ED_area_update_region_sizes(wm, win, sa);
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}
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ED_region_init(ar);
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ED_region_tag_redraw(ar);
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/* Reset zoom level (not well supported). */
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ar->v2d.cur = ar->v2d.tot = (rctf){ .xmax = ar->winx, .ymax = ar->winy, };
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ar->v2d.minzoom = 1.0f;
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ar->v2d.maxzoom = 1.0f;
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ar->visible = !(ar->flag & RGN_FLAG_HIDDEN);
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/* We shouldn't need to do this every time :S */
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/* XXX, this is evil! - it also makes the menu show on first draw. :( */
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if (ar->visible) {
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ARegion *ar_prev = CTX_wm_region(C);
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CTX_wm_region_set((bContext *)C, ar);
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hud_region_layout(C, ar);
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if (was_hidden) {
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ar->winx = ar->v2d.winx;
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ar->winy = ar->v2d.winy;
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ar->v2d.cur = ar->v2d.tot = (rctf){ .xmax = ar->winx, .ymax = ar->winy, };
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}
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CTX_wm_region_set((bContext *)C, ar_prev);
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}
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ar->visible = !((ar->flag & RGN_FLAG_HIDDEN) || (ar->flag & RGN_FLAG_TOO_SMALL));
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}
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/** \} */
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