(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
110 lines
2.6 KiB
C++
110 lines
2.6 KiB
C++
/* $Id$
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*/
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/*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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#ifndef OBJFNTDEF
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#define OBJFNTDEF
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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typedef struct chardesc {
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short movex, movey; /* advance */
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short llx, lly; /* bounding box */
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short urx, ury;
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short *data; /* char data */
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long datalen;
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} chardesc;
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typedef struct objfnt {
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struct objfnt *freeaddr; /* if freeaddr != 0, objfnt is one chunck */
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short type;
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short charmin, charmax;
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short my_nchars;
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short scale;
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chardesc *my_chars;
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} objfnt;
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#define OFMAGIC 0x93339333
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#define TM_TYPE 1
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#define PO_TYPE 2
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#define SP_TYPE 3
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/* ops for tmesh characters */
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#define TM_BGNTMESH (1)
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#define TM_SWAPTMESH (2)
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#define TM_ENDBGNTMESH (3)
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#define TM_RETENDTMESH (4)
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#define TM_RET (5)
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/* ops for poly characters */
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#define PO_BGNLOOP (1)
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#define PO_ENDBGNLOOP (2)
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#define PO_RETENDLOOP (3)
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#define PO_RET (4)
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/* ops for spline characters */
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#define SP_MOVETO (1)
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#define SP_LINETO (2)
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#define SP_CURVETO (3)
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#define SP_CLOSEPATH (4)
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#define SP_RETCLOSEPATH (5)
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#define SP_RET (6)
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#define MIN_ASCII ' '
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#define MAX_ASCII '~'
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#define NASCII (256 - 32)
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#define NOBBOX (30000)
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typedef struct pschar {
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char *name;
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int code;
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int prog;
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} pschar;
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extern pschar charlist[NASCII];
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/* objfnt *fontname(void); */
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/* objfnt *readobjfnt(void); */
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/* objfnt *newobjfnt(void); */
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/* float fontstringwidth(void); */
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/* short *getcharprog(void); */
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/* chardesc *BLI_getchardesc(void); */
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/* char *asciiname(void); */
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#endif
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