This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/io/collada/ErrorHandler.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

39 lines
835 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup collada
*/
#pragma once
#include <algorithm> /* sort() */
#include <map>
#include <string>
#include <vector>
#include "COLLADASaxFWLIErrorHandler.h"
/** \brief Handler class for parser errors
*/
class ErrorHandler : public COLLADASaxFWL::IErrorHandler {
public:
/** Constructor. */
ErrorHandler();
/** handle any error thrown by the parser. */
bool virtual handleError(const COLLADASaxFWL::IError *error);
/** True if there was an error during parsing. */
bool hasError()
{
return mError;
}
private:
/** Disable default copy constructor. */
ErrorHandler(const ErrorHandler &pre);
/** Disable default assignment operator. */
const ErrorHandler &operator=(const ErrorHandler &pre);
/** Hold error status. */
bool mError;
};