1320 lines
35 KiB
C
1320 lines
35 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_edgesplit.c
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* \ingroup modifiers
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*/
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/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
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* or edge angle (can be used to achieve autosmoothing) */
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#include <assert.h>
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#include "DNA_meshdata_types.h"
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#include "BLI_listbase.h"
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#include "BLI_memarena.h"
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#include "BLI_edgehash.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_linklist.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "MOD_util.h"
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#if 0
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#define EDGESPLIT_DEBUG_3
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#define EDGESPLIT_DEBUG_2
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#define EDGESPLIT_DEBUG_1
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#define EDGESPLIT_DEBUG_0
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#endif
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static void initData(ModifierData *md)
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{
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EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
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/* default to 30-degree split angle, sharpness from both angle & flag
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*/
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emd->split_angle = 30;
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emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
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EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target;
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temd->split_angle = emd->split_angle;
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temd->flags = emd->flags;
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}
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/* Mesh data for edgesplit operation */
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typedef struct SmoothVert {
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LinkNode *faces; /* all faces which use this vert */
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int oldIndex; /* the index of the original DerivedMesh vert */
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int newIndex; /* the index of the new DerivedMesh vert */
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} SmoothVert;
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#define SMOOTHEDGE_NUM_VERTS 2
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typedef struct SmoothEdge {
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SmoothVert *verts[SMOOTHEDGE_NUM_VERTS]; /* the verts used by this edge */
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LinkNode *faces; /* all faces which use this edge */
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int oldIndex; /* the index of the original DerivedMesh edge */
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int newIndex; /* the index of the new DerivedMesh edge */
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short flag; /* the flags from the original DerivedMesh edge */
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} SmoothEdge;
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#define SMOOTHFACE_MAX_EDGES 4
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typedef struct SmoothFace {
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SmoothEdge *edges[SMOOTHFACE_MAX_EDGES]; /* nonexistent edges == NULL */
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int flip[SMOOTHFACE_MAX_EDGES]; /* 1 = flip edge dir, 0 = don't flip */
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float normal[3]; /* the normal of this face */
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int oldIndex; /* the index of the original DerivedMesh face */
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int newIndex; /* the index of the new DerivedMesh face */
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} SmoothFace;
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typedef struct SmoothMesh {
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SmoothVert *verts;
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SmoothEdge *edges;
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SmoothFace *faces;
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int num_verts, num_edges, num_faces;
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int max_verts, max_edges, max_faces;
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DerivedMesh *dm;
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float threshold; /* the cosine of the smoothing angle */
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int flags;
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MemArena *arena;
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ListBase propagatestack, reusestack;
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} SmoothMesh;
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static SmoothVert *smoothvert_copy(SmoothVert *vert, SmoothMesh *mesh)
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{
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SmoothVert *copy = &mesh->verts[mesh->num_verts];
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assert(vert != NULL);
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if(mesh->num_verts >= mesh->max_verts) {
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printf("Attempted to add a SmoothMesh vert beyond end of array\n");
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return NULL;
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}
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*copy = *vert;
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copy->faces = NULL;
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copy->newIndex = mesh->num_verts;
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++mesh->num_verts;
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#ifdef EDGESPLIT_DEBUG_2
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printf("copied vert %4d to vert %4d\n", vert->newIndex, copy->newIndex);
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#endif
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return copy;
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}
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static SmoothEdge *smoothedge_copy(SmoothEdge *edge, SmoothMesh *mesh)
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{
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SmoothEdge *copy = &mesh->edges[mesh->num_edges];
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if(mesh->num_edges >= mesh->max_edges) {
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printf("Attempted to add a SmoothMesh edge beyond end of array\n");
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return NULL;
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}
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*copy = *edge;
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copy->faces = NULL;
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copy->newIndex = mesh->num_edges;
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++mesh->num_edges;
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#ifdef EDGESPLIT_DEBUG_2
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printf("copied edge %4d to edge %4d\n", edge->newIndex, copy->newIndex);
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#endif
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return copy;
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}
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static int smoothedge_has_vert(SmoothEdge *edge, SmoothVert *vert)
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{
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int i;
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for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++)
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if(edge->verts[i] == vert) return 1;
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return 0;
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}
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static SmoothMesh *smoothmesh_new(int num_verts, int num_edges, int num_faces,
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int max_verts, int max_edges, int max_faces)
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{
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SmoothMesh *mesh = MEM_callocN(sizeof(*mesh), "smoothmesh");
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mesh->verts = MEM_callocN(sizeof(*mesh->verts) * max_verts,
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"SmoothMesh.verts");
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mesh->edges = MEM_callocN(sizeof(*mesh->edges) * max_edges,
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"SmoothMesh.edges");
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mesh->faces = MEM_callocN(sizeof(*mesh->faces) * max_faces,
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"SmoothMesh.faces");
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mesh->num_verts = num_verts;
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mesh->num_edges = num_edges;
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mesh->num_faces = num_faces;
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mesh->max_verts = max_verts;
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mesh->max_edges = max_edges;
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mesh->max_faces = max_faces;
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return mesh;
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}
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static void smoothmesh_free(SmoothMesh *mesh)
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{
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int i;
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for(i = 0; i < mesh->num_verts; ++i)
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BLI_linklist_free(mesh->verts[i].faces, NULL);
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for(i = 0; i < mesh->num_edges; ++i)
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BLI_linklist_free(mesh->edges[i].faces, NULL);
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if(mesh->arena)
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BLI_memarena_free(mesh->arena);
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MEM_freeN(mesh->verts);
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MEM_freeN(mesh->edges);
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MEM_freeN(mesh->faces);
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MEM_freeN(mesh);
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}
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static void smoothmesh_resize_verts(SmoothMesh *mesh, int max_verts)
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{
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int i;
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SmoothVert *tmp;
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if(max_verts <= mesh->max_verts) return;
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tmp = MEM_callocN(sizeof(*tmp) * max_verts, "SmoothMesh.verts");
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memcpy(tmp, mesh->verts, sizeof(*tmp) * mesh->num_verts);
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/* remap vert pointers in edges */
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for(i = 0; i < mesh->num_edges; ++i) {
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int j;
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SmoothEdge *edge = &mesh->edges[i];
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for(j = 0; j < SMOOTHEDGE_NUM_VERTS; ++j)
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/* pointer arithmetic to get vert array index */
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edge->verts[j] = &tmp[edge->verts[j] - mesh->verts];
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}
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MEM_freeN(mesh->verts);
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mesh->verts = tmp;
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mesh->max_verts = max_verts;
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}
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static void smoothmesh_resize_edges(SmoothMesh *mesh, int max_edges)
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{
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int i;
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SmoothEdge *tmp;
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if(max_edges <= mesh->max_edges) return;
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tmp = MEM_callocN(sizeof(*tmp) * max_edges, "SmoothMesh.edges");
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memcpy(tmp, mesh->edges, sizeof(*tmp) * mesh->num_edges);
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/* remap edge pointers in faces */
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for(i = 0; i < mesh->num_faces; ++i) {
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int j;
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SmoothFace *face = &mesh->faces[i];
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for(j = 0; j < SMOOTHFACE_MAX_EDGES; ++j)
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if(face->edges[j])
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/* pointer arithmetic to get edge array index */
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face->edges[j] = &tmp[face->edges[j] - mesh->edges];
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}
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MEM_freeN(mesh->edges);
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mesh->edges = tmp;
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mesh->max_edges = max_edges;
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}
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#ifdef EDGESPLIT_DEBUG_0
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static void smoothmesh_print(SmoothMesh *mesh)
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{
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int i, j;
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DerivedMesh *dm = mesh->dm;
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printf("--- SmoothMesh ---\n");
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printf("--- Vertices ---\n");
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for(i = 0; i < mesh->num_verts; i++) {
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SmoothVert *vert = &mesh->verts[i];
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LinkNode *node;
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MVert mv;
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dm->getVert(dm, vert->oldIndex, &mv);
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printf("%3d: ind={%3d, %3d}, pos={% 5.1f, % 5.1f, % 5.1f}",
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i, vert->oldIndex, vert->newIndex,
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mv.co[0], mv.co[1], mv.co[2]);
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printf(", faces={");
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for(node = vert->faces; node != NULL; node = node->next) {
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printf(" %d", ((SmoothFace *)node->link)->newIndex);
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}
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printf("}\n");
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}
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printf("\n--- Edges ---\n");
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for(i = 0; i < mesh->num_edges; i++) {
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SmoothEdge *edge = &mesh->edges[i];
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LinkNode *node;
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printf("%4d: indices={%4d, %4d}, verts={%4d, %4d}",
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i,
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edge->oldIndex, edge->newIndex,
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edge->verts[0]->newIndex, edge->verts[1]->newIndex);
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if(edge->verts[0] == edge->verts[1]) printf(" <- DUPLICATE VERTEX");
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printf(", faces={");
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for(node = edge->faces; node != NULL; node = node->next) {
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printf(" %d", ((SmoothFace *)node->link)->newIndex);
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}
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printf("}\n");
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}
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printf("\n--- Faces ---\n");
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for(i = 0; i < mesh->num_faces; i++) {
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SmoothFace *face = &mesh->faces[i];
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printf("%4d: indices={%4d, %4d}, edges={", i,
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face->oldIndex, face->newIndex);
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for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
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if(face->flip[j])
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printf(" -%-2d", face->edges[j]->newIndex);
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else
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printf(" %-2d", face->edges[j]->newIndex);
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}
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printf("}, verts={");
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for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
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printf(" %d", face->edges[j]->verts[face->flip[j]]->newIndex);
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}
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printf("}\n");
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}
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}
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#endif
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static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
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{
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SmoothMesh *mesh;
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EdgeHash *edges = BLI_edgehash_new();
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int i;
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int totvert, totedge, totface;
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totvert = dm->getNumVerts(dm);
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totedge = dm->getNumEdges(dm);
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totface = dm->getNumFaces(dm);
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mesh = smoothmesh_new(totvert, totedge, totface,
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totvert, totedge, totface);
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mesh->dm = dm;
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for(i = 0; i < totvert; i++) {
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SmoothVert *vert = &mesh->verts[i];
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vert->oldIndex = vert->newIndex = i;
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}
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for(i = 0; i < totedge; i++) {
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SmoothEdge *edge = &mesh->edges[i];
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MEdge med;
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dm->getEdge(dm, i, &med);
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edge->verts[0] = &mesh->verts[med.v1];
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edge->verts[1] = &mesh->verts[med.v2];
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edge->oldIndex = edge->newIndex = i;
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edge->flag = med.flag;
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BLI_edgehash_insert(edges, med.v1, med.v2, edge);
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}
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for(i = 0; i < totface; i++) {
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SmoothFace *face = &mesh->faces[i];
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MFace mf;
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MVert v1, v2, v3;
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int j;
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dm->getFace(dm, i, &mf);
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dm->getVert(dm, mf.v1, &v1);
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dm->getVert(dm, mf.v2, &v2);
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dm->getVert(dm, mf.v3, &v3);
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face->edges[0] = BLI_edgehash_lookup(edges, mf.v1, mf.v2);
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if(face->edges[0]->verts[1]->oldIndex == mf.v1) face->flip[0] = 1;
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face->edges[1] = BLI_edgehash_lookup(edges, mf.v2, mf.v3);
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if(face->edges[1]->verts[1]->oldIndex == mf.v2) face->flip[1] = 1;
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if(mf.v4) {
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MVert v4;
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dm->getVert(dm, mf.v4, &v4);
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face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v4);
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if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
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face->edges[3] = BLI_edgehash_lookup(edges, mf.v4, mf.v1);
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if(face->edges[3]->verts[1]->oldIndex == mf.v4) face->flip[3] = 1;
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normal_quad_v3( face->normal,v1.co, v2.co, v3.co, v4.co);
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} else {
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face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v1);
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if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
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face->edges[3] = NULL;
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normal_tri_v3( face->normal,v1.co, v2.co, v3.co);
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}
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for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
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SmoothEdge *edge = face->edges[j];
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BLI_linklist_prepend(&edge->faces, face);
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BLI_linklist_prepend(&edge->verts[face->flip[j]]->faces, face);
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}
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face->oldIndex = face->newIndex = i;
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}
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BLI_edgehash_free(edges, NULL);
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return mesh;
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}
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static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
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{
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DerivedMesh *result = CDDM_from_template(mesh->dm,
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mesh->num_verts,
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mesh->num_edges,
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mesh->num_faces);
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MVert *new_verts = CDDM_get_verts(result);
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MEdge *new_edges = CDDM_get_edges(result);
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MFace *new_faces = CDDM_get_faces(result);
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int i;
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for(i = 0; i < mesh->num_verts; ++i) {
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SmoothVert *vert = &mesh->verts[i];
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MVert *newMV = &new_verts[vert->newIndex];
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DM_copy_vert_data(mesh->dm, result,
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vert->oldIndex, vert->newIndex, 1);
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mesh->dm->getVert(mesh->dm, vert->oldIndex, newMV);
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}
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for(i = 0; i < mesh->num_edges; ++i) {
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SmoothEdge *edge = &mesh->edges[i];
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MEdge *newME = &new_edges[edge->newIndex];
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DM_copy_edge_data(mesh->dm, result,
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edge->oldIndex, edge->newIndex, 1);
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mesh->dm->getEdge(mesh->dm, edge->oldIndex, newME);
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newME->v1 = edge->verts[0]->newIndex;
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newME->v2 = edge->verts[1]->newIndex;
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}
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for(i = 0; i < mesh->num_faces; ++i) {
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SmoothFace *face = &mesh->faces[i];
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MFace *newMF = &new_faces[face->newIndex];
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DM_copy_face_data(mesh->dm, result,
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face->oldIndex, face->newIndex, 1);
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mesh->dm->getFace(mesh->dm, face->oldIndex, newMF);
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newMF->v1 = face->edges[0]->verts[face->flip[0]]->newIndex;
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newMF->v2 = face->edges[1]->verts[face->flip[1]]->newIndex;
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newMF->v3 = face->edges[2]->verts[face->flip[2]]->newIndex;
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if(face->edges[3]) {
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newMF->v4 = face->edges[3]->verts[face->flip[3]]->newIndex;
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} else {
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newMF->v4 = 0;
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}
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}
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return result;
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}
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/* returns the other vert in the given edge
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*/
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static SmoothVert *other_vert(SmoothEdge *edge, SmoothVert *vert)
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{
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if(edge->verts[0] == vert) return edge->verts[1];
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else return edge->verts[0];
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}
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/* returns the other edge in the given face that uses the given vert
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* returns NULL if no other edge in the given face uses the given vert
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* (this should never happen)
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*/
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static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert,
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SmoothEdge *edge)
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{
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int i,j;
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for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
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SmoothEdge *tmp_edge = face->edges[i];
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if(tmp_edge == edge) continue;
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for(j = 0; j < SMOOTHEDGE_NUM_VERTS; j++)
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if(tmp_edge->verts[j] == vert) return tmp_edge;
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}
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|
|
/* if we get to here, something's wrong (there should always be 2 edges
|
|
* which use the same vert in a face)
|
|
*/
|
|
return NULL;
|
|
}
|
|
|
|
/* returns a face attached to the given edge which is not the given face.
|
|
* returns NULL if no other faces use this edge.
|
|
*/
|
|
static SmoothFace *other_face(SmoothEdge *edge, SmoothFace *face)
|
|
{
|
|
LinkNode *node;
|
|
|
|
for(node = edge->faces; node != NULL; node = node->next)
|
|
if(node->link != face) return node->link;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#if 0
|
|
/* copies source list to target, overwriting target (target is not freed)
|
|
* nodes in the copy will be in the same order as in source
|
|
*/
|
|
static void linklist_copy(LinkNode **target, LinkNode *source)
|
|
{
|
|
LinkNode *node = NULL;
|
|
*target = NULL;
|
|
|
|
for(; source; source = source->next) {
|
|
if(node) {
|
|
node->next = MEM_mallocN(sizeof(*node->next), "nlink_copy");
|
|
node = node->next;
|
|
} else {
|
|
node = *target = MEM_mallocN(sizeof(**target), "nlink_copy");
|
|
}
|
|
node->link = source->link;
|
|
node->next = NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* appends source to target if it's not already in target */
|
|
static void linklist_append_unique(LinkNode **target, void *source)
|
|
{
|
|
LinkNode *node;
|
|
LinkNode *prev = NULL;
|
|
|
|
/* check if source value is already in the list */
|
|
for(node = *target; node; prev = node, node = node->next)
|
|
if(node->link == source) return;
|
|
|
|
node = MEM_mallocN(sizeof(*node), "nlink");
|
|
node->next = NULL;
|
|
node->link = source;
|
|
|
|
if(prev) prev->next = node;
|
|
else *target = node;
|
|
}
|
|
|
|
/* appends elements of source which aren't already in target to target */
|
|
static void linklist_append_list_unique(LinkNode **target, LinkNode *source)
|
|
{
|
|
for(; source; source = source->next)
|
|
linklist_append_unique(target, source->link);
|
|
}
|
|
|
|
#if 0 /* this is no longer used, it should possibly be removed */
|
|
/* prepends prepend to list - doesn't copy nodes, just joins the lists */
|
|
static void linklist_prepend_linklist(LinkNode **list, LinkNode *prepend)
|
|
{
|
|
if(prepend) {
|
|
LinkNode *node = prepend;
|
|
while(node->next) node = node->next;
|
|
|
|
node->next = *list;
|
|
*list = prepend;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* returns 1 if the linked list contains the given pointer, 0 otherwise
|
|
*/
|
|
static int linklist_contains(LinkNode *list, void *ptr)
|
|
{
|
|
LinkNode *node;
|
|
|
|
for(node = list; node; node = node->next)
|
|
if(node->link == ptr) return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* returns 1 if the first linked list is a subset of the second (comparing
|
|
* pointer values), 0 if not
|
|
*/
|
|
static int linklist_subset(LinkNode *list1, LinkNode *list2)
|
|
{
|
|
for(; list1; list1 = list1->next)
|
|
if(!linklist_contains(list2, list1->link))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
#if 0
|
|
/* empties the linked list
|
|
* frees pointers with freefunc if freefunc is not NULL
|
|
*/
|
|
static void linklist_empty(LinkNode **list, LinkNodeFreeFP freefunc)
|
|
{
|
|
BLI_linklist_free(*list, freefunc);
|
|
*list = NULL;
|
|
}
|
|
#endif
|
|
|
|
/* removes the first instance of value from the linked list
|
|
* frees the pointer with freefunc if freefunc is not NULL
|
|
*/
|
|
static void linklist_remove_first(LinkNode **list, void *value,
|
|
LinkNodeFreeFP freefunc)
|
|
{
|
|
LinkNode *node = *list;
|
|
LinkNode *prev = NULL;
|
|
|
|
while(node && node->link != value) {
|
|
prev = node;
|
|
node = node->next;
|
|
}
|
|
|
|
if(node) {
|
|
if(prev)
|
|
prev->next = node->next;
|
|
else
|
|
*list = node->next;
|
|
|
|
if(freefunc)
|
|
freefunc(node->link);
|
|
|
|
MEM_freeN(node);
|
|
}
|
|
}
|
|
|
|
/* removes all elements in source from target */
|
|
static void linklist_remove_list(LinkNode **target, LinkNode *source,
|
|
LinkNodeFreeFP freefunc)
|
|
{
|
|
for(; source; source = source->next)
|
|
linklist_remove_first(target, source->link, freefunc);
|
|
}
|
|
|
|
#ifdef EDGESPLIT_DEBUG_0
|
|
static void print_ptr(void *ptr)
|
|
{
|
|
printf("%p\n", ptr);
|
|
}
|
|
|
|
static void print_edge(void *ptr)
|
|
{
|
|
SmoothEdge *edge = ptr;
|
|
printf(" %4d", edge->newIndex);
|
|
}
|
|
|
|
static void print_face(void *ptr)
|
|
{
|
|
SmoothFace *face = ptr;
|
|
printf(" %4d", face->newIndex);
|
|
}
|
|
#endif
|
|
|
|
typedef struct ReplaceData {
|
|
void *find;
|
|
void *replace;
|
|
} ReplaceData;
|
|
|
|
static void edge_replace_vert(void *ptr, void *userdata)
|
|
{
|
|
SmoothEdge *edge = ptr;
|
|
SmoothVert *find = ((ReplaceData *)userdata)->find;
|
|
SmoothVert *replace = ((ReplaceData *)userdata)->replace;
|
|
int i;
|
|
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
printf("replacing vert %4d with %4d in edge %4d",
|
|
find->newIndex, replace->newIndex, edge->newIndex);
|
|
printf(": {%4d, %4d}", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
|
|
#endif
|
|
|
|
for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++) {
|
|
if(edge->verts[i] == find) {
|
|
linklist_append_list_unique(&replace->faces, edge->faces);
|
|
linklist_remove_list(&find->faces, edge->faces, NULL);
|
|
|
|
edge->verts[i] = replace;
|
|
}
|
|
}
|
|
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
printf(" -> {%4d, %4d}\n", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
|
|
#endif
|
|
}
|
|
|
|
static void face_replace_vert(void *ptr, void *userdata)
|
|
{
|
|
SmoothFace *face = ptr;
|
|
int i;
|
|
|
|
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++)
|
|
edge_replace_vert(face->edges[i], userdata);
|
|
}
|
|
|
|
static void face_replace_edge(void *ptr, void *userdata)
|
|
{
|
|
SmoothFace *face = ptr;
|
|
SmoothEdge *find = ((ReplaceData *)userdata)->find;
|
|
SmoothEdge *replace = ((ReplaceData *)userdata)->replace;
|
|
int i;
|
|
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
printf("replacing edge %4d with %4d in face %4d",
|
|
find->newIndex, replace->newIndex, face->newIndex);
|
|
if(face->edges[3])
|
|
printf(": {%2d %2d %2d %2d}",
|
|
face->edges[0]->newIndex, face->edges[1]->newIndex,
|
|
face->edges[2]->newIndex, face->edges[3]->newIndex);
|
|
else
|
|
printf(": {%2d %2d %2d}",
|
|
face->edges[0]->newIndex, face->edges[1]->newIndex,
|
|
face->edges[2]->newIndex);
|
|
#endif
|
|
|
|
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
|
|
if(face->edges[i] == find) {
|
|
linklist_remove_first(&face->edges[i]->faces, face, NULL);
|
|
BLI_linklist_prepend(&replace->faces, face);
|
|
face->edges[i] = replace;
|
|
}
|
|
}
|
|
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
if(face->edges[3])
|
|
printf(" -> {%2d %2d %2d %2d}\n",
|
|
face->edges[0]->newIndex, face->edges[1]->newIndex,
|
|
face->edges[2]->newIndex, face->edges[3]->newIndex);
|
|
else
|
|
printf(" -> {%2d %2d %2d}\n",
|
|
face->edges[0]->newIndex, face->edges[1]->newIndex,
|
|
face->edges[2]->newIndex);
|
|
#endif
|
|
}
|
|
|
|
static int edge_is_loose(SmoothEdge *edge)
|
|
{
|
|
return !(edge->faces && edge->faces->next);
|
|
}
|
|
|
|
static int edge_is_sharp(SmoothEdge *edge)
|
|
{
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("edge %d: ", edge->newIndex);
|
|
#endif
|
|
if(edge->flag & ME_SHARP) {
|
|
/* edge can only be sharp if it has at least 2 faces */
|
|
if(!edge_is_loose(edge)) {
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("sharp\n");
|
|
#endif
|
|
return 1;
|
|
} else {
|
|
/* edge is loose, so it can't be sharp */
|
|
edge->flag &= ~ME_SHARP;
|
|
}
|
|
}
|
|
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("not sharp\n");
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/* finds another sharp edge which uses vert, by traversing faces around the
|
|
* vert until it does one of the following:
|
|
* - hits a loose edge (the edge is returned)
|
|
* - hits a sharp edge (the edge is returned)
|
|
* - returns to the start edge (NULL is returned)
|
|
*/
|
|
static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge, LinkNode **visited_faces)
|
|
{
|
|
SmoothFace *face = NULL;
|
|
SmoothEdge *edge2 = NULL;
|
|
/* holds the edges we've seen so we can avoid looping indefinitely */
|
|
LinkNode *visited_edges = NULL;
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== START === find_other_sharp_edge(edge = %4d, vert = %4d)\n",
|
|
edge->newIndex, vert->newIndex);
|
|
#endif
|
|
|
|
/* get a face on which to start */
|
|
if(edge->faces) face = edge->faces->link;
|
|
else return NULL;
|
|
|
|
/* record this edge as visited */
|
|
BLI_linklist_prepend(&visited_edges, edge);
|
|
|
|
/* get the next edge */
|
|
edge2 = other_edge(face, vert, edge);
|
|
|
|
/* record this face as visited */
|
|
if(visited_faces)
|
|
BLI_linklist_prepend(visited_faces, face);
|
|
|
|
/* search until we hit a loose edge or a sharp edge or an edge we've
|
|
* seen before
|
|
*/
|
|
while(face && !edge_is_sharp(edge2)
|
|
&& !linklist_contains(visited_edges, edge2)) {
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
printf("current face %4d; current edge %4d\n", face->newIndex,
|
|
edge2->newIndex);
|
|
#endif
|
|
/* get the next face */
|
|
face = other_face(edge2, face);
|
|
|
|
/* if face == NULL, edge2 is a loose edge */
|
|
if(face) {
|
|
/* record this face as visited */
|
|
if(visited_faces)
|
|
BLI_linklist_prepend(visited_faces, face);
|
|
|
|
/* record this edge as visited */
|
|
BLI_linklist_prepend(&visited_edges, edge2);
|
|
|
|
/* get the next edge */
|
|
edge2 = other_edge(face, vert, edge2);
|
|
#ifdef EDGESPLIT_DEBUG_3
|
|
printf("next face %4d; next edge %4d\n",
|
|
face->newIndex, edge2->newIndex);
|
|
} else {
|
|
printf("loose edge: %4d\n", edge2->newIndex);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/* either we came back to the start edge or we found a sharp/loose edge */
|
|
if(linklist_contains(visited_edges, edge2))
|
|
/* we came back to the start edge */
|
|
edge2 = NULL;
|
|
|
|
BLI_linklist_free(visited_edges, NULL);
|
|
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), "
|
|
"returning edge %d\n",
|
|
edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1);
|
|
#endif
|
|
return edge2;
|
|
}
|
|
|
|
static void split_single_vert(SmoothVert *vert, SmoothFace *face,
|
|
SmoothMesh *mesh)
|
|
{
|
|
SmoothVert *copy_vert;
|
|
ReplaceData repdata;
|
|
|
|
copy_vert = smoothvert_copy(vert, mesh);
|
|
|
|
if(copy_vert == NULL) {
|
|
/* bug [#26316], this prevents a segfault
|
|
* but this still needs fixing */
|
|
return;
|
|
}
|
|
|
|
repdata.find = vert;
|
|
repdata.replace = copy_vert;
|
|
face_replace_vert(face, &repdata);
|
|
}
|
|
|
|
typedef struct PropagateEdge {
|
|
struct PropagateEdge *next, *prev;
|
|
SmoothEdge *edge;
|
|
SmoothVert *vert;
|
|
} PropagateEdge;
|
|
|
|
static void push_propagate_stack(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
|
|
{
|
|
PropagateEdge *pedge = mesh->reusestack.first;
|
|
|
|
if(pedge) {
|
|
BLI_remlink(&mesh->reusestack, pedge);
|
|
}
|
|
else {
|
|
if(!mesh->arena) {
|
|
mesh->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "edgesplit arena");
|
|
BLI_memarena_use_calloc(mesh->arena);
|
|
}
|
|
|
|
pedge = BLI_memarena_alloc(mesh->arena, sizeof(PropagateEdge));
|
|
}
|
|
|
|
pedge->edge = edge;
|
|
pedge->vert = vert;
|
|
BLI_addhead(&mesh->propagatestack, pedge);
|
|
}
|
|
|
|
static void pop_propagate_stack(SmoothEdge **edge, SmoothVert **vert, SmoothMesh *mesh)
|
|
{
|
|
PropagateEdge *pedge = mesh->propagatestack.first;
|
|
|
|
if(pedge) {
|
|
*edge = pedge->edge;
|
|
*vert = pedge->vert;
|
|
BLI_remlink(&mesh->propagatestack, pedge);
|
|
BLI_addhead(&mesh->reusestack, pedge);
|
|
}
|
|
else {
|
|
*edge = NULL;
|
|
*vert = NULL;
|
|
}
|
|
}
|
|
|
|
static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh);
|
|
|
|
static void propagate_split(SmoothEdge *edge, SmoothVert *vert,
|
|
SmoothMesh *mesh)
|
|
{
|
|
SmoothEdge *edge2;
|
|
LinkNode *visited_faces = NULL;
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== START === propagate_split(edge = %4d, vert = %4d)\n",
|
|
edge->newIndex, vert->newIndex);
|
|
#endif
|
|
|
|
edge2 = find_other_sharp_edge(vert, edge, &visited_faces);
|
|
|
|
if(!edge2) {
|
|
/* didn't find a sharp or loose edge, so we've hit a dead end */
|
|
} else if(!edge_is_loose(edge2)) {
|
|
/* edge2 is not loose, so it must be sharp */
|
|
if(edge_is_loose(edge)) {
|
|
/* edge is loose, so we can split edge2 at this vert */
|
|
split_edge(edge2, vert, mesh);
|
|
} else if(edge_is_sharp(edge)) {
|
|
/* both edges are sharp, so we can split the pair at vert */
|
|
split_edge(edge, vert, mesh);
|
|
} else {
|
|
/* edge is not sharp, so try to split edge2 at its other vert */
|
|
split_edge(edge2, other_vert(edge2, vert), mesh);
|
|
}
|
|
} else { /* edge2 is loose */
|
|
if(edge_is_loose(edge)) {
|
|
SmoothVert *vert2;
|
|
ReplaceData repdata;
|
|
|
|
/* can't split edge, what should we do with vert? */
|
|
if(linklist_subset(vert->faces, visited_faces)) {
|
|
/* vert has only one fan of faces attached; don't split it */
|
|
} else {
|
|
/* vert has more than one fan of faces attached; split it */
|
|
vert2 = smoothvert_copy(vert, mesh);
|
|
|
|
/* fails in rare cases, see [#26993] */
|
|
if(vert2) {
|
|
/* replace vert with its copy in visited_faces */
|
|
repdata.find = vert;
|
|
repdata.replace = vert2;
|
|
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
|
|
}
|
|
}
|
|
} else {
|
|
/* edge is not loose, so it must be sharp; split it */
|
|
split_edge(edge, vert, mesh);
|
|
}
|
|
}
|
|
|
|
BLI_linklist_free(visited_faces, NULL);
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== END === propagate_split(edge = %4d, vert = %4d)\n",
|
|
edge->newIndex, vert->newIndex);
|
|
#endif
|
|
}
|
|
|
|
static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
|
|
{
|
|
SmoothEdge *edge2;
|
|
SmoothVert *vert2;
|
|
ReplaceData repdata;
|
|
/* the list of faces traversed while looking for a sharp edge */
|
|
LinkNode *visited_faces = NULL;
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== START === split_edge(edge = %4d, vert = %4d)\n",
|
|
edge->newIndex, vert->newIndex);
|
|
#endif
|
|
|
|
edge2 = find_other_sharp_edge(vert, edge, &visited_faces);
|
|
|
|
if(!edge2) {
|
|
/* didn't find a sharp or loose edge, so try the other vert */
|
|
vert2 = other_vert(edge, vert);
|
|
push_propagate_stack(edge, vert2, mesh);
|
|
} else if(!edge_is_loose(edge2)) {
|
|
/* edge2 is not loose, so it must be sharp */
|
|
SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
|
|
SmoothEdge *copy_edge2 = smoothedge_copy(edge2, mesh);
|
|
SmoothVert *vert2;
|
|
|
|
/* replace edge with its copy in visited_faces */
|
|
repdata.find = edge;
|
|
repdata.replace = copy_edge;
|
|
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
|
|
|
|
/* replace edge2 with its copy in visited_faces */
|
|
repdata.find = edge2;
|
|
repdata.replace = copy_edge2;
|
|
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
|
|
|
|
vert2 = smoothvert_copy(vert, mesh);
|
|
|
|
/* replace vert with its copy in visited_faces (must be done after
|
|
* edge replacement so edges have correct vertices)
|
|
*/
|
|
repdata.find = vert;
|
|
repdata.replace = vert2;
|
|
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
|
|
|
|
/* all copying and replacing is done; the mesh should be consistent.
|
|
* now propagate the split to the vertices at either end
|
|
*/
|
|
push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
|
|
push_propagate_stack(copy_edge2, other_vert(copy_edge2, vert2), mesh);
|
|
|
|
if(smoothedge_has_vert(edge, vert))
|
|
push_propagate_stack(edge, vert, mesh);
|
|
} else {
|
|
/* edge2 is loose */
|
|
SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
|
|
SmoothVert *vert2;
|
|
|
|
/* replace edge with its copy in visited_faces */
|
|
repdata.find = edge;
|
|
repdata.replace = copy_edge;
|
|
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
|
|
|
|
vert2 = smoothvert_copy(vert, mesh);
|
|
|
|
/* bug [#29205] which is caused by exactly the same reason as [#26316]
|
|
this check will only prevent crash without fixing actual issue and
|
|
some vertices can stay unsplitted when they should (sergey) */
|
|
if(vert2) {
|
|
/* replace vert with its copy in visited_faces (must be done after
|
|
* edge replacement so edges have correct vertices)
|
|
*/
|
|
repdata.find = vert;
|
|
repdata.replace = vert2;
|
|
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
|
|
}
|
|
|
|
/* copying and replacing is done; the mesh should be consistent.
|
|
* now propagate the split to the vertex at the other end
|
|
*/
|
|
push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
|
|
|
|
if(smoothedge_has_vert(edge, vert))
|
|
push_propagate_stack(edge, vert, mesh);
|
|
}
|
|
|
|
BLI_linklist_free(visited_faces, NULL);
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("=== END === split_edge(edge = %4d, vert = %4d)\n",
|
|
edge->newIndex, vert->newIndex);
|
|
#endif
|
|
}
|
|
|
|
static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
|
|
int flags, int *extra_edges)
|
|
{
|
|
/* if normal1 dot normal2 < threshold, angle is greater, so split */
|
|
/* FIXME not sure if this always works */
|
|
/* 0.00001 added for floating-point rounding */
|
|
float threshold = cos((split_angle + 0.00001f) * (float)M_PI / 180.0f);
|
|
int i;
|
|
|
|
*extra_edges = 0;
|
|
|
|
/* loop through edges, counting potential new ones */
|
|
for(i = 0; i < mesh->num_edges; i++) {
|
|
SmoothEdge *edge = &mesh->edges[i];
|
|
int sharp = 0;
|
|
|
|
/* treat all non-manifold edges (3 or more faces) as sharp */
|
|
if(edge->faces && edge->faces->next && edge->faces->next->next) {
|
|
LinkNode *node;
|
|
|
|
/* this edge is sharp */
|
|
sharp = 1;
|
|
|
|
/* add an extra edge for every face beyond the first */
|
|
*extra_edges += 2;
|
|
for(node = edge->faces->next->next->next; node; node = node->next)
|
|
(*extra_edges)++;
|
|
} else if((flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))
|
|
&& !edge_is_loose(edge)) {
|
|
/* (the edge can only be sharp if we're checking angle or flag,
|
|
* and it has at least 2 faces) */
|
|
|
|
/* if we're checking the sharp flag and it's set, good */
|
|
if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) {
|
|
/* this edge is sharp */
|
|
sharp = 1;
|
|
|
|
(*extra_edges)++;
|
|
} else if(flags & MOD_EDGESPLIT_FROMANGLE) {
|
|
/* we know the edge has 2 faces, so check the angle */
|
|
SmoothFace *face1 = edge->faces->link;
|
|
SmoothFace *face2 = edge->faces->next->link;
|
|
float edge_angle_cos = dot_v3v3(face1->normal,
|
|
face2->normal);
|
|
|
|
if(edge_angle_cos < threshold) {
|
|
/* this edge is sharp */
|
|
sharp = 1;
|
|
|
|
(*extra_edges)++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* set/clear sharp flag appropriately */
|
|
if(sharp) edge->flag |= ME_SHARP;
|
|
else edge->flag &= ~ME_SHARP;
|
|
}
|
|
}
|
|
|
|
static void split_sharp_edges(SmoothMesh *mesh, float split_angle, int flags)
|
|
{
|
|
SmoothVert *vert;
|
|
int i;
|
|
/* if normal1 dot normal2 < threshold, angle is greater, so split */
|
|
/* FIXME not sure if this always works */
|
|
/* 0.00001 added for floating-point rounding */
|
|
mesh->threshold = cosf((split_angle + 0.00001f) * (float)M_PI / 180.0f);
|
|
mesh->flags = flags;
|
|
|
|
/* loop through edges, splitting sharp ones */
|
|
/* can't use an iterator here, because we'll be adding edges */
|
|
for(i = 0; i < mesh->num_edges; i++) {
|
|
SmoothEdge *edge = &mesh->edges[i];
|
|
|
|
if(edge_is_sharp(edge)) {
|
|
split_edge(edge, edge->verts[0], mesh);
|
|
|
|
do {
|
|
pop_propagate_stack(&edge, &vert, mesh);
|
|
if(edge && smoothedge_has_vert(edge, vert))
|
|
propagate_split(edge, vert, mesh);
|
|
} while(edge);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int count_bridge_verts(SmoothMesh *mesh)
|
|
{
|
|
int i, j, count = 0;
|
|
|
|
for(i = 0; i < mesh->num_faces; i++) {
|
|
SmoothFace *face = &mesh->faces[i];
|
|
|
|
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
|
|
SmoothEdge *edge = face->edges[j];
|
|
SmoothEdge *next_edge;
|
|
SmoothVert *vert = edge->verts[1 - face->flip[j]];
|
|
int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
|
|
|
|
/* wrap next around if at last edge */
|
|
if(!face->edges[next]) next = 0;
|
|
|
|
next_edge = face->edges[next];
|
|
|
|
/* if there are other faces sharing this vertex but not
|
|
* these edges, the vertex will be split, so count it
|
|
*/
|
|
/* vert has to have at least one face (this one), so faces != 0 */
|
|
if(!edge->faces->next && !next_edge->faces->next
|
|
&& vert->faces->next) {
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* each bridge vert will be counted once per face that uses it,
|
|
* so count is too high, but it's ok for now
|
|
*/
|
|
return count;
|
|
}
|
|
|
|
static void split_bridge_verts(SmoothMesh *mesh)
|
|
{
|
|
int i,j;
|
|
|
|
for(i = 0; i < mesh->num_faces; i++) {
|
|
SmoothFace *face = &mesh->faces[i];
|
|
|
|
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
|
|
SmoothEdge *edge = face->edges[j];
|
|
SmoothEdge *next_edge;
|
|
SmoothVert *vert = edge->verts[1 - face->flip[j]];
|
|
int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
|
|
|
|
/* wrap next around if at last edge */
|
|
if(!face->edges[next]) next = 0;
|
|
|
|
next_edge = face->edges[next];
|
|
|
|
/* if there are other faces sharing this vertex but not
|
|
* these edges, split the vertex
|
|
*/
|
|
/* vert has to have at least one face (this one), so faces != 0 */
|
|
if(!edge->faces->next && !next_edge->faces->next
|
|
&& vert->faces->next)
|
|
/* FIXME this needs to find all faces that share edges with
|
|
* this one and split off together
|
|
*/
|
|
split_single_vert(vert, face, mesh);
|
|
}
|
|
}
|
|
}
|
|
|
|
static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd, DerivedMesh *dm)
|
|
{
|
|
SmoothMesh *mesh;
|
|
DerivedMesh *result;
|
|
int max_verts, max_edges;
|
|
|
|
if(!(emd->flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG)))
|
|
return dm;
|
|
|
|
/* 1. make smoothmesh with initial number of elements */
|
|
mesh = smoothmesh_from_derivedmesh(dm);
|
|
|
|
/* 2. count max number of elements to add */
|
|
tag_and_count_extra_edges(mesh, emd->split_angle, emd->flags, &max_edges);
|
|
max_verts = max_edges * 2 + mesh->max_verts;
|
|
max_verts += count_bridge_verts(mesh);
|
|
max_edges += mesh->max_edges;
|
|
|
|
/* 3. reallocate smoothmesh arrays & copy elements across */
|
|
/* 4. remap copied elements' pointers to point into the new arrays */
|
|
smoothmesh_resize_verts(mesh, max_verts);
|
|
smoothmesh_resize_edges(mesh, max_edges);
|
|
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("********** Pre-split **********\n");
|
|
smoothmesh_print(mesh);
|
|
#endif
|
|
|
|
split_sharp_edges(mesh, emd->split_angle, emd->flags);
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("********** Post-edge-split **********\n");
|
|
smoothmesh_print(mesh);
|
|
#endif
|
|
|
|
split_bridge_verts(mesh);
|
|
|
|
#ifdef EDGESPLIT_DEBUG_1
|
|
printf("********** Post-vert-split **********\n");
|
|
smoothmesh_print(mesh);
|
|
#endif
|
|
|
|
#ifdef EDGESPLIT_DEBUG_0
|
|
printf("Edgesplit: Estimated %d verts & %d edges, "
|
|
"found %d verts & %d edges\n", max_verts, max_edges,
|
|
mesh->num_verts, mesh->num_edges);
|
|
#endif
|
|
|
|
result = CDDM_from_smoothmesh(mesh);
|
|
smoothmesh_free(mesh);
|
|
|
|
return result;
|
|
}
|
|
|
|
static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
|
|
DerivedMesh *derivedData,
|
|
int UNUSED(useRenderParams),
|
|
int UNUSED(isFinalCalc))
|
|
{
|
|
DerivedMesh *result;
|
|
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
|
|
|
|
result = edgesplitModifier_do(emd, derivedData);
|
|
|
|
if(result != derivedData)
|
|
CDDM_calc_normals(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
|
|
struct EditMesh *UNUSED(editData),
|
|
DerivedMesh *derivedData)
|
|
{
|
|
return applyModifier(md, ob, derivedData, 0, 1);
|
|
}
|
|
|
|
|
|
ModifierTypeInfo modifierType_EdgeSplit = {
|
|
/* name */ "EdgeSplit",
|
|
/* structName */ "EdgeSplitModifierData",
|
|
/* structSize */ sizeof(EdgeSplitModifierData),
|
|
/* type */ eModifierTypeType_Constructive,
|
|
/* flags */ eModifierTypeFlag_AcceptsMesh
|
|
| eModifierTypeFlag_AcceptsCVs
|
|
| eModifierTypeFlag_SupportsMapping
|
|
| eModifierTypeFlag_SupportsEditmode
|
|
| eModifierTypeFlag_EnableInEditmode,
|
|
|
|
/* copyData */ copyData,
|
|
/* deformVerts */ NULL,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ NULL,
|
|
/* deformMatricesEM */ NULL,
|
|
/* applyModifier */ applyModifier,
|
|
/* applyModifierEM */ applyModifierEM,
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ NULL,
|
|
/* freeData */ NULL,
|
|
/* isDisabled */ NULL,
|
|
/* updateDepgraph */ NULL,
|
|
/* dependsOnTime */ NULL,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachObjectLink */ NULL,
|
|
/* foreachIDLink */ NULL,
|
|
/* foreachTexLink */ NULL,
|
|
};
|