svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
54 lines
1.7 KiB
Python
54 lines
1.7 KiB
Python
#!/usr/bin/python
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import sys
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Import ('env')
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source_files = ['GPG_Application.cpp',
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'GPG_Canvas.cpp',
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'GPG_ghost.cpp',
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'GPG_KeyboardDevice.cpp',
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'GPG_System.cpp']
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incs = ['.',
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'#intern/string',
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'#intern/ghost',
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'#intern/guardedalloc',
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'#intern/bmfont',
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'#intern/moto/include',
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'#intern/SoundSystem',
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'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
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'#source/kernel/gen_system',
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'#source/kernel/gen_messaging',
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'#source/gameengine/Converter',
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'#source/blender/imbuf',
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'#source/gameengine/Ketsji',
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'#source/blender/blenlib',
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'#source/blender/blenkernel',
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'#source/blender/readblenfile',
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'#source/blender',
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'#source/blender/include',
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'#source/blender/makesdna',
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'#source/gameengine/BlenderRoutines',
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'#source/gameengine/Rasterizer',
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'#source/gameengine/GameLogic',
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'#source/gameengine/Expressions',
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'#source/gameengine/Network',
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'#source/gameengine/SceneGraph',
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'#source/gameengine/Physics/common',
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'#source/gameengine/Physics/Sumo',
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'#source/gameengine/Physics/Sumo/Fuzzics/include',
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'#source/gameengine/Network/LoopBackNetwork',
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'#source/gameengine/GamePlayer/common',
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'#source/blender/misc',
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'#source/blender/blenloader',
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'#source/blender/gpu',
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'#extern/glew/include']
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incs += Split(env['BF_PYTHON_INC'])
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incs += Split(env['BF_SOLID_INC'])
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cflags = []
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if env['OURPLATFORM']=='win32-vc':
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cflags = ['/GR']
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env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = [], libtype='player',priority=5, compileflags=cflags)
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