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blender-archive/release/scripts/startup/bl_ui/space_image.py
Hans Goudey 9ab3b8f7f4 UI: Remove cutoff text in popovers for 2.90 release
Many of these popovers could use a design pass in 2.91, but for 2.90 we
don't want to change any UI strings at this point, so the best way to
solve the cutoff text is to widen the popovers. Sadly this won't affect
popovers when other languages besides English have longer strings, but
solving that is a much larger task.

Another benefit is that tweaking sculpt / paint brush options feels much
less cramped with slightly wider popovers.

I only know of one string that is still slightly cutoff by default with
this patch, the "Max Element Distance" property of the pose brush in the
sculpt mode brush settings popover. But I didn't think it was worth
widening that popover more to deal with that one case.

Differential Revision: https://developer.blender.org/D8575
2020-08-14 12:58:24 -04:00

1566 lines
45 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
from bpy.types import (
Header,
Menu,
Panel,
UIList,
)
from bl_ui.properties_paint_common import (
UnifiedPaintPanel,
brush_texture_settings,
brush_basic_texpaint_settings,
brush_settings,
brush_settings_advanced,
draw_color_settings,
ClonePanel,
BrushSelectPanel,
TextureMaskPanel,
ColorPalettePanel,
StrokePanel,
SmoothStrokePanel,
FalloffPanel,
DisplayPanel,
)
from bl_ui.properties_grease_pencil_common import (
AnnotationDataPanel,
)
from bl_ui.space_toolsystem_common import (
ToolActivePanelHelper,
)
from bpy.app.translations import pgettext_iface as iface_
class ImagePaintPanel:
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class BrushButtonsPanel(UnifiedPaintPanel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
@classmethod
def poll(cls, context):
tool_settings = context.tool_settings.image_paint
return tool_settings.brush
class IMAGE_PT_active_tool(Panel, ToolActivePanelHelper):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Tool"
class IMAGE_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
tool_settings = context.tool_settings
paint = tool_settings.image_paint
show_uvedit = sima.show_uvedit
show_render = sima.show_render
layout.prop(sima, "show_region_toolbar")
layout.prop(sima, "show_region_ui")
layout.prop(sima, "show_region_tool_header")
layout.prop(sima, "show_region_hud")
layout.separator()
layout.prop(sima, "use_realtime_update")
layout.prop(uv, "show_metadata")
if paint.brush and (context.image_paint_object or sima.mode == 'PAINT'):
layout.prop(uv, "show_texpaint")
layout.prop(tool_settings, "show_uv_local_view", text="Show Same Material")
layout.separator()
layout.operator("image.view_zoom_in")
layout.operator("image.view_zoom_out")
layout.separator()
layout.menu("IMAGE_MT_view_zoom")
layout.separator()
if show_uvedit:
layout.operator("image.view_selected", text="Frame Selected")
layout.operator("image.view_all")
layout.operator("image.view_all", text="Frame All Fit").fit_view = True
layout.operator("image.view_center_cursor", text="Center View to Cursor")
layout.separator()
if show_render:
layout.operator("image.render_border")
layout.operator("image.clear_render_border")
layout.separator()
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Next")
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Previous").reverse = True
layout.separator()
layout.menu("INFO_MT_area")
class IMAGE_MT_view_zoom(Menu):
bl_label = "Fractional Zoom"
def draw(self, _context):
layout = self.layout
ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1))
for i, (a, b) in enumerate(ratios):
if i in {3, 4}: # Draw separators around Zoom 1:1.
layout.separator()
layout.operator(
"image.view_zoom_ratio",
text=iface_("Zoom %d:%d") % (a, b),
translate=False,
).ratio = a / b
class IMAGE_MT_select(Menu):
bl_label = "Select"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_all", text="All").action = 'SELECT'
layout.operator("uv.select_all", text="None").action = 'DESELECT'
layout.operator("uv.select_all", text="Invert").action = 'INVERT'
layout.separator()
layout.operator("uv.select_box").pinned = False
layout.operator("uv.select_box", text="Box Select Pinned").pinned = True
layout.operator("uv.select_circle")
layout.separator()
layout.operator("uv.select_less", text="Less")
layout.operator("uv.select_more", text="More")
layout.separator()
layout.operator("uv.select_pinned")
layout.menu("IMAGE_MT_select_linked")
layout.separator()
layout.operator("uv.select_split")
layout.operator("uv.select_overlap")
class IMAGE_MT_select_linked(Menu):
bl_label = "Select Linked"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_linked", text="Linked")
layout.operator("uv.shortest_path_select", text="Shortest Path")
class IMAGE_MT_image(Menu):
bl_label = "Image"
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
show_render = sima.show_render
layout.operator("image.new", text="New")
layout.operator("image.open", text="Open...", icon='FILE_FOLDER')
layout.operator("image.read_viewlayers")
if ima:
layout.separator()
if not show_render:
layout.operator("image.replace", text="Replace...")
layout.operator("image.reload", text="Reload")
layout.operator("image.external_edit", text="Edit Externally")
layout.separator()
if ima:
layout.operator("image.save", text="Save", icon='FILE_TICK')
layout.operator("image.save_as", text="Save As...")
layout.operator("image.save_as", text="Save a Copy...").copy = True
if ima and ima.source == 'SEQUENCE':
layout.operator("image.save_sequence")
layout.operator("image.save_all_modified", text="Save All Images")
if ima:
layout.separator()
layout.menu("IMAGE_MT_image_invert")
layout.operator("image.resize", text="Resize")
if ima and not show_render:
if ima.packed_file:
if ima.filepath:
layout.separator()
layout.operator("image.unpack", text="Unpack")
else:
layout.separator()
layout.operator("image.pack", text="Pack")
if ima:
layout.separator()
layout.operator("palette.extract_from_image", text="Extract Palette")
layout.operator("gpencil.image_to_grease_pencil", text="Generate Grease Pencil")
class IMAGE_MT_image_invert(Menu):
bl_label = "Invert"
def draw(self, _context):
layout = self.layout
props = layout.operator("image.invert", text="Invert Image Colors", icon='IMAGE_RGB')
props.invert_r = True
props.invert_g = True
props.invert_b = True
layout.separator()
layout.operator("image.invert", text="Invert Red Channel", icon='COLOR_RED').invert_r = True
layout.operator("image.invert", text="Invert Green Channel", icon='COLOR_GREEN').invert_g = True
layout.operator("image.invert", text="Invert Blue Channel", icon='COLOR_BLUE').invert_b = True
layout.operator("image.invert", text="Invert Alpha Channel", icon='IMAGE_ALPHA').invert_a = True
class IMAGE_MT_uvs_showhide(Menu):
bl_label = "Show/Hide Faces"
def draw(self, _context):
layout = self.layout
layout.operator("uv.reveal")
layout.operator("uv.hide", text="Hide Selected").unselected = False
layout.operator("uv.hide", text="Hide Unselected").unselected = True
class IMAGE_MT_uvs_transform(Menu):
bl_label = "Transform"
def draw(self, _context):
layout = self.layout
layout.operator("transform.translate")
layout.operator("transform.rotate")
layout.operator("transform.resize")
layout.separator()
layout.operator("transform.shear")
class IMAGE_MT_uvs_snap(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("uv.snap_selected", text="Selected to Pixels").target = 'PIXELS'
layout.operator("uv.snap_selected", text="Selected to Cursor").target = 'CURSOR'
layout.operator("uv.snap_selected", text="Selected to Cursor (Offset)").target = 'CURSOR_OFFSET'
layout.operator("uv.snap_selected", text="Selected to Adjacent Unselected").target = 'ADJACENT_UNSELECTED'
layout.separator()
layout.operator("uv.snap_cursor", text="Cursor to Pixels").target = 'PIXELS'
layout.operator("uv.snap_cursor", text="Cursor to Selected").target = 'SELECTED'
class IMAGE_MT_uvs_mirror(Menu):
bl_label = "Mirror"
def draw(self, _context):
layout = self.layout
layout.operator("mesh.faces_mirror_uv")
layout.separator()
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("transform.mirror", text="X Axis").constraint_axis[0] = True
layout.operator("transform.mirror", text="Y Axis").constraint_axis[1] = True
class IMAGE_MT_uvs_align(Menu):
bl_label = "Align"
def draw(self, _context):
layout = self.layout
layout.operator_enum("uv.align", "axis")
class IMAGE_MT_uvs_merge(Menu):
bl_label = "Merge"
def draw(self, _context):
layout = self.layout
layout.operator("uv.weld", text="At Center")
# Mainly to match the mesh menu.
layout.operator("uv.snap_selected", text="At Cursor").target = 'CURSOR'
layout.separator()
layout.operator("uv.remove_doubles", text="By Distance")
class IMAGE_MT_uvs_split(Menu):
bl_label = "Split"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_split", text="Selection")
class IMAGE_MT_uvs(Menu):
bl_label = "UV"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
layout.menu("IMAGE_MT_uvs_transform")
layout.menu("IMAGE_MT_uvs_mirror")
layout.menu("IMAGE_MT_uvs_snap")
layout.prop_menu_enum(uv, "pixel_snap_mode")
layout.prop(uv, "lock_bounds")
layout.separator()
layout.menu("IMAGE_MT_uvs_merge")
layout.menu("IMAGE_MT_uvs_split")
layout.separator()
layout.prop(uv, "use_live_unwrap")
layout.operator("uv.unwrap")
layout.separator()
layout.operator("uv.pin").clear = False
layout.operator("uv.pin", text="Unpin").clear = True
layout.separator()
layout.operator("uv.mark_seam").clear = False
layout.operator("uv.mark_seam", text="Clear Seam").clear = True
layout.operator("uv.seams_from_islands")
layout.separator()
layout.operator("uv.pack_islands")
layout.operator("uv.average_islands_scale")
layout.separator()
layout.operator("uv.minimize_stretch")
layout.operator("uv.stitch")
layout.menu("IMAGE_MT_uvs_align")
layout.separator()
layout.menu("IMAGE_MT_uvs_showhide")
layout.separator()
layout.operator("uv.reset")
layout.separator()
class IMAGE_MT_uvs_select_mode(Menu):
bl_label = "UV Select Mode"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
tool_settings = context.tool_settings
# Do smart things depending on whether uv_select_sync is on.
if tool_settings.use_uv_select_sync:
props = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
props.value = "(True, False, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
props.value = "(False, True, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
props.value = "(False, False, True)"
props.data_path = "tool_settings.mesh_select_mode"
else:
props = layout.operator("wm.context_set_string", text="Vertex", icon='UV_VERTEXSEL')
props.value = 'VERTEX'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Edge", icon='UV_EDGESEL')
props.value = 'EDGE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Face", icon='UV_FACESEL')
props.value = 'FACE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Island", icon='UV_ISLANDSEL')
props.value = 'ISLAND'
props.data_path = "tool_settings.uv_select_mode"
class IMAGE_MT_uvs_context_menu(Menu):
bl_label = "UV Context Menu"
def draw(self, context):
layout = self.layout
sima = context.space_data
# UV Edit Mode
if sima.show_uvedit:
# Add
layout.operator("uv.unwrap")
layout.operator("uv.follow_active_quads")
layout.separator()
# Modify
layout.operator("uv.pin").clear = False
layout.operator("uv.pin", text="Unpin").clear = True
layout.separator()
layout.menu("IMAGE_MT_uvs_snap")
layout.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True
layout.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True
layout.separator()
layout.operator_enum("uv.align", "axis") # W, 2/3/4.
layout.separator()
# Remove
layout.operator("uv.remove_doubles", text="Merge By Distance")
layout.operator("uv.stitch")
layout.operator("uv.weld")
class IMAGE_MT_pivot_pie(Menu):
bl_label = "Pivot Point"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
pie.prop_enum(context.space_data, "pivot_point", value='CENTER')
pie.prop_enum(context.space_data, "pivot_point", value='CURSOR')
pie.prop_enum(context.space_data, "pivot_point", value='INDIVIDUAL_ORIGINS')
pie.prop_enum(context.space_data, "pivot_point", value='MEDIAN')
class IMAGE_MT_uvs_snap_pie(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
pie = layout.menu_pie()
layout.operator_context = 'EXEC_REGION_WIN'
pie.operator(
"uv.snap_selected",
text="Selected to Pixels",
icon='RESTRICT_SELECT_OFF',
).target = 'PIXELS'
pie.operator(
"uv.snap_cursor",
text="Cursor to Pixels",
icon='PIVOT_CURSOR',
).target = 'PIXELS'
pie.operator(
"uv.snap_cursor",
text="Cursor to Selected",
icon='PIVOT_CURSOR',
).target = 'SELECTED'
pie.operator(
"uv.snap_selected",
text="Selected to Cursor",
icon='RESTRICT_SELECT_OFF',
).target = 'CURSOR'
pie.operator(
"uv.snap_selected",
text="Selected to Cursor (Offset)",
icon='RESTRICT_SELECT_OFF',
).target = 'CURSOR_OFFSET'
pie.operator(
"uv.snap_selected",
text="Selected to Adjacent Unselected",
icon='RESTRICT_SELECT_OFF',
).target = 'ADJACENT_UNSELECTED'
class IMAGE_HT_tool_header(Header):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOL_HEADER'
def draw(self, context):
layout = self.layout
layout.template_header()
self.draw_tool_settings(context)
layout.separator_spacer()
IMAGE_HT_header.draw_xform_template(layout, context)
layout.separator_spacer()
self.draw_mode_settings(context)
def draw_tool_settings(self, context):
layout = self.layout
# Active Tool
# -----------
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.draw_active_tool_header(context, layout)
tool_mode = context.mode if tool is None else tool.mode
# Object Mode Options
# -------------------
# Example of how tool_settings can be accessed as pop-overs.
# TODO(campbell): editing options should be after active tool options
# (obviously separated for from the users POV)
draw_fn = getattr(_draw_tool_settings_context_mode, tool_mode, None)
if draw_fn is not None:
draw_fn(context, layout, tool)
if tool_mode == 'PAINT':
if (tool is not None) and tool.has_datablock:
layout.popover("IMAGE_PT_paint_settings_advanced")
layout.popover("IMAGE_PT_paint_stroke")
layout.popover("IMAGE_PT_paint_curve")
layout.popover("IMAGE_PT_tools_brush_display")
layout.popover("IMAGE_PT_tools_brush_texture")
layout.popover("IMAGE_PT_tools_mask_texture")
elif tool_mode == 'UV':
if (tool is not None) and tool.has_datablock:
layout.popover("IMAGE_PT_uv_sculpt_curve")
layout.popover("IMAGE_PT_uv_sculpt_options")
def draw_mode_settings(self, context):
layout = self.layout
# Active Tool
# -----------
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.tool_active_from_context(context)
tool_mode = context.mode if tool is None else tool.mode
if tool_mode == 'PAINT':
layout.popover_group(space_type='IMAGE_EDITOR', region_type='UI', context=".imagepaint_2d", category="")
class _draw_tool_settings_context_mode:
@staticmethod
def UV(context, layout, tool):
if tool and tool.has_datablock:
if context.mode == 'EDIT_MESH':
tool_settings = context.tool_settings
uv_sculpt = tool_settings.uv_sculpt
brush = uv_sculpt.brush
if brush:
UnifiedPaintPanel.prop_unified(
layout,
context,
brush,
"size",
pressure_name="use_pressure_size",
unified_name="use_unified_size",
slider=True,
header=True
)
UnifiedPaintPanel.prop_unified(
layout,
context,
brush,
"strength",
pressure_name="use_pressure_strength",
unified_name="use_unified_strength",
slider=True,
header=True
)
@staticmethod
def PAINT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
paint = context.tool_settings.image_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
brush_basic_texpaint_settings(layout, context, brush, compact=True)
class IMAGE_HT_header(Header):
bl_space_type = 'IMAGE_EDITOR'
@staticmethod
def draw_xform_template(layout, context):
sima = context.space_data
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
if show_uvedit or show_maskedit:
layout.prop(sima, "pivot_point", icon_only=True)
if show_uvedit:
tool_settings = context.tool_settings
# Snap.
snap_uv_element = tool_settings.snap_uv_element
act_snap_uv_element = tool_settings.bl_rna.properties['snap_uv_element'].enum_items[snap_uv_element]
row = layout.row(align=True)
row.prop(tool_settings, "use_snap", text="")
sub = row.row(align=True)
sub.popover(
panel="IMAGE_PT_snapping",
icon=act_snap_uv_element.icon,
text="",
)
# Proportional Editing
row = layout.row(align=True)
row.prop(
tool_settings,
"use_proportional_edit",
icon_only=True,
icon='PROP_CON' if tool_settings.use_proportional_connected else 'PROP_ON',
)
sub = row.row(align=True)
sub.active = tool_settings.use_proportional_edit
sub.prop_with_popover(
tool_settings,
"proportional_edit_falloff",
text="",
icon_only=True,
panel="IMAGE_PT_proportional_edit",
)
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
iuser = sima.image_user
tool_settings = context.tool_settings
show_region_tool_header = sima.show_region_tool_header
show_render = sima.show_render
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
if not show_region_tool_header:
layout.template_header()
if sima.mode != 'UV':
layout.prop(sima, "ui_mode", text="")
# UV editing.
if show_uvedit:
uvedit = sima.uv_editor
layout.prop(tool_settings, "use_uv_select_sync", text="")
if tool_settings.use_uv_select_sync:
layout.template_edit_mode_selection()
else:
layout.prop(tool_settings, "uv_select_mode", text="", expand=True)
layout.prop(uvedit, "sticky_select_mode", icon_only=True)
IMAGE_MT_editor_menus.draw_collapsible(context, layout)
layout.separator_spacer()
if not show_region_tool_header:
IMAGE_HT_header.draw_xform_template(layout, context)
layout.template_ID(sima, "image", new="image.new", open="image.open")
if show_maskedit:
row = layout.row()
row.template_ID(sima, "mask", new="mask.new")
if not show_render:
layout.prop(sima, "use_image_pin", text="", emboss=False)
layout.separator_spacer()
if show_uvedit:
uvedit = sima.uv_editor
mesh = context.edit_object.data
layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="")
if ima:
if ima.is_stereo_3d:
row = layout.row()
row.prop(sima, "show_stereo_3d", text="")
if show_maskedit:
row = layout.row()
row.popover(panel='CLIP_PT_mask_display')
# layers.
layout.template_image_layers(ima, iuser)
# draw options.
row = layout.row()
row.prop(sima, "display_channels", icon_only=True)
row = layout.row(align=True)
if ima.type == 'COMPOSITE':
row.operator("image.record_composite", icon='REC')
if ima.type == 'COMPOSITE' and ima.source in {'MOVIE', 'SEQUENCE'}:
row.operator("image.play_composite", icon='PLAY')
class IMAGE_MT_editor_menus(Menu):
bl_idname = "IMAGE_MT_editor_menus"
bl_label = ""
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
layout.menu("IMAGE_MT_view")
if show_uvedit:
layout.menu("IMAGE_MT_select")
if show_maskedit:
layout.menu("MASK_MT_select")
if ima and ima.is_dirty:
layout.menu("IMAGE_MT_image", text="Image*")
else:
layout.menu("IMAGE_MT_image", text="Image")
if show_uvedit:
layout.menu("IMAGE_MT_uvs")
if show_maskedit:
layout.menu("MASK_MT_add")
layout.menu("MASK_MT_mask")
class IMAGE_MT_mask_context_menu(Menu):
bl_label = "Mask Context Menu"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_maskedit
def draw(self, context):
layout = self.layout
from .properties_mask_common import draw_mask_context_menu
draw_mask_context_menu(layout, context)
# -----------------------------------------------------------------------------
# Mask (similar code in space_clip.py, keep in sync)
# note! - panel placement does _not_ fit well with image panels... need to fix.
from bl_ui.properties_mask_common import (
MASK_PT_mask,
MASK_PT_layers,
MASK_PT_spline,
MASK_PT_point,
MASK_PT_display,
)
class IMAGE_PT_mask(MASK_PT_mask, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_mask_layers(MASK_PT_layers, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_active_mask_spline(MASK_PT_spline, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_active_mask_point(MASK_PT_point, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
# --- end mask ---
class IMAGE_PT_snapping(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Snapping"
def draw(self, context):
tool_settings = context.tool_settings
layout = self.layout
col = layout.column()
col.label(text="Snapping")
col.prop(tool_settings, "snap_uv_element", expand=True)
if tool_settings.snap_uv_element != 'INCREMENT':
col.label(text="Target")
row = col.row(align=True)
row.prop(tool_settings, "snap_target", expand=True)
col.label(text="Affect")
row = col.row(align=True)
row.prop(tool_settings, "use_snap_translate", text="Move", toggle=True)
row.prop(tool_settings, "use_snap_rotate", text="Rotate", toggle=True)
row.prop(tool_settings, "use_snap_scale", text="Scale", toggle=True)
class IMAGE_PT_proportional_edit(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Proportional Editing"
bl_ui_units_x = 8
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
col = layout.column()
col.prop(tool_settings, "use_proportional_connected")
col.separator()
col.prop(tool_settings, "proportional_edit_falloff", expand=True)
class IMAGE_PT_image_properties(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "Image"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima.image)
def draw(self, context):
layout = self.layout
sima = context.space_data
iuser = sima.image_user
layout.template_image(sima, "image", iuser, multiview=True)
class IMAGE_PT_view_display(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Display"
bl_category = "View"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.image or sima.show_uvedit))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
sima = context.space_data
ima = sima.image
show_uvedit = sima.show_uvedit
uvedit = sima.uv_editor
col = layout.column()
if ima:
col.prop(ima, "display_aspect", text="Aspect Ratio")
col.prop(sima, "show_repeat", text="Repeat Image")
if show_uvedit:
col.prop(uvedit, "show_pixel_coords", text="Pixel Coordinates")
class IMAGE_PT_view_display_uv_edit_overlays(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Overlays"
bl_parent_id = 'IMAGE_PT_view_display'
bl_category = "View"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
sima = context.space_data
uvedit = sima.uv_editor
col = layout.column()
col.prop(uvedit, "edge_display_type", text="Display As")
col.prop(uvedit, "show_faces", text="Faces")
col = layout.column()
col.prop(uvedit, "show_smooth_edges", text="Smooth")
col.prop(uvedit, "show_modified_edges", text="Modified")
col.prop(uvedit, "uv_opacity")
class IMAGE_PT_view_display_uv_edit_overlays_stretch(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Stretching"
bl_parent_id = 'IMAGE_PT_view_display_uv_edit_overlays'
bl_category = "View"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit))
def draw_header(self, context):
sima = context.space_data
uvedit = sima.uv_editor
self.layout.prop(uvedit, "show_stretch", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
sima = context.space_data
uvedit = sima.uv_editor
layout.active = uvedit.show_stretch
layout.prop(uvedit, "display_stretch_type", text="Type")
class IMAGE_UL_render_slots(UIList):
def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index):
slot = item
layout.prop(slot, "name", text="", emboss=False)
class IMAGE_PT_render_slots(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "Render Slots"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and sima.image and sima.show_render)
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
row = layout.row()
col = row.column()
col.template_list(
"IMAGE_UL_render_slots", "render_slots", ima,
"render_slots", ima.render_slots, "active_index", rows=3,
)
col = row.column(align=True)
col.operator("image.add_render_slot", icon='ADD', text="")
col.operator("image.remove_render_slot", icon='REMOVE', text="")
col.separator()
col.operator("image.clear_render_slot", icon='X', text="")
class IMAGE_UL_udim_tiles(UIList):
def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index):
tile = item
layout.prop(tile, "label", text="", emboss=False)
class IMAGE_PT_udim_tiles(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "UDIM Tiles"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and sima.image and sima.image.source == 'TILED')
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
row = layout.row()
col = row.column()
col.template_list("IMAGE_UL_udim_tiles", "", ima, "tiles", ima.tiles, "active_index", rows=4)
col = row.column()
sub = col.column(align=True)
sub.operator("image.tile_add", icon='ADD', text="")
sub.operator("image.tile_remove", icon='REMOVE', text="")
tile = ima.tiles.active
if tile:
col = layout.column(align=True)
col.operator("image.tile_fill")
class IMAGE_PT_paint_select(Panel, ImagePaintPanel, BrushSelectPanel):
bl_label = "Brushes"
bl_context = ".paint_common_2d"
bl_category = "Tool"
class IMAGE_PT_paint_settings(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_category = "Tool"
bl_label = "Brush Settings"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
settings = context.tool_settings.image_paint
brush = settings.brush
if brush:
brush_settings(layout.column(), context, brush, popover=self.is_popover)
class IMAGE_PT_paint_settings_advanced(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Advanced"
bl_ui_units_x = 12
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
settings = context.tool_settings.image_paint
brush = settings.brush
brush_settings_advanced(layout.column(), context, brush, self.is_popover)
class IMAGE_PT_paint_color(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Color Picker"
@classmethod
def poll(cls, context):
settings = context.tool_settings.image_paint
brush = settings.brush
capabilities = brush.image_paint_capabilities
return capabilities.has_color
def draw(self, context):
layout = self.layout
settings = context.tool_settings.image_paint
brush = settings.brush
draw_color_settings(context, layout, brush, color_type=True)
class IMAGE_PT_paint_swatches(Panel, ImagePaintPanel, ColorPalettePanel):
bl_category = "Tool"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_label = "Color Palette"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_clone(Panel, ImagePaintPanel, ClonePanel):
bl_category = "Tool"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_label = "Clone from Image/UV Map"
class IMAGE_PT_tools_brush_display(Panel, BrushButtonsPanel, DisplayPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Brush Tip"
bl_options = {'DEFAULT_CLOSED'}
bl_ui_units_x = 15
class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
bl_label = "Texture"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings.image_paint
brush = tool_settings.brush
col = layout.column()
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
brush_texture_settings(col, brush, 0)
class IMAGE_PT_tools_mask_texture(Panel, BrushButtonsPanel, TextureMaskPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Texture Mask"
bl_ui_units_x = 12
class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel, StrokePanel):
bl_label = "Stroke"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_stroke_smooth_stroke(Panel, BrushButtonsPanel, SmoothStrokePanel):
bl_context = ".paint_common_2d"
bl_label = "Stabilize Stroke"
bl_parent_id = "IMAGE_PT_paint_stroke"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel, FalloffPanel):
bl_label = "Falloff"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel):
bl_context = ".imagepaint_2d"
bl_label = "Tiling"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
ipaint = tool_settings.image_paint
col = layout.column(align=True)
row = col.row(align=True)
row.prop(ipaint, "tile_x", text="X", toggle=True)
row.prop(ipaint, "tile_y", text="Y", toggle=True)
class UVSculptPanel(UnifiedPaintPanel):
@classmethod
def poll(cls, context):
return cls.get_brush_mode(context) == 'UV_SCULPT'
class IMAGE_PT_uv_sculpt_brush_select(Panel, BrushSelectPanel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt"
bl_category = "Tool"
bl_label = "Brushes"
class IMAGE_PT_uv_sculpt_brush_settings(Panel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt"
bl_category = "Tool"
bl_label = "Brush Settings"
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
uvsculpt = tool_settings.uv_sculpt
brush = uvsculpt.brush
brush_settings(layout.column(), context, brush)
if brush:
if brush.uv_sculpt_tool == 'RELAX':
# Although this settings is stored in the scene,
# it is only used by a single tool,
# so it doesn't make sense from a user perspective to move it to the Options panel.
layout.prop(tool_settings, "uv_relax_method")
class IMAGE_PT_uv_sculpt_curve(Panel, FalloffPanel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt" # dot on purpose (access from topbar)
bl_parent_id = "IMAGE_PT_uv_sculpt_brush_settings"
bl_category = "Tool"
bl_label = "Falloff"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_uv_sculpt_options(Panel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt" # dot on purpose (access from topbar)
bl_category = "Tool"
bl_label = "Options"
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
uvsculpt = tool_settings.uv_sculpt
col = layout.column()
col.prop(tool_settings, "uv_sculpt_lock_borders")
col.prop(tool_settings, "uv_sculpt_all_islands")
col.prop(uvsculpt, "show_brush", text="Display Cursor")
class ImageScopesPanel:
@classmethod
def poll(cls, context):
sima = context.space_data
if not (sima and sima.image):
return False
# scopes are not updated in paint modes, hide.
if sima.mode == 'PAINT':
return False
ob = context.active_object
if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}:
return False
return True
class IMAGE_PT_view_histogram(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Histogram"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.scopes.histogram
layout.template_histogram(sima.scopes, "histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_view_waveform(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Waveform"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_waveform(sima, "scopes")
row = layout.split(factor=0.75)
row.prop(sima.scopes, "waveform_alpha")
row.prop(sima.scopes, "waveform_mode", text="")
class IMAGE_PT_view_vectorscope(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Vectorscope"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_vectorscope(sima, "scopes")
layout.prop(sima.scopes, "vectorscope_alpha")
class IMAGE_PT_sample_line(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Sample Line"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.sample_histogram
layout.operator("image.sample_line")
layout.template_histogram(sima, "sample_histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_scope_sample(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Samples"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
sima = context.space_data
col = flow.column()
col.prop(sima.scopes, "use_full_resolution")
col = flow.column()
col.active = not sima.scopes.use_full_resolution
col.prop(sima.scopes, "accuracy")
class IMAGE_PT_uv_cursor(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
bl_label = "2D Cursor"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit or sima.show_maskedit))
def draw(self, context):
layout = self.layout
sima = context.space_data
col = layout.column()
col = layout.column()
col.prop(sima, "cursor_location", text="Cursor Location")
class IMAGE_PT_udim_grid(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
bl_label = "UDIM Grid"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and sima.image is None
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
col = layout.column()
col.prop(uvedit, "tile_grid_shape", text="Grid Shape")
# Grease Pencil properties
class IMAGE_PT_annotation(AnnotationDataPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
# NOTE: this is just a wrapper around the generic GP Panel.
# Grease Pencil drawing tools.
classes = (
IMAGE_MT_view,
IMAGE_MT_view_zoom,
IMAGE_MT_select,
IMAGE_MT_select_linked,
IMAGE_MT_image,
IMAGE_MT_image_invert,
IMAGE_MT_uvs,
IMAGE_MT_uvs_showhide,
IMAGE_MT_uvs_transform,
IMAGE_MT_uvs_snap,
IMAGE_MT_uvs_mirror,
IMAGE_MT_uvs_align,
IMAGE_MT_uvs_merge,
IMAGE_MT_uvs_split,
IMAGE_MT_uvs_select_mode,
IMAGE_MT_uvs_context_menu,
IMAGE_MT_mask_context_menu,
IMAGE_MT_pivot_pie,
IMAGE_MT_uvs_snap_pie,
IMAGE_HT_tool_header,
IMAGE_HT_header,
IMAGE_MT_editor_menus,
IMAGE_PT_active_tool,
IMAGE_PT_mask,
IMAGE_PT_mask_layers,
IMAGE_PT_active_mask_spline,
IMAGE_PT_active_mask_point,
IMAGE_PT_snapping,
IMAGE_PT_proportional_edit,
IMAGE_PT_image_properties,
IMAGE_UL_render_slots,
IMAGE_PT_render_slots,
IMAGE_UL_udim_tiles,
IMAGE_PT_udim_tiles,
IMAGE_PT_view_display,
IMAGE_PT_view_display_uv_edit_overlays,
IMAGE_PT_view_display_uv_edit_overlays_stretch,
IMAGE_PT_paint_select,
IMAGE_PT_paint_settings,
IMAGE_PT_paint_color,
IMAGE_PT_paint_swatches,
IMAGE_PT_paint_settings_advanced,
IMAGE_PT_paint_clone,
IMAGE_PT_tools_brush_texture,
IMAGE_PT_tools_mask_texture,
IMAGE_PT_paint_stroke,
IMAGE_PT_paint_stroke_smooth_stroke,
IMAGE_PT_paint_curve,
IMAGE_PT_tools_brush_display,
IMAGE_PT_tools_imagepaint_symmetry,
IMAGE_PT_uv_sculpt_brush_select,
IMAGE_PT_uv_sculpt_brush_settings,
IMAGE_PT_uv_sculpt_options,
IMAGE_PT_uv_sculpt_curve,
IMAGE_PT_view_histogram,
IMAGE_PT_view_waveform,
IMAGE_PT_view_vectorscope,
IMAGE_PT_sample_line,
IMAGE_PT_scope_sample,
IMAGE_PT_uv_cursor,
IMAGE_PT_annotation,
IMAGE_PT_udim_grid,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)