164 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright 2011, Blender Foundation.
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  *
 | |
|  * Contributor: 
 | |
|  *		Jeroen Bakker 
 | |
|  *		Monique Dewanchand
 | |
|  */
 | |
| 
 | |
| #include "COM_ImageOperation.h"
 | |
| 
 | |
| #include "BLI_listbase.h"
 | |
| #include "DNA_scene_types.h"
 | |
| #include "DNA_image_types.h"
 | |
| #include "BKE_image.h"
 | |
| #include "BLI_math.h"
 | |
| 
 | |
| extern "C" {
 | |
| 	#include "RE_pipeline.h"
 | |
| 	#include "RE_shader_ext.h"
 | |
| 	#include "RE_render_ext.h"
 | |
| 	#include "IMB_imbuf.h"
 | |
| 	#include "IMB_imbuf_types.h"
 | |
| }
 | |
| 
 | |
| BaseImageOperation::BaseImageOperation(): NodeOperation()
 | |
| {
 | |
| 	this->image = NULL;
 | |
| 	this->buffer = NULL;
 | |
| 	this->imageBuffer = NULL;
 | |
| 	this->imageUser = NULL;
 | |
| 	this->imagewidth = 0;
 | |
| 	this->imageheight = 0;
 | |
| 	this->framenumber = 0;
 | |
| 	this->depthBuffer = NULL;
 | |
| 	this->numberOfChannels = 0;
 | |
| }
 | |
| ImageOperation::ImageOperation(): BaseImageOperation()
 | |
| {
 | |
| 	this->addOutputSocket(COM_DT_COLOR);
 | |
| }
 | |
| ImageAlphaOperation::ImageAlphaOperation(): BaseImageOperation()
 | |
| {
 | |
| 	this->addOutputSocket(COM_DT_VALUE);
 | |
| }
 | |
| ImageDepthOperation::ImageDepthOperation(): BaseImageOperation()
 | |
| {
 | |
| 	this->addOutputSocket(COM_DT_VALUE);
 | |
| }
 | |
| 
 | |
| ImBuf *BaseImageOperation::getImBuf()
 | |
| {
 | |
| 	ImBuf *ibuf;
 | |
| 	
 | |
| 	ibuf = BKE_image_get_ibuf(this->image, this->imageUser);
 | |
| 	if (ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
 | |
| 			return NULL;
 | |
| 	}
 | |
| 	
 | |
| 	if (ibuf->rect_float == NULL) {
 | |
| 			IMB_float_from_rect(ibuf);
 | |
| 	}
 | |
| 	return ibuf;
 | |
| }
 | |
| 
 | |
| 
 | |
| void BaseImageOperation::initExecution()
 | |
| {
 | |
| 	ImBuf *stackbuf = getImBuf();
 | |
| 	this->buffer = stackbuf;
 | |
| 	if (stackbuf) {
 | |
| 		this->imageBuffer = stackbuf->rect_float;
 | |
| 		this->depthBuffer = stackbuf->zbuf_float;
 | |
| 		this->imagewidth = stackbuf->x;
 | |
| 		this->imageheight = stackbuf->y;
 | |
| 		this->numberOfChannels = stackbuf->channels;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BaseImageOperation::deinitExecution()
 | |
| {
 | |
| 	this->imageBuffer = NULL;
 | |
| }
 | |
| 
 | |
| void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
 | |
| {
 | |
| 	ImBuf *stackbuf = getImBuf();
 | |
| 	if (stackbuf) {
 | |
| 		resolution[0] = stackbuf->x;
 | |
| 		resolution[1] = stackbuf->y;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])\
 | |
| {
 | |
| 	if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
 | |
| 		color[0] = 0.0f;
 | |
| 		color[1] = 0.0f;
 | |
| 		color[2] = 0.0f;
 | |
| 		color[3] = 0.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		switch (sampler) {
 | |
| 		case COM_PS_NEAREST:
 | |
| 			neareast_interpolation_color(this->buffer, NULL, color, x, y);
 | |
| 			break;
 | |
| 		case COM_PS_BILINEAR:
 | |
| 			bilinear_interpolation_color(this->buffer, NULL, color, x, y);
 | |
| 			break;
 | |
| 		case COM_PS_BICUBIC:
 | |
| 			bicubic_interpolation_color(this->buffer, NULL, color, x, y);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
 | |
| {
 | |
| 	float tempcolor[4];
 | |
| 
 | |
| 	if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
 | |
| 		color[0] = 0.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		tempcolor[3] = 1.0f;
 | |
| 		switch (sampler) {
 | |
| 		case COM_PS_NEAREST:
 | |
| 			neareast_interpolation_color(this->buffer, NULL, tempcolor, x, y);
 | |
| 			break;
 | |
| 		case COM_PS_BILINEAR:
 | |
| 			bilinear_interpolation_color(this->buffer, NULL, tempcolor, x, y);
 | |
| 			break;
 | |
| 		case COM_PS_BICUBIC:
 | |
| 			bicubic_interpolation_color(this->buffer, NULL, tempcolor, x, y);
 | |
| 			break;
 | |
| 		}
 | |
| 		color[0] = tempcolor[3];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
 | |
| {
 | |
| 	if (this->depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
 | |
| 		color[0] = 0.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		int offset = y * width + x;
 | |
| 		color[0] = this->depthBuffer[offset];
 | |
| 	}
 | |
| }
 |