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blender-archive/source/blender/editors/interface/interface_region_hud.c
Sebastian Parborg 7868db9343 Make curve decimation only take into account the selected curve points
Previously the decimation would take the whole curve into account when
decimating and not just the selected part.

This also contains various smaller bug fixes for the fcurve decimation.

Reviewed By: Sybren

Differential Revision: http://developer.blender.org/D6286
2019-12-04 16:02:58 +01:00

401 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edinterface
*
* Floating Persistent Region
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "BLI_string.h"
#include "BLI_rect.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "BLT_translation.h"
#include "ED_screen.h"
#include "ED_undo.h"
#include "interface_intern.h"
#include "GPU_framebuffer.h"
/* -------------------------------------------------------------------- */
/** \name Utilities
* \{ */
struct HudRegionData {
short regionid;
};
static bool last_redo_poll(const bContext *C, short region_type)
{
wmOperator *op = WM_operator_last_redo(C);
if (op == NULL) {
return false;
}
bool success = false;
{
/* Make sure that we are using the same region type as the original
* operator call. Otherwise we would be polling the operator with the
* wrong context.
*/
ScrArea *sa = CTX_wm_area(C);
ARegion *ar_op = (region_type != -1) ? BKE_area_find_region_type(sa, region_type) : NULL;
ARegion *ar_prev = CTX_wm_region(C);
CTX_wm_region_set((bContext *)C, ar_op);
if (WM_operator_repeat_check(C, op) && WM_operator_check_ui_empty(op->type) == false) {
success = WM_operator_poll((bContext *)C, op->type);
}
CTX_wm_region_set((bContext *)C, ar_prev);
}
return success;
}
static void hud_region_hide(ARegion *ar)
{
ar->flag |= RGN_FLAG_HIDDEN;
/* Avoids setting 'AREA_FLAG_REGION_SIZE_UPDATE'
* since other regions don't depend on this. */
BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Redo Panel
* \{ */
static bool hud_panel_operator_redo_poll(const bContext *C, PanelType *UNUSED(pt))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_HUD);
if (ar != NULL) {
struct HudRegionData *hrd = ar->regiondata;
if (hrd != NULL) {
return last_redo_poll(C, hrd->regionid);
}
}
return false;
}
static void hud_panel_operator_redo_draw_header(const bContext *C, Panel *pa)
{
wmOperator *op = WM_operator_last_redo(C);
BLI_strncpy(pa->drawname, WM_operatortype_name(op->type, op->ptr), sizeof(pa->drawname));
}
static void hud_panel_operator_redo_draw(const bContext *C, Panel *pa)
{
wmOperator *op = WM_operator_last_redo(C);
if (op == NULL) {
return;
}
if (!WM_operator_check_ui_enabled(C, op->type->name)) {
uiLayoutSetEnabled(pa->layout, false);
}
uiLayout *col = uiLayoutColumn(pa->layout, false);
uiTemplateOperatorRedoProperties(col, C);
}
static void hud_panels_register(ARegionType *art, int space_type, int region_type)
{
PanelType *pt;
pt = MEM_callocN(sizeof(PanelType), __func__);
strcpy(pt->idname, "OPERATOR_PT_redo");
strcpy(pt->label, N_("Redo"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw_header = hud_panel_operator_redo_draw_header;
pt->draw = hud_panel_operator_redo_draw;
pt->poll = hud_panel_operator_redo_poll;
pt->space_type = space_type;
pt->region_type = region_type;
pt->flag |= PNL_DEFAULT_CLOSED;
BLI_addtail(&art->paneltypes, pt);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Callbacks for Floating Region
* \{ */
static void hud_region_init(wmWindowManager *wm, ARegion *ar)
{
ED_region_panels_init(wm, ar);
UI_region_handlers_add(&ar->handlers);
ar->flag |= RGN_FLAG_TEMP_REGIONDATA;
}
static void hud_region_free(ARegion *ar)
{
MEM_SAFE_FREE(ar->regiondata);
}
static void hud_region_layout(const bContext *C, ARegion *ar)
{
struct HudRegionData *hrd = ar->regiondata;
if (hrd == NULL || !last_redo_poll(C, hrd->regionid)) {
ED_region_tag_redraw(ar);
hud_region_hide(ar);
return;
}
int size_y = ar->sizey;
ED_region_panels_layout(C, ar);
if (ar->panels.first && (ar->sizey != size_y)) {
int winx_new = UI_DPI_FAC * (ar->sizex + 0.5f);
int winy_new = UI_DPI_FAC * (ar->sizey + 0.5f);
View2D *v2d = &ar->v2d;
if (ar->flag & RGN_FLAG_SIZE_CLAMP_X) {
CLAMP_MAX(winx_new, ar->winx);
}
if (ar->flag & RGN_FLAG_SIZE_CLAMP_Y) {
CLAMP_MAX(winy_new, ar->winy);
}
ar->winx = winx_new;
ar->winy = winy_new;
ar->winrct.xmax = (ar->winrct.xmin + ar->winx) - 1;
ar->winrct.ymax = (ar->winrct.ymin + ar->winy) - 1;
UI_view2d_region_reinit(v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
/* Weak, but needed to avoid glitches, especially with hi-dpi
* (where resizing the view glitches often).
* Fortunately this only happens occasionally. */
ED_region_panels_layout(C, ar);
}
/* restore view matrix */
UI_view2d_view_restore(C);
}
static void hud_region_draw(const bContext *C, ARegion *ar)
{
UI_view2d_view_ortho(&ar->v2d);
wmOrtho2_region_pixelspace(ar);
GPU_clear_color(0, 0, 0, 0.0f);
GPU_clear(GPU_COLOR_BIT);
if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
ui_draw_menu_back(NULL,
NULL,
&(rcti){
.xmax = ar->winx,
.ymax = ar->winy,
});
ED_region_panels_draw(C, ar);
}
}
ARegionType *ED_area_type_hud(int space_type)
{
ARegionType *art = MEM_callocN(sizeof(ARegionType), __func__);
art->regionid = RGN_TYPE_HUD;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D;
art->layout = hud_region_layout;
art->draw = hud_region_draw;
art->init = hud_region_init;
art->free = hud_region_free;
/* We need to indicate a preferred size to avoid false `RGN_FLAG_TOO_SMALL`
* the first time the region is created. */
art->prefsizex = AREAMINX;
art->prefsizey = HEADERY;
hud_panels_register(art, space_type, art->regionid);
art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
return art;
}
static ARegion *hud_region_add(ScrArea *sa)
{
ARegion *ar = MEM_callocN(sizeof(ARegion), "area region");
ARegion *ar_win = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if (ar_win) {
BLI_insertlinkbefore(&sa->regionbase, ar_win, ar);
}
else {
BLI_addtail(&sa->regionbase, ar);
}
ar->regiontype = RGN_TYPE_HUD;
ar->alignment = RGN_ALIGN_FLOAT;
ar->overlap = true;
ar->flag |= RGN_FLAG_DYNAMIC_SIZE;
if (ar_win) {
float x, y;
UI_view2d_scroller_size_get(&ar_win->v2d, &x, &y);
ar->runtime.offset_x = x;
ar->runtime.offset_y = y;
}
return ar;
}
void ED_area_type_hud_clear(wmWindowManager *wm, ScrArea *sa_keep)
{
for (wmWindow *win = wm->windows.first; win; win = win->next) {
bScreen *screen = WM_window_get_active_screen(win);
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
if (sa != sa_keep) {
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_HUD) {
if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
hud_region_hide(ar);
ED_region_tag_redraw(ar);
ED_area_tag_redraw(sa);
}
}
}
}
}
}
}
void ED_area_type_hud_ensure(bContext *C, ScrArea *sa)
{
wmWindowManager *wm = CTX_wm_manager(C);
ED_area_type_hud_clear(wm, sa);
ARegionType *art = BKE_regiontype_from_id(sa->type, RGN_TYPE_HUD);
if (art == NULL) {
return;
}
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_HUD);
if (ar && (ar->flag & RGN_FLAG_HIDDEN_BY_USER)) {
/* The region is intentionally hidden by the user, don't show it. */
hud_region_hide(ar);
return;
}
bool init = false;
bool was_hidden = ar == NULL || ar->visible == false;
ARegion *ar_op = CTX_wm_region(C);
BLI_assert((ar_op == NULL) || (ar_op->regiontype != RGN_TYPE_HUD));
if (!last_redo_poll(C, ar_op ? ar_op->regiontype : -1)) {
if (ar) {
ED_region_tag_redraw(ar);
hud_region_hide(ar);
}
return;
}
if (ar == NULL) {
init = true;
ar = hud_region_add(sa);
ar->type = art;
}
/* Let 'ED_area_update_region_sizes' do the work of placing the region.
* Otherwise we could set the 'ar->winrct' & 'ar->winx/winy' here. */
if (init) {
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
}
else {
if (ar->flag & RGN_FLAG_HIDDEN) {
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
}
ar->flag &= ~RGN_FLAG_HIDDEN;
}
{
struct HudRegionData *hrd = ar->regiondata;
if (hrd == NULL) {
hrd = MEM_callocN(sizeof(*hrd), __func__);
ar->regiondata = hrd;
}
if (ar_op) {
hrd->regionid = ar_op->regiontype;
}
else {
hrd->regionid = -1;
}
}
if (init) {
/* This is needed or 'winrct' will be invalid. */
wmWindow *win = CTX_wm_window(C);
ED_area_update_region_sizes(wm, win, sa);
}
ED_region_init(ar);
ED_region_tag_redraw(ar);
/* Reset zoom level (not well supported). */
ar->v2d.cur = ar->v2d.tot = (rctf){
.xmax = ar->winx,
.ymax = ar->winy,
};
ar->v2d.minzoom = 1.0f;
ar->v2d.maxzoom = 1.0f;
ar->visible = !(ar->flag & RGN_FLAG_HIDDEN);
/* We shouldn't need to do this every time :S */
/* XXX, this is evil! - it also makes the menu show on first draw. :( */
if (ar->visible) {
ARegion *ar_prev = CTX_wm_region(C);
CTX_wm_region_set((bContext *)C, ar);
hud_region_layout(C, ar);
if (was_hidden) {
ar->winx = ar->v2d.winx;
ar->winy = ar->v2d.winy;
ar->v2d.cur = ar->v2d.tot = (rctf){
.xmax = ar->winx,
.ymax = ar->winy,
};
}
CTX_wm_region_set((bContext *)C, ar_prev);
}
ar->visible = !((ar->flag & RGN_FLAG_HIDDEN) || (ar->flag & RGN_FLAG_TOO_SMALL));
}
/** \} */