BKE_image was an ugly nest, could fix all but the ones from compositor, so moved ugly G.main there, at least we know where the Evil is that way ;)
		
			
				
	
	
		
			354 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			354 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/render/render_view.c
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 *  \ingroup edrend
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 */
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#include <string.h>
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#include <stddef.h>
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#include "BLI_utildefines.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_image.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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#include "BKE_report.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "UI_interface.h"
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#include "wm_window.h"
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#include "render_intern.h"
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/*********************** utilities for finding areas *************************/
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/* returns biggest area that is not uv/image editor. Note that it uses buttons */
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/* window as the last possible alternative.									   */
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/* would use BKE_screen_find_big_area(...) but this is too specific            */
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static ScrArea *biggest_non_image_area(bContext *C)
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{
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	bScreen *sc = CTX_wm_screen(C);
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	ScrArea *sa, *big = NULL;
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	int size, maxsize = 0, bwmaxsize = 0;
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	short foundwin = 0;
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	for (sa = sc->areabase.first; sa; sa = sa->next) {
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		if (sa->winx > 30 && sa->winy > 30) {
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			size = sa->winx * sa->winy;
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			if (!sa->full && sa->spacetype == SPACE_BUTS) {
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				if (foundwin == 0 && size > bwmaxsize) {
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					bwmaxsize = size;
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					big = sa;
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				}
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			}
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			else if (sa->spacetype != SPACE_IMAGE && size > maxsize) {
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				maxsize = size;
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				big = sa;
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				foundwin = 1;
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			}
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		}
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	}
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	return big;
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}
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static ScrArea *find_area_showing_r_result(bContext *C, Scene *scene, wmWindow **win)
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{
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	wmWindowManager *wm = CTX_wm_manager(C);
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	ScrArea *sa = NULL;
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	SpaceImage *sima;
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	/* find an imagewindow showing render result */
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	for (*win = wm->windows.first; *win; *win = (*win)->next) {
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		if ((*win)->screen->scene == scene) {
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			for (sa = (*win)->screen->areabase.first; sa; sa = sa->next) {
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				if (sa->spacetype == SPACE_IMAGE) {
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					sima = sa->spacedata.first;
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					if (sima->image && sima->image->type == IMA_TYPE_R_RESULT)
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						break;
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				}
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			}
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			if (sa)
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				break;
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		}
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	}
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	return sa;
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}
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static ScrArea *find_area_image_empty(bContext *C)
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{
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	bScreen *sc = CTX_wm_screen(C);
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	ScrArea *sa;
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	SpaceImage *sima;
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	/* find an imagewindow showing render result */
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	for (sa = sc->areabase.first; sa; sa = sa->next) {
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		if (sa->spacetype == SPACE_IMAGE) {
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			sima = sa->spacedata.first;
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			if (!sima->image)
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				break;
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		}
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	}
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	return sa;
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}
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/********************** open image editor for render *************************/
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/* new window uses x,y to set position */
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ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports)
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{
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	Main *bmain = CTX_data_main(C);
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	Scene *scene = CTX_data_scene(C);
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	wmWindow *win = NULL;
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	ScrArea *sa = NULL;
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	SpaceImage *sima;
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	bool area_was_image = false;
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	if (scene->r.displaymode == R_OUTPUT_NONE)
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		return NULL;
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	if (scene->r.displaymode == R_OUTPUT_WINDOW) {
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		int sizex = 30 * UI_DPI_FAC + (scene->r.xsch * scene->r.size) / 100;
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		int sizey = 60 * UI_DPI_FAC + (scene->r.ysch * scene->r.size) / 100;
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		/* arbitrary... miniature image window views don't make much sense */
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		if (sizex < 320) sizex = 320;
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		if (sizey < 256) sizey = 256;
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		/* changes context! */
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		if (WM_window_open_temp(C, mx, my, sizex, sizey, WM_WINDOW_RENDER) == NULL) {
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			BKE_report(reports, RPT_ERROR, "Failed to open window!");
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			return NULL;
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		}
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		sa = CTX_wm_area(C);
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	}
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	else if (scene->r.displaymode == R_OUTPUT_SCREEN) {
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		sa = CTX_wm_area(C);
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		/* if the active screen is already in fullscreen mode, skip this and
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		 * unset the area, so that the fullscreen area is just changed later */
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		if (sa && sa->full) {
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			sa = NULL;
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		}
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		else {
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			if (sa && sa->spacetype == SPACE_IMAGE)
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				area_was_image = true;
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			/* this function returns with changed context */
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			sa = ED_screen_full_newspace(C, sa, SPACE_IMAGE);
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		}
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	}
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	if (!sa) {
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		sa = find_area_showing_r_result(C, scene, &win);
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		if (sa == NULL)
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			sa = find_area_image_empty(C);
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		/* if area found in other window, we make that one show in front */
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		if (win && win != CTX_wm_window(C))
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			wm_window_raise(win);
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		if (sa == NULL) {
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			/* find largest open non-image area */
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			sa = biggest_non_image_area(C);
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			if (sa) {
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				ED_area_newspace(C, sa, SPACE_IMAGE, true);
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				sima = sa->spacedata.first;
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				/* makes ESC go back to prev space */
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				sima->flag |= SI_PREVSPACE;
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				/* we already had a fullscreen here -> mark new space as a stacked fullscreen */
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				if (sa->full) {
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					sa->flag |= (AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
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				}
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			}
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			else {
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				/* use any area of decent size */
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				sa = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_TYPE_ANY, 0);
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				if (sa->spacetype != SPACE_IMAGE) {
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					// XXX newspace(sa, SPACE_IMAGE);
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					sima = sa->spacedata.first;
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					/* makes ESC go back to prev space */
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					sima->flag |= SI_PREVSPACE;
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				}
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			}
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		}
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	}
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	sima = sa->spacedata.first;
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	/* get the correct image, and scale it */
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	sima->image = BKE_image_verify_viewer(bmain, IMA_TYPE_R_RESULT, "Render Result");
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	/* if we're rendering to full screen, set appropriate hints on image editor
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	 * so it can restore properly on pressing esc */
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	if (sa->full) {
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		sima->flag |= SI_FULLWINDOW;
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		/* Tell the image editor to revert to previous space in space list on close
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		 * _only_ if it wasn't already an image editor when the render was invoked */
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		if (area_was_image == 0)
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			sima->flag |= SI_PREVSPACE;
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		else {
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			/* Leave it alone so the image editor will just go back from
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			 * full screen to the original tiled setup */
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		}
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	}
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	return sa;
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}
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/*************************** cancel render viewer **********************/
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static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
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{
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	wmWindow *win = CTX_wm_window(C);
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	ScrArea *sa = CTX_wm_area(C);
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	SpaceImage *sima = sa->spacedata.first;
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	/* ensure image editor fullscreen and area fullscreen states are in sync */
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	if ((sima->flag & SI_FULLWINDOW) && !sa->full) {
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		sima->flag &= ~SI_FULLWINDOW;
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	}
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	/* test if we have a temp screen in front */
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	if (win->screen->temp) {
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		wm_window_lower(win);
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		return OPERATOR_FINISHED;
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	}
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	/* determine if render already shows */
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	else if (sima->flag & SI_PREVSPACE) {
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		sima->flag &= ~SI_PREVSPACE;
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		if (sima->flag & SI_FULLWINDOW) {
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			sima->flag &= ~SI_FULLWINDOW;
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			ED_screen_full_prevspace(C, sa);
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		}
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		else {
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			ED_area_prevspace(C, sa);
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		}
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		return OPERATOR_FINISHED;
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	}
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	else if (sima->flag & SI_FULLWINDOW) {
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		sima->flag &= ~SI_FULLWINDOW;
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		ED_screen_state_toggle(C, win, sa, SCREENMAXIMIZED);
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		return OPERATOR_FINISHED;
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	}
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	return OPERATOR_PASS_THROUGH;
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}
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void RENDER_OT_view_cancel(struct wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Cancel Render View";
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	ot->description = "Cancel show render view";
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	ot->idname = "RENDER_OT_view_cancel";
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	/* api callbacks */
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	ot->exec = render_view_cancel_exec;
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	ot->poll = ED_operator_image_active;
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}
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/************************* show render viewer *****************/
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static int render_view_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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	wmWindow *wincur = CTX_wm_window(C);
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	/* test if we have currently a temp screen active */
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	if (wincur->screen->temp) {
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		wm_window_lower(wincur);
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	}
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	else {
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		wmWindow *win, *winshow;
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		ScrArea *sa = find_area_showing_r_result(C, CTX_data_scene(C), &winshow);
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		/* is there another window on current scene showing result? */
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		for (win = CTX_wm_manager(C)->windows.first; win; win = win->next) {
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			bScreen *sc = win->screen;
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			if ((sc->temp && ((ScrArea *)sc->areabase.first)->spacetype == SPACE_IMAGE) ||
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			    (win == winshow && winshow != wincur))
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			{
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				wm_window_raise(win);
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				return OPERATOR_FINISHED;
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			}
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		}
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		/* determine if render already shows */
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		if (sa) {
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			/* but don't close it when rendering */
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			if (G.is_rendering == false) {
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				SpaceImage *sima = sa->spacedata.first;
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				if (sima->flag & SI_PREVSPACE) {
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					sima->flag &= ~SI_PREVSPACE;
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					if (sima->flag & SI_FULLWINDOW) {
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						sima->flag &= ~SI_FULLWINDOW;
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						ED_screen_full_prevspace(C, sa);
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					}
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					else {
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						ED_area_prevspace(C, sa);
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					}
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				}
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			}
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		}
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		else {
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			render_view_open(C, event->x, event->y, op->reports);
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		}
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	}
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	return OPERATOR_FINISHED;
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}
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void RENDER_OT_view_show(struct wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Show/Hide Render View";
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	ot->description = "Toggle show render view";
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	ot->idname = "RENDER_OT_view_show";
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	/* api callbacks */
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	ot->invoke = render_view_show_invoke;
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	ot->poll = ED_operator_screenactive;
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}
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