All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
144 lines
3.0 KiB
C++
144 lines
3.0 KiB
C++
/*******************************************************************************
|
|
* Copyright 2015-2016 Juan Francisco Crespo Galán
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
******************************************************************************/
|
|
|
|
#include "Exception.h"
|
|
|
|
#include <cassert>
|
|
|
|
using namespace aud;
|
|
|
|
#define AUD_CAPI_IMPLEMENTATION
|
|
#include "AUD_DynamicMusic.h"
|
|
|
|
AUD_API AUD_DynamicMusic* AUD_DynamicMusic_create(AUD_Device* device)
|
|
{
|
|
assert(device);
|
|
|
|
try
|
|
{
|
|
return new AUD_DynamicMusic(new DynamicMusic(*device));
|
|
}
|
|
catch(Exception&)
|
|
{
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
AUD_API void AUD_DynamicMusic_free(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
delete player;
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_addScene(AUD_DynamicMusic* player, AUD_Sound* scene)
|
|
{
|
|
assert(player);
|
|
assert(scene);
|
|
|
|
return (*player)->addScene(*scene);
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_setSecene(AUD_DynamicMusic* player, int scene)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->changeScene(scene);
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_getScene(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->getScene();
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_addTransition(AUD_DynamicMusic* player, int ini, int end, AUD_Sound* transition)
|
|
{
|
|
assert(player);
|
|
assert(transition);
|
|
|
|
return (*player)->addTransition(ini, end, *transition);
|
|
}
|
|
|
|
AUD_API void AUD_DynamicMusic_setFadeTime(AUD_DynamicMusic* player, float seconds)
|
|
{
|
|
assert(player);
|
|
|
|
(*player)->setFadeTime(seconds);
|
|
}
|
|
|
|
AUD_API float AUD_DynamicMusic_getFadeTime(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->getFadeTime();
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_resume(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->resume();
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->pause();
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->seek(position);
|
|
}
|
|
|
|
AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->getPosition();
|
|
}
|
|
|
|
AUD_API float AUD_DynamicMusic_getVolume(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->getVolume();
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_setVolume(AUD_DynamicMusic* player, float volume)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->setVolume(volume);
|
|
}
|
|
|
|
AUD_API AUD_Status AUD_DynamicMusic_getStatus(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return static_cast<AUD_Status>((*player)->getStatus());
|
|
}
|
|
|
|
AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player)
|
|
{
|
|
assert(player);
|
|
|
|
return (*player)->stop();
|
|
} |