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blender-archive/extern/audaspace/include/fx/BinauralReader.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00

223 lines
5.7 KiB
C++

/*******************************************************************************
* Copyright 2015-2016 Juan Francisco Crespo Galán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file BinauralReader.h
* @ingroup fx
* The BinauralReader class.
*/
#include "IReader.h"
#include "ISound.h"
#include "Convolver.h"
#include "HRTF.h"
#include "Source.h"
#include "util/FFTPlan.h"
#include "util/ThreadPool.h"
#include <memory>
#include <vector>
#include <future>
AUD_NAMESPACE_BEGIN
/**
* This class represents a reader for a sound that can sound different depending on its realtive position with the listener.
*/
class AUD_API BinauralReader : public IReader
{
private:
/**
* The current position.
*/
int m_position;
/**
* The reader of the input sound.
*/
std::shared_ptr<IReader> m_reader;
/**
* The HRTF set.
*/
std::shared_ptr<HRTF> m_hrtfs;
/**
* A Source object that will be used to change the source position of the sound.
*/
std::shared_ptr<Source> m_source;
/**
* The intended azimuth.
*/
float m_Azimuth;
/**
* The intended elevation.
*/
float m_Elevation;
/**
* The real azimuth being used.
*/
float m_RealAzimuth;
/**
* The real elevation being used.
*/
float m_RealElevation;
/**
* The FFT size, given by the FFTPlan.
*/
int m_N;
/**
* The length of the impulse response fragments, m_N/2 will be used.
*/
int m_M;
/**
* The max length of the input slices, m_N/2 will be used.
*/
int m_L;
/**
* The array of convolvers that will be used, one per channel.
*/
std::vector<std::unique_ptr<Convolver>> m_convolvers;
/**
* True if a transition is happening.
*/
bool m_transition;
/**
* The position of the current transition (decreasing)
*/
int m_transPos;
/**
* The output buffer in which the convolved data will be written and from which the reader will read.
*/
sample_t* m_outBuffer;
/**
* The input buffer that will hold the data to be convolved.
*/
sample_t* m_inBuffer;
/**
* Current position in which the m_outBuffer is being read.
*/
int m_outBufferPos;
/**
* Length of rhe m_outBuffer.
*/
int m_outBufLen;
/**
* Effective length of rhe m_outBuffer.
*/
int m_eOutBufLen;
/**
* Flag indicating whether the end of the sound has been reached or not.
*/
bool m_eosReader;
/**
* Flag indicating whether the end of the extra data generated in the convolution has been reached or not.
*/
bool m_eosTail;
/**
* A vector of buffers (one per channel) on which the audio signal will be separated per channel so it can be convolved.
*/
std::vector<sample_t*> m_vecOut;
/**
* A shared ptr to a thread pool.
*/
std::shared_ptr<ThreadPool> m_threadPool;
/**
* Length of the input data to be used by the channel threads.
*/
int m_lastLengthIn;
/**
* A vector of futures to sync tasks.
*/
std::vector<std::future<int>> m_futures;
// delete copy constructor and operator=
BinauralReader(const BinauralReader&) = delete;
BinauralReader& operator=(const BinauralReader&) = delete;
public:
/**
* Creates a new convolver reader.
* \param reader A reader of the input sound to be assigned to this reader. It must have one channel.
* \param hrtfs A shared pointer to an HRTF object that will be used to get a particular impulse response depending on the source.
* \param source A shared pointer to a Source object that will be used to change the source position of the sound.
* \param threadPool A shared pointer to a ThreadPool object with 1 or more threads.
* \param plan A shared pointer to and FFT plan that will be used for convolution.
* \exception Exception thrown if the specs of the HRTFs and the sound don't match or if the provided HRTF object is empty.
*/
BinauralReader(std::shared_ptr<IReader> reader, std::shared_ptr<HRTF> hrtfs, std::shared_ptr<Source> source, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
virtual ~BinauralReader();
virtual bool isSeekable() const;
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual Specs getSpecs() const;
virtual void read(int& length, bool& eos, sample_t* buffer);
private:
/**
* Joins several buffers (one per channel) into the m_outBuffer.
* \param start The starting position from which the m_outBuffer will be written.
* \param len The amout of samples that will be joined.
* \param nConvolvers The number of convolvers that have been used. Only use 2 or 4 as possible values.
If the value is 4 the result will be interpolated.
*/
void joinByChannel(int start, int len, int nConvolvers);
/**
* Loads the m_outBuffer with data.
* \param nConvolvers The number of convolver objects that will be used. Only 2 or 4 should be used.
*/
void loadBuffer(int nConvolvers);
/**
* The function that the threads will run. It will process a subset of channels.
* \param id An id number that will determine which subset of channels will be processed.
* \param input A flag that will indicate if thare is input data.
* -If true there is new input data.
* -If false there isn't new input data.
* \return The number of samples obtained.
*/
int threadFunction(int id, bool input);
bool checkSource();
};
AUD_NAMESPACE_END