All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
119 lines
3.8 KiB
C++
119 lines
3.8 KiB
C++
/*******************************************************************************
|
|
* Copyright 2015-2016 Juan Francisco Crespo Galán
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
/**
|
|
* @file BinauralSound.h
|
|
* @ingroup fx
|
|
* The BinauralSound class.
|
|
*/
|
|
|
|
#include "ISound.h"
|
|
#include "HRTF.h"
|
|
#include "Source.h"
|
|
#include "util/ThreadPool.h"
|
|
#include "util/FFTPlan.h"
|
|
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
AUD_NAMESPACE_BEGIN
|
|
|
|
/**
|
|
* This class represents a sound that can sound different depending on its realtive position with the listener.
|
|
*/
|
|
class AUD_API BinauralSound : public ISound
|
|
{
|
|
private:
|
|
/**
|
|
* A pointer to the imput sound.
|
|
*/
|
|
std::shared_ptr<ISound> m_sound;
|
|
|
|
/**
|
|
* A pointer to an HRTF object with a collection of impulse responses.
|
|
*/
|
|
std::shared_ptr<HRTF> m_hrtfs;
|
|
|
|
/**
|
|
* A pointer to a Source object which represents the source of the sound.
|
|
*/
|
|
std::shared_ptr<Source> m_source;
|
|
|
|
/**
|
|
* A shared ptr to a thread pool.
|
|
*/
|
|
std::shared_ptr<ThreadPool> m_threadPool;
|
|
|
|
/**
|
|
* A shared ponter to an FFT plan.
|
|
*/
|
|
std::shared_ptr<FFTPlan> m_plan;
|
|
|
|
// delete copy constructor and operator=
|
|
BinauralSound(const BinauralSound&) = delete;
|
|
BinauralSound& operator=(const BinauralSound&) = delete;
|
|
|
|
public:
|
|
/**
|
|
* Creates a new ConvolverSound.
|
|
* \param sound The sound that will be convolved. It must have only one channel.
|
|
* \param hrtfs The HRTF set that will be used.
|
|
* \param source A shared pointer to a Source object that contains the source of the sound.
|
|
* \param threadPool A shared pointer to a ThreadPool object with 1 or more threads.
|
|
* \param plan A shared pointer to a FFTPlan object that will be used for convolution.
|
|
* \warning The same FFTPlan object must be used to construct both this and the HRTF object provided.
|
|
*/
|
|
BinauralSound(std::shared_ptr<ISound> sound, std::shared_ptr<HRTF> hrtfs, std::shared_ptr<Source> source, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
|
|
|
|
/**
|
|
* Creates a new BinauralSound. A default FFT plan will be created.
|
|
* \param sound The sound that will be convolved. Must have only one channel.
|
|
* \param hrtfs The HRTF set that will be used.
|
|
* \param source A shared pointer to a Source object that contains the source of the sound.
|
|
* \param threadPool A shared pointer to a ThreadPool object with 1 or more threads.
|
|
* \warning To use this constructor no FFTPlan object must have been provided to the hrtfs.
|
|
*/
|
|
BinauralSound(std::shared_ptr<ISound> sound, std::shared_ptr<HRTF> hrtfs, std::shared_ptr<Source> source, std::shared_ptr<ThreadPool> threadPool);
|
|
|
|
virtual std::shared_ptr<IReader> createReader();
|
|
|
|
/**
|
|
* Retrieves the HRTF set being used.
|
|
* \return A shared pointer to the current HRTF object being used.
|
|
*/
|
|
std::shared_ptr<HRTF> getHRTFs();
|
|
|
|
/**
|
|
* Changes the set of HRTFs used for convolution, it'll only affect newly created readers.
|
|
* \param hrtfs A shared pointer to the new HRTF object.
|
|
*/
|
|
void setHRTFs(std::shared_ptr<HRTF> hrtfs);
|
|
|
|
/**
|
|
* Retrieves the Source object being used.
|
|
* \return A shared pointer to the current Source object being used.
|
|
*/
|
|
std::shared_ptr<Source> getSource();
|
|
|
|
/**
|
|
* Changes the Source object used to change the source position of the sound.
|
|
* \param source A shared pointer to the new Source object.
|
|
*/
|
|
void setSource(std::shared_ptr<Source> source);
|
|
};
|
|
AUD_NAMESPACE_END |